2006-04-27 |
Sam Lantinga |
Implemented bug #5
|
2006-04-27 |
Sam Lantinga |
Implemented bug #2, 117:
|
2006-07-09 |
Sam Lantinga |
The general code handles restoring video mode/gamma/etc. when the window loses focus.
SDL-1.3
|
2006-07-09 |
Sam Lantinga |
Implemented gamma correction on Windows.
SDL-1.3
|
2006-07-07 |
Sam Lantinga |
Fixed compile problems with new OpenGL API.
SDL-1.3
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2006-07-07 |
Sam Lantinga |
Implemented Win32 video mode support
SDL-1.3
|
2006-06-30 |
Sam Lantinga |
Cleaned up a bunch of warnings, started adding Win32 event support
SDL-1.3
|
2006-06-26 |
Sam Lantinga |
Started framework for Windows video driver
SDL-1.3
|
2006-06-24 |
Sam Lantinga |
Added a multi-window version of testsprite using the new API.
SDL-1.3
|
2006-06-17 |
Sam Lantinga |
Finished palettized display handling.
SDL-1.3
|
2006-06-16 |
Sam Lantinga |
Default palette entries to white, instead of black.
SDL-1.3
|
2006-06-15 |
Sam Lantinga |
Working on paletted display and texture support (two different issues)
SDL-1.3
|
2006-06-14 |
Sam Lantinga |
Dummy video driver works again in high color video modes. Yay!
SDL-1.3
|
2006-06-14 |
Sam Lantinga |
SDL_SetVideoMode() compiles now...
SDL-1.3
|
2006-06-13 |
Sam Lantinga |
Added new style dummy renderer
SDL-1.3
|
2006-06-12 |
Sam Lantinga |
Adding software renderer implementation
SDL-1.3
|
2006-06-11 |
Sam Lantinga |
Overlay functions are being replaced by YUV textures.
SDL-1.3
|
2006-06-10 |
Sam Lantinga |
Keyboard code update in progress
SDL-1.3
|
2006-06-09 |
Sam Lantinga |
Moved the cursor handling into the mouse code.
SDL-1.3
|
2006-06-07 |
Sam Lantinga |
Work in progress. :)
SDL-1.3
|
2006-05-29 |
Sam Lantinga |
The test programs compile again.
SDL-1.3
|
2006-05-29 |
Sam Lantinga |
more tweaking indent options
SDL-1.3
|
2006-05-28 |
Sam Lantinga |
The dummy video driver compiles. :)
SDL-1.3
|
2006-05-28 |
Sam Lantinga |
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
SDL-1.3
|
2006-05-01 |
Sam Lantinga |
glSDL support
SDL-1.3
|
2006-04-27 |
Sam Lantinga |
SDL-trunk-1.3-merge-1
SDL-1.3
|
2006-03-14 |
Sam Lantinga |
WIN32 is no longer defined on Windows builds
|
2006-02-21 |
Sam Lantinga |
Use consistent identifiers for the various platforms we support.
|
2006-02-16 |
Sam Lantinga |
New configure-based build system. Still work in progress, but much improved
|
2006-02-06 |
Sam Lantinga |
It's now possible to build SDL without any C runtime at all on Windows,
|