log include/SDL_platform.h @ 3002:0deb3e94c251

age author description
Sun, 14 Dec 2008 07:22:15 +0000 Sam Lantinga Corrected case for TargetConditionals.h
Mon, 08 Dec 2008 00:27:32 +0000 Sam Lantinga Updated copyright date
Sat, 04 Oct 2008 06:46:59 +0000 Sam Lantinga Final merge of Google Summer of Code 2008 work...
Wed, 27 Aug 2008 15:10:03 +0000 Sam Lantinga Final merge of Google Summer of Code 2008 work...
Sat, 05 Jul 2008 16:15:44 +0000 Sam Lantinga Reverted Holmes' changes, they should be on the iphone branch
Sun, 22 Jun 2008 23:12:02 +0000 Holmes Futrell Added iPhone OS (__IPHONEOS__) as a platform
Tue, 10 Jun 2008 06:45:39 +0000 Darren Alton First commit. Added header configs for DS as well as a Makefile. Initial work on framebuffer video driver, currently not functioning as desired. gsoc2008_nds
Fri, 15 Aug 2008 18:51:28 +0000 Holmes Futrell Added macro so that targetconditionals.h isn't included when compiling from versions of Mac OS X earlier than 10.3 (the header file doesn't exist there). Instead, it is just assumed that you want to compile for Mac OS X rather than iPhone ... a fine assumption since you need 10.5 to compile for iPhone. gsoc2008_iphone
Fri, 18 Jul 2008 18:41:08 +0000 Holmes Futrell Added macros to detect if you are compiling for iPhone OS vs Mac OS X. gsoc2008_iphone
Sun, 29 Oct 2006 04:09:17 +0000 Ryan C. Gordon Removed AmigaOS code for 1.3 branch.
Wed, 17 May 2006 08:18:28 +0000 Sam Lantinga Merge trunk-1.3-3 SDL-1.3
Thu, 13 Apr 2006 14:59:34 +0000 Sam Lantinga Fixed MacOS X and Solaris detection
Thu, 13 Apr 2006 14:14:06 +0000 Sam Lantinga Fixed bug #185
Tue, 21 Mar 2006 08:54:50 +0000 Sam Lantinga Fixed bug #52
Tue, 07 Mar 2006 04:58:30 +0000 Sam Lantinga Updated MacOS X support
Thu, 02 Mar 2006 13:16:02 +0000 Sam Lantinga Updated for Dreamcast KOS June 2005 snapshot:
Fri, 24 Feb 2006 07:26:31 +0000 Sam Lantinga Added pre-configured versions of SDL_config.h for various platforms
Tue, 21 Feb 2006 09:14:58 +0000 Sam Lantinga *** empty log message ***
Tue, 21 Feb 2006 08:46:50 +0000 Sam Lantinga Use consistent identifiers for the various platforms we support.