log src/video/SDL_yuv_sw.c @ 4605:0b3a509c53a0

age author description
Sun, 24 Jan 2010 21:10:53 +0000 Sam Lantinga Fixed bug #926
Wed, 10 Jun 2009 09:15:33 +0000 Martin Lowinski Moved SPE-functions to SDL_ps3spe.c. gsoc2009_ps3
Mon, 08 Dec 2008 00:27:32 +0000 Sam Lantinga Updated copyright date
Wed, 03 Dec 2008 12:10:51 +0000 Sam Lantinga Added very slow software scaling to the X11 renderer
Thu, 27 Nov 2008 22:11:01 +0000 Sam Lantinga Set the alpha mask fixing software rendering in OpenGL
Tue, 25 Nov 2008 02:21:53 +0000 Sam Lantinga indent
Mon, 24 Nov 2008 23:25:36 +0000 Sam Lantinga Added software fallback for YUV overlay code when YUV textures aren't available.
Sat, 14 Jul 2007 07:28:45 +0000 Ryan C. Gordon Merged r3261:3262 from branches/SDL-1.2: MMX/YUV with __OPTIMIZE__.
Wed, 11 Jul 2007 14:50:21 +0000 Sam Lantinga Fixed compiling YUV code
Wed, 11 Jul 2007 07:39:01 +0000 Ryan C. Gordon Merged r3211:3213 from branches/SDL-1.2: YUV MMX inline asm for GCC.
Sat, 05 Aug 2006 17:09:42 +0000 Sam Lantinga SDL constants are all uppercase.
Sat, 22 Jul 2006 08:33:18 +0000 Sam Lantinga Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Mon, 10 Jul 2006 21:04:37 +0000 Sam Lantinga SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sun, 18 Jun 2006 06:35:41 +0000 Sam Lantinga Software YUV texture support in progress... SDL-1.3
Wed, 14 Jun 2006 08:41:13 +0000 Sam Lantinga Dummy video driver works again in high color video modes. Yay! SDL-1.3
Wed, 14 Jun 2006 06:26:35 +0000 Sam Lantinga More compile fixes SDL-1.3
Fri, 09 Jun 2006 07:06:12 +0000 Sam Lantinga Updated SDL_Surface code for software-only access, fixed some build errors SDL-1.3
Mon, 29 May 2006 04:04:35 +0000 Sam Lantinga more tweaking indent options SDL-1.3
Sun, 28 May 2006 13:04:16 +0000 Sam Lantinga Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API. SDL-1.3
Mon, 17 Apr 2006 07:03:13 +0000 Sam Lantinga Added a note so I remember what the heck I was doing later. :)
Mon, 17 Apr 2006 06:47:23 +0000 Sam Lantinga More general fix for bug #189
Fri, 24 Feb 2006 18:24:57 +0000 Sam Lantinga Update for Visual C++ 6.0
Tue, 21 Feb 2006 22:12:55 +0000 Sam Lantinga FIXME:
Tue, 21 Feb 2006 08:46:50 +0000 Sam Lantinga Use consistent identifiers for the various platforms we support.
Thu, 16 Feb 2006 10:11:48 +0000 Sam Lantinga New configure-based build system. Still work in progress, but much improved
Fri, 10 Feb 2006 06:48:43 +0000 Sam Lantinga More header massaging... works great on Windows. ;-)
Tue, 07 Feb 2006 09:29:18 +0000 Sam Lantinga Removed uses of stdlib.h and string.h
Tue, 07 Feb 2006 06:59:48 +0000 Sam Lantinga Use SDL_ prefixed versions of C library functions.
Mon, 06 Feb 2006 08:28:51 +0000 Sam Lantinga It's now possible to build SDL without any C runtime at all on Windows,
Wed, 01 Feb 2006 06:32:25 +0000 Sam Lantinga Updated copyright information and removed rcs id lines (problematic in branch merges)
Sun, 04 Jan 2004 16:49:27 +0000 Sam Lantinga Updated copyright information for 2004 (Happy New Year!)
Tue, 18 Nov 2003 01:27:06 +0000 Sam Lantinga Added SDL_HasMMX(), SDL_Has3DNow(), SDL_HasSSE() in SDL_cpuinfo.h
Sat, 18 May 2002 11:30:38 +0000 Sam Lantinga Avoid a conflict in the definition of int32
Wed, 06 Mar 2002 11:23:08 +0000 Sam Lantinga Updated copyright information for 2002
Tue, 05 Mar 2002 19:55:32 +0000 Sam Lantinga Added SDL_LockRect() and SDL_UnlockRect()
Fri, 14 Dec 2001 12:38:15 +0000 Sam Lantinga Updated the source with the correct e-mail address
Fri, 27 Apr 2001 20:25:25 +0000 Sam Lantinga Fixed memory leak in software YUV stretch code
Thu, 26 Apr 2001 16:45:43 +0000 Sam Lantinga Initial revision