Sat, 28 Oct 2006 16:48:03 +0000 |
Sam Lantinga |
indent is evil
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Fri, 20 Oct 2006 00:15:18 +0000 |
Ryan C. Gordon |
Whoops, need a pointer to an LPDIRECTSOUNDBUFFER and not the
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Wed, 18 Oct 2006 10:49:23 +0000 |
Ryan C. Gordon |
Patched to compile again (thanks, Rasmus!).
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Tue, 17 Oct 2006 09:15:21 +0000 |
Ryan C. Gordon |
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
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Fri, 01 Sep 2006 07:50:36 +0000 |
Ryan C. Gordon |
int32 support for windib and windx5 audio backends.
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Mon, 10 Jul 2006 21:04:37 +0000 |
Sam Lantinga |
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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Fri, 23 Jun 2006 08:15:47 +0000 |
Sam Lantinga |
Fixed bug #69
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Fri, 23 Jun 2006 08:48:24 +0000 |
Sam Lantinga |
Merged DirectSound dropout fix from SDL 1.2
SDL-1.3
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Mon, 29 May 2006 04:04:35 +0000 |
Sam Lantinga |
more tweaking indent options
SDL-1.3
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Sun, 28 May 2006 13:04:16 +0000 |
Sam Lantinga |
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
SDL-1.3
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Tue, 21 Feb 2006 08:46:50 +0000 |
Sam Lantinga |
Use consistent identifiers for the various platforms we support.
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Thu, 16 Feb 2006 10:11:48 +0000 |
Sam Lantinga |
New configure-based build system. Still work in progress, but much improved
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Fri, 10 Feb 2006 06:48:43 +0000 |
Sam Lantinga |
More header massaging... works great on Windows. ;-)
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Tue, 07 Feb 2006 09:29:18 +0000 |
Sam Lantinga |
Removed uses of stdlib.h and string.h
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Tue, 07 Feb 2006 06:59:48 +0000 |
Sam Lantinga |
Use SDL_ prefixed versions of C library functions.
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Mon, 06 Feb 2006 08:28:51 +0000 |
Sam Lantinga |
It's now possible to build SDL without any C runtime at all on Windows,
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Wed, 01 Feb 2006 06:32:25 +0000 |
Sam Lantinga |
Updated copyright information and removed rcs id lines (problematic in branch merges)
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Sun, 04 Jan 2004 16:49:27 +0000 |
Sam Lantinga |
Updated copyright information for 2004 (Happy New Year!)
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Sat, 24 Aug 2002 17:30:49 +0000 |
Sam Lantinga |
Removed unused function
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Tue, 20 Aug 2002 00:20:06 +0000 |
Sam Lantinga |
Updated for embedded Visual C++ 4.0
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Sun, 19 May 2002 22:34:36 +0000 |
Sam Lantinga |
Use secondary audio buffers to avoid problems on various soundcards
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Wed, 06 Mar 2002 11:23:08 +0000 |
Sam Lantinga |
Updated copyright information for 2002
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Fri, 14 Dec 2001 12:38:15 +0000 |
Sam Lantinga |
Updated the source with the correct e-mail address
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Thu, 25 Oct 2001 08:45:17 +0000 |
Sam Lantinga |
Use the sticky focus flag so audio isn't muted when application is switched.
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Sun, 22 Jul 2001 21:25:22 +0000 |
Sam Lantinga |
Fix noise when starting audio under DX5 (thanks Jesse!)
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Thu, 26 Apr 2001 16:45:43 +0000 |
Sam Lantinga |
Initial revision
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