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sdl-ios-xcode
log src/SDL_fatal.c @ 3754:
09d4fa3a787a
gsoc2009_unit_tests
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2009-01-04
Sam Lantinga
Fixed some dependency issues with SDL_revision.h
2008-12-08
Sam Lantinga
Updated copyright date
2006-07-10
Sam Lantinga
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
2006-05-29
Sam Lantinga
more tweaking indent options
SDL-1.3
2006-05-28
Sam Lantinga
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
SDL-1.3
2006-02-21
Sam Lantinga
Use consistent identifiers for the various platforms we support.
2006-02-06
Sam Lantinga
It's now possible to build SDL without any C runtime at all on Windows,
2006-02-01
Sam Lantinga
Updated copyright information and removed rcs id lines (problematic in branch merges)
2005-09-29
Ryan C. Gordon
Updates to PocketPC (WinCE) support, thanks to Dmitry Yakimov at
2004-02-26
Sam Lantinga
Oops, ignore SIGALRM, not 0
2004-02-14
Sam Lantinga
Programs should really be handling SIGPIPE themselves
2004-02-12
Sam Lantinga
Use sigaction instead of signal to preserve handler flags (thanks Matthew!)
2004-01-04
Sam Lantinga
Updated copyright information for 2004 (Happy New Year!)
2002-03-06
Sam Lantinga
Updated copyright information for 2002
2001-12-14
Sam Lantinga
Updated the source with the correct e-mail address
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