log src/video/SDL_blit.h @ 3464:09136f534198

age author description
2009-11-16 Sam Lantinga Thank you automated tests (and bobbens!), fixed alpha blending for accuracy
2009-10-10 Sam Lantinga Fixed bug #627
2009-02-07 Sam Lantinga Fixed alpha blending textures with the GDI renderer
2009-01-13 Sam Lantinga Removed Rafal Bursig's MMX RLE code, at his request.
2008-12-21 Sam Lantinga Added ARGB optimized case for Mac OS X
2008-12-21 Sam Lantinga Share code between fill and line drawing
2008-12-08 Sam Lantinga Updated copyright date
2008-12-07 Sam Lantinga Fixed picking blit function when RLE fails
2008-12-02 Sam Lantinga Added slow but complete blit fallback
2007-08-18 Sam Lantinga Okay, still some bugs, but everything builds again...
2007-08-18 Sam Lantinga More work in progress integrating SDL_Surface and the new SDL_Texture API
2007-08-17 Sam Lantinga More work in progress, still doesn't compile...
2007-08-17 Sam Lantinga Work in progress: merging new texture features into SDL blit system
2007-08-17 Sam Lantinga Enabled 3DNow! intrinsic support
2007-08-17 Sam Lantinga indent