Mercurial > sdl-ios-xcode
log src/video/win32/SDL_d3drender.c @ 1907:06c27a737b7a
age | author | description |
---|---|---|
Sat, 15 Jul 2006 09:46:36 +0000 | Sam Lantinga | Streamlined the API a bit and optimized the software renderer. |
Fri, 14 Jul 2006 08:22:45 +0000 | Sam Lantinga | Prefer the D3D renderer over GDI, at least for testing. |
Fri, 14 Jul 2006 07:41:16 +0000 | Sam Lantinga | Yay! D3D renderer works! |
Fri, 14 Jul 2006 06:40:53 +0000 | Sam Lantinga | More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet... |
Thu, 13 Jul 2006 08:13:02 +0000 | Sam Lantinga | Removed libc dependency on Windows again, to fix building with Visual C++ 2005 Express Edition. |
Wed, 12 Jul 2006 09:25:17 +0000 | Sam Lantinga | First stab at a D3D renderer, only 30FPS so far... ? |
Wed, 12 Jul 2006 07:01:35 +0000 | Sam Lantinga | Playing around, trying to find a fast path with GDI |