log src/video/SDL_shape.c @ 4973:067b6ec8b751

age author description
2010-08-22 Sam Lantinga Merged no changes?
2010-08-17 egottlieb Create all shaped windows at -1000,-1000 and save the real coordinates.
2010-08-16 egottlieb Condensed flag-setting code and put parantheses in the appropriate places. It was that, in the end.
2010-08-16 Eli Gottlieb Set flag bits *exactly* as Andreas showed me in his screenshot. This shouldn't be different, but what do I know about C's order of operations?
2010-08-16 egottlieb Added hiding-as-positioning trick and finally fixed flags.
2010-08-15 Eli Gottlieb Changed flags and positioning (for the fake-hiding) as Andreas recommended.
2010-08-15 egottlieb Mostly seem to have fixed SDL_CalculateShapeTree. Mostly. There still seem to be some rendering artifacts, stepping effects, and such on Windows -- which indicates subtle logic errors in SDL_CalculateShapeTree().
2010-08-14 egottlieb Finally got the Win32 API code for shaping to work! Just need to fix SDL_CalculateShapeTree() now!
2010-08-12 Eli Gottlieb Added SDL_SetWindowPosition() call to SDL_SetWindowShape(), going to see what this does on Windows.
2010-08-10 egottlieb Fixing variable naming style.
2010-08-10 Eli Gottlieb Fixed a bug in X11 shaping that refused to use color-key mode.
2010-08-10 Eli Gottlieb Fixed formatting of SDL_shape.c post-merge again.
2010-08-10 Eli Gottlieb Fixed overwriting of SDL_shape.c in merge.
2010-08-09 Eli Gottlieb Merging branches. Will begin correcting mistakes introduced by merging.
2010-08-09 Eli Gottlieb Reformatting code to match the rest of SDL. Variable names seem OK; replaced tabs with 4 spaces each for indentation.
2010-08-07 egottlieb Fixed lots of little bugs in Win32 shaping and in SDL_CalculateShapeTree(). Still not actually showing anything on Windows, though there's no crashes and everything compiles fine. Bugger.
2010-08-06 egottlieb Fixed the off-by-one bug in SDL_RecursivelyCalculateShapeTree().
2010-08-05 egottlieb Improving Cocoa implementation and fixed a small bug in SDL_shape.c.
2010-08-05 egottlieb Correcting minor bugs and adding assertions to help me track down a NULL pointer bug in Cocoa code.
2010-08-04 egottlieb Compiling for cocoa now works. Does it run? We'll see.
2010-08-03 egottlieb Got basic, pre-actually-writing-anything Cocoa to build.
2010-08-02 egottlieb Worked on Windows implementation and the quad-trees.
2010-08-02 Eli Gottlieb Fixed a couple of bugs in the general and X11 shape code, and fixed a bug in testshape that was keeping it from recognizing surfaces without alpha. Thanks to Andreas's bit-bashing tip, X11 shaped windows now work entirely, AFAICT.
2010-07-30 Eli Gottlieb Added Andreas's patch to fix my silly C++-style errors.
2010-07-29 Eli Gottlieb Wrote out the system for breaking shape-masks into quad-trees of rectangles, and added code to conglomerate those quad-trees of rectangles into regions for setting shapes under Win32.
2010-07-27 Eli Gottlieb OK, it appears that dramatic hacks are not necessary to make Cocoa work...
2010-07-26 Eli Gottlieb Rejiggering the way shaped windows are created as preparation for OS X implementation. Fixed overdrive bug in test program that appears to have been introduced by someone other than myself.
2010-07-23 Eli Gottlieb More work on color-key mode.
2010-07-23 Eli Gottlieb Added color-key mode and redid the code to work with it.
2010-07-20 Eli Gottlieb Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
2010-07-19 Eli Gottlieb Minor bugfixes. testshape now draws a shaped window with bizarre, pixellated gashes of transparency across it, and in doing so seems to hog a system resource and slow the rest of the video system down.
2010-07-19 Eli Gottlieb Added #define's for error codes returned from SDL shaped-window API.
2010-07-19 Eli Gottlieb Rewrote test program for shaped windows. It definitely displays recognizable pictures now, but the resizing and shaping functionality isn't behaving correctly, possibly due to a miscalculation of alpha values.
2010-07-15 Eli Gottlieb Added in Visual Studio patch.
2010-07-14 Eli Gottlieb Numerous bug fixes that keep testeyes from crashing and dying.
2010-07-11 Eli Gottlieb Fixed a pair of syntax errors.
2010-07-09 Eli Gottlieb Ported over, to the best of my ability, the code for Win32 shaped windows and patched in the correct C syntax and coding conventions of SDL.
2010-07-07 Eli Gottlieb Fixed up shape files as best I can.
2010-07-07 Eli Gottlieb Updated test code, updated win32 code a bit (still not complete, but hopefully tonight), and removed the last vestiges of ellipse and polygon drawing support.
2010-06-30 Eli Gottlieb Finished X11 shaped-window functionality and removed ellipse+polygon rendering.
2010-06-22 Eli Gottlieb Added Andreas's fixes to the header and stub file for SDL_shape.
2010-06-20 Eli Gottlieb Replaced the model of treating a window's shape as a render target with treating a window's shape as a surface passed into an SDL_SetWindowShape() function. I'll send this off to Andreas and Sam and start coding.
2010-06-10 Eli Gottlieb Stubbed out the new get/set parameter functions, added the start of the enum, union, and struct for those parameters themselves, and added doxygen comments throughout the SDL_shape.h header.
2010-06-05 Eli Gottlieb Removed and added back SDL_shape.{c,h} wholesale. Will this get them tracked properly?
2010-06-05 Eli Gottlieb Took away a line break to make SDL_shape.c new. Why isn't hg tracking these two files properly?
2010-05-27 Eli Gottlieb Added the standard headers and footers that make SDL_shape.h and SDL_shape.c integrate properly into the build.
2010-05-21 Eli Gottlieb Moved SDL_shape.h, and building out the API as needed by SDL_Eyes.
2010-05-21 Eli Gottlieb Added stub files, working on sample program SDLeyes.