log src/video/cocoa/SDL_cocoawindow.m @ 4839:05d172e92b52

age author description
Mon, 26 Jul 2010 21:48:53 -0400 Eli Gottlieb Working on Cocoa implementation.
Fri, 13 Aug 2010 17:05:06 -0700 Sam Lantinga Fixed so the origin of the touch events is the upper left.
Sat, 31 Jul 2010 20:55:33 -0700 Sam Lantinga Fixed sending motion and finger up events
Sat, 31 Jul 2010 20:38:37 -0700 Sam Lantinga Fixed various type and print format issues
Sat, 31 Jul 2010 20:02:54 +0400 jimtla Added SDL_TouchID, SDL_FingerID, SDL_GestureID types. Converted to integer cioordinates (<- not working).
Fri, 30 Jul 2010 23:18:35 +0400 jimtla Upgraded touchId/fingerId to long. Changed position variables to floats.
Thu, 29 Jul 2010 12:26:59 -0400 Jim Grandpre Added better logging
Thu, 29 Jul 2010 12:24:34 -0400 Jim Grandpre Prevented SDL_SendDown from sending on nonexistent touch devices.
Wed, 28 Jul 2010 23:32:13 -0700 Sam Lantinga Fixed the code so we receive Cocoa touch events
Thu, 08 Jul 2010 22:54:03 -0700 Sam Lantinga Added an event when the clipboard is updated, triggered after the window gains the keyboard focus.
Thu, 08 Jul 2010 00:03:39 -0700 Sam Lantinga I missed the Objective C files when updating the copyright date...
Mon, 05 Jul 2010 22:48:13 -0700 Sam Lantinga Cleaned up the mouse window focus handling: you always pass in the relative window when sending a mouse event.
Sun, 09 May 2010 20:47:22 -0700 Sam Lantinga Removed multi-mouse / multi-keyboard support in anticipation of a real multi-mouse and multi-touch API.
Thu, 21 Jan 2010 07:28:01 +0000 Sam Lantinga Fixed Cocoa and OpenGL builds
Thu, 21 Jan 2010 06:21:52 +0000 Sam Lantinga Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.