Mercurial > sdl-ios-xcode
log src/video/SDL_renderer_gl.c @ 2832:0379769e8caa
age | author | description |
---|---|---|
Fri, 05 Dec 2008 06:22:19 +0000 | Sam Lantinga | The matrices have already been set, so you don't have to re-set them. |
Mon, 01 Dec 2008 00:05:31 +0000 | Sam Lantinga | Removed the hacky stuff for YUV OpenGL textures, since Ryan's pixel shader code |
Mon, 01 Dec 2008 00:03:51 +0000 | Sam Lantinga | Finally got the right mojo for Apple's YUV texture format. |
Sat, 29 Nov 2008 21:48:14 +0000 | Sam Lantinga | Temporary fix for Mac OS X crash in textoverlay |
Sat, 29 Nov 2008 15:32:14 +0000 | Sam Lantinga | Whoops, we need this for subrect updates (testsprite) |
Sat, 29 Nov 2008 06:29:33 +0000 | Sam Lantinga | Fixed crash in glTexSubImage2D() with testoverlay on Mac OS X. |
Sat, 22 Nov 2008 06:59:22 +0000 | Sam Lantinga | Preliminary support for YUV textures |
Fri, 14 Mar 2008 18:17:49 +0000 | Bob Pendleton | re: bug#563. checking in some commented out trace code and a fix so that the in testalpha.c the background only flashes when alpha == 255. The problem that is being |