log src/video/SDL_blit.c @ 3086:0102ed19c21a

age author description
2008-12-08 Sam Lantinga Updated copyright date
2008-12-07 Sam Lantinga Whoops, fixed pitch bug after resizing a surface
2008-12-06 Sam Lantinga Fixed bug picking blitters
2008-12-02 Sam Lantinga Added slow but complete blit fallback
2008-11-29 Sam Lantinga Preserve the desire for RLE acceleration
2008-11-29 Sam Lantinga Fixed copy blit detection
2008-03-14 Bob Pendleton ran make indent
2008-03-14 Bob Pendleton re: bug#563. checking in some commented out trace code and a fix so that the in testalpha.c the background only flashes when alpha == 255. The problem that is being
2007-08-18 Sam Lantinga Okay, still some bugs, but everything builds again...
2007-08-18 Sam Lantinga More work in progress integrating SDL_Surface and the new SDL_Texture API
2007-08-17 Sam Lantinga More work in progress...
2007-08-17 Sam Lantinga More work in progress, still doesn't compile...
2007-08-17 Sam Lantinga Work in progress: merging new texture features into SDL blit system
2007-08-17 Sam Lantinga indent
2007-08-17 Sam Lantinga Moved the colorkey and per-surface alpha into the blit info,
2007-08-16 Sam Lantinga Use MMX intrinsics over GCC inline assembly
2007-08-16 Sam Lantinga Oops, didn't want to rename those files...
2007-08-16 Sam Lantinga Added notes on the next steps for SDL 1.3
2007-08-16 Sam Lantinga Fixed a few compiler warnings.
2007-08-16 Sam Lantinga Added SSE and MMX optimization for SDL_FillRect()
2007-08-15 Sam Lantinga Removed hermes since it's LGPL and not compatible with a commercial license.
2006-07-10 Sam Lantinga SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
2006-06-07 Sam Lantinga Work in progress. :) SDL-1.3
2006-05-29 Sam Lantinga more tweaking indent options SDL-1.3
2006-05-28 Sam Lantinga Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API. SDL-1.3
2006-05-01 Sam Lantinga glSDL support SDL-1.3
2006-02-21 Sam Lantinga Use consistent identifiers for the various platforms we support.
2006-02-16 Sam Lantinga New configure-based build system. Still work in progress, but much improved
2006-02-10 Sam Lantinga More header massaging... works great on Windows. ;-)
2006-02-06 Sam Lantinga It's now possible to build SDL without any C runtime at all on Windows,
2006-02-01 Sam Lantinga Updated copyright information and removed rcs id lines (problematic in branch merges)
2005-12-08 Sam Lantinga Fixed compile warnings with gcc 4
2005-04-17 Ryan C. Gordon Some work on using accelerated alpha blits with hardware surfaces.
2004-04-11 Sam Lantinga Date: Sun, 11 Apr 2004 13:09:44 +0200
2004-04-11 Sam Lantinga Date: Tue, 30 Mar 2004 21:26:47 -0600
2004-01-04 Sam Lantinga Updated copyright information for 2004 (Happy New Year!)
2003-11-18 Sam Lantinga Added SDL_HasMMX(), SDL_Has3DNow(), SDL_HasSSE() in SDL_cpuinfo.h
2003-08-30 Sam Lantinga *** empty log message ***
2003-08-22 Sam Lantinga Date: Tue, 19 Aug 2003 17:57:00 +0200
2002-10-11 Sam Lantinga Fixed a crash blitting RLE surfaces to RLE surfaces
2002-03-20 Sam Lantinga Blit bug fix from John Popplewell
2002-03-06 Sam Lantinga Updated copyright information for 2002
2001-12-14 Sam Lantinga Updated the source with the correct e-mail address
2001-04-26 Sam Lantinga Initial revision