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sdl-ios-xcode
log test/common.c @ 2160:
00adbaed3910
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2007-07-06
Bob Pendleton
fixed code for printing mousewheel events to match the new format of mousewheel events.
2006-08-06
Sam Lantinga
Allow the render context to do necessary work when the video mode changes.
2006-08-06
Sam Lantinga
Clarified the difference between render drivers and render contexts
2006-08-05
Sam Lantinga
In general, fill in pointers to structures, rather than return them.
2006-08-05
Sam Lantinga
SDL constants are all uppercase.
2006-07-29
Sam Lantinga
Implemented Cocoa mouse wheel events
2006-07-24
Sam Lantinga
Implemented Cocoa window support
2006-07-22
Sam Lantinga
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
2006-07-22
Sam Lantinga
Switch OpenGL contexts when switching render contexts.
2006-07-22
Sam Lantinga
Bug fixes to the OpenGL renderer
2006-07-19
Sam Lantinga
Implemented blend modes in the D3D renderer
2006-07-18
Sam Lantinga
Added a test program framework for easy initialization.
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