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sdl-ios-xcode
log src/video/ataricommon/SDL_atarigl.c @ 2160:
00adbaed3910
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2006-09-24
Sam Lantinga
Formatting update
2006-09-20
Patrice Mandin
More work for 1.3
2006-07-10
Sam Lantinga
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
2006-05-29
Sam Lantinga
more tweaking indent options
SDL-1.3
2006-05-28
Sam Lantinga
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
SDL-1.3
2006-02-21
Sam Lantinga
Use consistent identifiers for the various platforms we support.
2006-02-19
Sam Lantinga
Use only safe string functions
2006-02-16
Sam Lantinga
New configure-based build system. Still work in progress, but much improved
2006-02-10
Sam Lantinga
More header massaging... works great on Windows. ;-)
2006-02-07
Sam Lantinga
Removed uses of stdlib.h and string.h
2006-02-07
Sam Lantinga
Use SDL_ prefixed versions of C library functions.
2006-01-08
Patrice Mandin
Rollback
2006-01-08
Patrice Mandin
Load default OpenGL library if needed at driver initialization
2004-12-04
Patrice Mandin
Some Atari OpenGL implementations draw upside down
2004-12-02
Patrice Mandin
Wrong RGB24 to RGB16 conversion
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