log include/SDL_compat.h @ 4806:007567dbb8c1

age author description
2010-03-25 Sam Lantinga General improvements for user custom event registration
2010-03-09 Sam Lantinga Fixed bug #961
2010-01-24 Sam Lantinga Fixed bug #926
2010-01-21 Sam Lantinga Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
2009-12-23 Sam Lantinga Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
2009-12-16 Ryan C. Gordon Implemented SDL_setenv(), moved SDL_putenv() to compat.
2009-12-14 Sam Lantinga The SDL 1.3 tests have been cleaned up not to include any 1.2 compatibility code.
2009-12-09 Sam Lantinga Added interfaces for batch drawing of points, lines and rects:
2009-10-19 Sam Lantinga Partial fix for bug #859
2009-06-04 Bob Pendleton Added an ifdef so that if you
2009-01-14 Sam Lantinga indent
2009-01-13 Sam Lantinga Fixed NULL pointer dereference
2008-12-12 Sam Lantinga Added current_w and current_h to SDL_VideoInfo for SDL 1.2 compatibility
2008-12-08 Sam Lantinga Updated copyright date
2008-08-25 Sam Lantinga Missing keysym defines
2008-03-14 Bob Pendleton ran make indent
2008-03-14 Bob Pendleton re: bug#563. checking in some commented out trace code and a fix so that the in testalpha.c the background only flashes when alpha == 255. The problem that is being
2008-02-05 Sam Lantinga First pass implementation of new SDL scancode concept, as discussed with
2008-01-08 Bob Pendleton Checking in Christian Walther's patch for x11 keyboard input. Minor code tweaks by Bob.
2007-08-19 Sam Lantinga Date: Thu, 05 Jul 2007 14:02:33 -0700
2007-08-18 Sam Lantinga Okay, still some bugs, but everything builds again...
2007-08-18 Sam Lantinga More work in progress integrating SDL_Surface and the new SDL_Texture API
2007-08-11 Sam Lantinga Emphasized the separation between SDL_Surface and SDL_Texture
2007-07-06 Sam Lantinga Reverted mousewheel support in 1.2, since it breaks binary compatibility.
2007-07-06 Sam Lantinga Fixed bug #382
2007-06-16 Sam Lantinga Key repeat is handled by the OS, since text input is now decoupled from physical key events.
2006-09-24 Sam Lantinga Formatting update
2006-09-23 Sam Lantinga Fixed bug #329
2006-07-25 Sam Lantinga Implemented OpenGL support on Mac OS X
2006-07-16 Sam Lantinga Setting up the OpenGL support