graph
- Missing pop over a jump2009-12-03, by Sam Lantinga
- Added Ctrl-Z common key binding2009-12-02, by Sam Lantinga
- Restore the desktop mode when requested2009-12-02, by Sam Lantinga
- If we're fullscreen on a single-head system and lose focus, minimize2009-12-02, by Sam Lantinga
- On multi-display systems it's perfectly reasonable to have focus on a window on another monitor while the application is fullscreen.2009-12-02, by Sam Lantinga
- Don't need to hide the menu bar if we're not on the main display2009-12-02, by Sam Lantinga
- Changed so that it's obvious that the two code blocks are related.2009-12-02, by Sam Lantinga
- Fixed mouse coordinates for fullscreen mode2009-12-02, by Sam Lantinga
- The window positions are relative to the origin of the windowing system (upper left of the primary display).2009-12-01, by Sam Lantinga
- Added support for placing windows on different displays2009-12-01, by Sam Lantinga
- Ensure that the main display is picked up first2009-12-01, by Sam Lantinga
- Allow mirrored displays, but only the primary display in a mirrored set.2009-12-01, by Sam Lantinga
- Explicitly clear fullscreen status rather than relying on the window focus behavior.2009-12-01, by Sam Lantinga
- Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.2009-12-01, by Sam Lantinga
- Removed a little redundancy in the naming2009-12-01, by Sam Lantinga
- Work in progress on multi-display support:2009-12-01, by Sam Lantinga
- Reduced the push/pop sequence to a single pair, and ported this fix over to the other architectures.2009-11-30, by Sam Lantinga
- Fixed crash - need to save and restore rbx around cpuid, since the compiler may be assuming the stack pointer isn't being modified when filling in %0.2009-11-30, by Sam Lantinga
- Added support for 32-bit BMP files with an alpha channel2009-11-30, by Sam Lantinga
- Joe 2009-11-23 21:31:10 PST2009-11-27, by Sam Lantinga
- Adam Strzelecki to SDL2009-11-27, by Sam Lantinga
- Adam Strzelecki to SDL2009-11-26, by Sam Lantinga
- SDL_CreateWindowFrom() is actually going to be supported. :)2009-11-25, by Sam Lantinga
- Clarified the windowID parameter2009-11-25, by Sam Lantinga
- Add error messages for failure cases2009-11-25, by Sam Lantinga
- Added the automated test to the Visual Studio 2008 project2009-11-25, by Sam Lantinga
- Override renderer for OpenGL window, only in case if OpenGL or OpenGL ES renderers are enabled.2009-11-24, by Mike Gorchak
- Fixed bug #7712009-11-24, by Sam Lantinga
- Eric Wing to Sam, hfutrell2009-11-24, by Sam Lantinga
- Fixed bug #8912009-11-24, by Sam Lantinga