graph
- Added some android build stuff2010-05-23, by Paul Hunkin
- Added some wrapper shell scripts to make android compiling easier2010-05-23, by Paul Hunkin
- Fix a compile error when SDL_JOYSTICK_DISABLED is set2010-05-23, by Paul Hunkin
- Fix compile errors under Android toolchain. Seems to have the same issue as the NDS.2010-05-23, by Paul Hunkin
- Fixed comment style2010-05-23, by Paul Hunkin
- Initial commit, adding __ANDROID__ to the platform list2010-05-17, by Paul Hunkin
- Merged Jim's Google Summer of Code work from SDL-gsoc2010_gesture2010-08-22, by Sam Lantinga
- Fixed some typos in the documentation2010-08-22, by Sam Lantinga
- According to Jim, the touchTest directory is no longer necessary.2010-08-22, by Sam Lantinga
- Fixed hgIgnore to ignore test/gesturetest2010-08-19, by Jim Grandpre
- Updated README's2010-08-19, by Jim Grandpre
- Added README.touch and README.gesture. Moved touchtest/gestureSDLTest to test/testgesture2010-08-15, by Jim Grandpre
- Fixed bugs related to keyboard handling in gestureSDLTest. Fixed gesture code (dynamic memory allocation). Cleaned up gesture and test code.2010-08-13, by Jim Grandpre
- Fixed so the origin of the touch events is the upper left.2010-08-13, by Sam Lantinga
- Removed some debug prints.2010-08-07, by Jim Grandpre
- Fixed Dollar Recognition.2010-08-07, by Jim Grandpre
- Re-enabled dollar gesture2010-08-06, by Jim Grandpre
- Fixed gestureMulti. Disabled dollar gesture temporarily.2010-08-04, by Jim Grandpre
- Minimized functionality of gestureSDLTest.2010-08-03, by Jim Grandpre
- Fixed some Gesture bugs2010-08-02, by Jim Grandpre
- Fixed sending motion and finger up events2010-07-31, by Sam Lantinga
- Fixed various type and print format issues2010-07-31, by Sam Lantinga
- Added SDL_TouchID, SDL_FingerID, SDL_GestureID types. Converted to integer cioordinates (<- not working).2010-07-31, by jimtla
- Added Iphone project. Iphone multi-touch is now functional.2010-07-31, by jimtla
- Upgraded touchId/fingerId to long. Changed position variables to floats.2010-07-30, by jimtla
- Added better logging2010-07-29, by Jim Grandpre
- Prevented SDL_SendDown from sending on nonexistent touch devices.2010-07-29, by Jim Grandpre
- Fixed the code so we receive Cocoa touch events2010-07-28, by Sam Lantinga
- Added cocoatouch.h2010-07-27, by jimtla
- Finished (untested) OS X code.2010-07-27, by jimtla
- Added preliminary touch code to SDL_cocoakeyboard.m2010-07-24, by jimtla
- Fixed x11 compile bugs.2010-07-22, by jimtla
- Merged changes2010-07-17, by Jim Grandpre
- Fixed Warning related to SDL_GestureAddTouch2010-07-17, by Jim Grandpre
- Revision 3163 added the following formats for OpenGL ES:2010-07-16, by Sam Lantinga
- Merged changes2010-07-16, by Jim Grandpre
- Bug fixes, now using RWops instead of File pointers.2010-07-16, by Jim Grandpre
- Started trying to build gesture code for iPhone2010-07-15, by Sam Lantinga
- Added alternative finger tracking method. Still prefer IPHONE_TOUCH_EFFICIENT_DANGEROUS.2010-07-13, by Jim Grandpre
- Merged changes from the main SDL codebase2010-07-12, by Sam Lantinga
- Added Iphone support (untested)2010-07-12, by Jim Grandpre
- Added some files I had previosuly missed2010-07-11, by Jim Grandpre
- Moved $1 Gestures into the SDL Library2010-07-09, by Jim Grandpre
- Moved Multi finger gesture recognition into the library.2010-07-07, by Jim Grandpre
- Added multi-finger gestures2010-07-06, by Jim Grandpre
- Fixed bugs in input, cleaned up $12010-06-18, by Jim Grandpre
- Added $1 gesture recognition.2010-06-17, by Jim Grandpre
- Started adding vectorization of touch data.2010-06-15, by Jim Grandpre
- Just updated2010-06-14, by Jim Grandpre
- Added gesture test c file. Beginning of gesture recognition.2010-06-14, by Jim Grandpre
- More fixes for windows. Disabled tablet code.2010-06-10, by jimtla
- Addition of VC project for touchTest.c2010-06-05, by jimtla
- Fixed windo build errors. Should now be compilable.2010-06-03, by jimtla
- Fixed some windows compilation bugs - Still does not compile.2010-06-03, by jimtla
- Added include/touch.h Now reading in resolution of touch pad.2010-06-01, by Jim Grandpre
- Auto-detects Wacom touch devices.2010-05-31, by Jim Grandpre
- Added pressure support for touch events.2010-05-29, by Jim Grandpre
- Bug fixes. Basic touch events (finger up, finger down, finger move) supported.2010-05-29, by Jim Grandpre
- Added reading of event* for touch events.2010-05-28, by Jim Grandpre
- Added touch event definitions. Heavily modified events/SDL_touch*.2010-05-27, by Jim Grandpre
- Added SDL_touch.c/SDL_touch_c.h as slightly modifeind SDL_mouse*. Made reads in touchSimp non-blocking.2010-05-25, by Jim Grandpre
- Added Test Directory. Touch input works in touchSimp for wacom bamboo fun on Ubuntu linux. Not yet integrated into library. Should support other touch devices and other linux distros, but not tested on anything else.2010-05-24, by Jim Grandpre
- Don't need to use strlen() to determine if there's text.2010-08-22, by Sam Lantinga
- Fix for deleting the last uncommit character2010-08-12, by Jjgod Jiang
- Couriersud to Sam2010-08-16, by Sam Lantinga
- Fixed documentation error2010-08-14, by Sam Lantinga
- Updated with the latest version of glext.h2010-08-14, by Sam Lantinga
- Documentation and code safety updates. (x11 renderer)2010-08-08, by Sunny Sachanandani
- Fixed the code to use the correct scaling transformation matrix with XRender.2010-08-03, by Sunny Sachanandani
- Merge.2010-08-03, by Sunny Sachanandani
- Added some comments.2010-08-02, by Sunny Sachanandani
- Fixed a huge bug with texture scaling.2010-08-02, by Sunny Sachanandani
- When querying the display size for a fullscreen window, the display size is the size of the fullscreen video mode.2010-07-30, by Sam Lantinga
- Documentation updates2010-07-29, by Sam Lantinga
- For consistency, swapped line order2010-07-28, by Sam Lantinga
- Added dynamic loading of XFixes and XDamage on Mac OS X2010-07-28, by Sam Lantinga
- Oops!2010-07-28, by Sunny Sachanandani
- Depend on XRender version 0.10 or above and XFixes version 2.0 or above. Moved these dependency checks into CheckXRender() and CheckXFixes().2010-07-28, by Sunny Sachanandani
- Set the default XRender filter to "fast". testoverlay2 works now.2010-07-28, by Sunny Sachanandani
- Added missing pixel format2010-07-28, by Sam Lantinga
- Fixed compiling without XRender enabled2010-07-28, by Sam Lantinga
- Moved brace to the beginning of the line for the beginning of functions2010-07-28, by Sam Lantinga
- Merged Sunny's XRender changes from SDL-gsoc2010_xrender2010-07-28, by Sam Lantinga
- Add some comments.2010-07-28, by Sunny Sachanandani
- Add support for texture modulation (both color and alpha). testsprite2 works now with --cyclealpha and --cyclecolor.2010-07-28, by Sunny Sachanandani
- Fixed drawing rectangles. X is evil!2010-07-22, by Sunny Sachanandani
- Code cleanup.2010-07-22, by Sunny Sachanandani
- Remove debugging code.2010-07-22, by Sunny Sachanandani
- Advertise support for all supported texture formats.2010-07-22, by Sunny Sachanandani
- Advertise support for blending modes and scaling modes in the render driver.2010-07-21, by Sunny Sachanandani
- Make the SW renderer work properly by fixing support for textures with no alpha channels.2010-07-21, by Sunny Sachanandani
- Fix cleanup functions.2010-07-21, by Sunny Sachanandani
- Fix X11_DisplayModeChanged.2010-07-21, by Sunny Sachanandani
- Get SDL_BLENDMODE_MOD to work! Tested on nvidia only ATM.2010-07-21, by Sunny Sachanandani
- Implement support for setting texture scale mode.2010-07-20, by Sunny Sachanandani
- Respect environment variables.2010-07-19, by Sunny Sachanandani
- Integrate XFixes and XDamage into the build system.2010-07-19, by Sunny Sachanandani
- Massive speed-up. Fixed the format that is set for the renderer. Included runtime checks for XDamage.2010-07-19, by Sunny Sachanandani
- Use XDamage to optimise drawing operations.2010-07-19, by Sunny Sachanandani
- Resync tip to default. Using named branches is a bad idea.2010-07-18, by Sunny Sachanandani
- Remove experimental cruft.2010-07-18, by Sunny Sachanandani
- Minor changes.experimental 2010-07-18, by Sunny Sachanandani
- Major changes to drawing. Reverted back to core X11 functions due to regressions.2010-07-18, by Sunny Sachanandani
- Start experimental branch for client-side rasterization.experimental 2010-07-18, by Sunny Sachanandani
- Got testsprite2 to work reasonably.2010-07-18, by Sunny Sachanandani
- Fixed a minor bug with texture blending.2010-07-17, by Sunny Sachanandani
- Remove some redundant code.2010-07-17, by Sunny Sachanandani
- Fixed so many things. See the changelog listed below.2010-07-17, by Sunny Sachanandani
- Add necessary symbols to SDL_x11sym.h2010-07-17, by Sunny Sachanandani
- Implement blending modes for textures. Fix off-screen pixmaps to be ARGB rather than RGB to enable blending across frames. Clear the screen and off-screen pixmaps when the renderer is created.2010-07-14, by Sunny Sachanandani
- Fix so many things that there is little place in this column to list them all but the result is that blending modes just work now for drawing primitives.2010-07-09, by Sunny Sachanandani
- Fix blending modes for primitives.2010-07-01, by Sunny Sachanandani
- Preliminary support for blending modes on drawing operations.2010-06-27, by Sunny Sachanandani
- Texture rendering mostly works now. Even SDL_TEXTUREACCESS_STREAMING is supported now with a little overhead. Scaling of textures happens using XRender. :D2010-06-22, by Sunny Sachanandani
- SDL_Textures should work with XRender now provided that the texture format and screen format match. This is only a temporary limitation.2010-06-16, by Sunny Sachanandani
- X11_RenderDrawLines and X11_RenderDrawPoints use XRender now.2010-06-15, by Sunny Sachanandani
- X11_RenderFillRects and X11_RenderDrawRects use a server side mask pixmap of 1 bit depth now. All drawing on these pixmaps is done by server side functions such as XDrawRectangles and XFillRectangles.2010-06-14, by Sunny Sachanandani
- X11_DrawRects now uses a very hacky way of drawing rectangles with XRender. This will be improved in some time.2010-06-08, by Sunny Sachanandani
- It seems that the off-screen buffers (or pixmaps) only need to be cleared while initializing.2010-06-02, by Sunny Sachanandani
- Fix X11_FillRects to work with double buffering as well as triple buffering. This requires that the buffer pixmap be cleared after every render.2010-06-02, by Sunny Sachanandani
- Fix the rendering color channels to be premultiplied with the alpha channel as thats what Xrender expects. Small fixes in X11_CreateTexture. Add some new functions in SDL_x11sym.h as well as support for Xrender.2010-06-02, by Sunny Sachanandani
- X11_RenderPresent now uses XRender to blit back-buffers to the screen.2010-05-31, by Sunny Sachanandani
- Xrender uses 16 bit color per channel. Fixed the color handling in X11_RenderFillRects to match this. Xrender just works now for filling rectangles :D .2010-05-31, by Sunny Sachanandani
- Modified configure.in to allow building with Xrender. Fixed all problems that prevented compilation.2010-05-31, by Sunny Sachanandani
- Add Xrender support to X11_FillRectangles.2010-05-30, by Sunny Sachanandani
- Fix typo.2010-05-28, by Sunny Sachanandani
- Fix initial value of the xrender_available boolean in X11_CreateTexture.2010-05-28, by Sunny Sachanandani
- Completed work on X11_CreateTexture. Added lots of safety features.2010-05-28, by Sunny Sachanandani
- Correctly handle the availability of Xrender in X11_CreateRenderer and X11_DisplayModeChanged.2010-05-26, by Sunny Sachanandani
- Added a #define option for compile time Xrender support.2010-05-24, by Sunny Sachanandani
- Adding a few #defines for Xrender support.2010-05-19, by Sunny Sachanandani
- Andrey A.2010-07-27, by Sam Lantinga
- Couriersud to Sam2010-07-23, by Sam Lantinga
- Daniel Wyatt to slouken2010-07-22, by Sam Lantinga
- Fixed memory corruption on AMD642010-07-21, by Sam Lantinga
- Fixed key repeat detection on X11, and simplified the code for everyone else.2010-07-21, by Sam Lantinga
- Use proper GEM API to handle mouse button eventsSDL-1.2 2010-07-09, by Patrice Mandin
- Fixed multimedia keys2010-07-21, by Sam Lantinga
- Delete is indeed an unprintable character.2010-07-21, by Sam Lantinga
- Fixed remapping the Delete key and detecting the keypad Delete key.2010-07-20, by Sam Lantinga
- Added support for keyboard repeat (only tested on Windows so far)2010-07-20, by Sam Lantinga
- Fixed X11 error when running under window managers that don't support the _NET_SUPPORTING_WM_CHECK protocol.2010-07-20, by Sam Lantinga
- Applied the same logic as the fix for bug 894.2010-07-20, by Sam Lantinga
- Finally fixed bug 894 without breaking bug 716. Yay! :)SDL-1.2 2010-07-20, by Sam Lantinga
- Fixed X error when showing debug info about a deleted property2010-07-19, by Sam Lantinga
- Fixed bug 10152010-07-18, by Sam Lantinga
- Fixed bug 1015SDL-1.2 2010-07-18, by Sam Lantinga
- RedHat patch: SDL-1.2.14-xio_error-rh603984.patchSDL-1.2 2010-07-18, by Sam Lantinga
- RedHat patch: SDL-1.2.14-byteorder.patch2010-07-18, by Sam Lantinga
- RedHat patch: SDL-1.2.14-byteorder.patchSDL-1.2 2010-07-18, by Sam Lantinga
- Fixed bug 10062010-07-18, by Sam Lantinga
- Fixed bug 9932010-07-18, by Sam Lantinga
- RedHat patch: SDL-1.2.14-audiodriver.patch2010-07-18, by Sam Lantinga
- RedHat patch: SDL-1.2.14-audiodriver.patchSDL-1.2 2010-07-18, by Sam Lantinga
- Fixed bug 1006SDL-1.2 2010-07-18, by Sam Lantinga
- Fixed bug 993SDL-1.2 2010-07-18, by Sam Lantinga
- Fixed bug 957SDL-1.2 2010-07-18, by Sam Lantinga
- Better fix for bug 936SDL-1.2 2010-07-18, by Sam Lantinga
- Better fix for bug 9362010-07-18, by Sam Lantinga
- Fixed bug 936SDL-1.2 2010-07-18, by Sam Lantinga
- Debian patch: 215_kfreebsd_gnu.diffSDL-1.2 2010-07-18, by Sam Lantinga
- Debian patch: 012_nasm_include.diffSDL-1.2 2010-07-18, by Sam Lantinga
- Debian patch: 011_no_yasm.diffSDL-1.2 2010-07-18, by Sam Lantinga
- Debian patch: 215_kfreebsd_gnu.diff2010-07-18, by Sam Lantinga
- Double-confirmed, that's not the pause scancode2010-07-18, by Sam Lantinga
- Added back in a little more debugging for the X11 keyboard code2010-07-18, by Sam Lantinga
- Don't put a keysym in there! Shame on you! :)2010-07-18, by Sam Lantinga
- Missed the numbering2010-07-18, by Sam Lantinga
- Logitech G15 on Ubuntu 10.04:2010-07-18, by Sam Lantinga
- Added a couple missing keys on my Logitech G15 keyboard on a Mac Pro running Ubuntu 10.04.2010-07-17, by Sam Lantinga
- Fixed typo in the documentation2010-07-17, by Sam Lantinga
- Fixed bug 10142010-07-17, by Sam Lantinga
- Fixed bug 10222010-07-17, by Sam Lantinga
- Added support for testing window manager icons2010-07-14, by Sam Lantinga
- Fixed bug #10002010-07-14, by Sam Lantinga
- pelya 2010-07-12 03:53:48 PDT2010-07-14, by Sam Lantinga
- Zero any fields not explicitly filled in.2010-07-14, by Sam Lantinga
- Now that the fullscreen wm state works, enable the video modes. Yay! :)2010-07-14, by Sam Lantinga
- Fixed setting fullscreen and maximized states for windows that haven't been mapped yet.2010-07-14, by Sam Lantinga
- Let the window manager know we're a "normal" window2010-07-14, by Sam Lantinga
- Much better debugging of property changes2010-07-14, by Sam Lantinga
- Turned off debug spew2010-07-13, by Sam Lantinga
- Lots of prep for the "real" way to support fullscreen mode on modern window managers.2010-07-13, by Sam Lantinga
- Added test case for maximize code2010-07-13, by Sam Lantinga
- Use a better switch for the clipboard property format2010-07-13, by Sam Lantinga
- Fixed compile warnings2010-07-13, by Sam Lantinga
- Fixed compile warning2010-07-13, by Sam Lantinga
- Fixed compile warning2010-07-13, by Sam Lantinga
- Fixed compile warning.2010-07-13, by Sam Lantinga
- Daniel Wyatt 2010-03-26 14:52:53 PDT2010-07-12, by Sam Lantinga
- Implemented X11 system window manager info for SDL 1.3. It's simple. Really.2010-07-12, by Sam Lantinga
- Made it possible to switch the text format in one place2010-07-12, by Sam Lantinga
- Added X11 clipboard support.2010-07-12, by Sam Lantinga
- Fixed compile warnings2010-07-12, by Sam Lantinga
- Fixed compile warnings2010-07-12, by Sam Lantinga
- Fixed compiler warning2010-07-12, by Sam Lantinga
- Amazingly the Windows code is almost identical to the Mac OS X code. :)2010-07-08, by Sam Lantinga
- Added an event when the clipboard is updated, triggered after the window gains the keyboard focus.2010-07-08, by Sam Lantinga
- Made the new public headers public2010-07-08, by Sam Lantinga
- Updated Xcode project files for clipboard API2010-07-08, by Sam Lantinga
- Added Windows clipboard support2010-07-08, by Sam Lantinga
- Added Mac OS X implementation of clipboard support2010-07-08, by Sam Lantinga
- I missed the Objective C files when updating the copyright date...2010-07-08, by Sam Lantinga
- Added simple clipboard test2010-07-08, by Sam Lantinga
- Need to add new headers to Makefile.in2010-07-07, by Sam Lantinga
- Simplified clipboard API for sanity's sake.2010-07-07, by Sam Lantinga
- Whoops, updated the copyright date2010-07-07, by Sam Lantinga
- First pass at clipboard API, still very much in progress2010-07-07, by Sam Lantinga
- Added SDL_FOURCC()2010-07-07, by Sam Lantinga
- Turn on blending if we're converting from a surface with colorkey enabled2010-07-07, by Sam Lantinga
- Updated iPhone keyboard code (which builds and runs on the iPad and iPhone simulator now)2010-07-07, by Sam Lantinga
- The arguments to main() should be NULL terminated (SuS v3 compliant)2010-07-06, by Sam Lantinga
- Re-implemented single mouse touches on the iPhone/iPad2010-07-06, by Sam Lantinga
- Removed obsolete header file2010-07-06, by Sam Lantinga
- Fixed fullscreen window position2010-07-06, by Sam Lantinga
- Merged changes from default2010-07-05, by Sam Lantinga
- Cleaned up the mouse window focus handling: you always pass in the relative window when sending a mouse event.2010-07-05, by Sam Lantinga
- Removed obsolete test program. Ryan may resurrect it when the new multi-mouse code is implemented.2010-07-05, by Sam Lantinga
- Fixed usage message - it shouldn't have a printf format specifier2010-07-05, by Sam Lantinga
- Removed SDL.lib and SDLmain.lib from the projects since the dependencies are set up properly.2010-07-05, by Sam Lantinga
- Added dependencies on SDL.lib and SDLmain.lib to the test programs2010-07-05, by Sam Lantinga
- Split out the Visual C++ 2005 and 2008 projects explicitly.2010-07-05, by Sam Lantinga
- Fixed revision type for SDL 1.32010-07-05, by Sam Lantinga
- Added missing file to the automated test project2010-07-05, by Sam Lantinga
- Make sure SDL gets installed to the correct prefix for the new cross-compiler tools.2010-07-05, by Sam Lantinga
- Fixed compile warning with latest mingw32 compiler2010-07-05, by Sam Lantinga
- Typo in documentation2010-06-27, by Sam Lantinga
- Removed one more use of ()2010-06-26, by Sam Lantinga
- Mostly cleaned up warnings with -Wmissing-prototypes2010-06-26, by Sam Lantinga
- Hello Sam.2010-06-17, by Sam Lantinga
- Fixed mouse focus window reporting2010-06-17, by Sam Lantinga
- Fixed wording for consistency2010-06-06, by Sam Lantinga
- SDL_KillThread() is no longer supported - it was always dangerous! :)2010-05-24, by Sam Lantinga
- author Eric Wing <ewing . public |-at-| gmail . com>2010-05-17, by Sam Lantinga
- Added the automated test plist file and modified .hgignore to be less aggressive.2010-05-12, by Eric Wing <ewing . public |-at-| gmail . com>
- Removed multi-mouse / multi-keyboard support in anticipation of a real multi-mouse and multi-touch API.2010-05-09, by Sam Lantinga
- Add a default revision string if we can't find hg2010-05-09, by Sam Lantinga
- Don't assume .bashrc exists. :)2010-05-09, by Sam Lantinga
- Tagging version before everything gets ripped out.2010-05-09, by Sam Lantinga
- Make the compiler even happierpre-touch-removal 2010-05-09, by Sam Lantinga