graph
- Xrender uses 16 bit color per channel. Fixed the color handling in X11_RenderFillRects to match this. Xrender just works now for filling rectangles :D .2010-05-31, by Sunny Sachanandani
- Modified configure.in to allow building with Xrender. Fixed all problems that prevented compilation.2010-05-31, by Sunny Sachanandani
- Add Xrender support to X11_FillRectangles.2010-05-30, by Sunny Sachanandani
- Fix typo.2010-05-28, by Sunny Sachanandani
- Fix initial value of the xrender_available boolean in X11_CreateTexture.2010-05-28, by Sunny Sachanandani
- Completed work on X11_CreateTexture. Added lots of safety features.2010-05-28, by Sunny Sachanandani
- Correctly handle the availability of Xrender in X11_CreateRenderer and X11_DisplayModeChanged.2010-05-26, by Sunny Sachanandani
- Added a #define option for compile time Xrender support.2010-05-24, by Sunny Sachanandani
- Adding a few #defines for Xrender support.2010-05-19, by Sunny Sachanandani
- Andrey A.2010-07-27, by Sam Lantinga
- Couriersud to Sam2010-07-23, by Sam Lantinga
- Daniel Wyatt to slouken2010-07-22, by Sam Lantinga
- Fixed memory corruption on AMD642010-07-21, by Sam Lantinga
- Fixed key repeat detection on X11, and simplified the code for everyone else.2010-07-21, by Sam Lantinga
- Use proper GEM API to handle mouse button eventsSDL-1.2 2010-07-09, by Patrice Mandin
- Fixed multimedia keys2010-07-21, by Sam Lantinga
- Delete is indeed an unprintable character.2010-07-21, by Sam Lantinga
- Fixed remapping the Delete key and detecting the keypad Delete key.2010-07-20, by Sam Lantinga
- Added support for keyboard repeat (only tested on Windows so far)2010-07-20, by Sam Lantinga
- Fixed X11 error when running under window managers that don't support the _NET_SUPPORTING_WM_CHECK protocol.2010-07-20, by Sam Lantinga
- Applied the same logic as the fix for bug 894.2010-07-20, by Sam Lantinga
- Finally fixed bug 894 without breaking bug 716. Yay! :)SDL-1.2 2010-07-20, by Sam Lantinga
- Fixed X error when showing debug info about a deleted property2010-07-19, by Sam Lantinga
- Fixed bug 10152010-07-18, by Sam Lantinga
- Fixed bug 1015SDL-1.2 2010-07-18, by Sam Lantinga
- RedHat patch: SDL-1.2.14-xio_error-rh603984.patchSDL-1.2 2010-07-18, by Sam Lantinga
- RedHat patch: SDL-1.2.14-byteorder.patch2010-07-18, by Sam Lantinga
- RedHat patch: SDL-1.2.14-byteorder.patchSDL-1.2 2010-07-18, by Sam Lantinga
- Fixed bug 10062010-07-18, by Sam Lantinga
- Fixed bug 9932010-07-18, by Sam Lantinga
- RedHat patch: SDL-1.2.14-audiodriver.patch2010-07-18, by Sam Lantinga
- RedHat patch: SDL-1.2.14-audiodriver.patchSDL-1.2 2010-07-18, by Sam Lantinga
- Fixed bug 1006SDL-1.2 2010-07-18, by Sam Lantinga
- Fixed bug 993SDL-1.2 2010-07-18, by Sam Lantinga
- Fixed bug 957SDL-1.2 2010-07-18, by Sam Lantinga
- Better fix for bug 936SDL-1.2 2010-07-18, by Sam Lantinga
- Better fix for bug 9362010-07-18, by Sam Lantinga
- Fixed bug 936SDL-1.2 2010-07-18, by Sam Lantinga
- Debian patch: 215_kfreebsd_gnu.diffSDL-1.2 2010-07-18, by Sam Lantinga
- Debian patch: 012_nasm_include.diffSDL-1.2 2010-07-18, by Sam Lantinga
- Debian patch: 011_no_yasm.diffSDL-1.2 2010-07-18, by Sam Lantinga
- Debian patch: 215_kfreebsd_gnu.diff2010-07-18, by Sam Lantinga
- Double-confirmed, that's not the pause scancode2010-07-18, by Sam Lantinga
- Added back in a little more debugging for the X11 keyboard code2010-07-18, by Sam Lantinga
- Don't put a keysym in there! Shame on you! :)2010-07-18, by Sam Lantinga
- Missed the numbering2010-07-18, by Sam Lantinga
- Logitech G15 on Ubuntu 10.04:2010-07-18, by Sam Lantinga
- Added a couple missing keys on my Logitech G15 keyboard on a Mac Pro running Ubuntu 10.04.2010-07-17, by Sam Lantinga
- Fixed typo in the documentation2010-07-17, by Sam Lantinga
- Fixed bug 10142010-07-17, by Sam Lantinga
- Fixed bug 10222010-07-17, by Sam Lantinga
- Added support for testing window manager icons2010-07-14, by Sam Lantinga
- Fixed bug #10002010-07-14, by Sam Lantinga
- pelya 2010-07-12 03:53:48 PDT2010-07-14, by Sam Lantinga
- Zero any fields not explicitly filled in.2010-07-14, by Sam Lantinga
- Now that the fullscreen wm state works, enable the video modes. Yay! :)2010-07-14, by Sam Lantinga
- Fixed setting fullscreen and maximized states for windows that haven't been mapped yet.2010-07-14, by Sam Lantinga
- Let the window manager know we're a "normal" window2010-07-14, by Sam Lantinga
- Much better debugging of property changes2010-07-14, by Sam Lantinga
- Turned off debug spew2010-07-13, by Sam Lantinga
- Lots of prep for the "real" way to support fullscreen mode on modern window managers.2010-07-13, by Sam Lantinga
- Added test case for maximize code2010-07-13, by Sam Lantinga
- Use a better switch for the clipboard property format2010-07-13, by Sam Lantinga
- Fixed compile warnings2010-07-13, by Sam Lantinga
- Fixed compile warning2010-07-13, by Sam Lantinga
- Fixed compile warning2010-07-13, by Sam Lantinga
- Fixed compile warning.2010-07-13, by Sam Lantinga
- Daniel Wyatt 2010-03-26 14:52:53 PDT2010-07-12, by Sam Lantinga
- Implemented X11 system window manager info for SDL 1.3. It's simple. Really.2010-07-12, by Sam Lantinga
- Made it possible to switch the text format in one place2010-07-12, by Sam Lantinga
- Added X11 clipboard support.2010-07-12, by Sam Lantinga
- Fixed compile warnings2010-07-12, by Sam Lantinga
- Fixed compile warnings2010-07-12, by Sam Lantinga
- Fixed compiler warning2010-07-12, by Sam Lantinga
- Amazingly the Windows code is almost identical to the Mac OS X code. :)2010-07-08, by Sam Lantinga
- Added an event when the clipboard is updated, triggered after the window gains the keyboard focus.2010-07-08, by Sam Lantinga
- Made the new public headers public2010-07-08, by Sam Lantinga
- Updated Xcode project files for clipboard API2010-07-08, by Sam Lantinga
- Added Windows clipboard support2010-07-08, by Sam Lantinga
- Added Mac OS X implementation of clipboard support2010-07-08, by Sam Lantinga
- I missed the Objective C files when updating the copyright date...2010-07-08, by Sam Lantinga
- Added simple clipboard test2010-07-08, by Sam Lantinga
- Need to add new headers to Makefile.in2010-07-07, by Sam Lantinga
- Simplified clipboard API for sanity's sake.2010-07-07, by Sam Lantinga
- Whoops, updated the copyright date2010-07-07, by Sam Lantinga
- First pass at clipboard API, still very much in progress2010-07-07, by Sam Lantinga
- Added SDL_FOURCC()2010-07-07, by Sam Lantinga
- Turn on blending if we're converting from a surface with colorkey enabled2010-07-07, by Sam Lantinga
- Updated iPhone keyboard code (which builds and runs on the iPad and iPhone simulator now)2010-07-07, by Sam Lantinga
- The arguments to main() should be NULL terminated (SuS v3 compliant)2010-07-06, by Sam Lantinga
- Re-implemented single mouse touches on the iPhone/iPad2010-07-06, by Sam Lantinga
- Removed obsolete header file2010-07-06, by Sam Lantinga
- Fixed fullscreen window position2010-07-06, by Sam Lantinga
- Merged changes from default2010-07-05, by Sam Lantinga
- Cleaned up the mouse window focus handling: you always pass in the relative window when sending a mouse event.2010-07-05, by Sam Lantinga
- Removed obsolete test program. Ryan may resurrect it when the new multi-mouse code is implemented.2010-07-05, by Sam Lantinga
- Fixed usage message - it shouldn't have a printf format specifier2010-07-05, by Sam Lantinga
- Removed SDL.lib and SDLmain.lib from the projects since the dependencies are set up properly.2010-07-05, by Sam Lantinga
- Added dependencies on SDL.lib and SDLmain.lib to the test programs2010-07-05, by Sam Lantinga
- Split out the Visual C++ 2005 and 2008 projects explicitly.2010-07-05, by Sam Lantinga
- Fixed revision type for SDL 1.32010-07-05, by Sam Lantinga
- Added missing file to the automated test project2010-07-05, by Sam Lantinga
- Make sure SDL gets installed to the correct prefix for the new cross-compiler tools.2010-07-05, by Sam Lantinga
- Fixed compile warning with latest mingw32 compiler2010-07-05, by Sam Lantinga
- Typo in documentation2010-06-27, by Sam Lantinga
- Removed one more use of ()2010-06-26, by Sam Lantinga
- Mostly cleaned up warnings with -Wmissing-prototypes2010-06-26, by Sam Lantinga
- Hello Sam.2010-06-17, by Sam Lantinga
- Fixed mouse focus window reporting2010-06-17, by Sam Lantinga
- Fixed wording for consistency2010-06-06, by Sam Lantinga
- SDL_KillThread() is no longer supported - it was always dangerous! :)2010-05-24, by Sam Lantinga
- author Eric Wing <ewing . public |-at-| gmail . com>2010-05-17, by Sam Lantinga
- Added the automated test plist file and modified .hgignore to be less aggressive.2010-05-12, by Eric Wing <ewing . public |-at-| gmail . com>
- Removed multi-mouse / multi-keyboard support in anticipation of a real multi-mouse and multi-touch API.2010-05-09, by Sam Lantinga
- Add a default revision string if we can't find hg2010-05-09, by Sam Lantinga
- Don't assume .bashrc exists. :)2010-05-09, by Sam Lantinga
- Tagging version before everything gets ripped out.2010-05-09, by Sam Lantinga
- Make the compiler even happierpre-touch-removal 2010-05-09, by Sam Lantinga
- Make sure events are current before flushing them.2010-05-09, by Sam Lantinga
- Added missing header2010-05-09, by Sam Lantinga
- Removed unused variables2010-05-09, by Sam Lantinga
- Fixed compiler warnings2010-05-09, by Sam Lantinga
- Fixed variable use before initialize warnings2010-05-09, by Sam Lantinga
- Removed unused variables2010-05-09, by Sam Lantinga
- Fixed Eric's changes to allow building from the command line.2010-05-09, by Sam Lantinga
- Updated with the SDL 1.3 list of supported operating systems2010-05-09, by Sam Lantinga
- Updated Mac Xcode project for refactored rwops automated test changes.2010-05-09, by Eric Wing <ewing . public |-at-| gmail . com>
- Refactored automated rwops tests so read and write directories can be more easily customized.2010-05-09, by Eric Wing <ewing . public |-at-| gmail . com>
- Fixes to automated test target for iPhone Xcode project.2010-05-08, by Eric Wing <ewing . public |-at-| gmail . com>
- Exempted writable modes from bundle check on OS X since bundle areas are typically read-only.2010-05-08, by Eric Wing <ewing . public |-at-| gmail . com>
- Adding testsdl (automated test) support to iPhone Xcode project (to match Mac Xcode project).2010-05-08, by Eric Wing <ewing . public |-at-| gmail . com>
- Added automated test to Xcode project plus needed changes to SDL_RWFromFile to be OS X bundle aware.2010-05-08, by Eric Wing <ewing . public |-at-| gmail . com>
- Much improved multi-display support for iPad.2010-05-02, by Ryan C. Gordon
- Test for system version in the Apple Recommended way.2010-05-01, by Ryan C. Gordon
- Implemented SDL power APIs for iPhoneOS.2010-04-30, by Ryan C. Gordon
- Implemented display mode functionality for UIKit.2010-04-29, by Ryan C. Gordon
- SDL-1.2: Quartz fullscreen video contentRect was used uninitialized.SDL-1.2 2010-04-25, by Ryan C. Gordon
- Fixed bug 9782010-04-23, by Sam Lantinga
- Fixed bug 978SDL-1.2 2010-04-23, by Sam Lantinga
- esigra 2010-04-17 03:53:57 PDT2010-04-23, by Sam Lantinga
- esigra 2010-04-17 03:53:57 PDTSDL-1.2 2010-04-23, by Sam Lantinga
- Fix a crash caused by empty keyboard focus2010-04-20, by Jjgod Jiang
- changeset: 4434:4e5dd7dc58cd2010-04-15, by Sam Lantinga
- Minor cleanup on Jiang's patch2010-04-15, by Sam Lantinga
- changeset: 4433:25667ea797fa2010-04-15, by Sam Lantinga
- Fixed bug 9842010-04-15, by Sam Lantinga
- Fixed bug 9442010-04-13, by Sam Lantinga
- Fixed bug 944SDL-1.2 2010-04-13, by Sam Lantinga
- CVS is so last decade...SDL-1.2 2010-04-13, by Sam Lantinga
- General improvements for user custom event registration2010-03-25, by Sam Lantinga
- Fixed bug #9682010-03-10, by Sam Lantinga
- Fixed bug #943SDL-1.2 2010-03-10, by Sam Lantinga
- Fixed bug #9432010-03-10, by Sam Lantinga
- Fixed bug #9612010-03-09, by Sam Lantinga
- Removed reference to compatibility function2010-03-05, by Sam Lantinga
- Disable error checks for reset actuators and set autocenter.2010-02-28, by Edgar Simo
- Replaced README.SVN with Mercurial information, for 1.2 branch.SDL-1.2 2010-02-28, by Ryan C. Gordon
- Changed the Subversion README to Mercurial.2010-02-28, by Ryan C. Gordon
- Added .hgignore file for 1.2 branch.SDL-1.2 2010-02-28, by Ryan C. Gordon
- Changed revision details to be a string (an hg changeset) instead of an int.2010-02-28, by Ryan C. Gordon
- Made an .hgignore to mostly match old svn:ignore properties.2010-02-28, by Ryan C. Gordon
- Readded Xcode.tar.gz to the Mercurial repository.SDL-1.2 2010-02-28, by Ryan C. Gordon
- Closing obsolete SDL-1.3 named branchSDL-1.3 2010-02-28, by Ryan C. Gordon
- Closing obsolete SDL-ryan-multiple-audio-device named branchSDL-ryan-multiple-audio-device 2010-02-28, by Ryan C. Gordon
- Closing obsolete SDL-1.2-olpc named branchSDL-1.2-olpc 2010-02-28, by Ryan C. Gordon
- Closing obsolete gsoc2008_audio_resampling named branchgsoc2008_audio_resampling 2010-02-28, by Ryan C. Gordon
- Closing obsolete gsoc2008_manymouse named branchgsoc2008_manymouse 2010-02-28, by Ryan C. Gordon
- Closing obsolete gsoc2008_iphone named branchgsoc2008_iphone 2010-02-28, by Ryan C. Gordon
- Closing obsolete gsoc2008_force_feedback named branchgsoc2008_force_feedback 2010-02-28, by Ryan C. Gordon
- Closing obsolete gsoc2008_nds named branchgsoc2008_nds 2010-02-28, by Ryan C. Gordon
- Closing obsolete gsoc2009_unit_tests named branchgsoc2009_unit_tests 2010-02-28, by Ryan C. Gordon
- Closing obsolete gsoc2009_IME named branchgsoc2009_IME 2010-02-28, by Ryan C. Gordon
- Closing obsolete gsoc2009_ps3 named branchgsoc2009_ps3 2010-02-28, by Ryan C. Gordon
- update tags2010-02-28, by convert-repo
- First shot at GTK+ video target for the OLPC laptops. Seriously incomplete,SDL-1.2-olpc 2007-04-19, by Ryan C. Gordon
- Branching for some One Laptop Per Child experiments.SDL-1.2-olpc 2007-04-19, by Ryan C. Gordon
- Fixed channel swizzling for ALSA target with 6-channel output.SDL-1.2 2010-02-12, by Ryan C. Gordon
- Fixed uninitialized variable in FreeBSD joystick.SDL-1.2 2010-02-05, by Ryan C. Gordon
- PulseAudio: get the window title for the context name if it wasn't set already.SDL-1.2 2010-01-24, by Ryan C. Gordon
- Patched to compile on Visual C++.SDL-1.2 2010-01-24, by Ryan C. Gordon
- 1.2: let PulseAudio hook into SDL_WM_SetCaption().SDL-1.2 2010-01-24, by Ryan C. Gordon
- Reverted accidental commit.SDL-1.2 2010-01-17, by Ryan C. Gordon
- 1.2 pulseaudio: make some function pointers static.SDL-1.2 2010-01-17, by Ryan C. Gordon
- Call SDL_OutOfMemory() if SDL_malloc() fails.SDL-1.2 2010-01-06, by Ryan C. Gordon
- Merged SDL 1.3 revision 5424, fixing a crash in the joystick code on recent kernels.SDL-1.2 2009-12-17, by Sam Lantinga
- Fixed bug #901SDL-1.2 2009-12-14, by Sam Lantinga
- Fixed bug #898SDL-1.2 2009-12-11, by Sam Lantinga
- Fixed bug #849 some more:SDL-1.2 2009-12-11, by Sam Lantinga
- Fixed bug #895SDL-1.2 2009-12-11, by Sam Lantinga
- Fixed bug #899SDL-1.2 2009-12-11, by Sam Lantinga
- Fixed bug #896SDL-1.2 2009-12-11, by Sam Lantinga
- Missing pop over a jumpSDL-1.2 2009-12-03, by Sam Lantinga
- Fixed crash - need to save and restore rbx around cpuid, since the compiler may be assuming the stack pointer isn't being modified when filling in %0.SDL-1.2 2009-12-02, by Sam Lantinga
- Fixed bug #888SDL-1.2 2009-11-17, by Sam Lantinga
- Fixed bugs #882 and 865, re-opening bug #634SDL-1.2 2009-11-17, by Sam Lantinga
- Gregory SmithSDL-1.2 2009-11-15, by Sam Lantinga
- Forgot a check for Coldfire CPUSDL-1.2 2009-11-09, by Patrice Mandin
- Adapt timer code for ColdfireSDL-1.2 2009-11-07, by Patrice Mandin
- Adapt audio interrupts for ColdfireSDL-1.2 2009-11-07, by Patrice Mandin
- Adapt XBIOS asm routine for ColdfireSDL-1.2 2009-11-07, by Patrice Mandin
- Damn. Need to be more careful with stack stuff.SDL-1.2 2009-11-06, by Patrice Mandin
- Oops. Forgot a change for Coldfire.SDL-1.2 2009-11-06, by Patrice Mandin
- Adapt IKBD asm routine for ColdfireSDL-1.2 2009-11-06, by Patrice Mandin
- Disable C2P routines for Coldfire CPUsSDL-1.2 2009-11-06, by Patrice Mandin
- Disable m68k assembly for Coldfire CPUsSDL-1.2 2009-11-06, by Patrice Mandin
- Update for include file locationsSDL-1.2 2009-11-06, by Patrice Mandin
- 1.2 branch: fixed assembly code register clobbering.SDL-1.2 2009-11-01, by Ryan C. Gordon
- fatbuild.sh: work around directory name change in Xcode 3.2.SDL-1.2 2009-10-28, by Ryan C. Gordon
- C.W. Betts 2009-10-20 09:58:56 PDTSDL-1.2 2009-10-22, by Sam Lantinga
- Better fix for bug #861SDL-1.2 release-1.2.14 2009-10-20, by Sam Lantinga
- Fixed bug #861SDL-1.2 2009-10-20, by Sam Lantinga
- Fixed compiler warningsSDL-1.2 2009-10-19, by Sam Lantinga
- Fixed bug #858SDL-1.2 2009-10-19, by Sam Lantinga
- Fixed bug #857SDL-1.2 2009-10-19, by Sam Lantinga
- Whoops, missing newline!SDL-1.2 2009-10-19, by Sam Lantinga
- Added an untested code path for snd_pcm_wait()SDL-1.2 2009-10-19, by Sam Lantinga
- ALSA write failed (unrecoverable): Resource temporarily unavailableSDL-1.2 2009-10-19, by Sam Lantinga
- Added an error message for when ALSA audio failsSDL-1.2 2009-10-19, by Sam Lantinga
- Getting as close as you can with periods is better than the default parameters.SDL-1.2 2009-10-19, by Sam Lantinga
- Recoomendation from Lennart Poettering:SDL-1.2 2009-10-19, by Sam Lantinga
- Recommendation from Lennart Poettering:SDL-1.2 2009-10-19, by Sam Lantinga
- Recommendation from Lennart Poettering:SDL-1.2 2009-10-19, by Sam Lantinga
- There's a bug with gcc 4.4.1 and -O2 where srcp doesn't get the correct value after the first scanline. Ugh.SDL-1.2 2009-10-18, by Sam Lantinga
- Fixed bug #855SDL-1.2 2009-10-18, by Sam Lantinga
- Use MacOS line endings for Mac resource filesSDL-1.2 2009-10-18, by Sam Lantinga
- Use MacOS line endings for SDL.xSDL-1.2 2009-10-18, by Sam Lantinga
- Fixed bug #853SDL-1.2 2009-10-18, by Sam Lantinga
- We no longer have a DirectInput link requirementSDL-1.2 2009-10-17, by Sam Lantinga
- Fixed bug #849SDL-1.2 2009-10-17, by Sam Lantinga
- Don't need the define anymore...SDL-1.2 2009-10-17, by Sam Lantinga
- Enable the ALSA debug code via environment variableSDL-1.2 2009-10-17, by Sam Lantinga
- Option to fix bug #851SDL-1.2 2009-10-17, by Sam Lantinga
- matthew greenSDL-1.2 2009-10-17, by Sam Lantinga
- Allow the application to resize the window without destroying the OpenGL contextSDL-1.2 2009-10-16, by Sam Lantinga
- patch-pulse (from ahoka@NetBSD.org):SDL-1.2 2009-10-16, by Sam Lantinga
- patch-ac (from mrg@NetBSD.org):SDL-1.2 2009-10-16, by Sam Lantinga
- patch-ab (from reinoud@NetBSD.org):SDL-1.2 2009-10-16, by Sam Lantinga
- It helps to use the right constant. :)SDL-1.2 2009-10-16, by Sam Lantinga
- Use SDL's byte order check, just to be sureSDL-1.2 2009-10-16, by Sam Lantinga
- Don't call it "ALSA 0.9 PCM audio" anymore, since we moved to the stable API.SDL-1.2 2009-10-15, by Ryan C. Gordon
- Fixed building on Mac OS XSDL-1.2 2009-10-15, by Sam Lantinga
- Fixed bug #728SDL-1.2 2009-10-15, by Sam Lantinga
- Thilo helped me track down the audio issue with 22050 hz stereo sound. Yay!SDL-1.2 2009-10-14, by Sam Lantinga
- Add a note for experimental Milan support.SDL-1.2 2009-10-13, by Patrice Mandin
- Use the plug: ALSA devices for surround sound formats, which have automatic sample format/rate conversion.SDL-1.2 2009-10-13, by Sam Lantinga
- Switched from setting the period size and count to setting the buffer size directly, based on feedback from the ALSA development list:SDL-1.2 2009-10-13, by Sam Lantinga
- ALSA's idea of a "frame" is the same as SDL's idea of a "sample". The frame is a single sample on a single channel, and we've defined the frames for each channel as being interleaved.SDL-1.2 2009-10-13, by Sam Lantinga
- Fixed debug code to print correct valuesSDL-1.2 2009-10-13, by Sam Lantinga
- On recent distributions ALSA pipes streams through PulseAudio anyway, so using PulseAudio first when it's available will improve latency and reduce ALSA configuration quirks.SDL-1.2 2009-10-13, by Sam Lantinga
- Corrected my snd_pcm_writei fix.SDL-1.2 2009-10-13, by Ryan C. Gordon
- Only show the dynamic audio libraries if we'll be dynamically loading themSDL-1.2 2009-10-13, by Sam Lantinga
- Simplify and improve dynamic library detection, taken from SDL_imageSDL-1.2 2009-10-13, by Sam Lantinga
- We don't need dlvsym() for ALSA anymore, yay!SDL-1.2 2009-10-13, by Sam Lantinga
- Merged fix from SDL 1.3SDL-1.2 2009-10-12, by Sam Lantinga
- Steven Noonan to sdlSDL-1.2 2009-10-12, by Sam Lantinga
- Joystick patch from FreeBSD ports systemSDL-1.2 2009-10-12, by Sam Lantinga
- Forcibly disabled MMX mixers.SDL-1.2 2009-10-12, by Ryan C. Gordon
- Whoops, need to convert from bits to bytes for frame size.SDL-1.2 2009-10-12, by Ryan C. Gordon
- Corrected misuse of snd_pcm_writei() in ALSA driver.SDL-1.2 2009-10-12, by Ryan C. Gordon
- Added support for SDL_VIDEO_FULLSCREEN_DISPLAY, but mouse events need to be fixed up.SDL-1.2 2009-10-10, by Sam Lantinga
- Added SDL_VIDEO_FULLSCREEN_DISPLAY as a preferred synonym for SDL_VIDEO_FULLSCREEN_HEAD on X11.SDL-1.2 2009-10-10, by Sam Lantinga
- Put the braces on the next line so vi can find the beginning of the function.SDL-1.2 2009-10-10, by Sam Lantinga
- Disable double buffer for Milan. Also set current width,height after we read it.SDL-1.2 2009-10-10, by Patrice Mandin
- Added missing caca filesSDL-1.2 2009-10-10, by Sam Lantinga
- Fixed bug #838SDL-1.2 2009-10-10, by Sam Lantinga
- Adapted from Debian patch: 320_activate_xrandr_on_default.diffSDL-1.2 2009-10-10, by Sam Lantinga
- Debian patch: 310_segfault_noGLX.diffSDL-1.2 2009-10-10, by Sam Lantinga
- Debian patch: f230_manpages.diffSDL-1.2 2009-10-10, by Sam Lantinga
- Debian patch: 218_joystick_memmove.diffSDL-1.2 2009-10-10, by Sam Lantinga
- Debian patch: 216_page_size.diffSDL-1.2 2009-10-10, by Sam Lantinga
- Fixed bug #833SDL-1.2 2009-10-10, by Sam Lantinga
- Don't double-include sys/param.hSDL-1.2 2009-10-10, by Sam Lantinga
- Whoops, FreeBSD 6.2 doesn't define __FreeBSD_kernel_versionSDL-1.2 2009-10-10, by Sam Lantinga
- Adapted from 215_kfreebsd_gnu.diffSDL-1.2 2009-10-10, by Sam Lantinga
- Debian patch: 214_missing_mmx_blit.diffSDL-1.2 2009-10-10, by Sam Lantinga
- Made typedef for SDL_bool the same as the other typedefs.SDL-1.2 2009-10-10, by Sam Lantinga
- Added patch note for revision 5005SDL-1.2 2009-10-10, by Sam Lantinga
- Debian patch: 209_alsa_priority.diffSDL-1.2 2009-10-10, by Sam Lantinga
- Debian patch: 050_altivec_detection.diffSDL-1.2 2009-10-10, by Sam Lantinga
- Changed environment variable to match Debian patch 205_lock_keys.diffSDL-1.2 2009-10-10, by Sam Lantinga
- Disable iPodLinux code by default (can be enabled with --enable-ipod)SDL-1.2 2009-10-10, by Sam Lantinga
- Debian patch: 040_propagate_pic_to_nasm.diffSDL-1.2 2009-10-10, by Sam Lantinga
- Debian patch: 030_pulseaudio_enable.diffSDL-1.2 2009-10-10, by Sam Lantinga
- Debian patch: 020_libcaca_new_api.diffSDL-1.2 2009-10-10, by Sam Lantinga
- Updated change log with recent checkinsSDL-1.2 2009-10-10, by Sam Lantinga
- Fixed bug #627SDL-1.2 2009-10-10, by Sam Lantinga
- Moved to stable ALSA API.SDL-1.2 2009-10-10, by Ryan C. Gordon
- Fixed bug #634SDL-1.2 2009-10-10, by Sam Lantinga
- Cache the swap control setting, even on Mesa.SDL-1.2 2009-10-10, by Ryan C. Gordon
- Fixed incorrect return value test for SGI swap control.SDL-1.2 2009-10-10, by Ryan C. Gordon
- Default value for SGI swap control GL attribute should be -1.SDL-1.2 2009-10-10, by Ryan C. Gordon
- Fixed bug #798SDL-1.2 2009-10-10, by Sam Lantinga
- Fixed bug #831SDL-1.2 2009-10-10, by Sam Lantinga
- Remove sdl.pc during "make uninstall"SDL-1.2 2009-10-08, by Ryan C. Gordon
- Allow Unicode filenames in RWOPS on Windows.SDL-1.2 2009-10-08, by Ryan C. Gordon
- Ozkan Sezer 2009-04-01 23:17:13 PDTSDL-1.2 2009-10-08, by Sam Lantinga
- Update config.guess and config.subSDL-1.2 2009-10-08, by Sam Lantinga
- SDL 1.2.14 is a recommended update.SDL-1.2 2009-10-07, by Sam Lantinga
- Updated documentation with major changes for 1.2.14SDL-1.2 2009-10-07, by Sam Lantinga
- SuSE 11.1 installs directfb-config without directfb-devel, so check toSDL-1.2 2009-10-07, by Sam Lantinga
- Fixed building without OpenGL supportSDL-1.2 2009-10-07, by Sam Lantinga
- Updated libtool to version 2.2.6aSDL-1.2 2009-10-04, by Sam Lantinga
- Fixed make distSDL-1.2 2009-10-04, by Sam Lantinga
- Split acinclude.m4 into its constituent parts for easy upgradingSDL-1.2 2009-10-04, by Sam Lantinga
- Make the temporary black window be the maximum of all visible dimensionsSDL-1.2 2009-10-04, by Sam Lantinga
- You should check for the C compiler before you set CFLAGS. :)SDL-1.2 2009-10-02, by Sam Lantinga
- Fixed nasm detection for newer autotoolsSDL-1.2 2009-10-02, by Sam Lantinga
- Updated version for mingw32 buildSDL-1.2 2009-10-02, by Sam Lantinga
- Fixed VC2005 compiler warningsSDL-1.2 2009-09-30, by Sam Lantinga
- I just tested DGA mouse motion with X.org 1.6.0 and it's working fine,SDL-1.2 2009-09-30, by Sam Lantinga
- Make SDL_GL_GetAttribute(SDL_GL_SWAP_CONTROL) work with GLX_SGI_swap_control.SDL-1.2 2009-09-29, by Ryan C. Gordon
- Removed isCustom ... not used any more.SDL-1.2 2009-09-29, by Ryan C. Gordon
- Removed duplicate memset() calls.SDL-1.2 2009-09-29, by Ryan C. Gordon
- Fixed SDL_VIDEO_WINDOW_POS environment variable for Quartz target.SDL-1.2 2009-09-29, by Ryan C. Gordon
- Batch x11 dga mouse motion events into a single SDL event.SDL-1.2 2009-09-29, by Ryan C. Gordon
- Reverted revision 4880 since this breaks installation on Mac OS X.SDL-1.2 2009-09-29, by Sam Lantinga
- Fixed strict aliasing (or inline asm?) issue.SDL-1.2 2009-09-29, by Ryan C. Gordon
- Temporary band-aid for bug #575SDL-1.2 2009-09-29, by Sam Lantinga
- Removed -rpath from link line.SDL-1.2 2009-09-28, by Ryan C. Gordon
- Added *.dSYM (Mac OS X debug symbols) to svn:ignore list for test dir.SDL-1.2 2009-09-28, by Ryan C. Gordon
- Fixed compile issueSDL-1.2 2009-09-28, by Sam Lantinga
- Added keyboard output for debugging bug #659SDL-1.2 2009-09-28, by Sam Lantinga
- Vitaly Minko to sloukenSDL-1.2 2009-09-28, by Sam Lantinga
- Fixed bug #716SDL-1.2 2009-09-27, by Sam Lantinga
- Fixed bug #616SDL-1.2 2009-09-27, by Sam Lantinga
- Improved bug #759SDL-1.2 2009-09-27, by Sam Lantinga
- Fixed bug #582SDL-1.2 2009-09-27, by Sam Lantinga
- Better fix from Max HornSDL-1.2 2009-09-27, by Sam Lantinga
- Fixed bug #725SDL-1.2 2009-09-27, by Sam Lantinga
- Fixed bug #713SDL-1.2 2009-09-27, by Sam Lantinga
- Added missing DirectX dataSDL-1.2 2009-09-27, by Sam Lantinga
- Fixed bug #586SDL-1.2 2009-09-27, by Sam Lantinga
- Fixed bug #810SDL-1.2 2009-09-26, by Sam Lantinga
- Fixed 32-bit buildSDL-1.2 2009-09-26, by Sam Lantinga
- Fixed bug #806SDL-1.2 2009-09-26, by Sam Lantinga
- Fixed bug #797SDL-1.2 2009-09-26, by Sam Lantinga
- Fixed bug #734SDL-1.2 2009-09-26, by Sam Lantinga
- Fixed crash with right side up BMP filesSDL-1.2 2009-09-26, by Sam Lantinga
- Fixed bug #719SDL-1.2 2009-09-23, by Sam Lantinga
- Fixed bug #732SDL-1.2 2009-09-23, by Sam Lantinga
- Fixed bug #803SDL-1.2 2009-09-23, by Sam Lantinga
- Potentially fixed bug #774SDL-1.2 2009-09-23, by Sam Lantinga
- Fixed endianness issues with fullscreen modeSDL-1.2 2009-09-23, by Sam Lantinga
- Possibly fixed bug #601, definitely fixed a potential issue with threadsSDL-1.2 2009-09-23, by Sam Lantinga
- Added some extra headersSDL-1.2 2009-09-23, by Sam Lantinga
- Added cast macros so SDL_net will compile with SDL 1.2SDL-1.2 2009-09-22, by Sam Lantinga
- Fixed compile error on Win32SDL-1.2 2009-09-22, by Sam Lantinga
- Added missing newlineSDL-1.2 2009-09-22, by Sam Lantinga
- Max correctly pointed out that this will cause unexpected change in applicationSDL-1.2 2009-09-22, by Sam Lantinga
- Whoops, this breaks building on Mac OS X 10.4SDL-1.2 2009-09-22, by Sam Lantinga
- Added header guards for SDLMain.hSDL-1.2 2009-09-21, by Sam Lantinga
- Fix for expression error by Torsten Giebl - Thanks! :)SDL-1.2 2009-09-21, by Sam Lantinga
- Fixed bug #638SDL-1.2 2009-09-21, by Sam Lantinga
- Fixed bug #637SDL-1.2 2009-09-21, by Sam Lantinga
- Whoops, need both the header and the library!SDL-1.2 2009-09-21, by Sam Lantinga
- Fixed bug #727SDL-1.2 2009-09-21, by Sam Lantinga
- Fixed bug #714SDL-1.2 2009-09-21, by Sam Lantinga
- Fixed bug #674SDL-1.2 2009-09-21, by Sam Lantinga
- Fixed bug #795SDL-1.2 2009-09-21, by Sam Lantinga
- Fixed bug #695SDL-1.2 2009-09-21, by Sam Lantinga
- Fixed bug #778SDL-1.2 2009-09-21, by Sam Lantinga
- Fixed bug #706SDL-1.2 2009-09-21, by Sam Lantinga
- Fixed bug #698SDL-1.2 2009-09-21, by Sam Lantinga
- Fixed bug #615SDL-1.2 2009-09-21, by Sam Lantinga
- Oh yeah, we have GLX support too.SDL-1.2 2009-09-21, by Sam Lantinga
- Fixed bug #577SDL-1.2 2009-09-21, by Sam Lantinga
- Fixed bug #591SDL-1.2 2009-09-21, by Sam Lantinga
- Fixed bug #572SDL-1.2 2009-09-21, by Sam Lantinga
- Fixed bug #571.. I think. :)SDL-1.2 2009-09-21, by Sam Lantinga
- Fixed bug #570SDL-1.2 2009-09-21, by Sam Lantinga
- Updated the version to 1.2.14 for the next release.SDL-1.2 2009-09-21, by Sam Lantinga
- Fixed bug #562SDL-1.2 2009-09-21, by Sam Lantinga
- The sound manager code is outdated and should only be used on Mac OS 9 now.SDL-1.2 2009-09-21, by Sam Lantinga
- Use correct value when calculating audio conversion length.SDL-1.2 2009-09-21, by Ryan C. Gordon
- 1.2 Quartz video: Ripped out QuickDraw and QuickTime.SDL-1.2 2009-09-21, by Ryan C. Gordon
- Patched to compile on Mac OS X <= 10.4 SDKs.SDL-1.2 2009-09-21, by Ryan C. Gordon
- Make the list NULL terminated.SDL-1.2 2009-09-20, by Patrice Mandin
- Forgot to allocate memory for native video mode data.SDL-1.2 2009-09-20, by Patrice Mandin
- Oops, need to compile first, before commit.SDL-1.2 2009-09-20, by Patrice Mandin
- Set video mode, allocate buffers, and enable new Milan video xbios support, need a tester now :).SDL-1.2 2009-09-20, by Patrice Mandin
- Define flags for double line and c2p operations. More Milan video work.SDL-1.2 2009-09-20, by Patrice Mandin
- Use loop to allocate needed buffers, instead of code duplication. Add missing header.SDL-1.2 2009-09-19, by Patrice Mandin
- Enumerates custom modesSDL-1.2 2009-09-19, by Patrice Mandin
- Start Milan video supportSDL-1.2 2009-09-19, by Patrice Mandin
- Preliminary work to support the Milan video bios, that will gives access to 24 or 32 bpp modes. I used the svga driver as model to dynamically build video modes list.SDL-1.2 2009-09-19, by Patrice Mandin
- GCC 3.03 support on OS/2.SDL-1.2 2009-09-14, by Ryan C. Gordon
- Made NAS target dynamic, so you can safely include it in shipping binaries.SDL-1.2 2009-09-13, by Ryan C. Gordon
- Put some extra parentheses around some logic, to clarify order of operations.SDL-1.2 2009-09-12, by Ryan C. Gordon
- Fixed CD-ROM code to work with Mac OS X 10.6 SDK and 64-bit targets.SDL-1.2 2009-09-12, by Ryan C. Gordon
- Fixed CoreAudio to compile with Mac OS X 10.6 SDK and 64-bit targets.SDL-1.2 2009-09-12, by Ryan C. Gordon
- Updated some URLs in the comments.SDL-1.2 2009-09-12, by Ryan C. Gordon
- Fixed compiler warning on 64-bit systems (but this is still broken, really).SDL-1.2 2009-09-12, by Ryan C. Gordon
- Fixed compiler warnings on Mac OS X 10.6 SDK.SDL-1.2 2009-09-12, by Ryan C. Gordon
- Don't use NASM on x86_64 builds.SDL-1.2 2009-09-12, by Ryan C. Gordon
- Disable Sound Manager support on Mac OS X.SDL-1.2 2009-09-12, by Ryan C. Gordon
- Patched X11 code to compile on Mac OS X 10.6 SDK.SDL-1.2 2009-09-12, by Ryan C. Gordon
- Fixed bug #746SDL-1.2 2009-08-07, by Sam Lantinga
- Fixed type size for test_bit()SDL-1.2 2009-08-02, by Sam Lantinga
- Patch from Fedora project to fix crashes with SDL_HasSSE() on amd64.SDL-1.2 2009-07-01, by Ryan C. Gordon
- Date: Fri, 24 Apr 2009 17:47:07 +0200SDL-1.2 2009-05-07, by Sam Lantinga
- Fixed dynamic loading on Windows CESDL-1.2 2009-05-07, by Sam Lantinga
- Disable debug codeSDL-1.2 2009-04-27, by Patrice Mandin
- Enable Xbios audio for MagicSDL-1.2 2009-04-26, by Patrice Mandin
- Enable Xbios audio for MagicSDL-1.2 2009-04-26, by Patrice Mandin
- Add Teamtap autodetection, to avoid generating ghost events if it is not presentSDL-1.2 2009-04-24, by Patrice Mandin
- Fixed bug #421SDL-1.2 2009-04-13, by Sam Lantinga
- Fixed bug #675SDL-1.2 2009-04-13, by Sam Lantinga
- Fixed bug #619SDL-1.2 2009-04-13, by Sam Lantinga
- Fixed bug #618SDL-1.2 2009-04-13, by Sam Lantinga
- Fixed bug #611SDL-1.2 2009-04-13, by Sam Lantinga
- Fixed bug #526SDL-1.2 2009-04-13, by Sam Lantinga
- Fixed bug #611SDL-1.2 2009-04-02, by Sam Lantinga
- Added credits for the PS3 codeSDL-1.2 2009-04-02, by Sam Lantinga
- Hello.SDL-1.2 2009-04-02, by Sam Lantinga
- Date: Fri, 6 Mar 2009 12:41:17 -0800SDL-1.2 2009-03-17, by Sam Lantinga
- Fixed bug #646SDL-1.2 2009-02-17, by Sam Lantinga
- GAPI fixes from Stefan KlugSDL-1.2 2009-02-16, by Sam Lantinga
- Corrected documentation for SDL_rwops::read()SDL-1.2 2009-01-30, by Ryan C. Gordon
- Update EmailSDL-1.2 2009-01-15, by Patrice Mandin
- Updated copyright dateSDL-1.2 2008-12-08, by Sam Lantinga
- Date: Sun, 7 Sep 2008 15:17:00 +0200SDL-1.2 2008-11-12, by Sam Lantinga
- Date: Thu, 16 Oct 2008 20:27:34 +0400SDL-1.2 2008-11-07, by Sam Lantinga
- Aranym now has Joypad emulation. Also mask bits for joypad state, for bits only used for buttons, to avoid generating events when dummy bits are setSDL-1.2 2008-11-05, by Patrice Mandin
- Disable Xbios video driver if FVDI present, but still allow it to be used when setting SDL_VIDEODRIVERSDL-1.2 2008-10-13, by Patrice Mandin
- Correct fix for Bugzilla #602.SDL-1.2 2008-09-15, by Ryan C. Gordon
- Whoops, forgot the semicolon. :/SDL-1.2 2008-09-15, by Ryan C. Gordon
- Deal with ELF underscores on Solaris with Sun Studio.SDL-1.2 2008-09-14, by Ryan C. Gordon
- Prevent crash from unaligned memory access on sparc64, etc.SDL-1.2 2008-09-08, by Ryan C. Gordon
- Check defines do not already exist in recent system headersSDL-1.2 2008-08-07, by Patrice Mandin
- Check defines do not already exist in recent system headersSDL-1.2 2008-08-07, by Patrice Mandin
- Tweaked fatbuild.sh so it works with install_name_tool.SDL-1.2 2008-07-25, by Ryan C. Gordon
- Fix bug 545, by returning early whenever an error occurs when initializing joystick structureSDL-1.2 2008-07-19, by Patrice Mandin
- Merged r3674:3675 from trunk: comment in README about svn RSS feed.SDL-1.2 2008-07-05, by Ryan C. Gordon
- Date: Sat, 5 Apr 2008 19:54:28 -0700SDL-1.2 2008-04-13, by Sam Lantinga
- Fix X11 build issue with multiple includes of Xlibint.h ...SDL-1.2 2008-03-31, by Ryan C. Gordon
- Don't recreate the GL content in windib target if SDL_SetVideoMode() is beingSDL-1.2 2008-03-12, by Ryan C. Gordon
- We probably want to still do this for fullscreen surfaces, since we may beSDL-1.2 2008-02-29, by Sam Lantinga
- Added patch note for Sylvain's patchSDL-1.2 2008-02-29, by Sam Lantinga
- Date: Thu, 28 Feb 2008 22:54:29 +0100SDL-1.2 2008-02-29, by Sam Lantinga
- * Added configure option --enable-screensaver, to allow enabling the screensaver by default.SDL-1.2 2008-02-29, by Sam Lantinga
- Date: Tue, 05 Feb 2008 01:41:08 -0500SDL-1.2 2008-02-26, by Sam Lantinga
- Date: Sat, 2 Feb 2008 22:08:05 +0100SDL-1.2 2008-02-04, by Ryan C. Gordon
- Fixed crash in SDL_SetGammaRamp()SDL-1.2 2008-01-25, by Sam Lantinga
- Damien Carbery fixed bug #542SDL-1.2 2008-01-24, by Sam Lantinga
- Updates for building on Windows CE using mingw32ce cross compiler:SDL-1.2 2008-01-03, by Sam Lantinga
- Updated config scriptsSDL-1.2 2008-01-03, by Sam Lantinga
- Fixed bug #531SDL-1.2 2008-01-01, by Sam Lantinga
- Clean up the test directory for releaseSDL-1.2 release-1.2.13 2007-12-31, by Sam Lantinga
- Fixed 1 out of 210 warnings. ;-)SDL-1.2 2007-12-31, by Sam Lantinga
- Don't need the bundle resourceSDL-1.2 2007-12-31, by Sam Lantinga
- Updated MacOS Classic version, added version resource to MPW build.SDL-1.2 2007-12-31, by Sam Lantinga
- Updated gcc-fat.sh to build on Mac OS X 10.5SDL-1.2 2007-12-31, by Sam Lantinga
- Added symbian.zip to released filesSDL-1.2 2007-12-30, by Sam Lantinga
- Don't use -fvisibility if it generates warnings ... like this one:SDL-1.2 2007-12-30, by Sam Lantinga
- Fixed bug #510SDL-1.2 2007-12-29, by Sam Lantinga
- Guillaume Borios fixed bug #508SDL-1.2 2007-12-29, by Sam Lantinga
- Fixed return value for iconifying the window in a couple spots.SDL-1.2 2007-12-29, by Sam Lantinga
- J. Snell fixed bug #482SDL-1.2 2007-12-29, by Sam Lantinga
- Fixed bug #478SDL-1.2 2007-12-29, by Sam Lantinga
- Added patch note for fixing bug #503SDL-1.2 2007-12-29, by Sam Lantinga
- Tony White fixed bug #503SDL-1.2 2007-12-29, by Sam Lantinga
- Fixed bug #502SDL-1.2 2007-12-29, by Sam Lantinga
- Support both 10.2 and 10.3 PPC runtime SDKSDL-1.2 2007-12-29, by Sam Lantinga
- Updated patch notes for 1.2.13SDL-1.2 2007-12-29, by Sam Lantinga
- Fixed bug #497SDL-1.2 2007-12-29, by Sam Lantinga
- Fixed bug #464SDL-1.2 2007-12-29, by Sam Lantinga
- Improved detection of mprotect()SDL-1.2 2007-12-29, by Sam Lantinga
- Updated version to 1.2.13SDL-1.2 2007-12-29, by Sam Lantinga
- Updated version to 1.2.13SDL-1.2 2007-12-29, by Sam Lantinga
- Made the mprotect() fix for SDL_SoftStretch() more general for hardened linux, etc.SDL-1.2 2007-12-29, by Sam Lantinga
- Fixed bug #528SDL-1.2 2007-12-29, by Sam Lantinga
- Erik Heckers fixed bug #493SDL-1.2 2007-12-29, by Sam Lantinga
- Hans de Goede fixed bug #495SDL-1.2 2007-12-29, by Sam Lantinga
- Date: Thu, 27 Dec 2007 07:38:25 +0000SDL-1.2 2007-12-28, by Sam Lantinga
- Fixed fatbuild.sh script for building on Mac OS X 10.5SDL-1.2 2007-12-28, by Sam Lantinga
- Date: Wed, 14 Nov 2007 22:20:27 -0500SDL-1.2 2007-12-28, by Sam Lantinga
- Date: Thu, 15 Nov 2007 10:33:01 +0100SDL-1.2 2007-12-28, by Sam Lantinga
- Oskar Linde fixed bug #507SDL-1.2 2007-12-28, by Sam Lantinga
- Stephen Hurd fixed bug #505SDL-1.2 2007-12-28, by Sam Lantinga
- Brian Fisher fixed bug #513SDL-1.2 2007-12-28, by Sam Lantinga
- Fixed typo in docs, fixing bug #520SDL-1.2 2007-12-28, by Sam Lantinga
- Removed stray C++ commentSDL-1.2 2007-12-28, by Sam Lantinga
- Fixed crash when given video modes > 32 bppSDL-1.2 2007-12-27, by Sam Lantinga
- Date: Mon, 24 Sep 2007 17:54:58 +0200SDL-1.2 2007-09-25, by Ryan C. Gordon
- ANSI C fix (all variables need to be defined at start of block).SDL-1.2 2007-09-01, by Ryan C. Gordon
- Fixed bugs #471 and #480SDL-1.2 2007-08-21, by Sam Lantinga
- Set an error message when SDL_GL_SetAttribute() fails because we can't supportSDL-1.2 2007-08-06, by Ryan C. Gordon
- Removed some C++ style comments from the public headers.SDL-1.2 2007-08-05, by Ryan C. Gordon
- Fixed bug #458SDL-1.2 2007-07-24, by Sam Lantinga
- Switched afxres.h to winresrc.hSDL-1.2 2007-07-23, by Sam Lantinga
- Fixed window titles on Windows 95/98/MESDL-1.2 2007-07-23, by Sam Lantinga
- I'm not sure if this helps anything, but it was clearly wrong.SDL-1.2 release-1.2.12 2007-07-20, by Sam Lantinga
- Merged window position fix from windib codeSDL-1.2 2007-07-20, by Sam Lantinga
- > Hi Ryan,SDL-1.2 2007-07-20, by Sam Lantinga
- Fixed warnings in NO_STDIO modeSDL-1.2 2007-07-20, by Sam Lantinga
- Added patch note for bug #461SDL-1.2 2007-07-19, by Sam Lantinga
- Fixed bug #461SDL-1.2 2007-07-19, by Sam Lantinga
- Updating copyright date for Version.rcSDL-1.2 2007-07-18, by Sam Lantinga
- Better windres detectionSDL-1.2 2007-07-18, by Sam Lantinga
- Always advertise hardware palette, since Windows will remap colors for us.SDL-1.2 2007-07-16, by Sam Lantinga
- Added support for building version.rc in Windows build.SDL-1.2 2007-07-16, by Sam Lantinga
- Fixed bug #428SDL-1.2 2007-07-16, by Sam Lantinga
- Fixed bug #457SDL-1.2 2007-07-15, by Sam Lantinga
- Fixed building on Windows CESDL-1.2 2007-07-15, by Sam Lantinga
- Added a patch note for the Mac OS X cursor bugSDL-1.2 2007-07-15, by Sam Lantinga
- Merged r3295:3296 from trunk/SDL: testjoystick reusing "joystick" variable.SDL-1.2 2007-07-15, by Ryan C. Gordon
- Final fix for bug #373SDL-1.2 2007-07-15, by Sam Lantinga
- Dump more information about each joystick in testjoytick.cSDL-1.2 2007-07-15, by Ryan C. Gordon
- Patch from Christian WaltherSDL-1.2 2007-07-15, by Sam Lantinga
- An attempt at fixing Bugzilla #454.SDL-1.2 2007-07-15, by Ryan C. Gordon
- I think this fixes bug #454SDL-1.2 2007-07-15, by Sam Lantinga
- Use SDL C functions (fixes security warnings on OpenBSD)SDL-1.2 2007-07-14, by Sam Lantinga
- More improvements for bug #373SDL-1.2 2007-07-14, by Sam Lantinga
- Fixed bug #373SDL-1.2 2007-07-14, by Sam Lantinga
- Mac OS X/x86 won't build the MMX/YUV inline assembly without optimizationsSDL-1.2 2007-07-14, by Ryan C. Gordon
- Reverted r3255:3256. Don't actually need it unless the build is broken. :)SDL-1.2 2007-07-14, by Ryan C. Gordon
- Removed some unused static variables.SDL-1.2 2007-07-14, by Ryan C. Gordon
- Mac OS X thinks we want a function call to SDL_memcpy() and not memcpy() here,SDL-1.2 2007-07-14, by Ryan C. Gordon
- Call GEM_CheckMouseMode everytime something may change mouse form, and do it properlySDL-1.2 2007-07-13, by Patrice Mandin
- Simplify setting window titleSDL-1.2 2007-07-13, by Patrice Mandin
- Update default cross-compile install prefix for the latest mingw toolchainSDL-1.2 2007-07-13, by Sam Lantinga
- Formatting with tabsSDL-1.2 2007-07-12, by Patrice Mandin
- A better fix for building DGA code on Solaris 8, inspired by the NetBSD pkgsrc patch.SDL-1.2 2007-07-12, by Sam Lantinga
- Ryan's fix is still good for the built-in version of iconv_open()SDL-1.2 2007-07-12, by Sam Lantinga
- Fixed iconv handling on Solaris 11SDL-1.2 2007-07-12, by Sam Lantinga
- Fixed bug #455SDL-1.2 2007-07-12, by Sam Lantinga
- Added note about SDL_config.hSDL-1.2 2007-07-12, by Sam Lantinga
- Fixed joystick name detectionSDL-1.2 2007-07-12, by Sam Lantinga
- Warn Visual C++ users if they have a stale configure generated SDL_config.hSDL-1.2 2007-07-12, by Sam Lantinga
- Added key composition support, courtesy of KuonSDL-1.2 2007-07-11, by Sam Lantinga
- Added more release notes.SDL-1.2 2007-07-11, by Ryan C. Gordon
- Merged r3207:3208 from trunk/SDL: *INDENT-OFF* for inline asm.SDL-1.2 2007-07-11, by Ryan C. Gordon
- Cleaned up tabs.SDL-1.2 2007-07-11, by Ryan C. Gordon
- GCC inline asm for MMX YUV processing no longer has textrels and now works whenSDL-1.2 2007-07-11, by Ryan C. Gordon
- Fixed VC++ warningsSDL-1.2 2007-07-11, by Sam Lantinga
- Removed unreferenced variableSDL-1.2 2007-07-11, by Sam Lantinga
- I think this fixes bug #261SDL-1.2 2007-07-11, by Sam Lantinga
- Updated SVN checkout instructionsSDL-1.2 2007-07-10, by Sam Lantinga
- Set the error after freeing stuff, just in case one of those functions resetsSDL-1.2 2007-07-10, by Ryan C. Gordon
- Reverted most of r3200:3201: a malloc() failure would leave a zero-byteSDL-1.2 2007-07-10, by Ryan C. Gordon
- Simplified Win32 file opening codeSDL-1.2 2007-07-10, by Sam Lantinga
- Sort of fixed NAS detection on NetBSD - requires that /usr/pkg be in your include/linker/library pathSDL-1.2 2007-07-10, by Sam Lantinga
- Whoops, reverted changes that shouldn't have been committed with #3197.SDL-1.2 2007-07-10, by Ryan C. Gordon
- Don't leak the readahead buffer if win32 rwops file open fails.SDL-1.2 2007-07-10, by Ryan C. Gordon
- Backported the NAS detection from SDL 1.3, replacing the broken NetBSD patchSDL-1.2 2007-07-10, by Sam Lantinga
- Added a '*/' for whiney compilers that don't like comments-in-comments.SDL-1.2 2007-07-10, by Ryan C. Gordon
- Added patch note for file I/O speedupSDL-1.2 2007-07-10, by Sam Lantinga
- Fixed bug #453SDL-1.2 2007-07-10, by Sam Lantinga
- I'm reverting this patch...SDL-1.2 2007-07-10, by Sam Lantinga
- Merged some patches from NetBSD pkgsrc:SDL-1.2 2007-07-10, by Sam Lantinga
- Added patch-aj from NetBSD pkgsrc:SDL-1.2 2007-07-10, by Sam Lantinga
- Fixed signed/unsigned mismatch ... hmm, limited to 2 GB reads? Fix in SDL 1.3SDL-1.2 2007-07-10, by Sam Lantinga
- Added read-ahead support for Win32 file IOSDL-1.2 2007-07-10, by Sam Lantinga
- Removed note about initializing mixing buffers.SDL-1.2 2007-07-09, by Ryan C. Gordon
- Reverted patch in revision #3139, since it changes behaviour, which isn't goodSDL-1.2 2007-07-09, by Ryan C. Gordon
- Applied patch from OpenBSD ports packageSDL-1.2 2007-07-08, by Sam Lantinga
- Merged FreeBSD joystick patchSDL-1.2 2007-07-08, by Sam Lantinga
- Fixed bug #437SDL-1.2 2007-07-08, by Sam Lantinga
- Fixed bug #451SDL-1.2 2007-07-08, by Sam Lantinga
- Fixed configure warning about datarootdirSDL-1.2 2007-07-08, by Sam Lantinga
- Fixed typo... did somebody not compile this before submitting a patch?SDL-1.2 2007-07-08, by Sam Lantinga
- This looks like it might hit Bugzilla #441, too, so we'll play it safe.SDL-1.2 2007-07-08, by Ryan C. Gordon
- Clear the NOFRAME and RESIZABLE flags in the X11 target before setting theirSDL-1.2 2007-07-08, by Ryan C. Gordon
- Fixed compiler warning (gcc w/ -Wall) for using getpid() and kill() withoutSDL-1.2 2007-07-08, by Ryan C. Gordon
- Fixed compiler warning (gcc w/ -Wall) for unused variable, and checked forSDL-1.2 2007-07-08, by Ryan C. Gordon
- Use GL direct updates when possibleSDL-1.2 2007-07-07, by Sam Lantinga
- Fixed bug #360SDL-1.2 2007-07-07, by Sam Lantinga
- Reverted mousewheel support in 1.2, since it breaks binary compatibility.SDL-1.2 2007-07-06, by Sam Lantinga
- Ugh... actually changing what buttons are returned to the application. Maybe we should wait until SDL 1.3 for horizontal scrolling support?SDL-1.2 2007-07-06, by Sam Lantinga
- Fixed bug #382SDL-1.2 2007-07-06, by Sam Lantinga
- Fixed bug #322SDL-1.2 2007-07-06, by Sam Lantinga
- Fixed Windows buildSDL-1.2 2007-07-05, by Sam Lantinga
- Fixed bug #436SDL-1.2 2007-07-05, by Sam Lantinga
- Added Markus Mertama to the CREDITS file for the S60 port.SDL-1.2 2007-07-05, by Ryan C. Gordon
- Minor updates to the Symbian/S60 port, plus project files that weren'tSDL-1.2 2007-07-05, by Ryan C. Gordon
- Added notes about audio callback behaviour.SDL-1.2 2007-07-05, by Ryan C. Gordon
- Fixed our own test app. :)SDL-1.2 2007-07-05, by Ryan C. Gordon
- Don't initialize the audio buffer passed to the application's audio callback,SDL-1.2 2007-07-05, by Ryan C. Gordon
- Oops, didn't mean to commit this...SDL-1.2 2007-07-04, by Sam Lantinga
- Fixed bug #450SDL-1.2 2007-07-04, by Sam Lantinga
- Fixed bug #447SDL-1.2 2007-07-04, by Sam Lantinga
- Fixed bug #349SDL-1.2 2007-07-04, by Sam Lantinga
- Fixed yasm/nasm warning.SDL-1.2 2007-07-03, by Ryan C. Gordon
- Fixed bug #398SDL-1.2 2007-07-03, by Sam Lantinga
- Added some missing patch notes - Ryan, feel free to add them for your commitsSDL-1.2 2007-07-03, by Sam Lantinga
- Added patch note for fixing bug 335SDL-1.2 2007-07-03, by Sam Lantinga
- Fixed bug #335SDL-1.2 2007-07-03, by Sam Lantinga
- Fixed assembly relocation problems, so we can check for NASM on Mac OS X.SDL-1.2 2007-07-02, by Sam Lantinga
- OpenGL is in the X11 directory on some systems.SDL-1.2 2007-06-30, by Sam Lantinga
- Fixed 64-bit compile issuesSDL-1.2 2007-06-30, by Sam Lantinga
- Corrected mismerge of XIM patch, thanks Alissa!SDL-1.2 2007-06-28, by Ryan C. Gordon
- iconv() doesn't write to the data, just make compilers happySDL-1.2 2007-06-28, by Sam Lantinga
- Whoops, need to actually copy inbufSDL-1.2 2007-06-28, by Sam Lantinga
- Okay, apparently the newer standard specifies char** for the inbufSDL-1.2 2007-06-28, by Sam Lantinga
- Better fix for bug 419SDL-1.2 2007-06-28, by Sam Lantinga
- Removed textrels from hermes code.SDL-1.2 2007-06-27, by Ryan C. Gordon
- Updated "What's New" docs.SDL-1.2 2007-06-26, by Ryan C. Gordon
- windib target can now control screensaver with SDL_VIDEO_ALLOW_SCREENSAVER.SDL-1.2 2007-06-26, by Ryan C. Gordon
- Added some new XIM symbols to the dynamic X11 function list.SDL-1.2 2007-06-26, by Ryan C. Gordon
- Whoops, patched to compile.SDL-1.2 2007-06-25, by Ryan C. Gordon
- Significantly improved XIM support.SDL-1.2 2007-06-25, by Ryan C. Gordon
- Oops, 512x512 in 16 bit modeSDL-1.2 2007-06-25, by Sam Lantinga
- Added initial support for Nintendo DS, based on the work by Troy Davis (GPF)SDL-1.2 2007-06-25, by Sam Lantinga
- Added S60 port.SDL-1.2 2007-06-24, by Ryan C. Gordon
- Whoops, fixed previous VC6 support patch.SDL-1.2 2007-06-21, by Ryan C. Gordon
- Fixes for Visual C++ 6.0 with and without the Processor Pack.SDL-1.2 2007-06-21, by Ryan C. Gordon
- Fixed assembler command line for older yasm releases and documented nasmSDL-1.2 2007-06-16, by Ryan C. Gordon
- Fixed win32 event name list (WM_MOUSELAST was listed twice, one should beSDL-1.2 2007-06-16, by Ryan C. Gordon
- Added support for WM_XBUTTON to the windib driver, to support more mouseSDL-1.2 2007-06-16, by Ryan C. Gordon
- Removed some more EPOC stuff I missed.SDL-1.2 2007-06-15, by Ryan C. Gordon
- Removed EPOC port...it's being replaced by an updated Symbian port with theSDL-1.2 2007-06-15, by Ryan C. Gordon
- Make sure to check for glu.h before enabling glX support. We don'tSDL-1.2 2007-06-15, by Ryan C. Gordon
- Added patch note for subversion revision 3076SDL-1.2 2007-06-15, by Sam Lantinga
- Make sure __inline__ isn't defined before #defining it, since some compilersSDL-1.2 2007-06-15, by Ryan C. Gordon
- Clean up have-initialized resources in some failing edge cases.SDL-1.2 2007-06-15, by Ryan C. Gordon
- Added docs for revision 3073 - Ryan, feel free to do this yourself, if you want.SDL-1.2 2007-06-15, by Sam Lantinga
- Support for Gamma Ramps on Mac OS Classic in both the macrom and macdsp videoSDL-1.2 2007-06-15, by Ryan C. Gordon
- Don't install the extra SDL config headers or SDL_copying.hSDL-1.2 2007-06-15, by Sam Lantinga
- Updated docs with bug fixes in subversion.SDL-1.2 2007-06-15, by Sam Lantinga
- Prevent arts audio target from crashing/hanging SDL if the audio hardwareSDL-1.2 2007-06-14, by Ryan C. Gordon
- Actually, this is a better fix...clear the error state once if everything weSDL-1.2 2007-06-13, by Ryan C. Gordon
- Date: Mon, 4 Jun 2007 06:17:59 +0000 (UTC)SDL-1.2 2007-06-13, by Ryan C. Gordon
- Print keysym with key events.SDL-1.2 2007-06-13, by Ryan C. Gordon
- Avoid switch to supervisor mode in SDL_GetTicks, by updating system counter from vbl interruptSDL-1.2 2007-06-09, by Patrice Mandin
- Set supervisor as volatile as it is modified from an interruptSDL-1.2 2007-06-08, by Patrice Mandin
- C fallback for SDL_revcpy() was off by one. Thanks to Emmanuel Jeandel forSDL-1.2 2007-06-04, by Ryan C. Gordon
- Better handling of multiple queued Cocoa mouse events. Thanks to ChristianSDL-1.2 2007-06-04, by Ryan C. Gordon
- Patch to allow DirectFB target to report a correct screen size.SDL-1.2 2007-06-04, by Ryan C. Gordon
- Check if yasm supports a nasm-specific syntax we use (it doesn't in 0.5.0,SDL-1.2 2007-06-04, by Ryan C. Gordon
- Minor macrom comment cleanup.SDL-1.2 2007-06-03, by Ryan C. Gordon
- Minor tab fix in mac drawsprocket code.SDL-1.2 2007-06-03, by Ryan C. Gordon
- Patched to compile on Mac OS X (not that you should necessarily be using thisSDL-1.2 2007-06-03, by Ryan C. Gordon
- Use system memset/memcpy on Mac OS X, since Apple hand-tunes these for eachSDL-1.2 2007-06-03, by Ryan C. Gordon
- Mac OS X joystick calibration code should start with device-specified bounds.SDL-1.2 2007-05-29, by Ryan C. Gordon
- Allow creation of window bigger than visible sizeSDL-1.2 2007-05-27, by Patrice Mandin
- OopsSDL-1.2 2007-05-26, by Patrice Mandin
- Simply resize existing windowSDL-1.2 2007-05-26, by Patrice Mandin
- GEM has a window manager, of courseSDL-1.2 2007-05-26, by Patrice Mandin
- Check correct glX extension name for swap_control, but it doesn't look likeSDL-1.2 2007-05-22, by Ryan C. Gordon
- Committed PulseAudio driver. Thanks, Stephan!SDL-1.2 2007-05-13, by Ryan C. Gordon
- Removing .gdbinit from test directory.SDL-1.2 2007-04-17, by Ryan C. Gordon
- Let Windows OpenGL users use SDL_GL_SWAP_CONTROL even if WGL_ARB_pixel_formatSDL-1.2 2007-04-17, by Ryan C. Gordon
- Let app set SDL_VIDEO_ALLOW_SCREENSAVER environment variable to override SDL'sSDL-1.2 2007-04-06, by Ryan C. Gordon
- There are several subsystems that need IOKit linked in on Mac OS X, so handleSDL-1.2 2007-04-04, by Ryan C. Gordon
- Crap, put this patch in the wrong place.SDL-1.2 2007-04-04, by Ryan C. Gordon
- Don't compile the joystick code if --disable-joystick is specified atSDL-1.2 2007-04-04, by Ryan C. Gordon
- Const correctness patch for SDL_MapRGB and SDL_MapRGBA.SDL-1.2 2007-04-04, by Ryan C. Gordon
- BlitRGBtoRGBPixelAlphaMMX() is putting the wrong value into a register.SDL-1.2 2007-04-04, by Ryan C. Gordon
- Fixed buggy SDL_VIDEO_X11_MOUSEACCEL behaviour...correctly free buffer, andSDL-1.2 2007-04-04, by Ryan C. Gordon
- Date: Sat, 31 Mar 2007 16:39:52 +0200SDL-1.2 2007-04-01, by Ryan C. Gordon
- Adjusted to handle different constness in older versions of iconv.SDL-1.2 2007-03-30, by Ryan C. Gordon
- Patched to compile on Visual Studio.SDL-1.2 2007-03-30, by Ryan C. Gordon
- Fixed Mac OS X config header when compiling with -Wundef.SDL-1.2 2007-03-28, by Ryan C. Gordon
- From: Laurence PassmoreSDL-1.2 2007-03-27, by Ryan C. Gordon
- Mac OS X joystick support: don't ignore kHIDUsage_GD_MultiAxisControllerSDL-1.2 2007-03-18, by Ryan C. Gordon
- Linux fbcon: don't include asm/page.h if we know getpagesize() exists, sinceSDL-1.2 2007-03-14, by Ryan C. Gordon
- Removed some debug printf() calls I accidentally added to Subversion.SDL-1.2 2007-02-23, by Ryan C. Gordon
- Merged r2987:2988 from trunk/SDL: buggy Sidewinder ID added to linux joysticks.SDL-1.2 2007-02-20, by Ryan C. Gordon
- Need to set DLSCL_ADMINISTRATIVE coop level in directfb driver, or YUV overlaySDL-1.2 2007-02-20, by Ryan C. Gordon
- SDL_SetWindowCaption() on Windows: try to use the unicodeSDL-1.2 2007-02-16, by Ryan C. Gordon
- Minor const correctness patch to SDL_iconv.SDL-1.2 2007-02-16, by Ryan C. Gordon
- Patched fbcon to compile on newer Linux kernels that don't #define PAGE_SIZE,SDL-1.2 2007-02-15, by Ryan C. Gordon
- Force chars to unsigned chars in SDL_string.c, so platforms that expectSDL-1.2 2007-02-15, by Ryan C. Gordon
- Removed the contents of the BUGS file, as most (all?) of the issues wereSDL-1.2 2007-02-14, by Ryan C. Gordon
- Quartz code should use F13, F14, and F15 keys instead of PrintScreen,SDL-1.2 2007-02-14, by Ryan C. Gordon
- Corrected wrong SDK path in build-scripts/fatbuild.sh.SDL-1.2 2007-02-13, by Ryan C. Gordon
- Free all the created cursors in test/testcursor.c.SDL-1.2 2007-02-13, by Ryan C. Gordon
- Digital Mars has stdint.h, so use the header on Windows with that compiler.SDL-1.2 2007-02-12, by Ryan C. Gordon
- Handle source data alignment correctly in Blit32to32SurfaceAlphaAltivec().SDL-1.2 2007-02-12, by Ryan C. Gordon
- Patched to compile on BeOS and old, old GCC releases.SDL-1.2 2007-02-05, by Ryan C. Gordon
- Actually, this is dumb, just simplify this for now.SDL-1.2 2007-02-03, by Ryan C. Gordon
- Moved otherwise-unused underscore-prepending code in dlopen backend into anSDL-1.2 2007-02-03, by Ryan C. Gordon
- Updated svn repositorySDL-1.2 2007-01-23, by Sam Lantinga
- Add error message if not using SDL_LoadObjectSDL-1.2 2007-01-14, by Patrice Mandin
- Disable TurboVeille screensaver if presentSDL-1.2 2007-01-11, by Patrice Mandin
- Alpha sort the test list, add missing ones, remove removed onesSDL-1.2 2007-01-04, by Patrice Mandin
- Fix of HBITMAP leak in GAPI driver by Dmitry Yakimov.SDL-1.2 2006-12-11, by Ryan C. Gordon
- Merge r2921:2922 from SDL trunk to 1.2 branch: mingw alloca.h workaround.SDL-1.2 2006-12-01, by Ryan C. Gordon
- Wrapped some macro params in parentheses for alloca wrappers.SDL-1.2 2006-11-29, by Ryan C. Gordon
- From: Gabriel GambettaSDL-1.2 2006-11-21, by Ryan C. Gordon
- Added sdl.pc to svn:ignore.SDL-1.2 2006-11-21, by Ryan C. Gordon
- Check video driver mouse cursor pointers before using themSDL-1.2 2006-11-19, by Patrice Mandin
- X11 backend: tell app that mouse focus has been obtained when grabbing theSDL-1.2 2006-11-13, by Ryan C. Gordon
- Block fruity channel values in dspaudio, or the fragment size won't be aSDL-1.2 2006-11-12, by Ryan C. Gordon
- BeOS loadso code now reports failure correctly from SDL_LoadObject(), and usesSDL-1.2 2006-11-07, by Ryan C. Gordon
- Man, who let this moron near printf()?! :)SDL-1.2 2006-11-07, by Ryan C. Gordon
- Added a test program for loadso subsystem.SDL-1.2 2006-11-07, by Ryan C. Gordon
- Chopped out some code to match changes in revision #2793 to fix build...butSDL-1.2 2006-11-07, by Ryan C. Gordon
- Merged r2896:2897 from trunk (use dummy joystick if subsystem enabled andSDL-1.2 2006-11-03, by Ryan C. Gordon
- A few more AmigaOS things.SDL-1.2 2006-10-29, by Ryan C. Gordon
- Removed broken AmigaOS support.SDL-1.2 2006-10-29, by Ryan C. Gordon
- Added some newer binaries to svn:ignore.SDL-1.2 2006-10-29, by Ryan C. Gordon
- joyGetPosEx() was using the wrong variable for specifying a device; this isSDL-1.2 2006-10-29, by Ryan C. Gordon
- Closing minor memory leak in XME code.SDL-1.2 2006-10-29, by Ryan C. Gordon
- Fix for buffer overflow in audio code, when feeding a device that needsSDL-1.2 2006-10-27, by Ryan C. Gordon
- Also save/restore fpu register in vbl interruptSDL-1.2 2006-10-21, by Patrice Mandin
- backport from 1.3SDL-1.2 2006-10-01, by Sam Lantinga
- 1.2 backport: Replaced strncmp for SDL_AUDIODRIVER test with strcasecmp.SDL-1.2 2006-10-01, by Ryan C. Gordon
- Fixed bug #292SDL-1.2 2006-09-24, by Sam Lantinga
- Fixed formattingSDL-1.2 2006-09-24, by Sam Lantinga
- Fixed bug #286SDL-1.2 2006-09-24, by Sam Lantinga
- Fixed bug #281SDL-1.2 2006-09-24, by Sam Lantinga
- Fixed bug #316SDL-1.2 2006-09-24, by Sam Lantinga
- Fixed bug #321SDL-1.2 2006-09-24, by Sam Lantinga
- Fixed bug #270SDL-1.2 2006-09-24, by Sam Lantinga
- Bumped the version in subversion to 1.2.12SDL-1.2 2006-09-24, by Sam Lantinga
- Fixed bug #278SDL-1.2 2006-09-24, by Sam Lantinga
- Fixed bug #276SDL-1.2 2006-09-24, by Sam Lantinga
- (none)SDL-1.2 2006-09-23, by Sam Lantinga
- Fixed bug #304SDL-1.2 2006-09-23, by Sam Lantinga
- Fixed bug #294SDL-1.2 2006-09-23, by Sam Lantinga
- Forgot cpu boundariesSDL-1.2 2006-09-16, by Patrice Mandin
- Save/restore fpu registers if neededSDL-1.2 2006-09-16, by Patrice Mandin
- Add function to check FPU presenceSDL-1.2 2006-09-16, by Patrice Mandin
- Only saved non preserved registersSDL-1.2 2006-09-16, by Patrice Mandin
- Only convert endianness if both src and dest are 16bitsSDL-1.2 2006-09-16, by Patrice Mandin
- Update to reflect driver changesSDL-1.2 2006-09-15, by Patrice Mandin
- Use new keyboard mapping routinesSDL-1.2 2006-09-13, by Patrice Mandin
- Factorize keyboard mapping between driversSDL-1.2 2006-09-13, by Patrice Mandin
- Allow grabing mouse by locking its positionSDL-1.2 2006-09-12, by Patrice Mandin
- Reenable xbios usage to get relative mouse motionSDL-1.2 2006-09-12, by Patrice Mandin
- Allow mouse to be locked when grabbed with GEM driverSDL-1.2 2006-09-12, by Patrice Mandin
- Disable MiNT thread usage and use hw access for updating DMA audio pointersSDL-1.2 2006-09-12, by Patrice Mandin
- Forgot to reshow mouse cursor when exiting grab/hide modeSDL-1.2 2006-09-08, by Patrice Mandin
- /me dumb, sizeof(keymap) != number of elementsSDL-1.2 2006-09-07, by Patrice Mandin
- Use correct function to free allocated memSDL-1.2 2006-09-05, by Patrice Mandin
- Removed some new 1.3 symbols from code backported to 1.2.SDL-1.2 2006-09-03, by Ryan C. Gordon
- Backport from 1.3: most of the audio drivers can now handle dataSDL-1.2 2006-09-01, by Ryan C. Gordon
- Add teamtap support (4 joypads adapter on 1 port)SDL-1.2 2006-08-02, by Patrice Mandin
- Patched to compile. Fixes Bugzilla #285.SDL-1.2 2006-07-24, by Ryan C. Gordon
- Updated the snapshot build target to reflect the new source locationSDL-1.2 2006-07-10, by Sam Lantinga
- SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.SDL-1.2 2006-07-10, by Sam Lantinga
- Removed distinction between "available" and "init" in audio backends, sinceSDL-ryan-multiple-audio-device 2006-10-17, by Ryan C. Gordon
- ALSA's availability test was wrong in multi-device land. If the ALSA librariesSDL-ryan-multiple-audio-device 2006-10-17, by Ryan C. Gordon
- I really don't want to update these last two audio backends...I added anSDL-ryan-multiple-audio-device 2006-10-17, by Ryan C. Gordon
- Added a FIXME.SDL-ryan-multiple-audio-device 2006-10-17, by Ryan C. Gordon
- Moved DirectSound audio target to SDL 1.3 API and did some house cleaning.SDL-ryan-multiple-audio-device 2006-10-17, by Ryan C. Gordon
- Moved windib (waveout) audio to 1.3 API and made other cleanups.SDL-ryan-multiple-audio-device 2006-10-08, by Ryan C. Gordon
- Some fixes that were discovered when trying to get OS/2 audio working again...SDL-ryan-multiple-audio-device 2006-10-08, by Ryan C. Gordon
- OS/2 audio code works in 1.3 now.SDL-ryan-multiple-audio-device 2006-10-08, by Ryan C. Gordon
- This file probably got corrupted by a pretty printer at some point...SDL-ryan-multiple-audio-device 2006-10-08, by Ryan C. Gordon
- BeOS audio now works in 1.3 branch.SDL-ryan-multiple-audio-device 2006-10-08, by Ryan C. Gordon
- Patched to build on pre-C99 compilers.SDL-ryan-multiple-audio-device 2006-10-08, by Ryan C. Gordon
- Patched to build on pre-C99 compilers.SDL-ryan-multiple-audio-device 2006-10-08, by Ryan C. Gordon
- Still more PAudio renames...SDL-ryan-multiple-audio-device 2006-10-08, by Ryan C. Gordon
- Whoops, changed that symbol name...SDL-ryan-multiple-audio-device 2006-10-07, by Ryan C. Gordon
- Paudio driver moved to 1.3 API.SDL-ryan-multiple-audio-device 2006-10-07, by Ryan C. Gordon
- Forgot to add NTO_Init()...SDL-ryan-multiple-audio-device 2006-10-07, by Ryan C. Gordon
- Fixed some things to use SDL C runtime functions.SDL-ryan-multiple-audio-device 2006-10-07, by Ryan C. Gordon
- Moved NTO audio driver to 1.3 API.SDL-ryan-multiple-audio-device 2006-10-07, by Ryan C. Gordon
- Fixed duplicate include-once blockers.SDL-ryan-multiple-audio-device 2006-10-07, by Ryan C. Gordon
- Moved mme audio driver to 1.3 API.SDL-ryan-multiple-audio-device 2006-10-07, by Ryan C. Gordon
- Minor fixes in dsp driver.SDL-ryan-multiple-audio-device 2006-10-07, by Ryan C. Gordon
- Dynamic loading for NAS audio driver.SDL-ryan-multiple-audio-device 2006-10-07, by Ryan C. Gordon
- Minor ALSA dynamic loading fix.SDL-ryan-multiple-audio-device 2006-10-07, by Ryan C. Gordon
- Look for NAS libraries in normal paths (where Ubuntu installs them).SDL-ryan-multiple-audio-device 2006-10-07, by Ryan C. Gordon
- Minor NAS tweak.SDL-ryan-multiple-audio-device 2006-10-07, by Ryan C. Gordon
- Moved NAS audio driver to 1.3 API.SDL-ryan-multiple-audio-device 2006-10-07, by Ryan C. Gordon
- Moved more audio drivers to 1.3 API (all 5 MiNT backends, BSD, IRIX...), andSDL-ryan-multiple-audio-device 2006-10-07, by Ryan C. Gordon
- Updated a bunch of audio backends to 1.3 API (Dreamcast, OS/2, ALSA, andSDL-ryan-multiple-audio-device 2006-10-06, by Ryan C. Gordon
- Mangled ALSA dynamic loading...static loading will still work if you have theSDL-ryan-multiple-audio-device 2006-10-06, by Ryan C. Gordon
- Patched to compile.SDL-ryan-multiple-audio-device 2006-10-06, by Ryan C. Gordon
- Moved AudioBootstrap section in converted drivers to bottom of source, so ISDL-ryan-multiple-audio-device 2006-10-06, by Ryan C. Gordon
- Updated esd audio driver for 1.3 API.SDL-ryan-multiple-audio-device 2006-10-06, by Ryan C. Gordon
- One more minor cleanup in arts driver.SDL-ryan-multiple-audio-device 2006-10-06, by Ryan C. Gordon
- Removed duplicate state from arts driver.SDL-ryan-multiple-audio-device 2006-10-06, by Ryan C. Gordon
- Updated arts driver for 1.3 audio API.SDL-ryan-multiple-audio-device 2006-10-06, by Ryan C. Gordon
- Removed some prototypes for non-existant functions in dummy audio driver.SDL-ryan-multiple-audio-device 2006-10-06, by Ryan C. Gordon
- Multiple audio device code is now working for dsp and dma targets.SDL-ryan-multiple-audio-device 2006-10-05, by Ryan C. Gordon
- Cleaning out SDL_audiodev.c and related references ...SDL-ryan-multiple-audio-device 2006-10-05, by Ryan C. Gordon
- Another s/video/audio typo.SDL-ryan-multiple-audio-device 2006-10-05, by Ryan C. Gordon
- DART allegedly does up to quad output.SDL-ryan-multiple-audio-device 2006-10-04, by Ryan C. Gordon
- Removed some FIXMEs that'll probably never actually need fixing.SDL-ryan-multiple-audio-device 2006-10-04, by Ryan C. Gordon
- Disk audio can now use device name for target filename.SDL-ryan-multiple-audio-device 2006-10-04, by Ryan C. Gordon
- Removed an if (), which lets this code section be a little less cluttered...SDL-ryan-multiple-audio-device 2006-10-04, by Ryan C. Gordon
- Removed ESD cruft from the core...now the driver will use esound if there'sSDL-ryan-multiple-audio-device 2006-10-04, by Ryan C. Gordon
- Moving more out of core and into drivers...SDL-ryan-multiple-audio-device 2006-10-04, by Ryan C. Gordon
- Removed AmigaOS audio driver from 1.3; it hasn't compiled for years, and itSDL-ryan-multiple-audio-device 2006-10-04, by Ryan C. Gordon
- Changed wording on test output.SDL-ryan-multiple-audio-device 2006-10-04, by Ryan C. Gordon
- Fixed CoreAudio specific device open.SDL-ryan-multiple-audio-device 2006-10-04, by Ryan C. Gordon
- Audio bootstraps can now specify that a driver is only to be used ifSDL-ryan-multiple-audio-device 2006-10-04, by Ryan C. Gordon
- Cut-and-paste typo fix.SDL-ryan-multiple-audio-device 2006-10-04, by Ryan C. Gordon
- Bunch of 1.3 audio cleanups to remove FIXMEs, get driver specific crap out ofSDL-ryan-multiple-audio-device 2006-10-04, by Ryan C. Gordon
- More 1.3 audio work...moved dsp and dma drivers over to new model. Untested!SDL-ryan-multiple-audio-device 2006-10-04, by Ryan C. Gordon
- Test program to play audio to every available device, one at a time, then allSDL-ryan-multiple-audio-device 2006-10-03, by Ryan C. Gordon
- Removed a FIXMESDL-ryan-multiple-audio-device 2006-10-03, by Ryan C. Gordon
- Changed some 1.3 audio symbol names.SDL-ryan-multiple-audio-device 2006-10-03, by Ryan C. Gordon
- Updated 1.3 audio documentation.SDL-ryan-multiple-audio-device 2006-10-03, by Ryan C. Gordon
- Added audio device enumeration for 1.3.SDL-ryan-multiple-audio-device 2006-10-03, by Ryan C. Gordon
- Added testaudioinfo.c ...SDL-ryan-multiple-audio-device 2006-10-03, by Ryan C. Gordon
- More work on the 1.3 CoreAudio code.SDL-ryan-multiple-audio-device 2006-10-03, by Ryan C. Gordon
- Added deinitialize hook.SDL-ryan-multiple-audio-device 2006-10-03, by Ryan C. Gordon
- High level now lets user select a specific audio device with an environmentSDL-ryan-multiple-audio-device 2006-10-03, by Ryan C. Gordon
- Ton of work on CoreAudio driver for new 1.3 features...most of theSDL-ryan-multiple-audio-device 2006-10-03, by Ryan C. Gordon
- First batch of heavy lifting on supporting multiple audio devices at once.SDL-ryan-multiple-audio-device 2006-10-01, by Ryan C. Gordon
- FIXME for later.SDL-ryan-multiple-audio-device 2006-10-01, by Ryan C. Gordon
- Removed the pre-Carbon Mac OS 9 audio code, so Mac OS 8 is officiallySDL-ryan-multiple-audio-device 2006-10-01, by Ryan C. Gordon
- Simplified SDL_ParseAudioFormat() and added support for int32/float32 types.SDL-ryan-multiple-audio-device 2006-10-01, by Ryan C. Gordon
- Temporarily branching 1.3 to do the multiple audio device work, since itSDL-ryan-multiple-audio-device 2006-10-01, by Ryan C. Gordon
- Small improvementsgsoc2008_manymouse 2008-08-14, by Szymon Wilczek
- proximity events bug fixgsoc2008_manymouse 2008-08-06, by Szymon Wilczek
- Sharpened code looks and a minor events upgradegsoc2008_manymouse 2008-08-06, by Szymon Wilczek
- upgraded functionsgsoc2008_manymouse 2008-08-06, by Szymon Wilczek
- Linux updategsoc2008_manymouse 2008-08-05, by Szymon Wilczek
- Cursor support addedgsoc2008_manymouse 2008-08-05, by Szymon Wilczek
- Further x11 code improvments + commentsgsoc2008_manymouse 2008-08-04, by Szymon Wilczek
- First comments and code upgrades in X11gsoc2008_manymouse 2008-08-02, by Szymon Wilczek
- comments added and improved code look(windows part)gsoc2008_manymouse 2008-08-02, by Szymon Wilczek
- Implementation finishedgsoc2008_manymouse 2008-07-31, by Szymon Wilczek
- Project part 2gsoc2008_manymouse 2008-07-30, by Szymon Wilczek
- Project part1gsoc2008_manymouse 2008-07-30, by Szymon Wilczek
- Proximity events, Pressure detection for multiple windows. Tablet button detection on the way.gsoc2008_manymouse 2008-07-23, by Szymon Wilczek
- Pressure levels. Documentation http://wilku.ravenlord.ws/doku.php?id=documentationgsoc2008_manymouse 2008-07-06, by Szymon Wilczek
- Estethic changes noted on the SDL meeting 05.07.08gsoc2008_manymouse 2008-07-05, by Szymon Wilczek
- Relative mode for tablets. Info on wiki.gsoc2008_manymouse 2008-07-03, by Szymon Wilczek
- Proximity events and evil-temporary makefile repairgsoc2008_manymouse 2008-07-02, by Szymon Wilczek
- sync with trunkgsoc2008_manymouse 2008-07-02, by Szymon Wilczek
- Major bug fixesgsoc2008_manymouse 2008-06-19, by Szymon Wilczek
- http://wilku.ravenlord.ws/doku.php?id=documentation for information how things work. Currently implemented: detecting many pointing devices and pressure detection. Still a bug. Each program has to be comipled with a flag -lXigsoc2008_manymouse 2008-06-06, by Szymon Wilczek
- sync with trunkgsoc2008_manymouse 2008-06-06, by Szymon Wilczek
- Sync with trunkgsoc2008_manymouse 2008-05-17, by Szymon Wilczek
- Creating GSoC 2008 code branchesgsoc2008_manymouse 2008-04-23, by Sam Lantinga
- Added simple audio test.gsoc2009_unit_tests 2009-08-17, by Edgar Simo
- Updated README a bit.gsoc2009_unit_tests 2009-08-06, by Edgar Simo
- Added README.gsoc2009_unit_tests 2009-08-06, by Edgar Simo
- More debugging information when test fails.gsoc2009_unit_tests 2009-08-06, by Edgar Simo
- Better error handling.gsoc2009_unit_tests 2009-08-05, by Edgar Simo
- Improved developer documentation.gsoc2009_unit_tests 2009-08-05, by Edgar Simo
- Missed a few things in the last patch.gsoc2009_unit_tests 2009-08-04, by Edgar Simo
- Added placeholder for manual tests.gsoc2009_unit_tests 2009-08-04, by Edgar Simo
- Have SDL_ATprint just call SDL_ATprintVerbose.gsoc2009_unit_tests 2009-08-04, by Edgar Simo
- Fixed errors detected by valgrind.gsoc2009_unit_tests 2009-08-04, by Edgar Simo
- Allocate memory for testsuite/testcase name so pointer doesn't get bashed.gsoc2009_unit_tests 2009-08-04, by Edgar Simo
- You can now disable any of the testsuites.gsoc2009_unit_tests 2009-08-04, by Edgar Simo
- Added more verbosity for platform test.gsoc2009_unit_tests 2009-08-03, by Edgar Simo
- * Added some verbosity output.gsoc2009_unit_tests 2009-08-03, by Edgar Simo
- Run testsdl instead of the individual testcases.gsoc2009_unit_tests 2009-08-02, by Edgar Simo
- Added command line options.gsoc2009_unit_tests 2009-08-02, by Edgar Simo
- Merged into one big app, while keeping modular applications also.gsoc2009_unit_tests 2009-08-02, by Edgar Simo
- Wrapper around return codes to check to see if is supported.gsoc2009_unit_tests 2009-08-02, by Edgar Simo
- Changed placeholder for SDL_ReadPixels.gsoc2009_unit_tests 2009-08-02, by Edgar Simo
- Made rwops tests a bit more complete.gsoc2009_unit_tests 2009-08-02, by Edgar Simo
- Added platform test based ot testplatform.c.gsoc2009_unit_tests 2009-07-20, by Edgar Simo
- Test for capabilities for each test.gsoc2009_unit_tests 2009-07-20, by Edgar Simo
- Finished last of the render testcases.gsoc2009_unit_tests 2009-07-18, by Edgar Simo
- Finished converting the blit testcase.gsoc2009_unit_tests 2009-07-15, by Edgar Simo
- Better handling of makefile dependencies.gsoc2009_unit_tests 2009-07-15, by Edgar Simo
- Converted another testcase to the render system.gsoc2009_unit_tests 2009-07-15, by Edgar Simo
- * Added preliminary render tests, missing some SDL functions to work properly.gsoc2009_unit_tests 2009-07-12, by Edgar Simo
- Minor fix.gsoc2009_unit_tests 2009-07-12, by Edgar Simo
- Using common infrastructure.gsoc2009_unit_tests 2009-07-11, by Edgar Simo
- Fixed accidentle broken compile.gsoc2009_unit_tests 2009-07-11, by Edgar Simo
- Fix double free when destroying event thread for a second time.gsoc2009_unit_tests 2009-07-11, by Edgar Simo
- Added SDL_ATvassert for printf style printing.gsoc2009_unit_tests 2009-07-11, by Edgar Simo
- Use testsur as a parameter.gsoc2009_unit_tests 2009-07-11, by Edgar Simo
- * Added mixture of blending modes test.gsoc2009_unit_tests 2009-07-09, by Edgar Simo
- Added more strict warning flags.gsoc2009_unit_tests 2009-07-09, by Edgar Simo
- Doing individual blend mode testing when blitting.gsoc2009_unit_tests 2009-07-09, by Edgar Simo
- Changed the surface blit test to test colour and alpha mod individually.gsoc2009_unit_tests 2009-07-09, by Edgar Simo
- Moved some code around.gsoc2009_unit_tests 2009-07-07, by Edgar Simo
- Added 3 new tests: loadsurface, blitting, alpha blitting.gsoc2009_unit_tests 2009-07-07, by Edgar Simo
- Fixed my setup, putting a more universal makefile up.gsoc2009_unit_tests 2009-07-07, by Edgar Simo
- Added surfarce blend rendering functions testcase.gsoc2009_unit_tests 2009-07-01, by Edgar Simo
- Initial revision of SDL_Surface testsuite.gsoc2009_unit_tests 2009-07-01, by Edgar Simo
- Test target should build if needed.gsoc2009_unit_tests 2009-06-20, by Edgar Simo
- Better output.gsoc2009_unit_tests 2009-06-20, by Edgar Simo
- Make makefile a bit more complete.gsoc2009_unit_tests 2009-06-19, by Edgar Simo
- First revision of the automated test suite.gsoc2009_unit_tests 2009-06-19, by Edgar Simo
- Creating GSoC 2009 code branchgsoc2009_unit_tests 2009-05-23, by Sam Lantinga
- Removed reference to compatibility function2010-02-26, by Sam Lantinga
- Fixed typo in the comment2010-02-26, by Sam Lantinga
- Adam Strzelecki to SDL2010-02-17, by Sam Lantinga
- Make sure STRICT is defined so the window proc has the correct prototype2010-02-14, by Sam Lantinga
- Fixed compile error using Borland C++2010-02-14, by Sam Lantinga
- Merged r5549:5550 from branches/SDL-1.2: ALSA 6-channel swizzle fix.2010-02-12, by Ryan C. Gordon
- Merged r5547:5548 from branches/SDL-1.2: FreeBSD joystick uninit'd var fix.2010-02-05, by Ryan C. Gordon
- Migrated most of the TODO list to the SDL 1.3 Roadmap wiki2010-02-01, by Sam Lantinga
- Fixed showing and hiding fullscreen windows2010-02-01, by Sam Lantinga
- Fixed bug #7432010-01-27, by Sam Lantinga
- Removed test for "driver is valid, but doesn't see any audio devices."2010-01-26, by Ryan C. Gordon
- Fixed bug #9282010-01-24, by Sam Lantinga
- Fixed bug #9262010-01-24, by Sam Lantinga
- Fixed bug #9352010-01-24, by Sam Lantinga
- Added magic to detect already freed or otherwise invalid windows and textures.2010-01-24, by Sam Lantinga
- Fixed bug #9162010-01-24, by Sam Lantinga
- update window prev links2010-01-22, by Sam Lantinga
- Fixed infinite loop at shutdown - update texture prev links2010-01-22, by Sam Lantinga
- Documentation consistency2010-01-22, by Sam Lantinga
- Fixed compilation on iPhone2010-01-21, by Sam Lantinga
- Fixed crash when there was no mouse focus for some reason (iPhone bug?)2010-01-21, by Sam Lantinga
- Fixed Cocoa and OpenGL builds2010-01-21, by Sam Lantinga
- Fixed compile warning on 64-bit Mac OS X2010-01-21, by Sam Lantinga
- Fixed compile warning2010-01-21, by Sam Lantinga
- Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.2010-01-21, by Sam Lantinga
- Fixed compiler warnings on 32-bit Linux2010-01-21, by Sam Lantinga
- From: Jjgod Jiang2010-01-19, by Sam Lantinga
- Added Xcode-iPhoneOS to make dist2010-01-19, by Sam Lantinga
- Removed obsolete checks for ipod Linux2010-01-18, by Sam Lantinga
- Fixed bug #9202010-01-18, by Sam Lantinga
- Updated Mac OS X projects with new assertion code2010-01-18, by Sam Lantinga
- Fixed bug #9302010-01-18, by Sam Lantinga
- Fixed compiler warning2010-01-18, by Sam Lantinga
- Fixed compile error on Mac OS X 10.42010-01-18, by Sam Lantinga
- Fixed bug #9322010-01-18, by Sam Lantinga
- Minor cleanups in PulseAudio code, to keep this 80-column-friendly.2010-01-17, by Ryan C. Gordon
- Attempt to clean up PulseAudio dynamic loading support.2010-01-17, by Ryan C. Gordon
- Merged r4210:5510 from branches/SDL-1.2/src/audio/pulse: PulseAudio updates.2010-01-17, by Ryan C. Gordon
- Fixed building under Visual Studio2010-01-15, by Sam Lantinga
- Clean up assertion API for public use.2010-01-13, by Ryan C. Gordon
- Whoops, that should be vfprintf(), not fprintf(). :)2010-01-13, by Ryan C. Gordon
- Friendly warning comment.2010-01-13, by Ryan C. Gordon
- Fixed compiler warning.2010-01-13, by Ryan C. Gordon
- Whitespace tweak.2010-01-13, by Ryan C. Gordon
- Fixed comment.2010-01-13, by Ryan C. Gordon
- Handle assert init/quit better.2010-01-13, by Ryan C. Gordon
- Moved the assertion tests to testplatform2010-01-13, by Sam Lantinga
- Handle assertion failures when SDL_Init() isn't called.2010-01-13, by Ryan C. Gordon
- Handle assertion failures during assertion handler.2010-01-13, by Ryan C. Gordon
- Fixed Mac OS X assertion code.2010-01-13, by Ryan C. Gordon
- Don't forget to install the new header. :)2010-01-13, by Sam Lantinga
- Quiet tests shouldn't prompt during assertions2010-01-13, by Sam Lantinga
- Leave fullscreen mode to pop an assertion dialog2010-01-13, by Sam Lantinga
- Assume _exit() is available. It may be, even if unix isn't defined.2010-01-13, by Sam Lantinga
- Moved SDL_FUNCTION out so it's always available, and added SDL_FILE and SDL_LINE2010-01-13, by Sam Lantinga
- Allow configure to override assertion settings, but by default this comes from the build optimization level.2010-01-13, by Sam Lantinga
- Automatically figure out the appropriate assertion level2010-01-13, by Sam Lantinga
- Fixed release level assertions2010-01-13, by Sam Lantinga
- Fixed include ordering2010-01-13, by Sam Lantinga
- Check for signal.h before using it, don't assume unix is available or required2010-01-13, by Sam Lantinga
- The config sets the default assertion level so people can override it for their own use in application code.2010-01-13, by Sam Lantinga
- Fixed build problems with gcc __attribute__.2010-01-13, by Ryan C. Gordon
- First pass at Ryan's assertion code, minor tweaks to come.2010-01-13, by Sam Lantinga
- Added a few basic things to svn:ignore.2010-01-13, by Ryan C. Gordon
- Don't warn about unused variables - there's a ton of them. :)2010-01-13, by Sam Lantinga
- Fixed compiler warning (missing prototype for SDL_Quit())2010-01-13, by Sam Lantinga
- Fixed function prototype2010-01-13, by Sam Lantinga
- Fixed Mac OS X Xcode build2010-01-13, by Sam Lantinga
- Fixed iPhone build2010-01-13, by Sam Lantinga
- DirectFB driver compiles again2010-01-11, by Couriersud
- Fix detection of directfb.h2010-01-11, by Couriersud
- Removed incorrect SDL_GetAudioDeviceName() call from loopwave.c.2010-01-11, by Ryan C. Gordon
- Since we're not using the CoreAudio HAL now, we don't need to use EnableIO.2010-01-11, by Ryan C. Gordon
- Patched to compile.2010-01-11, by Ryan C. Gordon
- Call SDL_Init() before SDL_GetNumAudioDrivers().2010-01-10, by Ryan C. Gordon
- Merged r4874:4875 from branches/SDL-1.2: testwm keyboard debug output.2010-01-10, by Ryan C. Gordon
- Merged r3576:3577 from branches/SDL-1.2: X11 Xlibint.h include fixes.2010-01-10, by Ryan C. Gordon
- Updated 1.2 revisions that need to be revisited2010-01-10, by Sam Lantinga
- Revert r5463: Alpha blend "correctness" patch.2010-01-10, by Ryan C. Gordon
- Merged r5194:5195 from branches/SDL-1.2: coldfire cpu arch support.2010-01-10, by Ryan C. Gordon
- Merge r5179:5180 from branches/SDL-1.2: fatbuild.sh Xcode 3.2 fix.2010-01-10, by Ryan C. Gordon
- Merged r5070:5071 from branches/SDL-1.2: forcibly disable buggy MMX mixers.2010-01-10, by Ryan C. Gordon
- Merged r4991:5154 from branches/SDL-1.2/src/audio/alsa: many 1.2.14 ALSA fixes.2010-01-10, by Ryan C. Gordon
- Merged r5016:5017 from branches/SDL-1.2: PS2 DMA mapping fix.2010-01-10, by Ryan C. Gordon
- Merged r4992:4993 from branches/SDL-1.2: increased alpha blend accuracy.2010-01-10, by Ryan C. Gordon
- Merged r4866:4867 from branches/SDL-1.2: 64-bit Mac OS X 10.5 SDK fix.2010-01-10, by Ryan C. Gordon
- Reverted r5460 ... this was merged from 1.2, but was later reverted there.2010-01-10, by Ryan C. Gordon
- Merged r4784:4785 from branches/SDL-1.2: Mac OS X linker command line fixes.2010-01-10, by Ryan C. Gordon
- Made the comment more readable2010-01-07, by Sam Lantinga
- The OS/2 support has been removed, so we don't need this now.2010-01-07, by Sam Lantinga
- Removed comment referring to previously-removed CD-ROM subsystem.2010-01-06, by Ryan C. Gordon
- Merged r4717:4718 from branches/SDL-1.2: minor OS/2 DECLSPEC/SDLCALL fixes.2010-01-06, by Ryan C. Gordon
- Merged r4713:4714 from branches/SDL-1.2: CoreAudio 64-bit & Snow Leopard fixes.2010-01-06, by Ryan C. Gordon
- Merged r4710:4711 from branches/SDL-1.2: Mac OS X SDL_stdlib qsort build fixes.2010-01-06, by Ryan C. Gordon
- Merged r4433:4434 from branches/SDL-1.2: fbcon fgets() return value test fix.2010-01-06, by Ryan C. Gordon
- Merged r4412:4413 from branches/SDL-1.2: rwops documentation fix.2010-01-06, by Ryan C. Gordon
- Removed the obsolete SDL 1.2 GAPI driver2010-01-06, by Sam Lantinga
- I can't compile this, but it should be updated for the new rendering API now.2010-01-06, by Sam Lantinga
- Merged r4121:4122 from branches/SDL-1.2: more double-free fixes.2010-01-06, by Ryan C. Gordon
- Merged r4121:4122 from branches/SDL-1.2: win32 joystick double-free fix.2010-01-06, by Ryan C. Gordon
- Merged r3808:3809 from branches/SDL-1.2: install_name_tool fix for fatbuild.sh.2010-01-06, by Ryan C. Gordon
- Merged r3787:3788 from branches/SDL-1.2: better failures for joystick opening.2010-01-06, by Ryan C. Gordon
- Fixed GL_RenderWritePixels() - thanks Ryan!2010-01-06, by Sam Lantinga
- Fixed bug #9242010-01-06, by Sam Lantinga
- We're using GNU recursive mutexes2009-12-30, by Sam Lantinga
- Fixed bug #9152009-12-30, by Sam Lantinga
- Removed in the interest of actually finishing 1.3. :)2009-12-30, by Sam Lantinga
- Fixed buffer overflows in resamplers.2009-12-28, by Ryan C. Gordon
- Added missing include for stdio2009-12-24, by Sam Lantinga
- Updated to include new files2009-12-24, by Sam Lantinga
- Updated to compile on Windows2009-12-24, by Sam Lantinga
- Added rectangle test2009-12-24, by Sam Lantinga
- Fixed bug #9122009-12-23, by Sam Lantinga
- Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.2009-12-23, by Sam Lantinga
- Make it possible to slim SDL down quite a bit for people who just want OpenGL2009-12-18, by Sam Lantinga
- Added SDL_DrawRect(), SDL_DrawRects(), SDL_BlendRect() and SDL_BlendRects()2009-12-18, by Sam Lantinga
- In the process of adding rectangle drawing2009-12-18, by Sam Lantinga
- Fixed compile error on Windows.2009-12-17, by Sam Lantinga
- Updated test code to use SDL_setenv()2009-12-17, by Sam Lantinga
- Fixed crash in joystick handling code. Newer 2.6 kernels add an additional 'resolution' field to input_absinfo. Note that we don't use that structure since we want to have enough space for the values even when building with an older kernel.2009-12-17, by Sam Lantinga
- Fixed bug #8412009-12-17, by Sam Lantinga
- Fixed bug #8432009-12-17, by Sam Lantinga
- Implemented 64-bit version of cpuid code2009-12-17, by Sam Lantinga
- Added support for querying the number of CPUs available on Linux. This also happens to work on Mac OS X.2009-12-17, by Sam Lantinga
- Initial band-aids on SDL_GetMouseState() API breakage. More work to come.2009-12-16, by Ryan C. Gordon
- Fixed cpuid assembly to work on PIC code2009-12-16, by Sam Lantinga
- Allocate memory only if we're going to overwrite an environment variable2009-12-16, by Sam Lantinga
- Updated svn:ignore.2009-12-16, by Ryan C. Gordon
- Implemented SDL_setenv(), moved SDL_putenv() to compat.2009-12-16, by Ryan C. Gordon
- Implemented Windows version of SDL_GetCPUCount()2009-12-16, by Sam Lantinga
- Added SDL_GetCPUCount() to see how many cores are available.2009-12-16, by Sam Lantinga
- Fixed bug #7412009-12-16, by Sam Lantinga
- Fixed bug #7362009-12-16, by Sam Lantinga
- Added testfill to test raw fill performance2009-12-16, by Sam Lantinga
- Nuffin'2009-12-16, by Sam Lantinga
- Fixed bug #6852009-12-16, by Sam Lantinga
- Fixed bug #6662009-12-16, by Sam Lantinga
- Fixed bug #6422009-12-16, by Sam Lantinga
- Default to allow either accelerated or not2009-12-15, by Sam Lantinga
- OpenGL hardware acceleration defaults on2009-12-15, by Sam Lantinga
- Fixed bug #8152009-12-15, by Sam Lantinga
- Fixed bug #8182009-12-15, by Sam Lantinga
- Added a warning comment to SDL_putenv().2009-12-15, by Ryan C. Gordon
- Fixed bug #9052009-12-15, by Sam Lantinga
- Fixed bug #9062009-12-15, by Sam Lantinga
- Add a dummy function if SDL doesn't have STDIO support2009-12-15, by Sam Lantinga
- Added notes from e-mail on desktop window implementation2009-12-15, by Sam Lantinga
- Need to test the multi-draw APIs2009-12-15, by Sam Lantinga
- Added svn checkout install step2009-12-14, by Sam Lantinga
- The SDL 1.3 tests have been cleaned up not to include any 1.2 compatibility code.2009-12-14, by Sam Lantinga
- Implemented read/write pixels for the X11 renderer2009-12-14, by Sam Lantinga
- Added a test to check the read/write pixels API2009-12-14, by Sam Lantinga
- Added support for SDL_PIXELFORMAT_RGB24 and SDL_PIXELFORMAT_BGR24 to SDL_PixelFormatEnumToMasks()2009-12-14, by Sam Lantinga
- Added a BLENDMODE_MASK pixel shader so render tests succeed2009-12-14, by Sam Lantinga
- The SDL_PaletteWatch structure is really internal-only.2009-12-13, by Sam Lantinga
- Name the audio callback for documentation clarity.2009-12-13, by Sam Lantinga
- Note that the WritePixels call is unsupported right now.2009-12-13, by Sam Lantinga
- Fixed windows.h include2009-12-13, by Sam Lantinga
- Fixed line drawing for D3D2009-12-12, by Sam Lantinga
- Minor documentation fix2009-12-12, by Sam Lantinga
- Finished implementing RenderReadPixels()2009-12-12, by Sam Lantinga
- Removed the obsolete testcdrom target2009-12-12, by Sam Lantinga
- Fixed building on iPhone2009-12-12, by Sam Lantinga
- Allow points to be outside the window bounds, stress testing the clipping code.2009-12-12, by Sam Lantinga
- Added mouse position for button handling2009-12-12, by Sam Lantinga
- minor notes to self2009-12-12, by Sam Lantinga
- Fixed X11 line implementation - clip lines that are going to go outside the window.2009-12-11, by Sam Lantinga
- Make sure we fully clip the first point before starting to adjust the second point.2009-12-11, by Sam Lantinga
- Added an automated test for rectangle routines, currently only testing line clipping.2009-12-11, by Sam Lantinga
- Fixed constness in RenderRects() parameter2009-12-11, by Sam Lantinga
- Fixed bug #8962009-12-11, by Sam Lantinga
- X11 driver compiles again, lines are not yet implemented2009-12-10, by Sam Lantinga
- Switch to mixed case for consistency with other enumerations2009-12-10, by Sam Lantinga
- Added interfaces for batch drawing of points, lines and rects:2009-12-09, by Sam Lantinga
- Hey, those automated tests are coming in handy! Fixed GDI rendering semantics2009-12-07, by Sam Lantinga
- Implemented RenderReadPixels() and RenderWritePixels() for GDI renderer.2009-12-07, by Sam Lantinga
- This fixes the OpenGL rendering test, at least with my ATI card...2009-12-07, by Sam Lantinga
- Fixed crash initializing the dummy driver2009-12-07, by Sam Lantinga
- On Windows the minimum window size may be larger than 80, so explicitly request the expected rectangle.2009-12-07, by Sam Lantinga
- The window position is display relative, at least for now...2009-12-06, by Sam Lantinga
- Fixed crash2009-12-06, by Sam Lantinga
- Added an API function to query geometry of multiple monitors:2009-12-06, by Sam Lantinga
- Fixed to use the correct display adapter2009-12-06, by Sam Lantinga
- Fixed compiler warnings2009-12-05, by Sam Lantinga
- Fixed compilation on Mac OS X 10.42009-12-05, by Sam Lantinga
- Allow overriding the number of build jobs2009-12-05, by Sam Lantinga
- Made the window flag comments more consistent2009-12-05, by Sam Lantinga
- Added related functions2009-12-05, by Sam Lantinga
- Don't add any renderers if you can't add any displays2009-12-04, by Sam Lantinga
- Fixed calls to SDL_AddRenderDriver()2009-12-04, by Sam Lantinga
- Fixed compiling the D3D renderer2009-12-04, by Sam Lantinga
- Added support for SDL 1.2 environment variables:2009-12-03, by Sam Lantinga
- Fixed mouse events for fullscreen windows on Mac OS X2009-12-03, by Sam Lantinga
- Restore the video mode after shutting down the renderer, which fixes an error deleting the OpenGL context on Mac OS X.2009-12-03, by Sam Lantinga
- Missing pop over a jump2009-12-03, by Sam Lantinga
- Added Ctrl-Z common key binding2009-12-02, by Sam Lantinga
- Restore the desktop mode when requested2009-12-02, by Sam Lantinga
- If we're fullscreen on a single-head system and lose focus, minimize2009-12-02, by Sam Lantinga
- On multi-display systems it's perfectly reasonable to have focus on a window on another monitor while the application is fullscreen.2009-12-02, by Sam Lantinga
- Don't need to hide the menu bar if we're not on the main display2009-12-02, by Sam Lantinga
- Changed so that it's obvious that the two code blocks are related.2009-12-02, by Sam Lantinga
- Fixed mouse coordinates for fullscreen mode2009-12-02, by Sam Lantinga
- The window positions are relative to the origin of the windowing system (upper left of the primary display).2009-12-01, by Sam Lantinga
- Added support for placing windows on different displays2009-12-01, by Sam Lantinga
- Ensure that the main display is picked up first2009-12-01, by Sam Lantinga
- Allow mirrored displays, but only the primary display in a mirrored set.2009-12-01, by Sam Lantinga
- Explicitly clear fullscreen status rather than relying on the window focus behavior.2009-12-01, by Sam Lantinga
- Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.2009-12-01, by Sam Lantinga
- Removed a little redundancy in the naming2009-12-01, by Sam Lantinga
- Work in progress on multi-display support:2009-12-01, by Sam Lantinga
- Reduced the push/pop sequence to a single pair, and ported this fix over to the other architectures.2009-11-30, by Sam Lantinga
- Fixed crash - need to save and restore rbx around cpuid, since the compiler may be assuming the stack pointer isn't being modified when filling in %0.2009-11-30, by Sam Lantinga
- Added support for 32-bit BMP files with an alpha channel2009-11-30, by Sam Lantinga
- Joe 2009-11-23 21:31:10 PST2009-11-27, by Sam Lantinga
- Adam Strzelecki to SDL2009-11-27, by Sam Lantinga
- Adam Strzelecki to SDL2009-11-26, by Sam Lantinga
- SDL_CreateWindowFrom() is actually going to be supported. :)2009-11-25, by Sam Lantinga
- Clarified the windowID parameter2009-11-25, by Sam Lantinga
- Add error messages for failure cases2009-11-25, by Sam Lantinga
- Added the automated test to the Visual Studio 2008 project2009-11-25, by Sam Lantinga
- Override renderer for OpenGL window, only in case if OpenGL or OpenGL ES renderers are enabled.2009-11-24, by Mike Gorchak
- Fixed bug #7712009-11-24, by Sam Lantinga
- Eric Wing to Sam, hfutrell2009-11-24, by Sam Lantinga
- Fixed bug #8912009-11-24, by Sam Lantinga
- Mason Wheeler to sdl2009-11-24, by Sam Lantinga
- Set the error so someone can get more information2009-11-22, by Sam Lantinga
- Made the comment actually mean something. :)2009-11-22, by Sam Lantinga
- More fixes to compile under Visual C++2009-11-22, by Sam Lantinga
- Fixed include paths for Visual C++2009-11-22, by Sam Lantinga
- The Direct3D Read/Write pixels interface is in progress.2009-11-22, by Sam Lantinga
- Whoops, actually set the SDL error, don't just print the error.2009-11-22, by Sam Lantinga
- Added support for QNX default font. Backspace and Return keys now handled.2009-11-21, by Mike Gorchak
- We want to be strict on software renderer tests and opaque tests, but give a decent margin for blending inaccuracy for the blended tests.2009-11-21, by Sam Lantinga
- Increased tolerance a little bit more for multiple blending passes accumulating error.2009-11-21, by Sam Lantinga
- Added comment for pixel-perfect line workaround.2009-11-21, by Sam Lantinga
- Of COURSE that trick wouldn't work on all renderers. Fall back to something for now, hopefully figure out a better way to do this later.2009-11-21, by Sam Lantinga
- This is terrible, but the OpenGL standard says that lines are half open, which means that one endpoint is not covered so adjoining lines don't overlap. It also doesn't define which end is open, and indeed Mac OS X and Linux differ. Mac OS X seems to leave the second endpoint open, but Linux uses the right-most endpoint for x major lines and the bottom-most endpoint for y major lines.2009-11-21, by Sam Lantinga
- Fixed the coordinates for pixel coverage in blits2009-11-21, by Sam Lantinga
- Use 45 degree lines for the diagonal test to avoid aliasing errors in line drawing.2009-11-21, by Sam Lantinga
- It's not the last pixel, it's the rightmost pixel, or if they're both the same x coordinate, the bottommost pixel.2009-11-21, by Sam Lantinga
- RenderReadPixels and RenderWritePixels functions work with back buffer now and all asynchronous operations are flushed before reading or writing to backbuffer. Thanks Sam for clarification of this.2009-11-21, by Mike Gorchak
- My first OpenGL shader! Momma will be so proud!2009-11-21, by Sam Lantinga
- pixels don't need to be dynamically allocated2009-11-21, by Sam Lantinga
- SDL_RenderReadPixels() needs to flush asynchronous operations before it reads.2009-11-21, by Sam Lantinga
- Support for UTF-8 text input has been added.2009-11-20, by Mike Gorchak
- 1. SDL_RenderPresent() call has been added after each test to be sure, that all graphics output is flushed in case if it was asynchronous.2009-11-20, by Mike Gorchak
- Output last SDL error in case of test was failed.2009-11-20, by Mike Gorchak
- RenderReadPixels and RenderWritePixels now work properly.2009-11-20, by Mike Gorchak
- Deinitialization fixes, in case if QNXGF driver is not initialized properly.2009-11-20, by Mike Gorchak
- Added support for generic getopt() function instead of getopt_long(). Because not all platforms have getopt_long().2009-11-19, by Mike Gorchak
- Support for RendererReadPixels and RendererWritePixels has been added to photon renderer.2009-11-19, by Mike Gorchak
- Mike Gorchak to Sam2009-11-19, by Sam Lantinga
- Found a way to implement mask semantics in OpenGL2009-11-19, by Sam Lantinga
- Allow some variation in the pixel values to account for blending accuracy differences.2009-11-19, by Sam Lantinga
- Include the endpoint in the line we're drawing2009-11-19, by Sam Lantinga
- Adjust the vertices to be over the texel center.2009-11-19, by Sam Lantinga
- Fixed a bunch of bugs in the blit blend mode tests2009-11-18, by Sam Lantinga
- Use SDL's string and memory functions instead of stdlib2009-11-18, by Sam Lantinga
- Implemented SDL_RenderReadPixels()/SDL_RenderWritePixels() for the dummy renderer.2009-11-18, by Sam Lantinga
- Don't add the OpenGL renderers for drivers that don't support OpenGL2009-11-18, by Sam Lantinga
- Fixes for the automated rendering test2009-11-18, by Sam Lantinga
- If we explicitly request a driver, try to initialize it.2009-11-18, by Sam Lantinga
- Fixed GL_RenderReadPixels() - thanks Ryan!2009-11-18, by Sam Lantinga
- First pass (untested) at RenderWritePixels()2009-11-18, by Sam Lantinga
- Refactored to use render_loadTestFace()2009-11-18, by Sam Lantinga
- Fixed endianness of the face image surface2009-11-18, by Sam Lantinga
- Trying to figure out why the OpenGL tests are failing...2009-11-18, by Sam Lantinga
- Compare against the correct image2009-11-18, by Sam Lantinga
- Debug info to help track down render test failures2009-11-17, by Sam Lantinga
- Added missing return values2009-11-17, by Sam Lantinga
- Fixed some bugs in the automated test suite, revealed by working SDL_RenderReadPixels()2009-11-17, by Sam Lantinga
- Scott to slouken2009-11-17, by Sam Lantinga
- Thank you automated tests (and bobbens!), fixed alpha blending for accuracy2009-11-16, by Sam Lantinga
- Fixed memory corruption in SW_RenderReadPixels()2009-11-16, by Sam Lantinga
- You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()2009-11-16, by Sam Lantinga
- Added a utility function to convert blocks of pixels2009-11-15, by Sam Lantinga
- Hmm, this isn't going to work, is it?2009-11-15, by Sam Lantinga
- Work in progress: SDL_RenderReadPixels() should be implemented soon.2009-11-15, by Sam Lantinga
- Work in progress on OpenGL ReadPixels/WritePixels interface2009-11-15, by Sam Lantinga
- Updated for the new pixel format structure2009-11-11, by Sam Lantinga
- The docs directory doesn't exist anymore2009-11-11, by Sam Lantinga
- Fixed gcc warning2009-11-09, by Sam Lantinga
- Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.2009-11-09, by Sam Lantinga
- Fixed bug #8782009-11-09, by Sam Lantinga
- Fixed compile warning2009-11-08, by Sam Lantinga
- Skip renderers that fail to initialize2009-11-08, by Sam Lantinga
- Removed the separate static simulator target, all targets create libSDLiPhoneOS.a2009-11-02, by Sam Lantinga
- Fixed bug #8472009-11-02, by Sam Lantinga
- cpuid doesn't actually change the flags register2009-10-30, by Sam Lantinga
- Fixed bug #7342009-10-30, by Sam Lantinga
- Cursor hotspot fixes.2009-10-29, by Mike Gorchak
- Fixed compile error2009-10-28, by Sam Lantinga
- Automatically initialize the video system and create a renderer to simplify use.2009-10-28, by Sam Lantinga
- Adam Strzelecki to SDL2009-10-28, by Sam Lantinga
- Adam Strzelecki to SDL2009-10-28, by Sam Lantinga
- Adam Strzelecki to SDL2009-10-23, by Sam Lantinga
- Adam Strzelecki to SDL2009-10-23, by Sam Lantinga
- Fixes in GLES configuration selection.2009-10-22, by Mike Gorchak
- Fixes in GLES configuration selection. Support for an old QNX 6.3.2.2009-10-22, by Mike Gorchak
- Optimizations.2009-10-22, by Mike Gorchak
- Adam Strzelecki to SDL2009-10-22, by Sam Lantinga
- Support for GL initialization parameters has been added.2009-10-21, by Mike Gorchak
- Partial fix for bug #8592009-10-19, by Sam Lantinga
- There's a bug with gcc 4.4.1 and -O2 where srcp doesn't get the correct value after the first scanline. Ugh.2009-10-18, by Sam Lantinga
- Merged improvements to SDL_SoftStretch() from SDL 1.22009-10-18, by Sam Lantinga
- Fixed bug #8532009-10-18, by Sam Lantinga
- Whoops, need " inside quotes2009-10-17, by Sam Lantinga
- Fixed bug #8522009-10-17, by Sam Lantinga
- iPhone/Xcode for 1.32009-10-17, by Sam Lantinga
- iPhone interruption patch / SDL 1.32009-10-17, by Sam Lantinga
- Working on fullscreen video modes support2009-10-13, by Mike Gorchak
- Fixed memory allocation size.2009-10-13, by Mike Gorchak
- Fixed handling of the initial window size.2009-10-13, by Mike Gorchak
- All 2D operations in Photon driver have been finished. The driver is ready to use. There fullscreen modes and YUV textures are rest only.2009-10-13, by Mike Gorchak
- Options --double --triple have been added to test double and triple buffering.2009-10-13, by Mike Gorchak
- We don't need dlvsym() for ALSA anymore, yay!2009-10-13, by Sam Lantinga
- Fixed SDL_BLENDMODE_MASK for GL and GLES renderers, now blending works like in software renderer.2009-10-13, by Mike Gorchak
- Only show the dynamic audio libraries if we'll be dynamically loading them2009-10-13, by Sam Lantinga
- Simplify and improve dynamic library detection, taken from SDL_image2009-10-13, by Sam Lantinga
- Debian patch: 050_altivec_detection.diff2009-10-13, by Sam Lantinga
- Fixed OpenGL ES primitive alpha blending.2009-10-13, by Mike Gorchak
- Missed converting PULSE to PULSEAUDIO2009-10-13, by Sam Lantinga
- Initial support for fullscreen application modes.2009-10-12, by Mike Gorchak
- Photon SDL renderer almost finished, the double/tripple buffering is left only.2009-10-12, by Mike Gorchak
- Joystick patch from FreeBSD ports system2009-10-12, by Sam Lantinga
- Continue working on 2D support in Photon.2009-10-12, by Mike Gorchak
- Continue working on 2D support in Photon2009-10-11, by Mike Gorchak
- A better solution to making the default build optimization -O32009-10-11, by Sam Lantinga
- Whoops, the ProjectDir is one level lower than the SolutionDir2009-10-11, by Sam Lantinga
- stefanullinger to me2009-10-11, by Sam Lantinga
- pkg-config replaced sdl-config in these cases.2009-10-11, by Sam Lantinga
- Fixed bug #312009-10-11, by Sam Lantinga
- gcc can't generate dependencies for a file that doesn't exist, so first create SDL_revision.h2009-10-11, by Sam Lantinga
- This is crazy. In order to override the default optimization for GCC,2009-10-11, by Sam Lantinga
- Continue working on 2D support for Photon/QNX.2009-10-10, by Mike Gorchak
- MatÄ›j TÃ½Ä 2009-10-05 14:09:03 PDT2009-10-10, by Sam Lantinga
- Revert back. Sorry.2009-10-10, by Mike Gorchak
- Added phrender library linkage for QNX target.2009-10-10, by Mike Gorchak
- Call CommonQuit() at exit has been added.2009-10-10, by Mike Gorchak
- Created windows must be destroyed at CommonQuit().2009-10-10, by Mike Gorchak
- Debian patch: 218_joystick_memmove.diff2009-10-10, by Sam Lantinga
- Fixed bug #8332009-10-10, by Sam Lantinga
- Whoops, FreeBSD 6.2 doesn't define __FreeBSD_kernel_version2009-10-10, by Sam Lantinga
- Adapted from Debian patch: 215_kfreebsd_gnu.diff2009-10-10, by Sam Lantinga
- Made typedef for SDL_bool the same as the other typedefs.2009-10-10, by Sam Lantinga
- Support for the atomic operations for ARM, PPC, MIPS, SH, X86 platforms has been added.2009-10-10, by Mike Gorchak
- Fixed bug #6272009-10-10, by Sam Lantinga
- Merged r4990:4991 from branches/SDL-1.2: ALSA 1.0 API and dlvsym() removal.2009-10-10, by Ryan C. Gordon
- typo2009-10-10, by Sam Lantinga
- Use new 1.3 API for getting audio driver name.2009-10-10, by Ryan C. Gordon
- Added some debug output to loopwave.c2009-10-10, by Ryan C. Gordon
- Use test instead of [ because that's an m4 quote character2009-10-10, by Sam Lantinga
- Fixed bug #8302009-10-08, by Sam Lantinga
- Fixed bug #8302009-10-08, by Sam Lantinga
- Merged r4974:4975 from branches/SDL-1.2: sdl.pc removal on make uninstall.2009-10-08, by Ryan C. Gordon
- Fixed bug #8282009-10-08, by Sam Lantinga
- Update config.guess and config.sub2009-10-08, by Sam Lantinga
- The SDL 1.3 documentation will be primarily online wiki based:2009-10-07, by Sam Lantinga
- SuSE 11.1 installs directfb-config without directfb-devel, so check to2009-10-07, by Sam Lantinga
- Reminder, add multiple icon sizes!2009-10-07, by Sam Lantinga
- Upgrading libtool didn't fix bug #4992009-10-07, by Sam Lantinga
- Eric Wing to Sam2009-10-06, by Sam Lantinga
- Eric Wing to Sam2009-10-06, by Sam Lantinga
- Updated libtool to version 2.2.6a2009-10-04, by Sam Lantinga
- Split out ltoptions.m42009-10-04, by Sam Lantinga
- Fixed make dist2009-10-04, by Sam Lantinga
- Fixed make dist2009-10-04, by Sam Lantinga
- Split acinclude.m4 into its constituent parts for easy upgrading2009-10-04, by Sam Lantinga
- Fixed bug #8262009-10-04, by Sam Lantinga
- Fixed bug #5222009-10-04, by Sam Lantinga
- Eric Wing to Sam2009-10-04, by Sam Lantinga
- Fixed bug #8172009-10-04, by Sam Lantinga
- Fixed bug #8142009-10-04, by Sam Lantinga
- Fixed a bug where when the audio starts paused all the DirectSound buffers2009-10-04, by Sam Lantinga
- Adam Strzelecki to SDL2009-10-04, by Sam Lantinga
- Use gcc's built-in dependency generation, thanks to Adam Strzelecki2009-10-04, by Sam Lantinga
- [SDL] Bad math in SDL_RenderCopy2009-10-03, by Sam Lantinga
- You should check for the C compiler before you set CFLAGS. :)2009-10-02, by Sam Lantinga
- Eric Wing to Sam2009-10-01, by Sam Lantinga
- Getting ready for a new drop from Eric, hopefully the last time I have to wipe this.2009-10-01, by Sam Lantinga
- Added missing templates2009-09-29, by Sam Lantinga
- Reminder to investigate upgrading libtool to fix bug #4992009-09-29, by Sam Lantinga
- Better cross-platform macros for printing 32 and 64 bit values2009-09-29, by Sam Lantinga
- Temporary band-aid for bug #5752009-09-29, by Sam Lantinga
- Ok, added long casts to get rid of compiler warnings.2009-09-28, by Bob Pendleton
- -0.5 is causing trouble according to comments in bug #7832009-09-28, by Sam Lantinga
- Added renderer information for dynamic OpenGL test2009-09-28, by Sam Lantinga
- Fixed bug #7162009-09-27, by Sam Lantinga
- Fixed 32-bit build2009-09-26, by Sam Lantinga
- Fixed bug #7972009-09-26, by Sam Lantinga
- Fixed bug #7772009-09-26, by Sam Lantinga
- Fixed bug #7662009-09-26, by Sam Lantinga
- Fixed bug #7652009-09-26, by Sam Lantinga
- Fixed bug #7642009-09-26, by Sam Lantinga
- Fixed bug #7612009-09-26, by Sam Lantinga
- Fixed bug #7342009-09-26, by Sam Lantinga
- Fixed bug #7052009-09-26, by Sam Lantinga
- Fixed bug #7052009-09-26, by Sam Lantinga
- Fixed bug #7042009-09-26, by Sam Lantinga
- Fixed crash with right side up BMP files2009-09-26, by Sam Lantinga
- Eric Wing to Sam2009-09-26, by Sam Lantinga
- fixed a spelling error in the documentation.2009-09-25, by Bob Pendleton
- Changed to include SDL_atomic.c in the windows version of SDL 1.32009-09-25, by Bob Pendleton
- This version actaully should work on Windows.2009-09-25, by Bob Pendleton
- More TODO!2009-09-24, by Sam Lantinga
- Eric Wing to Sam2009-09-24, by Sam Lantinga
- Updated Xcode project from Eric Wing2009-09-24, by Sam Lantinga
- Getting ready for a new Xcode project from Eric Wing2009-09-24, by Sam Lantinga
- Fixed bug #7322009-09-23, by Sam Lantinga
- Possibly fixed bug #601, definitely fixed a potential issue with threads2009-09-23, by Sam Lantinga
- int testmmousetable.c the arguments to main() are not compatible with what is required in SDL_main.h2009-09-23, by Bob Pendleton
- Whoops, this breaks building on Mac OS X 10.42009-09-22, by Sam Lantinga
- oops2009-09-21, by Bob Pendleton
- Should now compile on 32 bit linux and 64 bit linux2009-09-21, by Bob Pendleton
- Whoops, need both the header and the library!2009-09-21, by Sam Lantinga
- Fixed bug #7142009-09-21, by Sam Lantinga
- Fixed bug #6742009-09-21, by Sam Lantinga
- Fixed bug #6152009-09-21, by Sam Lantinga
- Added reminder to look into 2D vblank synchronization2009-09-21, by Sam Lantinga
- Oh yeah, we have GLX support too.2009-09-21, by Sam Lantinga
- Fixed bug #5772009-09-21, by Sam Lantinga
- Fixed bug #5912009-09-21, by Sam Lantinga
- Fixed bug #5702009-09-21, by Sam Lantinga
- Fixed build on Mac OS X 10.42009-09-21, by Sam Lantinga
- Fall back to opaque sprite if no formats with alpha are supported.2009-09-20, by Sam Lantinga
- Fixed compatibility with SDL 1.2 pixel format (24 bits per pixel of color data with 4 bytes per pixel == 32 bpp)2009-09-20, by Sam Lantinga
- Removed outdated Atari support2009-09-20, by Sam Lantinga
- Oh yeah, need this option for PPC as well now.2009-09-20, by Sam Lantinga
- I'm gussing that this was never compiled where TTF support was missing. As a result a call to SDL_GetError and a call to TTF_GetError were swapped.2009-09-19, by Bob Pendleton
- Merged a cleaned up version of Jiang's code changes from Google Summer of Code 20092009-09-19, by Sam Lantinga
- I think this fixes the texture pixel alignment2009-09-19, by Sam Lantinga
- This is waaaaay outdated. :)2009-09-19, by Sam Lantinga
- This name inconsistency has been bugging me for a while...2009-09-19, by Sam Lantinga
- Removed outdated VGL support2009-09-19, by Sam Lantinga
- Removed outdated wscons support2009-09-19, by Sam Lantinga
- Removed outdated Nano-X support2009-09-19, by Sam Lantinga
- Removed outdated OS/2 support2009-09-19, by Sam Lantinga
- Removed outdated Dreamcast support2009-09-19, by Sam Lantinga
- Oh yeah, this file is gone2009-09-19, by Sam Lantinga
- NASM is no longer used in SDL 1.32009-09-19, by Sam Lantinga
- Removed outdated OS/2 support2009-09-19, by Sam Lantinga
- Removed outdated iPodLinux support2009-09-19, by Sam Lantinga
- testsprite2 should be pixel correct on Direct3D now.2009-09-19, by Sam Lantinga
- More test coverage2009-09-19, by Sam Lantinga
- Added more tests for the different primitive types2009-09-19, by Sam Lantinga
- Fixed bug #7832009-09-19, by Sam Lantinga
- Removing old CD-ROM header reference2009-09-19, by Sam Lantinga
- Stefan Ullinger2009-09-19, by Sam Lantinga
- The new, cleaner, version of the atomic operations. The dummy code is what you should start working with to port atomic ops.2009-09-17, by Bob Pendleton
- Kenneth Bull to SDL2009-09-07, by Sam Lantinga
- Merged Edgar's code changes from Google Summer of Code 20092009-09-07, by Sam Lantinga
- This doesn't actually build on other platforms, I'll have to check with Martin2009-09-07, by Sam Lantinga
- Merged Martin's code changes from Google Summer of Code 20092009-09-07, by Sam Lantinga
- Fixed bug where minimized windows get zero width/height2009-09-06, by Sam Lantinga
- Fixed compiling on 64-bit Windows2009-09-06, by Sam Lantinga
- Upgraded solution to Visual Studio 2008 and added 64-bit target2009-09-06, by Sam Lantinga
- Fixed issues building 64-bit Windows binary2009-09-05, by Sam Lantinga
- Removed CD-ROM code from Visual C projects2009-09-05, by Sam Lantinga
- Updated Xcode project for latest file changes2009-09-05, by Sam Lantinga
- Updated Xcode project for latest file changes2009-09-05, by Sam Lantinga
- Fix build on native 64-bit architecture2009-09-05, by Sam Lantinga
- Added 64-bit architectures to the fat build script2009-09-05, by Sam Lantinga
- From: Jjgod Jiang <gzjjgod@gmail.com>2009-09-05, by Sam Lantinga
- From: Jjgod Jiang <gzjjgod@gmail.com>2009-09-05, by Sam Lantinga
- Updated fatbuild.sh to build for 10.4u SDK2009-09-05, by Sam Lantinga
- Removed references to CD-ROM support from the README files2009-09-05, by Sam Lantinga
- CD-ROM support is so passé :)2009-09-05, by Sam Lantinga
- Bye bye SoundManager, you are officially obsolete...2009-09-05, by Sam Lantinga
- Fixed a few issues compiling with Mac OS X 10.62009-09-05, by Sam Lantinga
- Updated glext.h2009-09-05, by Sam Lantinga
- Fix suggested by Bob2009-08-20, by Sam Lantinga
- David Carre to Sam2009-08-18, by Sam Lantinga
- Start of redesign, getting rid of 8 and 16 bit operations in .h and test files.2009-08-11, by Bob Pendleton
- I forgot to copy the dummy version to macosx.2009-08-11, by Bob Pendleton
- David Carre to Sam2009-08-11, by Sam Lantinga
- Fixed bug #7462009-08-07, by Sam Lantinga
- Added request for SDL handling the desktop background window2009-08-07, by Sam Lantinga
- Patch by Janosch Gräf <janosch.graef@gmx.net>2009-08-05, by Edgar Simo
- Add clipboard support to TODO list2009-08-05, by Sam Lantinga
- Fixed compiling SDL_fsaudio.c against fusionsound 1.0.02009-08-03, by Couriersud
- Fixed type size for test_bit()2009-08-02, by Sam Lantinga
- Added SDL_revision.h2009-08-02, by Sam Lantinga
- Clarified API documentation2009-08-02, by Sam Lantinga
- Added TODO for automated testing2009-08-02, by Sam Lantinga
- Removed arbitrary window size limitation2009-08-02, by Sam Lantinga
- Whoops, still need the iPhoneOS config file. :)2009-08-02, by Sam Lantinga
- Added missing SDL_revision.h2009-08-02, by Sam Lantinga
- Added SDL_atomic.h, SDL_power.h, and SDL_revision.h to public API headers2009-08-02, by Sam Lantinga
- Added SDL_atomic.h and SDL_power.h to public API headers2009-08-02, by Sam Lantinga
- Better check which includes #define used in stdint.h2009-08-02, by Sam Lantinga
- Don't redefine types if HAVE_STDINT_H is defined2009-08-02, by Sam Lantinga
- Patch from David Carre:2009-07-30, by Sam Lantinga
- Support for native and emulated atomic operations has been added.2009-07-19, by Mike Gorchak
- volitile... duh, yeah the variable need to be labeled volitile2009-07-09, by Bob Pendleton
- Documentation fix fix2009-07-07, by Sam Lantinga
- Applied patch from bug id=762 provided by Pierre Phaneuf2009-07-06, by Bob Pendleton
- Documentation fix.2009-07-06, by Bob Pendleton
- This is a cosmetic fix, I found a stupid typo2009-07-02, by Bob Pendleton
- Another documentation fix, Thanks to Mason Wheeler for finding these.2009-07-02, by Bob Pendleton
- Documentation fix.2009-07-02, by Bob Pendleton
- Corrected documentation error for SDL_RenderFill.2009-06-30, by Bob Pendleton
- Added testpower to svn:ignore2009-06-30, by Ryan C. Gordon
- Moved hardcoding of "/proc/apm" elsewhere.2009-06-30, by Ryan C. Gordon
- Linux /proc/apm: handle hex and decimal (and octal!) values.2009-06-30, by Ryan C. Gordon
- Linux /proc/acpi: check for ac_adapter states, other cleanup.2009-06-30, by Ryan C. Gordon
- Removed stub for Linux /sys/power processing.2009-06-30, by Ryan C. Gordon
- Power: First shot at Linux /proc/acpi/battery support.2009-06-30, by Ryan C. Gordon
- I've made so many changes I don't dare continue until I check the current stuff in.2009-06-29, by Bob Pendleton
- Disabling 64 bit atomics operations until I figure out why they do not link.2009-06-24, by Bob Pendleton
- First draft of atomic operations code for GCC and linux.2009-06-24, by Bob Pendleton
- This check in updates SDL_atomic.h to reflect the new set of atomic operations in 32 and 64 bit form.2009-06-24, by Bob Pendleton
- Added power API and test program to Visual C++ project files.2009-06-17, by Ryan C. Gordon
- Alexei Tereschenko2009-06-16, by Sam Lantinga
- Fixed some compile errors and warnings under Visual C++2009-06-12, by Sam Lantinga
- Mouse events now report the correct window id and window enter/leave events are now reported.2009-06-11, by Bob Pendleton
- Proper window resize handling in GLES test application.2009-06-11, by Mike Gorchak
- Fixed problems with OpenGL ES window resizing.2009-06-11, by Mike Gorchak
- Note about hardware mouse cursor has been added.2009-06-10, by Mike Gorchak
- Fixed bug #7502009-06-10, by Sam Lantinga
- Added missing files for OpenGL ES support2009-06-10, by Sam Lantinga
- Added missing header file for Pandora support2009-06-10, by Sam Lantinga
- Whoops, didn't mean to commit unfinished patch2009-06-10, by Sam Lantinga
- indent is really bad at handling assembly2009-06-10, by Sam Lantinga
- indent2009-06-10, by Sam Lantinga
- Continue working on QNX GF and Photon support.2009-06-10, by Mike Gorchak
- SDL pixel format string is printed near mode number in form of SDL_PIXELFORMAT_XXXXX, when --info option is passed. It is usefull for debugging.2009-06-10, by Mike Gorchak
- Support for 15/16/24/32 bpps of icon.bmp has been added, in case if not an original icon.bmp (8bpp with palette) is used for tests.2009-06-10, by Mike Gorchak
- Support for 24 bpp pixel formats has been added.2009-06-10, by Mike Gorchak
- OK, had to add some casts to get SDL_atomic.h to compile with C++. testatomic still compiles and runs.2009-06-09, by Bob Pendleton
- First commit for SDL atomic operations.2009-06-09, by Bob Pendleton
- zeroing out the rest of the unititialize fields in mouse motion events.2009-06-09, by Bob Pendleton
- 1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.2009-06-09, by Mike Gorchak
- Fixed 4 bit-per-pixel definition. Thanks Mike!2009-06-09, by Sam Lantinga
- make sure that mouse.z == 0 until it is used.2009-06-09, by Bob Pendleton
- Fixed support for 4bpp video modes enumeration, otherwise mode with zero bpp appears in the list.2009-06-08, by Mike Gorchak
- Fixed some typos and added a couple of includes. All were need to get SDL_power to compile on Linux.2009-06-08, by Bob Pendleton
- BeOS support for power subsystem.2009-06-07, by Ryan C. Gordon
- Reverted bogus change to SDLTest xcode project.2009-06-07, by Ryan C. Gordon
- Added power subsystem to Xcode project.2009-06-07, by Ryan C. Gordon
- Initial work on power subsystem for SDL 1.3.2009-06-07, by Ryan C. Gordon
- indent2009-06-07, by Sam Lantinga
- Hi,2009-06-07, by Sam Lantinga
- Added a #ifndef SDL_NO_COMPAT around SDL_ActiveEvent and SDL_ResizeEvent so that code2009-06-05, by Bob Pendleton
- Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.2009-06-05, by Mike Gorchak
- QNX quirk has been added, QNX OpenGL ES implementation is broken regarding support of textures with packed pixel formats.2009-06-05, by Mike Gorchak
- Added an ifdef so that if you2009-06-04, by Bob Pendleton
- Support for BGR565 pixel format has been added, mainly for OpenGL ES renderer. OpenGL ES renderer now have new texture formats.2009-06-03, by Mike Gorchak
- Von: Thomas Zimmermann2009-06-03, by Sam Lantinga
- OpenPandora support added by David Carré2009-05-31, by Sam Lantinga
- error message typo fix2009-05-28, by Sam Lantinga
- Added framebuffer mapping.gsoc2009_ps3 2009-11-12, by Martin Lowinski
- created env (fbcon-1.3) and added basic filesgsoc2009_ps3 2009-11-07, by Martin Lowinski
- Added comments, clean up.gsoc2009_ps3 2009-08-27, by Martin Lowinski
- Rewritten Makefile (fixed bug) and cleanup for yuv2rgb.gsoc2009_ps3 2009-08-14, by Martin Lowinski
- Checking for spu-progs and libs.gsoc2009_ps3 2009-08-11, by Martin Lowinski
- Added Makefile rule for spu programs. Added Readme.gsoc2009_ps3 2009-08-10, by Martin Lowinski
- Fixed bug in texture format.gsoc2009_ps3 2009-08-10, by Martin Lowinski
- Working 1080p, 720p, 480p videomodes and double buffering.gsoc2009_ps3 2009-08-06, by Martin Lowinski
- Moved mode functions to SDL_ps3modes and fixed minor stuff.gsoc2009_ps3 2009-07-21, by Martin Lowinski
- Code reviewed and added SPE API documentation.gsoc2009_ps3 2009-07-19, by Martin Lowinski
- configure.in changes missing in last commit.gsoc2009_ps3 2009-06-21, by Martin Lowinski
- Scaling (bilinear) of YUV-Textures working.gsoc2009_ps3 2009-06-19, by Martin Lowinski
- Support all YUV texture formats using SW_Textures.gsoc2009_ps3 2009-06-18, by Martin Lowinski
- YUV-Textures with SPU-support working.gsoc2009_ps3 2009-06-15, by Martin Lowinski
- Initialise 720p and 1080p display modes in VideoInit().gsoc2009_ps3 2009-06-13, by Martin Lowinski
- Moved SPE-functions to SDL_ps3spe.c.gsoc2009_ps3 2009-06-10, by Martin Lowinski
- Fixed centering. Added debug msgs for RenderCopy().gsoc2009_ps3 2009-06-06, by Martin Lowinski
- Roughly working framebuffer.gsoc2009_ps3 2009-06-04, by Martin Lowinski
- Added ps3 video driver based on the dummy driver.gsoc2009_ps3 2009-05-29, by Martin Lowinski
- Creating GSoC 2009 code branchgsoc2009_ps3 2009-05-23, by Sam Lantinga
- indent2009-05-23, by Sam Lantinga
- Disable a debug message.gsoc2009_IME 2009-08-20, by Jiang Jiang
- Update testime program to accept font parameter.gsoc2009_IME 2009-08-06, by Jiang Jiang
- Further polish API, fix crash in test program.gsoc2009_IME 2009-08-06, by Jiang Jiang
- Update API, first step: make it buildgsoc2009_IME 2009-08-06, by Jiang Jiang
- Polish test codegsoc2009_IME 2009-08-06, by Jiang Jiang
- Draw cursor, underline marked textgsoc2009_IME 2009-07-01, by Jiang Jiang
- Add SDL_TEXTEDTING event to inform application about marked text.gsoc2009_IME 2009-07-01, by Jiang Jiang
- Add IME test programgsoc2009_IME 2009-07-01, by Jiang Jiang
- Basic text input APIgsoc2009_IME 2009-06-26, by Jiang Jiang
- Basic marked text handlinggsoc2009_IME 2009-05-31, by Jiang Jiang
- Support system-wide keyboard shortcuts on Macgsoc2009_IME 2009-05-25, by Jiang Jiang
- Get basic text input support working for Cocoagsoc2009_IME 2009-05-25, by Jiang Jiang
- Creating GSoC 2009 code branchgsoc2009_IME 2009-05-23, by Sam Lantinga
- Few new video modes have been added.2009-05-15, by Mike Gorchak
- More checks for current GF state were added.2009-05-14, by Mike Gorchak
- Set audio device handle to NULL in case of open was not successful.2009-05-14, by Mike Gorchak
- OpenGL ES renderer state fixes. Now GL_TEXTURE_2D is not enabled by default.2009-05-14, by Mike Gorchak
- Reminder to implement landscape mode for iPhone2009-05-07, by Sam Lantinga
- Temporary workaround for building on 64-bit Mac OS X2009-05-07, by Sam Lantinga
- Fixed dynamic loading on Windows CE2009-05-07, by Sam Lantinga
- Added few OpenGL ES 1.0 defines, which are not present in OpenGL ES 1.1 and 2.0.2009-05-06, by Mike Gorchak
- Added _OES suffix for GL_OES_vertex_buffer_object extension for OpenGL ES.2009-05-06, by Mike Gorchak
- Added support for single buffering, if double buffering is not available.2009-05-05, by Mike Gorchak
- Added handler for all window events.2009-05-05, by Mike Gorchak
- GF header must be included before Photon header for QNX.2009-04-28, by Mike Gorchak
- Added hiddi library linkage when GF target is available for QNX2009-04-28, by Mike Gorchak
- New last cursor position must rely on the clamped coordinates.2009-04-28, by Mike Gorchak
- Default video mode has been changed from 320x200 to 640x480, since fullscreen 320x200 is often unavailable.2009-04-28, by Mike Gorchak
- Added OpenGL ES context creation for the each window which has been created (for --windows=N option).2009-04-28, by Mike Gorchak
- Support for HID devices (mice and keyboards only for now) has been added2009-04-28, by Mike Gorchak
- Continue working on QNX Photon with OpenGL ES support2009-04-28, by Mike Gorchak
- Update README for QNX 6.x2009-04-24, by Mike Gorchak
- Added a reminder for the jobs mailing list2009-04-13, by Sam Lantinga
- Fixed bug #7212009-04-03, by Sam Lantinga
- Fixed undefined references to joystick code2009-04-03, by Sam Lantinga
- Added SDL_GetColorKey()2009-04-03, by Sam Lantinga
- Oops2009-03-28, by Sam Lantinga
- Added credits for OpenGL 3.0 support2009-03-24, by Sam Lantinga
- Date: Sun, 22 Mar 2009 12:52:29 +00002009-03-24, by Sam Lantinga
- Date: Mon, 23 Mar 2009 09:17:24 +02002009-03-24, by Sam Lantinga
- Date: Thu, 05 Feb 2009 17:27:54 +01002009-03-23, by Sam Lantinga
- Date: Thu, 05 Feb 2009 18:07:35 +01002009-03-23, by Sam Lantinga
- Date: Tue, 17 Feb 2009 14:00:25 +01002009-03-23, by Sam Lantinga
- Date: Sat, 21 Mar 2009 19:41:52 -0700 (PDT)2009-03-23, by Sam Lantinga
- Fixed potential crash in testbitmap2009-03-22, by Sam Lantinga
- Fixed iPhone demos2009-03-17, by Sam Lantinga
- Date: Thu, 12 Mar 2009 15:14:38 +02002009-03-17, by Sam Lantinga
- Fixed return value for SDL_CreateRenderer()2009-03-15, by Sam Lantinga
- Fixed OpenGL library linking issue2009-03-12, by Sam Lantinga
- Fixed potential double-free crash2009-03-06, by Sam Lantinga
- Reverted dangerous change that could remove /bin/sh :)2009-03-06, by Sam Lantinga
- Date: Wed, 4 Mar 2009 15:38:22 +02002009-03-04, by Sam Lantinga
- Updated config.guess and config.sub2009-03-04, by Sam Lantinga
- Updated libtool from version 1.5.22 to 2.2.6a, so it works on current QNX2009-03-04, by Sam Lantinga
- Mac OS X and iPhoneOS have the full math library2009-03-03, by Sam Lantinga
- Date: Mon, 2 Mar 2009 16:27:42 +02002009-03-03, by Sam Lantinga
- Removed unicows dependency, at least for now...2009-02-27, by Sam Lantinga
- Missing API function2009-02-27, by Sam Lantinga
- More verbosity and error checking.2009-02-21, by Edgar Simo
- Fixed haptic subsystem on linux 2.6.28 by lowering the EV_IsJoystick check (seems like some stuff was changed). Shouldn't break anything with earlier versions. Might need to be more robust if false positives show up.2009-02-21, by Edgar Simo
- indent2009-02-19, by Sam Lantinga
- Implemented X11 maximized state control2009-02-19, by Sam Lantinga
- Use the default arrow cursor until we implement the cursor API2009-02-19, by Sam Lantinga
- Fixed bug using SDL_WINDOWPOS_CENTERED with SDL_SetWindowPosition()2009-02-19, by Sam Lantinga
- Added missing files2009-02-19, by Sam Lantinga
- NDS compiles again, but may not yet work. Sprite support has been removed for the time being while it is re-worked.2009-02-18, by Darren Alton
- Fixed bug #6842009-02-17, by Sam Lantinga
- indent2009-02-17, by Sam Lantinga
- Fixed bug #6812009-02-17, by Sam Lantinga
- Date: Thu, 27 Dec 2007 07:38:25 +00002009-02-17, by Sam Lantinga
- Fixed bug #6332009-02-17, by Sam Lantinga
- Fixed bug #5372009-02-17, by Sam Lantinga
- Fixed destination of XCopyArea()2009-02-15, by Sam Lantinga
- Added reminder for shaped windows2009-02-14, by Sam Lantinga
- Suggestion from the mailing list2009-02-14, by Sam Lantinga
- Fixed off by one error in line drawing code2009-02-12, by Sam Lantinga
- We need to figure out whether we should handle events on foreign windows2009-02-09, by Sam Lantinga
- More of the same2009-02-09, by Sam Lantinga
- Implemented Win32 version of the native window test2009-02-09, by Sam Lantinga
- Whoops, missed a file2009-02-09, by Sam Lantinga
- Throw a FIXME in there, we'll need to take care of this later.2009-02-09, by Sam Lantinga
- Added test program for SDL_CreateWindowFrom()2009-02-09, by Sam Lantinga
- Oh, Polyline() uses a pen, not a brush. Doh! :)2009-02-08, by Sam Lantinga
- indent2009-02-07, by Sam Lantinga
- Fixed alpha blending textures with the GDI renderer2009-02-07, by Sam Lantinga
- When creating a software texture, synchronize the surface with the texture.2009-01-30, by Sam Lantinga
- indent2009-01-30, by Sam Lantinga
- (none)2009-01-29, by Sam Lantinga
- Fixed Altivec blitters for PPC2009-01-25, by Sam Lantinga
- More Mac OS X 10.3.9 fixes2009-01-19, by Sam Lantinga
- Fixed compilation on Mac OS X 10.3.92009-01-19, by Sam Lantinga
- Updated for older versions of subversion2009-01-19, by Sam Lantinga
- Fix recommended by Eddy L O Jansson2009-01-19, by Sam Lantinga
- Some more safety around the SDL_HelperWindow stuff to avoid double creations.2009-01-18, by Edgar Simo
- Changes to hopefully handle the creation of a colormap for 8 bit PseudoColor visuals in X112009-01-15, by Bob Pendleton
- Unfortunately, adding the file means that every commit marks this file as2009-01-14, by Sam Lantinga
- Added a dummy revision to fix IDE builds2009-01-14, by Sam Lantinga
- Fixed OpenGL state issue reported by Dmytro Bogovych2009-01-14, by Sam Lantinga
- indent2009-01-14, by Sam Lantinga
- Fix fullscreen crash with DirectFB <= 1.2.02009-01-13, by Couriersud
- Fixed MakeSubSurface compiling issue for DirectFB <= 1.2.02009-01-13, by Couriersud
- Added DFB_VERSION_ATLEAST macro2009-01-13, by Couriersud
- Added2009-01-13, by Bob Pendleton
- Removed Rafal Bursig's MMX RLE code, at his request.2009-01-13, by Sam Lantinga
- Fixed NULL pointer dereference2009-01-13, by Sam Lantinga
- Fix third party "-Wall -Werror" builds2009-01-12, by Couriersud
- Fixed Visual C++ build2009-01-12, by Sam Lantinga
- Don't complain when the GNOME screensaver isn't running (or available)2009-01-12, by Sam Lantinga
- This is so wrong, it hurts.2009-01-12, by Sam Lantinga
- Re-enable the screensaver at exit, just in case it's needed...2009-01-12, by Sam Lantinga
- Don't disable the screen saver by default for windows applications2009-01-12, by Sam Lantinga
- Fixed snapshot target2009-01-12, by Sam Lantinga
- Reverted SDL_LoadICO_RW() addition, this should go in SDL_image2009-01-12, by Sam Lantinga
- Added an API to enable/disable the screen saver.2009-01-12, by Sam Lantinga
- Add SDL_LoadICO_RW to SDL. Loads best quality icon from *.ico file.2009-01-11, by Couriersud
- DirectFB cleanups & simple window manager2009-01-11, by Couriersud
- Fix a 64bit issue in linux/SDL_sysjoystick (int != long on 64bit)2009-01-11, by Couriersud
- First shot at new audio resampling code.2009-01-11, by Ryan C. Gordon
- NULL-terminate the lists of autogenerated converters.2009-01-11, by Ryan C. Gordon
- Allow builds that reduce or eliminate the converters/resamplers.2009-01-11, by Ryan C. Gordon
- testresample.c: Write out correct size for resampled buffer.2009-01-11, by Ryan C. Gordon
- Added testresample.c2009-01-11, by Ryan C. Gordon
- Added svn ignore property for SDL_revision.h2009-01-11, by Sam Lantinga
- Removed extra debug output2009-01-10, by Sam Lantinga
- Check for functions after including the libraries that they might be in.2009-01-10, by Sam Lantinga
- Reverted Bob's indent checkin2009-01-10, by Sam Lantinga
- Fixed Visual C++ release build for Visual C++ 20052009-01-10, by Sam Lantinga
- I ran a global "make indent" it modified the following files.2009-01-09, by Bob Pendleton
- Modified and totally untested code to load the color tables for DirectColor and PseudoColor windows.2009-01-09, by Bob Pendleton
- Changed and hopefully fixed support for DirectColor with support for gammaramps.2009-01-09, by Bob Pendleton
- First shot at autogenerated audio resamplers.2009-01-09, by Ryan C. Gordon
- Date: Fri, 9 Jan 2009 19:18:23 +06002009-01-09, by Sam Lantinga
- Implemented by Donny Viszneki2009-01-06, by Sam Lantinga
- Added Donny Viszneki to the credits for finding and fixing SDL 1.3 bugs2009-01-05, by Sam Lantinga
- Fixed lines intersecting the top corners of a rectangle2009-01-05, by Sam Lantinga
- Fixed mouse events with --disable-video-x11-xinput2009-01-05, by Sam Lantinga
- define this value if it's not in the system headers2009-01-05, by Sam Lantinga
- Fixed bug #6692009-01-05, by Sam Lantinga
- Whoops, missing files from Couriersud's update2009-01-05, by Sam Lantinga
- Fixed missing include for SDL_INIT_EVENTTHREAD2009-01-04, by Sam Lantinga
- Date: Sun, 04 Jan 2009 20:53:30 +01002009-01-04, by Sam Lantinga
- indent2009-01-04, by Sam Lantinga
- Added missing void2009-01-04, by Sam Lantinga
- Added more info for precise waiting in SDL_WaitEvent()2009-01-04, by Sam Lantinga
- Date: Sat, 3 Jan 2009 22:11:18 -05002009-01-04, by Sam Lantinga
- Technically more correct2009-01-04, by Sam Lantinga
- The core pointer is comprised of merging the inputs of all mice.2009-01-04, by Sam Lantinga
- Implemented svn revision support2009-01-04, by Sam Lantinga
- indent2009-01-04, by Sam Lantinga
- Make the SDL keysyms that represent unprintable ASCII values actually have2009-01-04, by Sam Lantinga
- Added keyrepeat to the TODO list2009-01-04, by Sam Lantinga
- Added the Google Summer of Code folks to the credits.2009-01-04, by Sam Lantinga
- Updated the snapshot script for use on the website2009-01-04, by Sam Lantinga
- Fixed some dependency issues with SDL_revision.h2009-01-04, by Sam Lantinga
- Fixed some dependency issues with SDL_revision.h2009-01-04, by Sam Lantinga
- Fine tuned revision code, updated testver2009-01-04, by Sam Lantinga
- Make the current revision number available2009-01-04, by Sam Lantinga
- Good ideas, added to the TODO list2009-01-03, by Sam Lantinga
- Bug 653 bugfix2009-01-03, by Szymon Wilczek
- Fixed crash on Windows2009-01-03, by Sam Lantinga
- Added a few things to the TODO list.2009-01-03, by Sam Lantinga
- Icons with translucency are implemented2009-01-03, by Sam Lantinga
- Added bug reports to the credits2009-01-03, by Sam Lantinga
- Fixed bug #6632009-01-03, by Sam Lantinga
- The mouse position is relative to the client window.2009-01-03, by Sam Lantinga
- Improved Direct3D YUV texture support2009-01-03, by Sam Lantinga
- Query available formats before advertising them.2009-01-03, by Sam Lantinga
- Should we also set the icon in the task manager?2009-01-03, by Sam Lantinga
- Added support for translucent icons on Windows2009-01-03, by Sam Lantinga
- Added support for saving 32-bit BMP with alpha channel (disabled by default)2009-01-03, by Sam Lantinga
- Date: Fri, 02 Jan 2009 23:22:39 +01002009-01-02, by Sam Lantinga
- Implemented SDL_SetWindowIcon(), with translucent icon support under X11.2009-01-02, by Sam Lantinga
- There are still 8-bit applications that can take advantage of these (like Diablo 2)2009-01-02, by Sam Lantinga
- Maybe add a timeout for SDL_WaitEvent()2009-01-02, by Sam Lantinga
- indent2009-01-02, by Sam Lantinga
- Don't use DirectColor visuals until we implement DirectColor colormap support2009-01-02, by Sam Lantinga
- Hopefully fixed crash when there are no input devices2009-01-02, by Sam Lantinga
- The _NET_WM_ICON protocol doesn't require the icon to be set before the window is shown.2009-01-02, by Sam Lantinga
- It's probably not worth pushing palettized textures. The memory optimization2009-01-02, by Sam Lantinga
- Now that we don't have to worry about 8-bit displays, maybe we can add alpha2009-01-02, by Sam Lantinga
- Bye bye PseudoColor! :)2009-01-02, by Sam Lantinga
- Ryan doesn't like hung programs to lock up his system. Silly, huh?2009-01-02, by Sam Lantinga
- Fixed off-by-one in audio converters, when growing a data type's size.2009-01-02, by Ryan C. Gordon
- Avoid unnecessary assignment in generated audio type converters.2009-01-02, by Ryan C. Gordon
- Whoops, we need to actually fill the colormap on DirectColor visuals.2009-01-02, by Sam Lantinga
- Added Couriersud to credits for finding bugs2009-01-02, by Sam Lantinga
- Date: Fri, 02 Jan 2009 00:54:48 +01002009-01-02, by Sam Lantinga
- Don't check in personal files2009-01-02, by Sam Lantinga
- Added target testdraw2 for running the test/testdraw2.c test.2009-01-01, by Holmes Futrell
- Modified OpenGL ES render driver to support new SDL_RenderFill, SDL_RenderLine, and SDL_RenderPoint.2009-01-01, by Holmes Futrell
- Re-enabled joystick support during compilation.2009-01-01, by Holmes Futrell
- Date: Thu, 01 Jan 2009 21:32:12 +01002009-01-01, by Sam Lantinga
- Kicking off the great SDL Bug Hunt for January 20092009-01-01, by Sam Lantinga
- Fixed DirectColor visual window creation problem2009-01-01, by Sam Lantinga
- Windows line drawing support is implemented2009-01-01, by Sam Lantinga
- Oh yeah, it's an XInput symbol2009-01-01, by Sam Lantinga
- indent2009-01-01, by Sam Lantinga
- Added missing symbol2009-01-01, by Sam Lantinga
- Fixed X11 mouse motion/button events - it's not actually safe to cast mouse events to device events.2009-01-01, by Sam Lantinga
- Audio driver priority: favor PulseAudio and ALSA over OSS.2009-01-01, by Ryan C. Gordon
- Adjusted default choice of audio driver.2009-01-01, by Ryan C. Gordon
- Removed unused variable2008-12-31, by Sam Lantinga
- iPhone build compiles again (drawing routines need to be implemented)2008-12-31, by Sam Lantinga
- Added testdraw2 to Visual C++ tests2008-12-31, by Sam Lantinga
- Fixed logic problem with SDL_RestoreWindow()2008-12-31, by Sam Lantinga
- indent2008-12-31, by Sam Lantinga
- Implemented Direct3D line and point drawing2008-12-31, by Sam Lantinga
- Date: Mon, 29 Dec 2008 23:29:52 +01002008-12-30, by Sam Lantinga
- Date: Mon, 29 Dec 2008 23:29:52 +01002008-12-30, by Sam Lantinga
- indent2008-12-30, by Sam Lantinga
- Fixed missing return value2008-12-30, by Sam Lantinga
- SetDrawColor() and SetDrawBlendMode() are optional2008-12-30, by Sam Lantinga
- In theory this implements GDI rendering, but it doesn't work for some reason.2008-12-30, by Sam Lantinga
- Swapped functions to match the other renderer files2008-12-30, by Sam Lantinga
- Added project for testdraw22008-12-30, by Sam Lantinga
- Visual C++ 5 and 6 are no longer supported. You can use Visual C++ Express Edition to build SDL.2008-12-30, by Sam Lantinga
- Significant performance boost with blend mode none2008-12-29, by Sam Lantinga
- Don't forget OpenGL 3.0 support2008-12-25, by Sam Lantinga
- indent2008-12-25, by Sam Lantinga
- Fixed compiling Windows renderers. Lines and points will be implemented later.2008-12-25, by Sam Lantinga
- Updated to build on Windows2008-12-25, by Sam Lantinga
- Updated project with new source files2008-12-25, by Sam Lantinga
- Fixed pitch alignment problem causing MITSHM error on 16-bit displays2008-12-25, by Sam Lantinga
- Fixed CPU feature detection on x86_64 platform2008-12-24, by Sam Lantinga
- Correct the test program2008-12-24, by Sam Lantinga
- Don't unlock a surface we didn't lock2008-12-24, by Sam Lantinga
- Fixed clipping source rect to match destination rect clipping2008-12-23, by Sam Lantinga
- Need diagonal line clipping2008-12-23, by Sam Lantinga
- Fixed argument order to the line clipping routine2008-12-23, by Sam Lantinga
- Added line clipping2008-12-23, by Sam Lantinga
- Added clipping for render copy2008-12-23, by Sam Lantinga
- typo fix2008-12-22, by Sam Lantinga
- /* FIXME FIXME FIXME2008-12-22, by Sam Lantinga
- Fixed crash when resizing the window with the software renderer.2008-12-22, by Sam Lantinga
- Fixed clip_rect when drawing points and lines with software renderer.2008-12-21, by Sam Lantinga
- Working Bresenham line drawing algorithm. We can optimize later, if needed.2008-12-21, by Sam Lantinga
- Fixed crash in testdraw2, added more points2008-12-21, by Sam Lantinga
- Added RenderPiont() API2008-12-21, by Sam Lantinga
- Make it possible to switch algorithms in the future2008-12-21, by Sam Lantinga
- Added ARGB optimized case for Mac OS X2008-12-21, by Sam Lantinga
- Share code between fill and line drawing2008-12-21, by Sam Lantinga
- Added test program to verify fill functionality2008-12-21, by Sam Lantinga
- Date: Sat, 20 Dec 2008 23:25:19 +01002008-12-20, by Sam Lantinga
- indent2008-12-20, by Sam Lantinga
- Added missing return2008-12-20, by Sam Lantinga
- Turn on line antialiasing (requires blending to be enabled)2008-12-20, by Sam Lantinga
- Add a few test pattern lines2008-12-20, by Sam Lantinga
- indent2008-12-20, by Sam Lantinga
- Placeholder for line drawing algorithm (current code doesn't work)2008-12-20, by Sam Lantinga
- Fixed crash in software line drawing2008-12-20, by Sam Lantinga
- Added stubs for software implementations of blending fills and line drawing2008-12-20, by Sam Lantinga
- Added a test program for line drawing2008-12-20, by Sam Lantinga
- Minor corrections2008-12-20, by Sam Lantinga
- indent2008-12-20, by Sam Lantinga
- Date: Fri, 19 Dec 2008 20:17:35 +01002008-12-20, by Sam Lantinga
- indent2008-12-20, by Sam Lantinga
- Fixed crash when resizing YUV textures2008-12-20, by Sam Lantinga
- More resampling fixes.2008-12-19, by Ryan C. Gordon
- Allocate SDL_AudioCVT::coeff before using it.2008-12-19, by Ryan C. Gordon
- Use SDL_zerop instead of SDL_memset.2008-12-19, by Ryan C. Gordon
- Zero out SDL_AudioCVT struct before using it, to ensure it's all initialized.2008-12-19, by Ryan C. Gordon
- Reminder to implement icon support2008-12-19, by Sam Lantinga
- indent2008-12-17, by Sam Lantinga
- * Implemented X11 fullscreen input grab2008-12-17, by Sam Lantinga
- indent2008-12-16, by Sam Lantinga
- Progress on fullscreen mode switching on X112008-12-16, by Sam Lantinga
- Use the desktop format instead of an arbitrary one.2008-12-16, by Sam Lantinga
- Corrected case for TargetConditionals.h2008-12-14, by Sam Lantinga
- The X11 window and all pixmaps and images share the same visual and depth.2008-12-14, by Sam Lantinga
- Whoops, the X11 driver doesn't support fullscreen modes (yet)2008-12-13, by Sam Lantinga
- Fixed BadMatch error in X11 renderer2008-12-13, by Sam Lantinga
- Updated test for API changes2008-12-13, by Sam Lantinga
- Fixed SDL 1.2 compatibility problem.2008-12-13, by Sam Lantinga
- indent2008-12-13, by Sam Lantinga
- Updated TODO list2008-12-13, by Sam Lantinga
- Some error checking when destroying the HelperWindow.2008-12-12, by Edgar Simo
- Added current_w and current_h to SDL_VideoInfo for SDL 1.2 compatibility2008-12-12, by Sam Lantinga
- Updated TODO list2008-12-10, by Sam Lantinga
- Date: Sun, 07 Dec 2008 13:35:23 +01002008-12-08, by Sam Lantinga
- Updated copyright date2008-12-08, by Sam Lantinga
- A little cleanup for SDL snapshot release2008-12-08, by Sam Lantinga
- Don't need multi-threaded X11 for SDL 1.32008-12-07, by Sam Lantinga
- Default SSE2 off on iX86, since gcc will use it for floating point operations2008-12-07, by Sam Lantinga
- Fixed palette sharing2008-12-07, by Sam Lantinga
- Fixed updating the video surface when the palette changes2008-12-07, by Sam Lantinga
- Fixed picking blit function when RLE fails2008-12-07, by Sam Lantinga
- Better default format for Mac OS X2008-12-07, by Sam Lantinga
- Fixed crash in testpalette and potential crash in SDL_LoadBMP_RW()2008-12-07, by Sam Lantinga
- Whoops, fixed pitch bug after resizing a surface2008-12-07, by Sam Lantinga
- There's no reason to add extra code to notify the mice of window size changes.2008-12-07, by Sam Lantinga
- Comment cleanup.2008-12-07, by Ryan C. Gordon
- Don't hardcode RECT for fragment program texture targets.2008-12-07, by Ryan C. Gordon
- Slight optimization of the shader, no need to scale into 0..2552008-12-07, by Sam Lantinga
- Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture2008-12-07, by Sam Lantinga
- The YCbCr texture extension works now that bytes_per_pixel() returns the2008-12-06, by Sam Lantinga
- Fixed the shader fragment problems using 2 byte YUV data in a 4 byte RGB2008-12-06, by Sam Lantinga
- Date: Sat, 06 Dec 2008 15:27:00 +01002008-12-06, by Sam Lantinga
- Date: Sat, 06 Dec 2008 14:54:10 +01002008-12-06, by Sam Lantinga
- The previous checkin fixes the crash, so at least we're not overrunning2008-12-06, by Sam Lantinga
- Progress, maybe. :)2008-12-06, by Sam Lantinga
- Fixed SDL_SetAlpha compatibility function to match the documentation2008-12-06, by Sam Lantinga
- Fixed bug picking blitters2008-12-06, by Sam Lantinga
- Rebind the context to the window area and update matrices when the window size changes2008-12-06, by Sam Lantinga
- Initial pixel shader support for YUV textures in the GL renderer.2008-12-06, by Ryan C. Gordon
- minor bug2008-12-05, by Sam Lantinga
- Whoops, can't call glOrtho() repeatedly2008-12-05, by Sam Lantinga
- The matrices have already been set, so you don't have to re-set them.2008-12-05, by Sam Lantinga
- Fixed crashes when resizing video modes2008-12-05, by Sam Lantinga
- fixed formatting2008-12-05, by Sam Lantinga
- Allow resizing of SDL 1.2 compatibility video mode2008-12-04, by Sam Lantinga
- Added very slow software scaling to the X11 renderer2008-12-03, by Sam Lantinga
- If scaling isn't supported, do an unscaled copy instead of not showing anything.2008-12-03, by Sam Lantinga
- Fixed crash on 64-bit systems2008-12-03, by Sam Lantinga
- Date: Tue, 02 Dec 2008 23:38:26 +01002008-12-03, by Sam Lantinga
- Added slow but complete blit fallback2008-12-02, by Sam Lantinga
- Added missing header2008-12-02, by Sam Lantinga
- Removed unused function2008-12-02, by Sam Lantinga
- You can't use memset() on screen formats with an alpha channel2008-12-02, by Sam Lantinga
- Make sure that we don't generate floating point code that would cause illegal instruction exceptions on older processors, unless someone passes --enable-ssemath to configure.2008-12-01, by Sam Lantinga
- Removed newline, to make sure revision control post-commit hook is working.2008-12-01, by Ryan C. Gordon
- Added a newline, to verify that revision control is functioning.2008-12-01, by Ryan C. Gordon
- Save opaque alpha in the destination, fixes white spotlight in testalpha on Mac OS X.2008-12-01, by Sam Lantinga
- Added *.dSYM to the ignore properties.2008-12-01, by Ryan C. Gordon
- Date: Mon, 01 Dec 2008 00:57:15 +01002008-12-01, by Sam Lantinga
- indent2008-12-01, by Sam Lantinga
- Removed the hacky stuff for YUV OpenGL textures, since Ryan's pixel shader code2008-12-01, by Sam Lantinga
- Finally got the right mojo for Apple's YUV texture format.2008-12-01, by Sam Lantinga
- Fixed the list of supported YUV formats2008-11-30, by Sam Lantinga
- Implemented the X11 (non-OpenGL) renderer, no alpha or scaling available.2008-11-30, by Sam Lantinga
- Temporary fix for Mac OS X crash in textoverlay2008-11-29, by Sam Lantinga
- Whoops, we need this for subrect updates (testsprite)2008-11-29, by Sam Lantinga
- The SDL_RLEACCEL flag is respected in SDL_ConvertSurface(), per the docs.2008-11-29, by Sam Lantinga
- Fixed testalpha screen clear for screen formats with an alpha channel2008-11-29, by Sam Lantinga
- Preserve the desire for RLE acceleration2008-11-29, by Sam Lantinga
- Fixed crash in glTexSubImage2D() with testoverlay on Mac OS X.2008-11-29, by Sam Lantinga
- Fixed the texture format for the software fallback2008-11-29, by Sam Lantinga
- Fixed SW_SetTextureScaleMode()2008-11-29, by Sam Lantinga
- Fixed copy blit detection2008-11-29, by Sam Lantinga
- Added ARGB8888 destination format (used on Mac OS X)2008-11-29, by Sam Lantinga
- Again, map the color with the alpha channel filled in.2008-11-28, by Sam Lantinga
- Fixed crash in testalpha. I think this was supposed to clear those bits. :)2008-11-28, by Sam Lantinga
- Map to black, not necessarily 02008-11-28, by Sam Lantinga
- Clear the screen to actual black based on the format of the screen.2008-11-28, by Sam Lantinga
- Set the alpha mask fixing software rendering in OpenGL2008-11-27, by Sam Lantinga
- Fixed mouse coordinate range on Mac OS X2008-11-27, by Sam Lantinga
- RemDisabled some video drivers which are not converted to 1.3 yet2008-11-27, by Sam Lantinga
- Show the grey background first before starting to blit sprites2008-11-27, by Sam Lantinga
- Date: Wed, 26 Nov 2008 19:50:31 +01002008-11-26, by Sam Lantinga
- Both testsprite and testsprite2 use a grey background2008-11-26, by Sam Lantinga
- Fixed bug #605, per Martin's suggestion2008-11-25, by Sam Lantinga
- Updated with latest glext.h2008-11-25, by Sam Lantinga
- It turns out both the software and the OpenGL renderer had the same problem.2008-11-25, by Sam Lantinga
- indent2008-11-25, by Sam Lantinga
- Fixed bug with converting colorkey surface to texture2008-11-25, by Sam Lantinga
- (none)2008-11-25, by Sam Lantinga
- Fixed Direct3D rendering2008-11-25, by Sam Lantinga
- Added testsprite test projects for Visual Studio2008-11-24, by Sam Lantinga
- Added software fallback for YUV overlay code when YUV textures aren't available.2008-11-24, by Sam Lantinga
- Disable spurious warning2008-11-24, by Sam Lantinga
- Fixed Bugzilla bug #2052008-11-24, by Sam Lantinga
- Preliminary support for YUV textures2008-11-22, by Sam Lantinga
- Adding SDL 1.3 release checklist, so we start getting a list of must-have features and bug fixes for a 1.3 release2008-11-17, by Sam Lantinga
- Sort by HID usage, which makes more sense and is more cross-platform2008-11-08, by Sam Lantinga
- We'd never port SDL to Minix... would we? :)2008-10-29, by Sam Lantinga
- Added dummy shared object files, fixing linker errors2008-10-18, by Sam Lantinga
- (none)2008-10-18, by Sam Lantinga
- Added the SDL_haptic files to the project2008-10-16, by Sam Lantinga
- Disabled the Haptic API on iPhone, changed the order of the header to match2008-10-16, by Sam Lantinga
- Fixed compilation on mingw32.2008-10-14, by Edgar Simo
- Added missing math.h functionality for SDL_audiocvt.c2008-10-12, by Sam Lantinga
- Don't include <math.h> when HAVE_MATH_H isn't defined2008-10-12, by Sam Lantinga
- This can be static2008-10-12, by Sam Lantinga
- Fixed memory leak in raw mouse input processing.2008-10-12, by Sam Lantinga
- Final merge of Google Summer of Code 2008 work...2008-10-04, by Sam Lantinga
- Add XInput support to Xcode project (untested!).2008-09-17, by Ryan C. Gordon
- Some cleanups on the new XInput code.2008-09-17, by Ryan C. Gordon
- Removed zap_ptr hack from Bugzilla #602...it was incorrect.2008-09-15, by Ryan C. Gordon
- Almost got this compiling on Cygwin32, just needs DirectInput 72008-09-15, by Sam Lantinga
- Updated Visual C++ build2008-09-15, by Sam Lantinga
- more more!2008-09-15, by Sam Lantinga
- Yet more math...2008-09-15, by Sam Lantinga
- Whoops, missed a file...2008-09-15, by Sam Lantinga
- Expanded the libm support and put it into a separate directory.2008-09-15, by Sam Lantinga
- (none)2008-09-15, by Sam Lantinga
- Merged r4087:4088 from branches/SDL-1.2: missing semicolon.2008-09-15, by Ryan C. Gordon
- indent2008-09-15, by Sam Lantinga
- http://sources.redhat.com/ml/newlib/2002/msg00230.html2008-09-15, by Sam Lantinga
- Merged r4082:4083 from branches/SDL-1.2: sparc64 crash fix.2008-09-08, by Ryan C. Gordon
- Fixes to the NDS sprite2 test. Illustrates partially working texture-as-sprite functionality.2008-09-06, by Darren Alton
- Initial work for NDS haptic support.2008-09-06, by Darren Alton
- Allow testing haptic devices by index.2008-09-04, by Edgar Simo
- Added SDL_GL_RETAINED_BACKING attribute to SDL_GLattr2008-09-02, by Holmes Futrell
- Serves a similar purpose as SDL_opengl.h, except for OpenGLES.2008-09-02, by Holmes Futrell
- Added support for OpenGL ES renderer2008-09-02, by Holmes Futrell
- Ran GNU indent on file2008-09-02, by Holmes Futrell
- Rolling back changes to revision 4071 ... made some mistakes, will try merging work again.2008-09-02, by Holmes Futrell
- Added retained backing attribute, reference to UIKit renderer2008-09-02, by Holmes Futrell
- This file serves a similar purpose as SDL_glfuncs.h, but for the OpenGL ES renderer.2008-09-02, by Holmes Futrell
- Added OpenGL ES support2008-09-02, by Holmes Futrell
- These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.2008-09-02, by Holmes Futrell
- Fixed a bunch of compile warnings on Mac OS X2008-09-01, by Sam Lantinga
- Date: Sun, 31 Aug 2008 17:53:59 +02002008-08-31, by Sam Lantinga
- indent2008-08-31, by Sam Lantinga
- Final merge of Google Summer of Code 2008 work...2008-08-27, by Sam Lantinga
- Many mouse and tablet linux test file added2008-08-27, by Szymon Wilczek
- Fix for mingw compilation by Alam.2008-08-26, by Edgar Simo
- Changed spaces to tabs.2008-08-26, by Edgar Simo
- svn:ignore files generated by xcode.2008-08-26, by Edgar Simo
- Update to xcode to include haptic subsystem stuff by Alam.2008-08-26, by Edgar Simo
- Missing an include.2008-08-26, by Edgar Simo
- Fixed Visual Studio compilation problems2008-08-26, by Sam Lantinga
- Fixed crash when tablet isn't detected properly2008-08-26, by Sam Lantinga
- Dynamically load wintab32.dll2008-08-26, by Sam Lantinga
- indent2008-08-26, by Sam Lantinga
- Added Wacom API headers.2008-08-26, by Sam Lantinga
- Couriersud fixed bug #6032008-08-26, by Sam Lantinga
- indent. *sigh*2008-08-26, by Sam Lantinga
- Date: Sun, 20 Jul 2008 22:34:37 +02002008-08-26, by Sam Lantinga
- Fixed compile errors for audio resampling. I'm not sure how this got missed...2008-08-26, by Sam Lantinga
- Merged force_feedback_branch r4042: unbuildability of dummy haptic driver with some configurations.2008-08-25, by Edgar Simo
- Removed unneccesary code lines. Fixed mousename bug. Added lacking code in mousebutton2008-08-25, by Szymon Wilczek
- Merge of force feedback branch r4039.2008-08-25, by Edgar Simo
- Final merge of Google Summer of Code 2008 work...2008-08-25, by Sam Lantinga
- Merging another last minute fix from force feedback branch (r4036)2008-08-25, by Edgar Simo
- Merged last minute fixes from force feedback branch (r4031, r4033, r4034)2008-08-25, by Sam Lantinga
- Final merge of Google Summer of Code 2008 work...2008-08-25, by Sam Lantinga
- Fixed compile errors introduced during the merge refactoring2008-08-25, by Sam Lantinga
- Added missing X1/X2 button support2008-08-25, by Sam Lantinga
- Final merge of Google Summer of Code 2008 work...2008-08-25, by Sam Lantinga
- Missing keysym defines2008-08-25, by Sam Lantinga
- Testing Subversion commit RSS feed.2008-07-05, by Ryan C. Gordon
- Reverted Holmes' changes, they should be on the iphone branch2008-07-05, by Sam Lantinga
- disabled compile time assertion ... no 64 bit primitive types available on iPhone (it appears)2008-06-22, by Holmes Futrell
- Added iPhone OS (__IPHONEOS__) as a platform2008-06-22, by Holmes Futrell
- iPhone OS uses a custom main2008-06-22, by Holmes Futrell
- Fixed compiler warning2008-05-26, by Sam Lantinga
- Reverted revision 3416, fixing bug #5892008-05-26, by Sam Lantinga
- Date: Wed, 7 May 2008 21:48:10 +02002008-05-08, by Sam Lantinga
- Updated Xcode project from Eric Wing2008-05-02, by Sam Lantinga
- indentgsoc2008_nds 2008-08-27, by Sam Lantinga
- Clean up.gsoc2008_nds 2008-08-27, by Darren Alton
- Some more work on the audio driver.gsoc2008_nds 2008-08-21, by Darren Alton
- Timers work now.gsoc2008_nds 2008-08-18, by Darren Alton
- More sprite-driven texture work in the render/video drivers.gsoc2008_nds 2008-08-17, by Darren Alton
- More sprite-work in the render driver, and some updates to the nds-test-progs.gsoc2008_nds 2008-08-16, by Darren Alton
- Beginnings of sprite support.gsoc2008_nds 2008-08-16, by Darren Alton
- Minor cleanups in renderer.gsoc2008_nds 2008-08-16, by Darren Alton
- Rendering now partially works! (Some BIZARRE bug that I inadvertently fixed.)gsoc2008_nds 2008-08-16, by Darren Alton
- More work and some bugfixes on the graphics driver.gsoc2008_nds 2008-08-16, by Darren Alton
- Some audio work, setting default frequency, volume, etc. and calling a generic playback function that uses them.gsoc2008_nds 2008-08-15, by Darren Alton
- Cleaning up the renderer code to hopefully squish any problems. Starting to incorporate sprites, as wellgsoc2008_nds 2008-08-15, by Darren Alton
- renderer: Added a separate copy of texture pixels in system RAM, copied into VRAM during RenderPresent. Still trying to fix rendering.gsoc2008_nds 2008-08-14, by Darren Alton
- Existing testsprite programs made into NDS projectsgsoc2008_nds 2008-08-13, by Darren Alton
- Making room for test prog'sgsoc2008_nds 2008-08-13, by Darren Alton
- Improved devkitPrO message in Makefile.ds and set better environment variable defaultsgsoc2008_nds 2008-08-11, by Sam Lantinga
- Ongoing video render work; initial work on NDS Timers.gsoc2008_nds 2008-08-08, by Darren Alton
- Some debug work on the video driver, shows an error in the BG's vertical placementgsoc2008_nds 2008-07-26, by Darren Alton
- Some small bug fixes and more work on videogsoc2008_nds 2008-07-25, by Darren Alton
- More work on the accelerated 2D video driver, beginnings of sprite-based rendering support. Also some initial work on an audio driver.gsoc2008_nds 2008-07-19, by Darren Alton
- More NDS video driver work.gsoc2008_nds 2008-07-13, by Darren Alton
- Removed old touchscreen system, starting to implement mouse-based touchscreen. Also, more work on a non-software-rendering video drivergsoc2008_nds 2008-07-10, by Darren Alton
- Starting to work on a more complete video driver.gsoc2008_nds 2008-07-02, by Darren Alton
- Fixed a conflict between the touch and joystick drivers. They now should both behave as expected.gsoc2008_nds 2008-07-01, by Darren Alton
- Started minor changes to the coordinate system used by the touchscreen API as discussed on the mailing list. Also beginning to separate the 'Pressed' and 'Moved' event handling on the private level.gsoc2008_nds 2008-06-29, by Darren Alton
- Started adding framework for Touchscreen API, based on and (consistent with) the existing Joystick API.gsoc2008_nds 2008-06-23, by Darren Alton
- Cleaned up and added joypad support from 1.2.9 NDS port. Also some minor video driver bugfixes.gsoc2008_nds 2008-06-19, by Darren Alton
- NDS video driver is now functional, using software rendering and framebuffer.gsoc2008_nds 2008-06-17, by Darren Alton
- some changes to the dummy driver for debug purposes that should be reverted.gsoc2008_nds 2008-06-12, by Darren Alton
- Fix for the previous commit: actually 'svn add'ed some files.gsoc2008_nds 2008-06-10, by Darren Alton
- First commit. Added header configs for DS as well as a Makefile. Initial work on framebuffer video driver, currently not functioning as desired.gsoc2008_nds 2008-06-10, by Darren Alton
- Creating GSoC 2008 code branchesgsoc2008_nds 2008-04-23, by Sam Lantinga
- Streamer in SDL_RunAudio should be totally implemented, but hasn't been tested yet.gsoc2008_audio_resampling 2008-08-14, by Aaron Wishnick
- Implemented streamer code in SDL_RunAudio() but have not tested it.gsoc2008_audio_resampling 2008-08-13, by Aaron Wishnick
- More streamer work.gsoc2008_audio_resampling 2008-08-12, by Aaron Wishnick
- Added streamer code. I haven't yet incorporated it into SDL_RunAudio() though.gsoc2008_audio_resampling 2008-08-12, by Aaron Wishnick
- General cleanup and fixed a buffer overrun bug. It may be necessary to normalize filter gain differently or something.gsoc2008_audio_resampling 2008-08-12, by Aaron Wishnick
- Made a very significant optimization to the FIR filter which I believe I can take a little further. Right now the FIR filter size is 768 and I get some free() bugs, so this is something I need to debug.gsoc2008_audio_resampling 2008-07-10, by Aaron Wishnick
- The windowed sinc filter generation code seems to be working fine. The FIR filtering code is also now working reasonably well. Occasionally the FIR filter will pop, but setting the normalization factor lower seems to help this. I suspect the problem is in the fixed point multiply/add. I also have a hunch the zero stuffing/sample discarding code is not correct, and I'll look at that soon to get it sorted out.gsoc2008_audio_resampling 2008-07-02, by Aaron Wishnick
- Cleaned up some bugs, but the FIR filter is still distorting.gsoc2008_audio_resampling 2008-07-02, by Aaron Wishnick
- Fixed lots of bugs in FIR filtering. Fixed point code is closer to working, but there seems to be overflow in the FIR filter resulting in distortion.gsoc2008_audio_resampling 2008-06-22, by Aaron Wishnick