Mercurial > sdl-ios-xcode
graph
- Flush message queue when shutting down video mode on Windows2002-08-17, by Sam Lantinga
- Zeroed out SDL_Surface::unused1 so glSDL will work on stock SDL2002-08-17, by Sam Lantinga
- Removed DDFLIP_WAIT flag from DirectX flip for improved performance2002-08-17, by Sam Lantinga
- *** empty log message ***2002-08-17, by Sam Lantinga
- Added a way to get the Windows OpenGL context in SDL_syswm.h2002-08-17, by Sam Lantinga
- Fixed building Windows DLL with latest native Cygwin tools2002-08-17, by Sam Lantinga
- Updated configure.in for automake 1.6.22002-08-17, by Sam Lantinga