graph
- Updated a bunch of audio backends to 1.3 API (Dreamcast, OS/2, ALSA, andSDL-ryan-multiple-audio-device 2006-10-06, by Ryan C. Gordon
- Mangled ALSA dynamic loading...static loading will still work if you have theSDL-ryan-multiple-audio-device 2006-10-06, by Ryan C. Gordon
- Patched to compile.SDL-ryan-multiple-audio-device 2006-10-06, by Ryan C. Gordon
- Moved AudioBootstrap section in converted drivers to bottom of source, so ISDL-ryan-multiple-audio-device 2006-10-06, by Ryan C. Gordon
- Updated esd audio driver for 1.3 API.SDL-ryan-multiple-audio-device 2006-10-06, by Ryan C. Gordon
- One more minor cleanup in arts driver.SDL-ryan-multiple-audio-device 2006-10-06, by Ryan C. Gordon
- Removed duplicate state from arts driver.SDL-ryan-multiple-audio-device 2006-10-06, by Ryan C. Gordon
- Updated arts driver for 1.3 audio API.SDL-ryan-multiple-audio-device 2006-10-06, by Ryan C. Gordon
- Removed some prototypes for non-existant functions in dummy audio driver.SDL-ryan-multiple-audio-device 2006-10-06, by Ryan C. Gordon
- Multiple audio device code is now working for dsp and dma targets.SDL-ryan-multiple-audio-device 2006-10-05, by Ryan C. Gordon
- Cleaning out SDL_audiodev.c and related references ...SDL-ryan-multiple-audio-device 2006-10-05, by Ryan C. Gordon
- Another s/video/audio typo.SDL-ryan-multiple-audio-device 2006-10-05, by Ryan C. Gordon
- DART allegedly does up to quad output.SDL-ryan-multiple-audio-device 2006-10-04, by Ryan C. Gordon
- Removed some FIXMEs that'll probably never actually need fixing.SDL-ryan-multiple-audio-device 2006-10-04, by Ryan C. Gordon
- Disk audio can now use device name for target filename.SDL-ryan-multiple-audio-device 2006-10-04, by Ryan C. Gordon
- Removed an if (), which lets this code section be a little less cluttered...SDL-ryan-multiple-audio-device 2006-10-04, by Ryan C. Gordon
- Removed ESD cruft from the core...now the driver will use esound if there'sSDL-ryan-multiple-audio-device 2006-10-04, by Ryan C. Gordon
- Moving more out of core and into drivers...SDL-ryan-multiple-audio-device 2006-10-04, by Ryan C. Gordon
- Removed AmigaOS audio driver from 1.3; it hasn't compiled for years, and itSDL-ryan-multiple-audio-device 2006-10-04, by Ryan C. Gordon
- Changed wording on test output.SDL-ryan-multiple-audio-device 2006-10-04, by Ryan C. Gordon
- Fixed CoreAudio specific device open.SDL-ryan-multiple-audio-device 2006-10-04, by Ryan C. Gordon
- Audio bootstraps can now specify that a driver is only to be used ifSDL-ryan-multiple-audio-device 2006-10-04, by Ryan C. Gordon
- Cut-and-paste typo fix.SDL-ryan-multiple-audio-device 2006-10-04, by Ryan C. Gordon
- Bunch of 1.3 audio cleanups to remove FIXMEs, get driver specific crap out ofSDL-ryan-multiple-audio-device 2006-10-04, by Ryan C. Gordon
- More 1.3 audio work...moved dsp and dma drivers over to new model. Untested!SDL-ryan-multiple-audio-device 2006-10-04, by Ryan C. Gordon
- Test program to play audio to every available device, one at a time, then allSDL-ryan-multiple-audio-device 2006-10-03, by Ryan C. Gordon
- Removed a FIXMESDL-ryan-multiple-audio-device 2006-10-03, by Ryan C. Gordon
- Changed some 1.3 audio symbol names.SDL-ryan-multiple-audio-device 2006-10-03, by Ryan C. Gordon
- Updated 1.3 audio documentation.SDL-ryan-multiple-audio-device 2006-10-03, by Ryan C. Gordon
- Added audio device enumeration for 1.3.SDL-ryan-multiple-audio-device 2006-10-03, by Ryan C. Gordon
- Added testaudioinfo.c ...SDL-ryan-multiple-audio-device 2006-10-03, by Ryan C. Gordon
- More work on the 1.3 CoreAudio code.SDL-ryan-multiple-audio-device 2006-10-03, by Ryan C. Gordon
- Added deinitialize hook.SDL-ryan-multiple-audio-device 2006-10-03, by Ryan C. Gordon
- High level now lets user select a specific audio device with an environmentSDL-ryan-multiple-audio-device 2006-10-03, by Ryan C. Gordon
- Ton of work on CoreAudio driver for new 1.3 features...most of theSDL-ryan-multiple-audio-device 2006-10-03, by Ryan C. Gordon
- First batch of heavy lifting on supporting multiple audio devices at once.SDL-ryan-multiple-audio-device 2006-10-01, by Ryan C. Gordon
- FIXME for later.SDL-ryan-multiple-audio-device 2006-10-01, by Ryan C. Gordon
- Removed the pre-Carbon Mac OS 9 audio code, so Mac OS 8 is officiallySDL-ryan-multiple-audio-device 2006-10-01, by Ryan C. Gordon
- Simplified SDL_ParseAudioFormat() and added support for int32/float32 types.SDL-ryan-multiple-audio-device 2006-10-01, by Ryan C. Gordon
- Temporarily branching 1.3 to do the multiple audio device work, since itSDL-ryan-multiple-audio-device 2006-10-01, by Ryan C. Gordon
- Small improvementsgsoc2008_manymouse 2008-08-14, by Szymon Wilczek
- proximity events bug fixgsoc2008_manymouse 2008-08-06, by Szymon Wilczek
- Sharpened code looks and a minor events upgradegsoc2008_manymouse 2008-08-06, by Szymon Wilczek
- upgraded functionsgsoc2008_manymouse 2008-08-06, by Szymon Wilczek
- Linux updategsoc2008_manymouse 2008-08-05, by Szymon Wilczek
- Cursor support addedgsoc2008_manymouse 2008-08-05, by Szymon Wilczek
- Further x11 code improvments + commentsgsoc2008_manymouse 2008-08-04, by Szymon Wilczek
- First comments and code upgrades in X11gsoc2008_manymouse 2008-08-02, by Szymon Wilczek
- comments added and improved code look(windows part)gsoc2008_manymouse 2008-08-02, by Szymon Wilczek
- Implementation finishedgsoc2008_manymouse 2008-07-31, by Szymon Wilczek
- Project part 2gsoc2008_manymouse 2008-07-30, by Szymon Wilczek
- Project part1gsoc2008_manymouse 2008-07-30, by Szymon Wilczek
- Proximity events, Pressure detection for multiple windows. Tablet button detection on the way.gsoc2008_manymouse 2008-07-23, by Szymon Wilczek
- Pressure levels. Documentation http://wilku.ravenlord.ws/doku.php?id=documentationgsoc2008_manymouse 2008-07-06, by Szymon Wilczek
- Estethic changes noted on the SDL meeting 05.07.08gsoc2008_manymouse 2008-07-05, by Szymon Wilczek
- Relative mode for tablets. Info on wiki.gsoc2008_manymouse 2008-07-03, by Szymon Wilczek
- Proximity events and evil-temporary makefile repairgsoc2008_manymouse 2008-07-02, by Szymon Wilczek
- sync with trunkgsoc2008_manymouse 2008-07-02, by Szymon Wilczek
- Major bug fixesgsoc2008_manymouse 2008-06-19, by Szymon Wilczek
- http://wilku.ravenlord.ws/doku.php?id=documentation for information how things work. Currently implemented: detecting many pointing devices and pressure detection. Still a bug. Each program has to be comipled with a flag -lXigsoc2008_manymouse 2008-06-06, by Szymon Wilczek
- sync with trunkgsoc2008_manymouse 2008-06-06, by Szymon Wilczek
- Sync with trunkgsoc2008_manymouse 2008-05-17, by Szymon Wilczek
- Creating GSoC 2008 code branchesgsoc2008_manymouse 2008-04-23, by Sam Lantinga
- Added simple audio test.gsoc2009_unit_tests 2009-08-17, by Edgar Simo
- Updated README a bit.gsoc2009_unit_tests 2009-08-06, by Edgar Simo
- Added README.gsoc2009_unit_tests 2009-08-06, by Edgar Simo
- More debugging information when test fails.gsoc2009_unit_tests 2009-08-06, by Edgar Simo
- Better error handling.gsoc2009_unit_tests 2009-08-05, by Edgar Simo
- Improved developer documentation.gsoc2009_unit_tests 2009-08-05, by Edgar Simo
- Missed a few things in the last patch.gsoc2009_unit_tests 2009-08-04, by Edgar Simo
- Added placeholder for manual tests.gsoc2009_unit_tests 2009-08-04, by Edgar Simo
- Have SDL_ATprint just call SDL_ATprintVerbose.gsoc2009_unit_tests 2009-08-04, by Edgar Simo
- Fixed errors detected by valgrind.gsoc2009_unit_tests 2009-08-04, by Edgar Simo
- Allocate memory for testsuite/testcase name so pointer doesn't get bashed.gsoc2009_unit_tests 2009-08-04, by Edgar Simo
- You can now disable any of the testsuites.gsoc2009_unit_tests 2009-08-04, by Edgar Simo
- Added more verbosity for platform test.gsoc2009_unit_tests 2009-08-03, by Edgar Simo
- * Added some verbosity output.gsoc2009_unit_tests 2009-08-03, by Edgar Simo
- Run testsdl instead of the individual testcases.gsoc2009_unit_tests 2009-08-02, by Edgar Simo
- Added command line options.gsoc2009_unit_tests 2009-08-02, by Edgar Simo
- Merged into one big app, while keeping modular applications also.gsoc2009_unit_tests 2009-08-02, by Edgar Simo
- Wrapper around return codes to check to see if is supported.gsoc2009_unit_tests 2009-08-02, by Edgar Simo
- Changed placeholder for SDL_ReadPixels.gsoc2009_unit_tests 2009-08-02, by Edgar Simo
- Made rwops tests a bit more complete.gsoc2009_unit_tests 2009-08-02, by Edgar Simo
- Added platform test based ot testplatform.c.gsoc2009_unit_tests 2009-07-20, by Edgar Simo
- Test for capabilities for each test.gsoc2009_unit_tests 2009-07-20, by Edgar Simo
- Finished last of the render testcases.gsoc2009_unit_tests 2009-07-18, by Edgar Simo
- Finished converting the blit testcase.gsoc2009_unit_tests 2009-07-15, by Edgar Simo
- Better handling of makefile dependencies.gsoc2009_unit_tests 2009-07-15, by Edgar Simo
- Converted another testcase to the render system.gsoc2009_unit_tests 2009-07-15, by Edgar Simo
- * Added preliminary render tests, missing some SDL functions to work properly.gsoc2009_unit_tests 2009-07-12, by Edgar Simo
- Minor fix.gsoc2009_unit_tests 2009-07-12, by Edgar Simo
- Using common infrastructure.gsoc2009_unit_tests 2009-07-11, by Edgar Simo
- Fixed accidentle broken compile.gsoc2009_unit_tests 2009-07-11, by Edgar Simo
- Fix double free when destroying event thread for a second time.gsoc2009_unit_tests 2009-07-11, by Edgar Simo
- Added SDL_ATvassert for printf style printing.gsoc2009_unit_tests 2009-07-11, by Edgar Simo
- Use testsur as a parameter.gsoc2009_unit_tests 2009-07-11, by Edgar Simo
- * Added mixture of blending modes test.gsoc2009_unit_tests 2009-07-09, by Edgar Simo
- Added more strict warning flags.gsoc2009_unit_tests 2009-07-09, by Edgar Simo
- Doing individual blend mode testing when blitting.gsoc2009_unit_tests 2009-07-09, by Edgar Simo
- Changed the surface blit test to test colour and alpha mod individually.gsoc2009_unit_tests 2009-07-09, by Edgar Simo
- Moved some code around.gsoc2009_unit_tests 2009-07-07, by Edgar Simo
- Added 3 new tests: loadsurface, blitting, alpha blitting.gsoc2009_unit_tests 2009-07-07, by Edgar Simo
- Fixed my setup, putting a more universal makefile up.gsoc2009_unit_tests 2009-07-07, by Edgar Simo
- Added surfarce blend rendering functions testcase.gsoc2009_unit_tests 2009-07-01, by Edgar Simo
- Initial revision of SDL_Surface testsuite.gsoc2009_unit_tests 2009-07-01, by Edgar Simo
- Test target should build if needed.gsoc2009_unit_tests 2009-06-20, by Edgar Simo
- Better output.gsoc2009_unit_tests 2009-06-20, by Edgar Simo
- Make makefile a bit more complete.gsoc2009_unit_tests 2009-06-19, by Edgar Simo
- First revision of the automated test suite.gsoc2009_unit_tests 2009-06-19, by Edgar Simo
- Creating GSoC 2009 code branchgsoc2009_unit_tests 2009-05-23, by Sam Lantinga
- Removed reference to compatibility function2010-02-26, by Sam Lantinga
- Fixed typo in the comment2010-02-26, by Sam Lantinga
- Adam Strzelecki to SDL2010-02-17, by Sam Lantinga
- Make sure STRICT is defined so the window proc has the correct prototype2010-02-14, by Sam Lantinga
- Fixed compile error using Borland C++2010-02-14, by Sam Lantinga
- Merged r5549:5550 from branches/SDL-1.2: ALSA 6-channel swizzle fix.2010-02-12, by Ryan C. Gordon
- Merged r5547:5548 from branches/SDL-1.2: FreeBSD joystick uninit'd var fix.2010-02-05, by Ryan C. Gordon
- Migrated most of the TODO list to the SDL 1.3 Roadmap wiki2010-02-01, by Sam Lantinga
- Fixed showing and hiding fullscreen windows2010-02-01, by Sam Lantinga
- Fixed bug #7432010-01-27, by Sam Lantinga
- Removed test for "driver is valid, but doesn't see any audio devices."2010-01-26, by Ryan C. Gordon
- Fixed bug #9282010-01-24, by Sam Lantinga
- Fixed bug #9262010-01-24, by Sam Lantinga
- Fixed bug #9352010-01-24, by Sam Lantinga
- Added magic to detect already freed or otherwise invalid windows and textures.2010-01-24, by Sam Lantinga
- Fixed bug #9162010-01-24, by Sam Lantinga
- update window prev links2010-01-22, by Sam Lantinga
- Fixed infinite loop at shutdown - update texture prev links2010-01-22, by Sam Lantinga
- Documentation consistency2010-01-22, by Sam Lantinga
- Fixed compilation on iPhone2010-01-21, by Sam Lantinga
- Fixed crash when there was no mouse focus for some reason (iPhone bug?)2010-01-21, by Sam Lantinga
- Fixed Cocoa and OpenGL builds2010-01-21, by Sam Lantinga
- Fixed compile warning on 64-bit Mac OS X2010-01-21, by Sam Lantinga
- Fixed compile warning2010-01-21, by Sam Lantinga
- Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.2010-01-21, by Sam Lantinga
- Fixed compiler warnings on 32-bit Linux2010-01-21, by Sam Lantinga
- From: Jjgod Jiang2010-01-19, by Sam Lantinga
- Added Xcode-iPhoneOS to make dist2010-01-19, by Sam Lantinga
- Removed obsolete checks for ipod Linux2010-01-18, by Sam Lantinga
- Fixed bug #9202010-01-18, by Sam Lantinga
- Updated Mac OS X projects with new assertion code2010-01-18, by Sam Lantinga
- Fixed bug #9302010-01-18, by Sam Lantinga
- Fixed compiler warning2010-01-18, by Sam Lantinga
- Fixed compile error on Mac OS X 10.42010-01-18, by Sam Lantinga
- Fixed bug #9322010-01-18, by Sam Lantinga
- Minor cleanups in PulseAudio code, to keep this 80-column-friendly.2010-01-17, by Ryan C. Gordon
- Attempt to clean up PulseAudio dynamic loading support.2010-01-17, by Ryan C. Gordon
- Merged r4210:5510 from branches/SDL-1.2/src/audio/pulse: PulseAudio updates.2010-01-17, by Ryan C. Gordon
- Fixed building under Visual Studio2010-01-15, by Sam Lantinga
- Clean up assertion API for public use.2010-01-13, by Ryan C. Gordon
- Whoops, that should be vfprintf(), not fprintf(). :)2010-01-13, by Ryan C. Gordon
- Friendly warning comment.2010-01-13, by Ryan C. Gordon
- Fixed compiler warning.2010-01-13, by Ryan C. Gordon
- Whitespace tweak.2010-01-13, by Ryan C. Gordon
- Fixed comment.2010-01-13, by Ryan C. Gordon
- Handle assert init/quit better.2010-01-13, by Ryan C. Gordon
- Moved the assertion tests to testplatform2010-01-13, by Sam Lantinga
- Handle assertion failures when SDL_Init() isn't called.2010-01-13, by Ryan C. Gordon
- Handle assertion failures during assertion handler.2010-01-13, by Ryan C. Gordon
- Fixed Mac OS X assertion code.2010-01-13, by Ryan C. Gordon
- Don't forget to install the new header. :)2010-01-13, by Sam Lantinga
- Quiet tests shouldn't prompt during assertions2010-01-13, by Sam Lantinga
- Leave fullscreen mode to pop an assertion dialog2010-01-13, by Sam Lantinga
- Assume _exit() is available. It may be, even if unix isn't defined.2010-01-13, by Sam Lantinga
- Moved SDL_FUNCTION out so it's always available, and added SDL_FILE and SDL_LINE2010-01-13, by Sam Lantinga
- Allow configure to override assertion settings, but by default this comes from the build optimization level.2010-01-13, by Sam Lantinga
- Automatically figure out the appropriate assertion level2010-01-13, by Sam Lantinga
- Fixed release level assertions2010-01-13, by Sam Lantinga
- Fixed include ordering2010-01-13, by Sam Lantinga
- Check for signal.h before using it, don't assume unix is available or required2010-01-13, by Sam Lantinga
- The config sets the default assertion level so people can override it for their own use in application code.2010-01-13, by Sam Lantinga
- Fixed build problems with gcc __attribute__.2010-01-13, by Ryan C. Gordon
- First pass at Ryan's assertion code, minor tweaks to come.2010-01-13, by Sam Lantinga
- Added a few basic things to svn:ignore.2010-01-13, by Ryan C. Gordon
- Don't warn about unused variables - there's a ton of them. :)2010-01-13, by Sam Lantinga
- Fixed compiler warning (missing prototype for SDL_Quit())2010-01-13, by Sam Lantinga
- Fixed function prototype2010-01-13, by Sam Lantinga
- Fixed Mac OS X Xcode build2010-01-13, by Sam Lantinga
- Fixed iPhone build2010-01-13, by Sam Lantinga
- DirectFB driver compiles again2010-01-11, by Couriersud
- Fix detection of directfb.h2010-01-11, by Couriersud
- Removed incorrect SDL_GetAudioDeviceName() call from loopwave.c.2010-01-11, by Ryan C. Gordon
- Since we're not using the CoreAudio HAL now, we don't need to use EnableIO.2010-01-11, by Ryan C. Gordon
- Patched to compile.2010-01-11, by Ryan C. Gordon
- Call SDL_Init() before SDL_GetNumAudioDrivers().2010-01-10, by Ryan C. Gordon
- Merged r4874:4875 from branches/SDL-1.2: testwm keyboard debug output.2010-01-10, by Ryan C. Gordon
- Merged r3576:3577 from branches/SDL-1.2: X11 Xlibint.h include fixes.2010-01-10, by Ryan C. Gordon
- Updated 1.2 revisions that need to be revisited2010-01-10, by Sam Lantinga
- Revert r5463: Alpha blend "correctness" patch.2010-01-10, by Ryan C. Gordon
- Merged r5194:5195 from branches/SDL-1.2: coldfire cpu arch support.2010-01-10, by Ryan C. Gordon
- Merge r5179:5180 from branches/SDL-1.2: fatbuild.sh Xcode 3.2 fix.2010-01-10, by Ryan C. Gordon
- Merged r5070:5071 from branches/SDL-1.2: forcibly disable buggy MMX mixers.2010-01-10, by Ryan C. Gordon
- Merged r4991:5154 from branches/SDL-1.2/src/audio/alsa: many 1.2.14 ALSA fixes.2010-01-10, by Ryan C. Gordon
- Merged r5016:5017 from branches/SDL-1.2: PS2 DMA mapping fix.2010-01-10, by Ryan C. Gordon
- Merged r4992:4993 from branches/SDL-1.2: increased alpha blend accuracy.2010-01-10, by Ryan C. Gordon
- Merged r4866:4867 from branches/SDL-1.2: 64-bit Mac OS X 10.5 SDK fix.2010-01-10, by Ryan C. Gordon
- Reverted r5460 ... this was merged from 1.2, but was later reverted there.2010-01-10, by Ryan C. Gordon
- Merged r4784:4785 from branches/SDL-1.2: Mac OS X linker command line fixes.2010-01-10, by Ryan C. Gordon
- Made the comment more readable2010-01-07, by Sam Lantinga
- The OS/2 support has been removed, so we don't need this now.2010-01-07, by Sam Lantinga
- Removed comment referring to previously-removed CD-ROM subsystem.2010-01-06, by Ryan C. Gordon
- Merged r4717:4718 from branches/SDL-1.2: minor OS/2 DECLSPEC/SDLCALL fixes.2010-01-06, by Ryan C. Gordon
- Merged r4713:4714 from branches/SDL-1.2: CoreAudio 64-bit & Snow Leopard fixes.2010-01-06, by Ryan C. Gordon
- Merged r4710:4711 from branches/SDL-1.2: Mac OS X SDL_stdlib qsort build fixes.2010-01-06, by Ryan C. Gordon
- Merged r4433:4434 from branches/SDL-1.2: fbcon fgets() return value test fix.2010-01-06, by Ryan C. Gordon
- Merged r4412:4413 from branches/SDL-1.2: rwops documentation fix.2010-01-06, by Ryan C. Gordon
- Removed the obsolete SDL 1.2 GAPI driver2010-01-06, by Sam Lantinga
- I can't compile this, but it should be updated for the new rendering API now.2010-01-06, by Sam Lantinga
- Merged r4121:4122 from branches/SDL-1.2: more double-free fixes.2010-01-06, by Ryan C. Gordon
- Merged r4121:4122 from branches/SDL-1.2: win32 joystick double-free fix.2010-01-06, by Ryan C. Gordon
- Merged r3808:3809 from branches/SDL-1.2: install_name_tool fix for fatbuild.sh.2010-01-06, by Ryan C. Gordon
- Merged r3787:3788 from branches/SDL-1.2: better failures for joystick opening.2010-01-06, by Ryan C. Gordon
- Fixed GL_RenderWritePixels() - thanks Ryan!2010-01-06, by Sam Lantinga
- Fixed bug #9242010-01-06, by Sam Lantinga
- We're using GNU recursive mutexes2009-12-30, by Sam Lantinga
- Fixed bug #9152009-12-30, by Sam Lantinga
- Removed in the interest of actually finishing 1.3. :)2009-12-30, by Sam Lantinga
- Fixed buffer overflows in resamplers.2009-12-28, by Ryan C. Gordon
- Added missing include for stdio2009-12-24, by Sam Lantinga
- Updated to include new files2009-12-24, by Sam Lantinga
- Updated to compile on Windows2009-12-24, by Sam Lantinga
- Added rectangle test2009-12-24, by Sam Lantinga
- Fixed bug #9122009-12-23, by Sam Lantinga
- Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.2009-12-23, by Sam Lantinga
- Make it possible to slim SDL down quite a bit for people who just want OpenGL2009-12-18, by Sam Lantinga
- Added SDL_DrawRect(), SDL_DrawRects(), SDL_BlendRect() and SDL_BlendRects()2009-12-18, by Sam Lantinga
- In the process of adding rectangle drawing2009-12-18, by Sam Lantinga
- Fixed compile error on Windows.2009-12-17, by Sam Lantinga
- Updated test code to use SDL_setenv()2009-12-17, by Sam Lantinga
- Fixed crash in joystick handling code. Newer 2.6 kernels add an additional 'resolution' field to input_absinfo. Note that we don't use that structure since we want to have enough space for the values even when building with an older kernel.2009-12-17, by Sam Lantinga
- Fixed bug #8412009-12-17, by Sam Lantinga
- Fixed bug #8432009-12-17, by Sam Lantinga
- Implemented 64-bit version of cpuid code2009-12-17, by Sam Lantinga
- Added support for querying the number of CPUs available on Linux. This also happens to work on Mac OS X.2009-12-17, by Sam Lantinga
- Initial band-aids on SDL_GetMouseState() API breakage. More work to come.2009-12-16, by Ryan C. Gordon
- Fixed cpuid assembly to work on PIC code2009-12-16, by Sam Lantinga
- Allocate memory only if we're going to overwrite an environment variable2009-12-16, by Sam Lantinga
- Updated svn:ignore.2009-12-16, by Ryan C. Gordon
- Implemented SDL_setenv(), moved SDL_putenv() to compat.2009-12-16, by Ryan C. Gordon
- Implemented Windows version of SDL_GetCPUCount()2009-12-16, by Sam Lantinga
- Added SDL_GetCPUCount() to see how many cores are available.2009-12-16, by Sam Lantinga
- Fixed bug #7412009-12-16, by Sam Lantinga
- Fixed bug #7362009-12-16, by Sam Lantinga
- Added testfill to test raw fill performance2009-12-16, by Sam Lantinga
- Nuffin'2009-12-16, by Sam Lantinga
- Fixed bug #6852009-12-16, by Sam Lantinga
- Fixed bug #6662009-12-16, by Sam Lantinga
- Fixed bug #6422009-12-16, by Sam Lantinga
- Default to allow either accelerated or not2009-12-15, by Sam Lantinga
- OpenGL hardware acceleration defaults on2009-12-15, by Sam Lantinga
- Fixed bug #8152009-12-15, by Sam Lantinga
- Fixed bug #8182009-12-15, by Sam Lantinga
- Added a warning comment to SDL_putenv().2009-12-15, by Ryan C. Gordon
- Fixed bug #9052009-12-15, by Sam Lantinga
- Fixed bug #9062009-12-15, by Sam Lantinga
- Add a dummy function if SDL doesn't have STDIO support2009-12-15, by Sam Lantinga
- Added notes from e-mail on desktop window implementation2009-12-15, by Sam Lantinga
- Need to test the multi-draw APIs2009-12-15, by Sam Lantinga
- Added svn checkout install step2009-12-14, by Sam Lantinga
- The SDL 1.3 tests have been cleaned up not to include any 1.2 compatibility code.2009-12-14, by Sam Lantinga
- Implemented read/write pixels for the X11 renderer2009-12-14, by Sam Lantinga
- Added a test to check the read/write pixels API2009-12-14, by Sam Lantinga
- Added support for SDL_PIXELFORMAT_RGB24 and SDL_PIXELFORMAT_BGR24 to SDL_PixelFormatEnumToMasks()2009-12-14, by Sam Lantinga
- Added a BLENDMODE_MASK pixel shader so render tests succeed2009-12-14, by Sam Lantinga
- The SDL_PaletteWatch structure is really internal-only.2009-12-13, by Sam Lantinga
- Name the audio callback for documentation clarity.2009-12-13, by Sam Lantinga
- Note that the WritePixels call is unsupported right now.2009-12-13, by Sam Lantinga
- Fixed windows.h include2009-12-13, by Sam Lantinga
- Fixed line drawing for D3D2009-12-12, by Sam Lantinga
- Minor documentation fix2009-12-12, by Sam Lantinga
- Finished implementing RenderReadPixels()2009-12-12, by Sam Lantinga
- Removed the obsolete testcdrom target2009-12-12, by Sam Lantinga
- Fixed building on iPhone2009-12-12, by Sam Lantinga
- Allow points to be outside the window bounds, stress testing the clipping code.2009-12-12, by Sam Lantinga
- Added mouse position for button handling2009-12-12, by Sam Lantinga
- minor notes to self2009-12-12, by Sam Lantinga
- Fixed X11 line implementation - clip lines that are going to go outside the window.2009-12-11, by Sam Lantinga
- Make sure we fully clip the first point before starting to adjust the second point.2009-12-11, by Sam Lantinga
- Added an automated test for rectangle routines, currently only testing line clipping.2009-12-11, by Sam Lantinga
- Fixed constness in RenderRects() parameter2009-12-11, by Sam Lantinga
- Fixed bug #8962009-12-11, by Sam Lantinga
- X11 driver compiles again, lines are not yet implemented2009-12-10, by Sam Lantinga
- Switch to mixed case for consistency with other enumerations2009-12-10, by Sam Lantinga
- Added interfaces for batch drawing of points, lines and rects:2009-12-09, by Sam Lantinga
- Hey, those automated tests are coming in handy! Fixed GDI rendering semantics2009-12-07, by Sam Lantinga
- Implemented RenderReadPixels() and RenderWritePixels() for GDI renderer.2009-12-07, by Sam Lantinga
- This fixes the OpenGL rendering test, at least with my ATI card...2009-12-07, by Sam Lantinga
- Fixed crash initializing the dummy driver2009-12-07, by Sam Lantinga
- On Windows the minimum window size may be larger than 80, so explicitly request the expected rectangle.2009-12-07, by Sam Lantinga
- The window position is display relative, at least for now...2009-12-06, by Sam Lantinga
- Fixed crash2009-12-06, by Sam Lantinga
- Added an API function to query geometry of multiple monitors:2009-12-06, by Sam Lantinga
- Fixed to use the correct display adapter2009-12-06, by Sam Lantinga
- Fixed compiler warnings2009-12-05, by Sam Lantinga
- Fixed compilation on Mac OS X 10.42009-12-05, by Sam Lantinga
- Allow overriding the number of build jobs2009-12-05, by Sam Lantinga
- Made the window flag comments more consistent2009-12-05, by Sam Lantinga
- Added related functions2009-12-05, by Sam Lantinga
- Don't add any renderers if you can't add any displays2009-12-04, by Sam Lantinga
- Fixed calls to SDL_AddRenderDriver()2009-12-04, by Sam Lantinga
- Fixed compiling the D3D renderer2009-12-04, by Sam Lantinga
- Added support for SDL 1.2 environment variables:2009-12-03, by Sam Lantinga
- Fixed mouse events for fullscreen windows on Mac OS X2009-12-03, by Sam Lantinga
- Restore the video mode after shutting down the renderer, which fixes an error deleting the OpenGL context on Mac OS X.2009-12-03, by Sam Lantinga
- Missing pop over a jump2009-12-03, by Sam Lantinga
- Added Ctrl-Z common key binding2009-12-02, by Sam Lantinga
- Restore the desktop mode when requested2009-12-02, by Sam Lantinga
- If we're fullscreen on a single-head system and lose focus, minimize2009-12-02, by Sam Lantinga
- On multi-display systems it's perfectly reasonable to have focus on a window on another monitor while the application is fullscreen.2009-12-02, by Sam Lantinga
- Don't need to hide the menu bar if we're not on the main display2009-12-02, by Sam Lantinga
- Changed so that it's obvious that the two code blocks are related.2009-12-02, by Sam Lantinga
- Fixed mouse coordinates for fullscreen mode2009-12-02, by Sam Lantinga
- The window positions are relative to the origin of the windowing system (upper left of the primary display).2009-12-01, by Sam Lantinga
- Added support for placing windows on different displays2009-12-01, by Sam Lantinga
- Ensure that the main display is picked up first2009-12-01, by Sam Lantinga
- Allow mirrored displays, but only the primary display in a mirrored set.2009-12-01, by Sam Lantinga
- Explicitly clear fullscreen status rather than relying on the window focus behavior.2009-12-01, by Sam Lantinga
- Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.2009-12-01, by Sam Lantinga
- Removed a little redundancy in the naming2009-12-01, by Sam Lantinga
- Work in progress on multi-display support:2009-12-01, by Sam Lantinga
- Reduced the push/pop sequence to a single pair, and ported this fix over to the other architectures.2009-11-30, by Sam Lantinga
- Fixed crash - need to save and restore rbx around cpuid, since the compiler may be assuming the stack pointer isn't being modified when filling in %0.2009-11-30, by Sam Lantinga
- Added support for 32-bit BMP files with an alpha channel2009-11-30, by Sam Lantinga
- Joe 2009-11-23 21:31:10 PST2009-11-27, by Sam Lantinga
- Adam Strzelecki to SDL2009-11-27, by Sam Lantinga
- Adam Strzelecki to SDL2009-11-26, by Sam Lantinga
- SDL_CreateWindowFrom() is actually going to be supported. :)2009-11-25, by Sam Lantinga
- Clarified the windowID parameter2009-11-25, by Sam Lantinga
- Add error messages for failure cases2009-11-25, by Sam Lantinga
- Added the automated test to the Visual Studio 2008 project2009-11-25, by Sam Lantinga
- Override renderer for OpenGL window, only in case if OpenGL or OpenGL ES renderers are enabled.2009-11-24, by Mike Gorchak
- Fixed bug #7712009-11-24, by Sam Lantinga
- Eric Wing to Sam, hfutrell2009-11-24, by Sam Lantinga
- Fixed bug #8912009-11-24, by Sam Lantinga
- Mason Wheeler to sdl2009-11-24, by Sam Lantinga
- Set the error so someone can get more information2009-11-22, by Sam Lantinga
- Made the comment actually mean something. :)2009-11-22, by Sam Lantinga
- More fixes to compile under Visual C++2009-11-22, by Sam Lantinga
- Fixed include paths for Visual C++2009-11-22, by Sam Lantinga
- The Direct3D Read/Write pixels interface is in progress.2009-11-22, by Sam Lantinga
- Whoops, actually set the SDL error, don't just print the error.2009-11-22, by Sam Lantinga
- Added support for QNX default font. Backspace and Return keys now handled.2009-11-21, by Mike Gorchak
- We want to be strict on software renderer tests and opaque tests, but give a decent margin for blending inaccuracy for the blended tests.2009-11-21, by Sam Lantinga
- Increased tolerance a little bit more for multiple blending passes accumulating error.2009-11-21, by Sam Lantinga
- Added comment for pixel-perfect line workaround.2009-11-21, by Sam Lantinga
- Of COURSE that trick wouldn't work on all renderers. Fall back to something for now, hopefully figure out a better way to do this later.2009-11-21, by Sam Lantinga
- This is terrible, but the OpenGL standard says that lines are half open, which means that one endpoint is not covered so adjoining lines don't overlap. It also doesn't define which end is open, and indeed Mac OS X and Linux differ. Mac OS X seems to leave the second endpoint open, but Linux uses the right-most endpoint for x major lines and the bottom-most endpoint for y major lines.2009-11-21, by Sam Lantinga
- Fixed the coordinates for pixel coverage in blits2009-11-21, by Sam Lantinga
- Use 45 degree lines for the diagonal test to avoid aliasing errors in line drawing.2009-11-21, by Sam Lantinga
- It's not the last pixel, it's the rightmost pixel, or if they're both the same x coordinate, the bottommost pixel.2009-11-21, by Sam Lantinga
- RenderReadPixels and RenderWritePixels functions work with back buffer now and all asynchronous operations are flushed before reading or writing to backbuffer. Thanks Sam for clarification of this.2009-11-21, by Mike Gorchak
- My first OpenGL shader! Momma will be so proud!2009-11-21, by Sam Lantinga
- pixels don't need to be dynamically allocated2009-11-21, by Sam Lantinga
- SDL_RenderReadPixels() needs to flush asynchronous operations before it reads.2009-11-21, by Sam Lantinga
- Support for UTF-8 text input has been added.2009-11-20, by Mike Gorchak
- 1. SDL_RenderPresent() call has been added after each test to be sure, that all graphics output is flushed in case if it was asynchronous.2009-11-20, by Mike Gorchak
- Output last SDL error in case of test was failed.2009-11-20, by Mike Gorchak
- RenderReadPixels and RenderWritePixels now work properly.2009-11-20, by Mike Gorchak
- Deinitialization fixes, in case if QNXGF driver is not initialized properly.2009-11-20, by Mike Gorchak
- Added support for generic getopt() function instead of getopt_long(). Because not all platforms have getopt_long().2009-11-19, by Mike Gorchak
- Support for RendererReadPixels and RendererWritePixels has been added to photon renderer.2009-11-19, by Mike Gorchak
- Mike Gorchak to Sam2009-11-19, by Sam Lantinga
- Found a way to implement mask semantics in OpenGL2009-11-19, by Sam Lantinga
- Allow some variation in the pixel values to account for blending accuracy differences.2009-11-19, by Sam Lantinga
- Include the endpoint in the line we're drawing2009-11-19, by Sam Lantinga
- Adjust the vertices to be over the texel center.2009-11-19, by Sam Lantinga
- Fixed a bunch of bugs in the blit blend mode tests2009-11-18, by Sam Lantinga
- Use SDL's string and memory functions instead of stdlib2009-11-18, by Sam Lantinga
- Implemented SDL_RenderReadPixels()/SDL_RenderWritePixels() for the dummy renderer.2009-11-18, by Sam Lantinga
- Don't add the OpenGL renderers for drivers that don't support OpenGL2009-11-18, by Sam Lantinga
- Fixes for the automated rendering test2009-11-18, by Sam Lantinga
- If we explicitly request a driver, try to initialize it.2009-11-18, by Sam Lantinga
- Fixed GL_RenderReadPixels() - thanks Ryan!2009-11-18, by Sam Lantinga
- First pass (untested) at RenderWritePixels()2009-11-18, by Sam Lantinga
- Refactored to use render_loadTestFace()2009-11-18, by Sam Lantinga
- Fixed endianness of the face image surface2009-11-18, by Sam Lantinga
- Trying to figure out why the OpenGL tests are failing...2009-11-18, by Sam Lantinga
- Compare against the correct image2009-11-18, by Sam Lantinga
- Debug info to help track down render test failures2009-11-17, by Sam Lantinga
- Added missing return values2009-11-17, by Sam Lantinga
- Fixed some bugs in the automated test suite, revealed by working SDL_RenderReadPixels()2009-11-17, by Sam Lantinga
- Scott to slouken2009-11-17, by Sam Lantinga
- Thank you automated tests (and bobbens!), fixed alpha blending for accuracy2009-11-16, by Sam Lantinga
- Fixed memory corruption in SW_RenderReadPixels()2009-11-16, by Sam Lantinga
- You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()2009-11-16, by Sam Lantinga
- Added a utility function to convert blocks of pixels2009-11-15, by Sam Lantinga
- Hmm, this isn't going to work, is it?2009-11-15, by Sam Lantinga
- Work in progress: SDL_RenderReadPixels() should be implemented soon.2009-11-15, by Sam Lantinga
- Work in progress on OpenGL ReadPixels/WritePixels interface2009-11-15, by Sam Lantinga
- Updated for the new pixel format structure2009-11-11, by Sam Lantinga
- The docs directory doesn't exist anymore2009-11-11, by Sam Lantinga
- Fixed gcc warning2009-11-09, by Sam Lantinga
- Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.2009-11-09, by Sam Lantinga
- Fixed bug #8782009-11-09, by Sam Lantinga
- Fixed compile warning2009-11-08, by Sam Lantinga
- Skip renderers that fail to initialize2009-11-08, by Sam Lantinga
- Removed the separate static simulator target, all targets create libSDLiPhoneOS.a2009-11-02, by Sam Lantinga
- Fixed bug #8472009-11-02, by Sam Lantinga
- cpuid doesn't actually change the flags register2009-10-30, by Sam Lantinga
- Fixed bug #7342009-10-30, by Sam Lantinga
- Cursor hotspot fixes.2009-10-29, by Mike Gorchak
- Fixed compile error2009-10-28, by Sam Lantinga
- Automatically initialize the video system and create a renderer to simplify use.2009-10-28, by Sam Lantinga
- Adam Strzelecki to SDL2009-10-28, by Sam Lantinga
- Adam Strzelecki to SDL2009-10-28, by Sam Lantinga
- Adam Strzelecki to SDL2009-10-23, by Sam Lantinga
- Adam Strzelecki to SDL2009-10-23, by Sam Lantinga
- Fixes in GLES configuration selection.2009-10-22, by Mike Gorchak
- Fixes in GLES configuration selection. Support for an old QNX 6.3.2.2009-10-22, by Mike Gorchak
- Optimizations.2009-10-22, by Mike Gorchak
- Adam Strzelecki to SDL2009-10-22, by Sam Lantinga
- Support for GL initialization parameters has been added.2009-10-21, by Mike Gorchak
- Partial fix for bug #8592009-10-19, by Sam Lantinga
- There's a bug with gcc 4.4.1 and -O2 where srcp doesn't get the correct value after the first scanline. Ugh.2009-10-18, by Sam Lantinga
- Merged improvements to SDL_SoftStretch() from SDL 1.22009-10-18, by Sam Lantinga
- Fixed bug #8532009-10-18, by Sam Lantinga
- Whoops, need " inside quotes2009-10-17, by Sam Lantinga
- Fixed bug #8522009-10-17, by Sam Lantinga
- iPhone/Xcode for 1.32009-10-17, by Sam Lantinga
- iPhone interruption patch / SDL 1.32009-10-17, by Sam Lantinga
- Working on fullscreen video modes support2009-10-13, by Mike Gorchak
- Fixed memory allocation size.2009-10-13, by Mike Gorchak
- Fixed handling of the initial window size.2009-10-13, by Mike Gorchak
- All 2D operations in Photon driver have been finished. The driver is ready to use. There fullscreen modes and YUV textures are rest only.2009-10-13, by Mike Gorchak
- Options --double --triple have been added to test double and triple buffering.2009-10-13, by Mike Gorchak
- We don't need dlvsym() for ALSA anymore, yay!2009-10-13, by Sam Lantinga
- Fixed SDL_BLENDMODE_MASK for GL and GLES renderers, now blending works like in software renderer.2009-10-13, by Mike Gorchak
- Only show the dynamic audio libraries if we'll be dynamically loading them2009-10-13, by Sam Lantinga
- Simplify and improve dynamic library detection, taken from SDL_image2009-10-13, by Sam Lantinga
- Debian patch: 050_altivec_detection.diff2009-10-13, by Sam Lantinga
- Fixed OpenGL ES primitive alpha blending.2009-10-13, by Mike Gorchak
- Missed converting PULSE to PULSEAUDIO2009-10-13, by Sam Lantinga
- Initial support for fullscreen application modes.2009-10-12, by Mike Gorchak
- Photon SDL renderer almost finished, the double/tripple buffering is left only.2009-10-12, by Mike Gorchak
- Joystick patch from FreeBSD ports system2009-10-12, by Sam Lantinga
- Continue working on 2D support in Photon.2009-10-12, by Mike Gorchak
- Continue working on 2D support in Photon2009-10-11, by Mike Gorchak
- A better solution to making the default build optimization -O32009-10-11, by Sam Lantinga
- Whoops, the ProjectDir is one level lower than the SolutionDir2009-10-11, by Sam Lantinga
- stefanullinger to me2009-10-11, by Sam Lantinga
- pkg-config replaced sdl-config in these cases.2009-10-11, by Sam Lantinga
- Fixed bug #312009-10-11, by Sam Lantinga
- gcc can't generate dependencies for a file that doesn't exist, so first create SDL_revision.h2009-10-11, by Sam Lantinga
- This is crazy. In order to override the default optimization for GCC,2009-10-11, by Sam Lantinga
- Continue working on 2D support for Photon/QNX.2009-10-10, by Mike Gorchak
- MatÄ›j TÃ½Ä 2009-10-05 14:09:03 PDT2009-10-10, by Sam Lantinga
- Revert back. Sorry.2009-10-10, by Mike Gorchak
- Added phrender library linkage for QNX target.2009-10-10, by Mike Gorchak
- Call CommonQuit() at exit has been added.2009-10-10, by Mike Gorchak
- Created windows must be destroyed at CommonQuit().2009-10-10, by Mike Gorchak
- Debian patch: 218_joystick_memmove.diff2009-10-10, by Sam Lantinga
- Fixed bug #8332009-10-10, by Sam Lantinga
- Whoops, FreeBSD 6.2 doesn't define __FreeBSD_kernel_version2009-10-10, by Sam Lantinga
- Adapted from Debian patch: 215_kfreebsd_gnu.diff2009-10-10, by Sam Lantinga
- Made typedef for SDL_bool the same as the other typedefs.2009-10-10, by Sam Lantinga
- Support for the atomic operations for ARM, PPC, MIPS, SH, X86 platforms has been added.2009-10-10, by Mike Gorchak
- Fixed bug #6272009-10-10, by Sam Lantinga
- Merged r4990:4991 from branches/SDL-1.2: ALSA 1.0 API and dlvsym() removal.2009-10-10, by Ryan C. Gordon
- typo2009-10-10, by Sam Lantinga
- Use new 1.3 API for getting audio driver name.2009-10-10, by Ryan C. Gordon
- Added some debug output to loopwave.c2009-10-10, by Ryan C. Gordon
- Use test instead of [ because that's an m4 quote character2009-10-10, by Sam Lantinga
- Fixed bug #8302009-10-08, by Sam Lantinga
- Fixed bug #8302009-10-08, by Sam Lantinga
- Merged r4974:4975 from branches/SDL-1.2: sdl.pc removal on make uninstall.2009-10-08, by Ryan C. Gordon
- Fixed bug #8282009-10-08, by Sam Lantinga
- Update config.guess and config.sub2009-10-08, by Sam Lantinga
- The SDL 1.3 documentation will be primarily online wiki based:2009-10-07, by Sam Lantinga
- SuSE 11.1 installs directfb-config without directfb-devel, so check to2009-10-07, by Sam Lantinga
- Reminder, add multiple icon sizes!2009-10-07, by Sam Lantinga
- Upgrading libtool didn't fix bug #4992009-10-07, by Sam Lantinga
- Eric Wing to Sam2009-10-06, by Sam Lantinga
- Eric Wing to Sam2009-10-06, by Sam Lantinga
- Updated libtool to version 2.2.6a2009-10-04, by Sam Lantinga
- Split out ltoptions.m42009-10-04, by Sam Lantinga
- Fixed make dist2009-10-04, by Sam Lantinga
- Fixed make dist2009-10-04, by Sam Lantinga
- Split acinclude.m4 into its constituent parts for easy upgrading2009-10-04, by Sam Lantinga
- Fixed bug #8262009-10-04, by Sam Lantinga
- Fixed bug #5222009-10-04, by Sam Lantinga