graph
- Added current_w and current_h to the SDL_VideoInfo structure, which is set to the desktop resolution during video intialization, and then set to the current resolution when a video mode is set.2006-03-15, by Sam Lantinga
- Fixed bug #332006-03-15, by Sam Lantinga
- From: "Alex Volkov"2006-03-15, by Sam Lantinga
- Fixed bug #152006-03-15, by Sam Lantinga
- Quartz implementation for SDL_DisplayYUVOverlay() was returning non-zero on2006-03-15, by Ryan C. Gordon
- Added disk/dummy audio and dummy video to the Visual CE projects2006-03-15, by Sam Lantinga
- *** empty log message ***2006-03-15, by Sam Lantinga
- *** empty log message ***2006-03-15, by Sam Lantinga
- Corrected dummy audio callback firing to be realistic, cleaned up tabs.2006-03-14, by Ryan C. Gordon
- WIN32 is no longer defined on Windows builds2006-03-14, by Sam Lantinga
- Added disk and dummy drivers to the Visual C++ projects2006-03-14, by Sam Lantinga
- *** empty log message ***2006-03-14, by Sam Lantinga
- By default all the real targets have dummy audio/video and disk audio.2006-03-14, by Sam Lantinga
- Implemented dummy audio driver.2006-03-14, by Ryan C. Gordon
- Fixed cut-and-paste error in DC audio target.2006-03-14, by Ryan C. Gordon