graph
- First commit for SDL atomic operations.2009-06-09, by Bob Pendleton
- zeroing out the rest of the unititialize fields in mouse motion events.2009-06-09, by Bob Pendleton
- 1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.2009-06-09, by Mike Gorchak
- Fixed 4 bit-per-pixel definition. Thanks Mike!2009-06-09, by Sam Lantinga
- make sure that mouse.z == 0 until it is used.2009-06-09, by Bob Pendleton
- Fixed support for 4bpp video modes enumeration, otherwise mode with zero bpp appears in the list.2009-06-08, by Mike Gorchak
- Fixed some typos and added a couple of includes. All were need to get SDL_power to compile on Linux.2009-06-08, by Bob Pendleton
- BeOS support for power subsystem.2009-06-07, by Ryan C. Gordon
- Reverted bogus change to SDLTest xcode project.2009-06-07, by Ryan C. Gordon
- Added power subsystem to Xcode project.2009-06-07, by Ryan C. Gordon
- Initial work on power subsystem for SDL 1.3.2009-06-07, by Ryan C. Gordon
- indent2009-06-07, by Sam Lantinga
- Hi,2009-06-07, by Sam Lantinga
- Added a #ifndef SDL_NO_COMPAT around SDL_ActiveEvent and SDL_ResizeEvent so that code2009-06-05, by Bob Pendleton
- Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.2009-06-05, by Mike Gorchak
- QNX quirk has been added, QNX OpenGL ES implementation is broken regarding support of textures with packed pixel formats.2009-06-05, by Mike Gorchak
- Added an ifdef so that if you2009-06-04, by Bob Pendleton
- Support for BGR565 pixel format has been added, mainly for OpenGL ES renderer. OpenGL ES renderer now have new texture formats.2009-06-03, by Mike Gorchak
- Von: Thomas Zimmermann2009-06-03, by Sam Lantinga
- OpenPandora support added by David Carré2009-05-31, by Sam Lantinga
- error message typo fix2009-05-28, by Sam Lantinga
- Added framebuffer mapping.gsoc2009_ps3 2009-11-12, by Martin Lowinski
- created env (fbcon-1.3) and added basic filesgsoc2009_ps3 2009-11-07, by Martin Lowinski
- Added comments, clean up.gsoc2009_ps3 2009-08-27, by Martin Lowinski
- Rewritten Makefile (fixed bug) and cleanup for yuv2rgb.gsoc2009_ps3 2009-08-14, by Martin Lowinski
- Checking for spu-progs and libs.gsoc2009_ps3 2009-08-11, by Martin Lowinski
- Added Makefile rule for spu programs. Added Readme.gsoc2009_ps3 2009-08-10, by Martin Lowinski
- Fixed bug in texture format.gsoc2009_ps3 2009-08-10, by Martin Lowinski
- Working 1080p, 720p, 480p videomodes and double buffering.gsoc2009_ps3 2009-08-06, by Martin Lowinski
- Moved mode functions to SDL_ps3modes and fixed minor stuff.gsoc2009_ps3 2009-07-21, by Martin Lowinski
- Code reviewed and added SPE API documentation.gsoc2009_ps3 2009-07-19, by Martin Lowinski
- configure.in changes missing in last commit.gsoc2009_ps3 2009-06-21, by Martin Lowinski
- Scaling (bilinear) of YUV-Textures working.gsoc2009_ps3 2009-06-19, by Martin Lowinski
- Support all YUV texture formats using SW_Textures.gsoc2009_ps3 2009-06-18, by Martin Lowinski
- YUV-Textures with SPU-support working.gsoc2009_ps3 2009-06-15, by Martin Lowinski
- Initialise 720p and 1080p display modes in VideoInit().gsoc2009_ps3 2009-06-13, by Martin Lowinski
- Moved SPE-functions to SDL_ps3spe.c.gsoc2009_ps3 2009-06-10, by Martin Lowinski
- Fixed centering. Added debug msgs for RenderCopy().gsoc2009_ps3 2009-06-06, by Martin Lowinski
- Roughly working framebuffer.gsoc2009_ps3 2009-06-04, by Martin Lowinski
- Added ps3 video driver based on the dummy driver.gsoc2009_ps3 2009-05-29, by Martin Lowinski
- Creating GSoC 2009 code branchgsoc2009_ps3 2009-05-23, by Sam Lantinga
- indent2009-05-23, by Sam Lantinga
- Disable a debug message.gsoc2009_IME 2009-08-20, by Jiang Jiang
- Update testime program to accept font parameter.gsoc2009_IME 2009-08-06, by Jiang Jiang
- Further polish API, fix crash in test program.gsoc2009_IME 2009-08-06, by Jiang Jiang
- Update API, first step: make it buildgsoc2009_IME 2009-08-06, by Jiang Jiang
- Polish test codegsoc2009_IME 2009-08-06, by Jiang Jiang
- Draw cursor, underline marked textgsoc2009_IME 2009-07-01, by Jiang Jiang
- Add SDL_TEXTEDTING event to inform application about marked text.gsoc2009_IME 2009-07-01, by Jiang Jiang
- Add IME test programgsoc2009_IME 2009-07-01, by Jiang Jiang
- Basic text input APIgsoc2009_IME 2009-06-26, by Jiang Jiang
- Basic marked text handlinggsoc2009_IME 2009-05-31, by Jiang Jiang
- Support system-wide keyboard shortcuts on Macgsoc2009_IME 2009-05-25, by Jiang Jiang
- Get basic text input support working for Cocoagsoc2009_IME 2009-05-25, by Jiang Jiang
- Creating GSoC 2009 code branchgsoc2009_IME 2009-05-23, by Sam Lantinga
- Few new video modes have been added.2009-05-15, by Mike Gorchak
- More checks for current GF state were added.2009-05-14, by Mike Gorchak
- Set audio device handle to NULL in case of open was not successful.2009-05-14, by Mike Gorchak
- OpenGL ES renderer state fixes. Now GL_TEXTURE_2D is not enabled by default.2009-05-14, by Mike Gorchak
- Reminder to implement landscape mode for iPhone2009-05-07, by Sam Lantinga
- Temporary workaround for building on 64-bit Mac OS X2009-05-07, by Sam Lantinga
- Fixed dynamic loading on Windows CE2009-05-07, by Sam Lantinga
- Added few OpenGL ES 1.0 defines, which are not present in OpenGL ES 1.1 and 2.0.2009-05-06, by Mike Gorchak
- Added _OES suffix for GL_OES_vertex_buffer_object extension for OpenGL ES.2009-05-06, by Mike Gorchak
- Added support for single buffering, if double buffering is not available.2009-05-05, by Mike Gorchak
- Added handler for all window events.2009-05-05, by Mike Gorchak
- GF header must be included before Photon header for QNX.2009-04-28, by Mike Gorchak
- Added hiddi library linkage when GF target is available for QNX2009-04-28, by Mike Gorchak
- New last cursor position must rely on the clamped coordinates.2009-04-28, by Mike Gorchak
- Default video mode has been changed from 320x200 to 640x480, since fullscreen 320x200 is often unavailable.2009-04-28, by Mike Gorchak
- Added OpenGL ES context creation for the each window which has been created (for --windows=N option).2009-04-28, by Mike Gorchak
- Support for HID devices (mice and keyboards only for now) has been added2009-04-28, by Mike Gorchak
- Continue working on QNX Photon with OpenGL ES support2009-04-28, by Mike Gorchak
- Update README for QNX 6.x2009-04-24, by Mike Gorchak
- Added a reminder for the jobs mailing list2009-04-13, by Sam Lantinga
- Fixed bug #7212009-04-03, by Sam Lantinga
- Fixed undefined references to joystick code2009-04-03, by Sam Lantinga
- Added SDL_GetColorKey()2009-04-03, by Sam Lantinga
- Oops2009-03-28, by Sam Lantinga
- Added credits for OpenGL 3.0 support2009-03-24, by Sam Lantinga
- Date: Sun, 22 Mar 2009 12:52:29 +00002009-03-24, by Sam Lantinga
- Date: Mon, 23 Mar 2009 09:17:24 +02002009-03-24, by Sam Lantinga
- Date: Thu, 05 Feb 2009 17:27:54 +01002009-03-23, by Sam Lantinga
- Date: Thu, 05 Feb 2009 18:07:35 +01002009-03-23, by Sam Lantinga
- Date: Tue, 17 Feb 2009 14:00:25 +01002009-03-23, by Sam Lantinga
- Date: Sat, 21 Mar 2009 19:41:52 -0700 (PDT)2009-03-23, by Sam Lantinga
- Fixed potential crash in testbitmap2009-03-22, by Sam Lantinga
- Fixed iPhone demos2009-03-17, by Sam Lantinga
- Date: Thu, 12 Mar 2009 15:14:38 +02002009-03-17, by Sam Lantinga
- Fixed return value for SDL_CreateRenderer()2009-03-15, by Sam Lantinga
- Fixed OpenGL library linking issue2009-03-12, by Sam Lantinga
- Fixed potential double-free crash2009-03-06, by Sam Lantinga
- Reverted dangerous change that could remove /bin/sh :)2009-03-06, by Sam Lantinga
- Date: Wed, 4 Mar 2009 15:38:22 +02002009-03-04, by Sam Lantinga
- Updated config.guess and config.sub2009-03-04, by Sam Lantinga
- Updated libtool from version 1.5.22 to 2.2.6a, so it works on current QNX2009-03-04, by Sam Lantinga
- Mac OS X and iPhoneOS have the full math library2009-03-03, by Sam Lantinga
- Date: Mon, 2 Mar 2009 16:27:42 +02002009-03-03, by Sam Lantinga
- Removed unicows dependency, at least for now...2009-02-27, by Sam Lantinga
- Missing API function2009-02-27, by Sam Lantinga
- More verbosity and error checking.2009-02-21, by Edgar Simo
- Fixed haptic subsystem on linux 2.6.28 by lowering the EV_IsJoystick check (seems like some stuff was changed). Shouldn't break anything with earlier versions. Might need to be more robust if false positives show up.2009-02-21, by Edgar Simo
- indent2009-02-19, by Sam Lantinga
- Implemented X11 maximized state control2009-02-19, by Sam Lantinga
- Use the default arrow cursor until we implement the cursor API2009-02-19, by Sam Lantinga
- Fixed bug using SDL_WINDOWPOS_CENTERED with SDL_SetWindowPosition()2009-02-19, by Sam Lantinga
- Added missing files2009-02-19, by Sam Lantinga
- NDS compiles again, but may not yet work. Sprite support has been removed for the time being while it is re-worked.2009-02-18, by Darren Alton
- Fixed bug #6842009-02-17, by Sam Lantinga
- indent2009-02-17, by Sam Lantinga
- Fixed bug #6812009-02-17, by Sam Lantinga
- Date: Thu, 27 Dec 2007 07:38:25 +00002009-02-17, by Sam Lantinga
- Fixed bug #6332009-02-17, by Sam Lantinga
- Fixed bug #5372009-02-17, by Sam Lantinga
- Fixed destination of XCopyArea()2009-02-15, by Sam Lantinga
- Added reminder for shaped windows2009-02-14, by Sam Lantinga
- Suggestion from the mailing list2009-02-14, by Sam Lantinga
- Fixed off by one error in line drawing code2009-02-12, by Sam Lantinga
- We need to figure out whether we should handle events on foreign windows2009-02-09, by Sam Lantinga
- More of the same2009-02-09, by Sam Lantinga
- Implemented Win32 version of the native window test2009-02-09, by Sam Lantinga
- Whoops, missed a file2009-02-09, by Sam Lantinga
- Throw a FIXME in there, we'll need to take care of this later.2009-02-09, by Sam Lantinga
- Added test program for SDL_CreateWindowFrom()2009-02-09, by Sam Lantinga
- Oh, Polyline() uses a pen, not a brush. Doh! :)2009-02-08, by Sam Lantinga
- indent2009-02-07, by Sam Lantinga
- Fixed alpha blending textures with the GDI renderer2009-02-07, by Sam Lantinga
- When creating a software texture, synchronize the surface with the texture.2009-01-30, by Sam Lantinga
- indent2009-01-30, by Sam Lantinga
- (none)2009-01-29, by Sam Lantinga
- Fixed Altivec blitters for PPC2009-01-25, by Sam Lantinga
- More Mac OS X 10.3.9 fixes2009-01-19, by Sam Lantinga
- Fixed compilation on Mac OS X 10.3.92009-01-19, by Sam Lantinga
- Updated for older versions of subversion2009-01-19, by Sam Lantinga
- Fix recommended by Eddy L O Jansson2009-01-19, by Sam Lantinga
- Some more safety around the SDL_HelperWindow stuff to avoid double creations.2009-01-18, by Edgar Simo
- Changes to hopefully handle the creation of a colormap for 8 bit PseudoColor visuals in X112009-01-15, by Bob Pendleton
- Unfortunately, adding the file means that every commit marks this file as2009-01-14, by Sam Lantinga
- Added a dummy revision to fix IDE builds2009-01-14, by Sam Lantinga
- Fixed OpenGL state issue reported by Dmytro Bogovych2009-01-14, by Sam Lantinga
- indent2009-01-14, by Sam Lantinga
- Fix fullscreen crash with DirectFB <= 1.2.02009-01-13, by Couriersud
- Fixed MakeSubSurface compiling issue for DirectFB <= 1.2.02009-01-13, by Couriersud
- Added DFB_VERSION_ATLEAST macro2009-01-13, by Couriersud
- Added2009-01-13, by Bob Pendleton
- Removed Rafal Bursig's MMX RLE code, at his request.2009-01-13, by Sam Lantinga
- Fixed NULL pointer dereference2009-01-13, by Sam Lantinga
- Fix third party "-Wall -Werror" builds2009-01-12, by Couriersud
- Fixed Visual C++ build2009-01-12, by Sam Lantinga
- Don't complain when the GNOME screensaver isn't running (or available)2009-01-12, by Sam Lantinga
- This is so wrong, it hurts.2009-01-12, by Sam Lantinga
- Re-enable the screensaver at exit, just in case it's needed...2009-01-12, by Sam Lantinga
- Don't disable the screen saver by default for windows applications2009-01-12, by Sam Lantinga
- Fixed snapshot target2009-01-12, by Sam Lantinga
- Reverted SDL_LoadICO_RW() addition, this should go in SDL_image2009-01-12, by Sam Lantinga
- Added an API to enable/disable the screen saver.2009-01-12, by Sam Lantinga
- Add SDL_LoadICO_RW to SDL. Loads best quality icon from *.ico file.2009-01-11, by Couriersud
- DirectFB cleanups & simple window manager2009-01-11, by Couriersud
- Fix a 64bit issue in linux/SDL_sysjoystick (int != long on 64bit)2009-01-11, by Couriersud
- First shot at new audio resampling code.2009-01-11, by Ryan C. Gordon
- NULL-terminate the lists of autogenerated converters.2009-01-11, by Ryan C. Gordon
- Allow builds that reduce or eliminate the converters/resamplers.2009-01-11, by Ryan C. Gordon
- testresample.c: Write out correct size for resampled buffer.2009-01-11, by Ryan C. Gordon
- Added testresample.c2009-01-11, by Ryan C. Gordon
- Added svn ignore property for SDL_revision.h2009-01-11, by Sam Lantinga
- Removed extra debug output2009-01-10, by Sam Lantinga
- Check for functions after including the libraries that they might be in.2009-01-10, by Sam Lantinga
- Reverted Bob's indent checkin2009-01-10, by Sam Lantinga
- Fixed Visual C++ release build for Visual C++ 20052009-01-10, by Sam Lantinga
- I ran a global "make indent" it modified the following files.2009-01-09, by Bob Pendleton
- Modified and totally untested code to load the color tables for DirectColor and PseudoColor windows.2009-01-09, by Bob Pendleton
- Changed and hopefully fixed support for DirectColor with support for gammaramps.2009-01-09, by Bob Pendleton
- First shot at autogenerated audio resamplers.2009-01-09, by Ryan C. Gordon
- Date: Fri, 9 Jan 2009 19:18:23 +06002009-01-09, by Sam Lantinga
- Implemented by Donny Viszneki2009-01-06, by Sam Lantinga
- Added Donny Viszneki to the credits for finding and fixing SDL 1.3 bugs2009-01-05, by Sam Lantinga
- Fixed lines intersecting the top corners of a rectangle2009-01-05, by Sam Lantinga
- Fixed mouse events with --disable-video-x11-xinput2009-01-05, by Sam Lantinga
- define this value if it's not in the system headers2009-01-05, by Sam Lantinga
- Fixed bug #6692009-01-05, by Sam Lantinga
- Whoops, missing files from Couriersud's update2009-01-05, by Sam Lantinga
- Fixed missing include for SDL_INIT_EVENTTHREAD2009-01-04, by Sam Lantinga
- Date: Sun, 04 Jan 2009 20:53:30 +01002009-01-04, by Sam Lantinga
- indent2009-01-04, by Sam Lantinga
- Added missing void2009-01-04, by Sam Lantinga
- Added more info for precise waiting in SDL_WaitEvent()2009-01-04, by Sam Lantinga
- Date: Sat, 3 Jan 2009 22:11:18 -05002009-01-04, by Sam Lantinga
- Technically more correct2009-01-04, by Sam Lantinga
- The core pointer is comprised of merging the inputs of all mice.2009-01-04, by Sam Lantinga
- Implemented svn revision support2009-01-04, by Sam Lantinga
- indent2009-01-04, by Sam Lantinga
- Make the SDL keysyms that represent unprintable ASCII values actually have2009-01-04, by Sam Lantinga
- Added keyrepeat to the TODO list2009-01-04, by Sam Lantinga
- Added the Google Summer of Code folks to the credits.2009-01-04, by Sam Lantinga
- Updated the snapshot script for use on the website2009-01-04, by Sam Lantinga
- Fixed some dependency issues with SDL_revision.h2009-01-04, by Sam Lantinga
- Fixed some dependency issues with SDL_revision.h2009-01-04, by Sam Lantinga
- Fine tuned revision code, updated testver2009-01-04, by Sam Lantinga
- Make the current revision number available2009-01-04, by Sam Lantinga
- Good ideas, added to the TODO list2009-01-03, by Sam Lantinga
- Bug 653 bugfix2009-01-03, by Szymon Wilczek
- Fixed crash on Windows2009-01-03, by Sam Lantinga
- Added a few things to the TODO list.2009-01-03, by Sam Lantinga
- Icons with translucency are implemented2009-01-03, by Sam Lantinga
- Added bug reports to the credits2009-01-03, by Sam Lantinga
- Fixed bug #6632009-01-03, by Sam Lantinga
- The mouse position is relative to the client window.2009-01-03, by Sam Lantinga
- Improved Direct3D YUV texture support2009-01-03, by Sam Lantinga
- Query available formats before advertising them.2009-01-03, by Sam Lantinga
- Should we also set the icon in the task manager?2009-01-03, by Sam Lantinga
- Added support for translucent icons on Windows2009-01-03, by Sam Lantinga
- Added support for saving 32-bit BMP with alpha channel (disabled by default)2009-01-03, by Sam Lantinga
- Date: Fri, 02 Jan 2009 23:22:39 +01002009-01-02, by Sam Lantinga
- Implemented SDL_SetWindowIcon(), with translucent icon support under X11.2009-01-02, by Sam Lantinga
- There are still 8-bit applications that can take advantage of these (like Diablo 2)2009-01-02, by Sam Lantinga
- Maybe add a timeout for SDL_WaitEvent()2009-01-02, by Sam Lantinga
- indent2009-01-02, by Sam Lantinga
- Don't use DirectColor visuals until we implement DirectColor colormap support2009-01-02, by Sam Lantinga
- Hopefully fixed crash when there are no input devices2009-01-02, by Sam Lantinga
- The _NET_WM_ICON protocol doesn't require the icon to be set before the window is shown.2009-01-02, by Sam Lantinga
- It's probably not worth pushing palettized textures. The memory optimization2009-01-02, by Sam Lantinga
- Now that we don't have to worry about 8-bit displays, maybe we can add alpha2009-01-02, by Sam Lantinga
- Bye bye PseudoColor! :)2009-01-02, by Sam Lantinga
- Ryan doesn't like hung programs to lock up his system. Silly, huh?2009-01-02, by Sam Lantinga
- Fixed off-by-one in audio converters, when growing a data type's size.2009-01-02, by Ryan C. Gordon
- Avoid unnecessary assignment in generated audio type converters.2009-01-02, by Ryan C. Gordon
- Whoops, we need to actually fill the colormap on DirectColor visuals.2009-01-02, by Sam Lantinga
- Added Couriersud to credits for finding bugs2009-01-02, by Sam Lantinga
- Date: Fri, 02 Jan 2009 00:54:48 +01002009-01-02, by Sam Lantinga
- Don't check in personal files2009-01-02, by Sam Lantinga
- Added target testdraw2 for running the test/testdraw2.c test.2009-01-01, by Holmes Futrell
- Modified OpenGL ES render driver to support new SDL_RenderFill, SDL_RenderLine, and SDL_RenderPoint.2009-01-01, by Holmes Futrell
- Re-enabled joystick support during compilation.2009-01-01, by Holmes Futrell
- Date: Thu, 01 Jan 2009 21:32:12 +01002009-01-01, by Sam Lantinga
- Kicking off the great SDL Bug Hunt for January 20092009-01-01, by Sam Lantinga
- Fixed DirectColor visual window creation problem2009-01-01, by Sam Lantinga
- Windows line drawing support is implemented2009-01-01, by Sam Lantinga
- Oh yeah, it's an XInput symbol2009-01-01, by Sam Lantinga
- indent2009-01-01, by Sam Lantinga
- Added missing symbol2009-01-01, by Sam Lantinga
- Fixed X11 mouse motion/button events - it's not actually safe to cast mouse events to device events.2009-01-01, by Sam Lantinga
- Audio driver priority: favor PulseAudio and ALSA over OSS.2009-01-01, by Ryan C. Gordon
- Adjusted default choice of audio driver.2009-01-01, by Ryan C. Gordon
- Removed unused variable2008-12-31, by Sam Lantinga
- iPhone build compiles again (drawing routines need to be implemented)2008-12-31, by Sam Lantinga
- Added testdraw2 to Visual C++ tests2008-12-31, by Sam Lantinga
- Fixed logic problem with SDL_RestoreWindow()2008-12-31, by Sam Lantinga
- indent2008-12-31, by Sam Lantinga
- Implemented Direct3D line and point drawing2008-12-31, by Sam Lantinga
- Date: Mon, 29 Dec 2008 23:29:52 +01002008-12-30, by Sam Lantinga
- Date: Mon, 29 Dec 2008 23:29:52 +01002008-12-30, by Sam Lantinga
- indent2008-12-30, by Sam Lantinga
- Fixed missing return value2008-12-30, by Sam Lantinga
- SetDrawColor() and SetDrawBlendMode() are optional2008-12-30, by Sam Lantinga
- In theory this implements GDI rendering, but it doesn't work for some reason.2008-12-30, by Sam Lantinga
- Swapped functions to match the other renderer files2008-12-30, by Sam Lantinga
- Added project for testdraw22008-12-30, by Sam Lantinga
- Visual C++ 5 and 6 are no longer supported. You can use Visual C++ Express Edition to build SDL.2008-12-30, by Sam Lantinga
- Significant performance boost with blend mode none2008-12-29, by Sam Lantinga
- Don't forget OpenGL 3.0 support2008-12-25, by Sam Lantinga
- indent2008-12-25, by Sam Lantinga
- Fixed compiling Windows renderers. Lines and points will be implemented later.2008-12-25, by Sam Lantinga
- Updated to build on Windows2008-12-25, by Sam Lantinga
- Updated project with new source files2008-12-25, by Sam Lantinga
- Fixed pitch alignment problem causing MITSHM error on 16-bit displays2008-12-25, by Sam Lantinga
- Fixed CPU feature detection on x86_64 platform2008-12-24, by Sam Lantinga
- Correct the test program2008-12-24, by Sam Lantinga
- Don't unlock a surface we didn't lock2008-12-24, by Sam Lantinga
- Fixed clipping source rect to match destination rect clipping2008-12-23, by Sam Lantinga
- Need diagonal line clipping2008-12-23, by Sam Lantinga
- Fixed argument order to the line clipping routine2008-12-23, by Sam Lantinga
- Added line clipping2008-12-23, by Sam Lantinga
- Added clipping for render copy2008-12-23, by Sam Lantinga
- typo fix2008-12-22, by Sam Lantinga
- /* FIXME FIXME FIXME2008-12-22, by Sam Lantinga
- Fixed crash when resizing the window with the software renderer.2008-12-22, by Sam Lantinga
- Fixed clip_rect when drawing points and lines with software renderer.2008-12-21, by Sam Lantinga
- Working Bresenham line drawing algorithm. We can optimize later, if needed.2008-12-21, by Sam Lantinga
- Fixed crash in testdraw2, added more points2008-12-21, by Sam Lantinga
- Added RenderPiont() API2008-12-21, by Sam Lantinga
- Make it possible to switch algorithms in the future2008-12-21, by Sam Lantinga
- Added ARGB optimized case for Mac OS X2008-12-21, by Sam Lantinga
- Share code between fill and line drawing2008-12-21, by Sam Lantinga
- Added test program to verify fill functionality2008-12-21, by Sam Lantinga
- Date: Sat, 20 Dec 2008 23:25:19 +01002008-12-20, by Sam Lantinga
- indent2008-12-20, by Sam Lantinga
- Added missing return2008-12-20, by Sam Lantinga
- Turn on line antialiasing (requires blending to be enabled)2008-12-20, by Sam Lantinga
- Add a few test pattern lines2008-12-20, by Sam Lantinga
- indent2008-12-20, by Sam Lantinga
- Placeholder for line drawing algorithm (current code doesn't work)2008-12-20, by Sam Lantinga
- Fixed crash in software line drawing2008-12-20, by Sam Lantinga
- Added stubs for software implementations of blending fills and line drawing2008-12-20, by Sam Lantinga
- Added a test program for line drawing2008-12-20, by Sam Lantinga
- Minor corrections2008-12-20, by Sam Lantinga
- indent2008-12-20, by Sam Lantinga
- Date: Fri, 19 Dec 2008 20:17:35 +01002008-12-20, by Sam Lantinga
- indent2008-12-20, by Sam Lantinga
- Fixed crash when resizing YUV textures2008-12-20, by Sam Lantinga
- More resampling fixes.2008-12-19, by Ryan C. Gordon
- Allocate SDL_AudioCVT::coeff before using it.2008-12-19, by Ryan C. Gordon
- Use SDL_zerop instead of SDL_memset.2008-12-19, by Ryan C. Gordon
- Zero out SDL_AudioCVT struct before using it, to ensure it's all initialized.2008-12-19, by Ryan C. Gordon
- Reminder to implement icon support2008-12-19, by Sam Lantinga
- indent2008-12-17, by Sam Lantinga
- * Implemented X11 fullscreen input grab2008-12-17, by Sam Lantinga
- indent2008-12-16, by Sam Lantinga
- Progress on fullscreen mode switching on X112008-12-16, by Sam Lantinga
- Use the desktop format instead of an arbitrary one.2008-12-16, by Sam Lantinga
- Corrected case for TargetConditionals.h2008-12-14, by Sam Lantinga
- The X11 window and all pixmaps and images share the same visual and depth.2008-12-14, by Sam Lantinga
- Whoops, the X11 driver doesn't support fullscreen modes (yet)2008-12-13, by Sam Lantinga
- Fixed BadMatch error in X11 renderer2008-12-13, by Sam Lantinga
- Updated test for API changes2008-12-13, by Sam Lantinga
- Fixed SDL 1.2 compatibility problem.2008-12-13, by Sam Lantinga
- indent2008-12-13, by Sam Lantinga
- Updated TODO list2008-12-13, by Sam Lantinga
- Some error checking when destroying the HelperWindow.2008-12-12, by Edgar Simo
- Added current_w and current_h to SDL_VideoInfo for SDL 1.2 compatibility2008-12-12, by Sam Lantinga
- Updated TODO list2008-12-10, by Sam Lantinga
- Date: Sun, 07 Dec 2008 13:35:23 +01002008-12-08, by Sam Lantinga
- Updated copyright date2008-12-08, by Sam Lantinga
- A little cleanup for SDL snapshot release2008-12-08, by Sam Lantinga
- Don't need multi-threaded X11 for SDL 1.32008-12-07, by Sam Lantinga
- Default SSE2 off on iX86, since gcc will use it for floating point operations2008-12-07, by Sam Lantinga
- Fixed palette sharing2008-12-07, by Sam Lantinga
- Fixed updating the video surface when the palette changes2008-12-07, by Sam Lantinga
- Fixed picking blit function when RLE fails2008-12-07, by Sam Lantinga
- Better default format for Mac OS X2008-12-07, by Sam Lantinga
- Fixed crash in testpalette and potential crash in SDL_LoadBMP_RW()2008-12-07, by Sam Lantinga
- Whoops, fixed pitch bug after resizing a surface2008-12-07, by Sam Lantinga
- There's no reason to add extra code to notify the mice of window size changes.2008-12-07, by Sam Lantinga
- Comment cleanup.2008-12-07, by Ryan C. Gordon
- Don't hardcode RECT for fragment program texture targets.2008-12-07, by Ryan C. Gordon
- Slight optimization of the shader, no need to scale into 0..2552008-12-07, by Sam Lantinga
- Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture2008-12-07, by Sam Lantinga
- The YCbCr texture extension works now that bytes_per_pixel() returns the2008-12-06, by Sam Lantinga
- Fixed the shader fragment problems using 2 byte YUV data in a 4 byte RGB2008-12-06, by Sam Lantinga
- Date: Sat, 06 Dec 2008 15:27:00 +01002008-12-06, by Sam Lantinga
- Date: Sat, 06 Dec 2008 14:54:10 +01002008-12-06, by Sam Lantinga
- The previous checkin fixes the crash, so at least we're not overrunning2008-12-06, by Sam Lantinga
- Progress, maybe. :)2008-12-06, by Sam Lantinga
- Fixed SDL_SetAlpha compatibility function to match the documentation2008-12-06, by Sam Lantinga
- Fixed bug picking blitters2008-12-06, by Sam Lantinga
- Rebind the context to the window area and update matrices when the window size changes2008-12-06, by Sam Lantinga
- Initial pixel shader support for YUV textures in the GL renderer.2008-12-06, by Ryan C. Gordon
- minor bug2008-12-05, by Sam Lantinga
- Whoops, can't call glOrtho() repeatedly2008-12-05, by Sam Lantinga
- The matrices have already been set, so you don't have to re-set them.2008-12-05, by Sam Lantinga
- Fixed crashes when resizing video modes2008-12-05, by Sam Lantinga
- fixed formatting2008-12-05, by Sam Lantinga
- Allow resizing of SDL 1.2 compatibility video mode2008-12-04, by Sam Lantinga
- Added very slow software scaling to the X11 renderer2008-12-03, by Sam Lantinga
- If scaling isn't supported, do an unscaled copy instead of not showing anything.2008-12-03, by Sam Lantinga
- Fixed crash on 64-bit systems2008-12-03, by Sam Lantinga
- Date: Tue, 02 Dec 2008 23:38:26 +01002008-12-03, by Sam Lantinga
- Added slow but complete blit fallback2008-12-02, by Sam Lantinga
- Added missing header2008-12-02, by Sam Lantinga
- Removed unused function2008-12-02, by Sam Lantinga
- You can't use memset() on screen formats with an alpha channel2008-12-02, by Sam Lantinga
- Make sure that we don't generate floating point code that would cause illegal instruction exceptions on older processors, unless someone passes --enable-ssemath to configure.2008-12-01, by Sam Lantinga
- Removed newline, to make sure revision control post-commit hook is working.2008-12-01, by Ryan C. Gordon
- Added a newline, to verify that revision control is functioning.2008-12-01, by Ryan C. Gordon
- Save opaque alpha in the destination, fixes white spotlight in testalpha on Mac OS X.2008-12-01, by Sam Lantinga
- Added *.dSYM to the ignore properties.2008-12-01, by Ryan C. Gordon
- Date: Mon, 01 Dec 2008 00:57:15 +01002008-12-01, by Sam Lantinga
- indent2008-12-01, by Sam Lantinga
- Removed the hacky stuff for YUV OpenGL textures, since Ryan's pixel shader code2008-12-01, by Sam Lantinga
- Finally got the right mojo for Apple's YUV texture format.2008-12-01, by Sam Lantinga
- Fixed the list of supported YUV formats2008-11-30, by Sam Lantinga
- Implemented the X11 (non-OpenGL) renderer, no alpha or scaling available.2008-11-30, by Sam Lantinga
- Temporary fix for Mac OS X crash in textoverlay2008-11-29, by Sam Lantinga
- Whoops, we need this for subrect updates (testsprite)2008-11-29, by Sam Lantinga
- The SDL_RLEACCEL flag is respected in SDL_ConvertSurface(), per the docs.2008-11-29, by Sam Lantinga
- Fixed testalpha screen clear for screen formats with an alpha channel2008-11-29, by Sam Lantinga
- Preserve the desire for RLE acceleration2008-11-29, by Sam Lantinga
- Fixed crash in glTexSubImage2D() with testoverlay on Mac OS X.2008-11-29, by Sam Lantinga
- Fixed the texture format for the software fallback2008-11-29, by Sam Lantinga
- Fixed SW_SetTextureScaleMode()2008-11-29, by Sam Lantinga
- Fixed copy blit detection2008-11-29, by Sam Lantinga
- Added ARGB8888 destination format (used on Mac OS X)2008-11-29, by Sam Lantinga
- Again, map the color with the alpha channel filled in.2008-11-28, by Sam Lantinga
- Fixed crash in testalpha. I think this was supposed to clear those bits. :)2008-11-28, by Sam Lantinga
- Map to black, not necessarily 02008-11-28, by Sam Lantinga
- Clear the screen to actual black based on the format of the screen.2008-11-28, by Sam Lantinga
- Set the alpha mask fixing software rendering in OpenGL2008-11-27, by Sam Lantinga
- Fixed mouse coordinate range on Mac OS X2008-11-27, by Sam Lantinga
- RemDisabled some video drivers which are not converted to 1.3 yet2008-11-27, by Sam Lantinga
- Show the grey background first before starting to blit sprites2008-11-27, by Sam Lantinga
- Date: Wed, 26 Nov 2008 19:50:31 +01002008-11-26, by Sam Lantinga
- Both testsprite and testsprite2 use a grey background2008-11-26, by Sam Lantinga
- Fixed bug #605, per Martin's suggestion2008-11-25, by Sam Lantinga
- Updated with latest glext.h2008-11-25, by Sam Lantinga
- It turns out both the software and the OpenGL renderer had the same problem.2008-11-25, by Sam Lantinga
- indent2008-11-25, by Sam Lantinga
- Fixed bug with converting colorkey surface to texture2008-11-25, by Sam Lantinga
- (none)2008-11-25, by Sam Lantinga
- Fixed Direct3D rendering2008-11-25, by Sam Lantinga
- Added testsprite test projects for Visual Studio2008-11-24, by Sam Lantinga
- Added software fallback for YUV overlay code when YUV textures aren't available.2008-11-24, by Sam Lantinga
- Disable spurious warning2008-11-24, by Sam Lantinga
- Fixed Bugzilla bug #2052008-11-24, by Sam Lantinga
- Preliminary support for YUV textures2008-11-22, by Sam Lantinga
- Adding SDL 1.3 release checklist, so we start getting a list of must-have features and bug fixes for a 1.3 release2008-11-17, by Sam Lantinga
- Sort by HID usage, which makes more sense and is more cross-platform2008-11-08, by Sam Lantinga
- We'd never port SDL to Minix... would we? :)2008-10-29, by Sam Lantinga
- Added dummy shared object files, fixing linker errors2008-10-18, by Sam Lantinga
- (none)2008-10-18, by Sam Lantinga
- Added the SDL_haptic files to the project2008-10-16, by Sam Lantinga
- Disabled the Haptic API on iPhone, changed the order of the header to match2008-10-16, by Sam Lantinga
- Fixed compilation on mingw32.2008-10-14, by Edgar Simo
- Added missing math.h functionality for SDL_audiocvt.c2008-10-12, by Sam Lantinga
- Don't include <math.h> when HAVE_MATH_H isn't defined2008-10-12, by Sam Lantinga
- This can be static2008-10-12, by Sam Lantinga
- Fixed memory leak in raw mouse input processing.2008-10-12, by Sam Lantinga
- Final merge of Google Summer of Code 2008 work...2008-10-04, by Sam Lantinga
- Add XInput support to Xcode project (untested!).2008-09-17, by Ryan C. Gordon
- Some cleanups on the new XInput code.2008-09-17, by Ryan C. Gordon
- Removed zap_ptr hack from Bugzilla #602...it was incorrect.2008-09-15, by Ryan C. Gordon
- Almost got this compiling on Cygwin32, just needs DirectInput 72008-09-15, by Sam Lantinga
- Updated Visual C++ build2008-09-15, by Sam Lantinga
- more more!2008-09-15, by Sam Lantinga
- Yet more math...2008-09-15, by Sam Lantinga
- Whoops, missed a file...2008-09-15, by Sam Lantinga
- Expanded the libm support and put it into a separate directory.2008-09-15, by Sam Lantinga
- (none)2008-09-15, by Sam Lantinga
- Merged r4087:4088 from branches/SDL-1.2: missing semicolon.2008-09-15, by Ryan C. Gordon
- indent2008-09-15, by Sam Lantinga
- http://sources.redhat.com/ml/newlib/2002/msg00230.html2008-09-15, by Sam Lantinga
- Merged r4082:4083 from branches/SDL-1.2: sparc64 crash fix.2008-09-08, by Ryan C. Gordon
- Fixes to the NDS sprite2 test. Illustrates partially working texture-as-sprite functionality.2008-09-06, by Darren Alton
- Initial work for NDS haptic support.2008-09-06, by Darren Alton
- Allow testing haptic devices by index.2008-09-04, by Edgar Simo
- Added SDL_GL_RETAINED_BACKING attribute to SDL_GLattr2008-09-02, by Holmes Futrell
- Serves a similar purpose as SDL_opengl.h, except for OpenGLES.2008-09-02, by Holmes Futrell
- Added support for OpenGL ES renderer2008-09-02, by Holmes Futrell
- Ran GNU indent on file2008-09-02, by Holmes Futrell
- Rolling back changes to revision 4071 ... made some mistakes, will try merging work again.2008-09-02, by Holmes Futrell
- Added retained backing attribute, reference to UIKit renderer2008-09-02, by Holmes Futrell
- This file serves a similar purpose as SDL_glfuncs.h, but for the OpenGL ES renderer.2008-09-02, by Holmes Futrell
- Added OpenGL ES support2008-09-02, by Holmes Futrell
- These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.2008-09-02, by Holmes Futrell
- Fixed a bunch of compile warnings on Mac OS X2008-09-01, by Sam Lantinga
- Date: Sun, 31 Aug 2008 17:53:59 +02002008-08-31, by Sam Lantinga
- indent2008-08-31, by Sam Lantinga
- Final merge of Google Summer of Code 2008 work...2008-08-27, by Sam Lantinga
- Many mouse and tablet linux test file added2008-08-27, by Szymon Wilczek
- Fix for mingw compilation by Alam.2008-08-26, by Edgar Simo
- Changed spaces to tabs.2008-08-26, by Edgar Simo
- svn:ignore files generated by xcode.2008-08-26, by Edgar Simo
- Update to xcode to include haptic subsystem stuff by Alam.2008-08-26, by Edgar Simo
- Missing an include.2008-08-26, by Edgar Simo
- Fixed Visual Studio compilation problems2008-08-26, by Sam Lantinga
- Fixed crash when tablet isn't detected properly2008-08-26, by Sam Lantinga
- Dynamically load wintab32.dll2008-08-26, by Sam Lantinga
- indent2008-08-26, by Sam Lantinga
- Added Wacom API headers.2008-08-26, by Sam Lantinga
- Couriersud fixed bug #6032008-08-26, by Sam Lantinga
- indent. *sigh*2008-08-26, by Sam Lantinga
- Date: Sun, 20 Jul 2008 22:34:37 +02002008-08-26, by Sam Lantinga
- Fixed compile errors for audio resampling. I'm not sure how this got missed...2008-08-26, by Sam Lantinga
- Merged force_feedback_branch r4042: unbuildability of dummy haptic driver with some configurations.2008-08-25, by Edgar Simo
- Removed unneccesary code lines. Fixed mousename bug. Added lacking code in mousebutton2008-08-25, by Szymon Wilczek
- Merge of force feedback branch r4039.2008-08-25, by Edgar Simo
- Final merge of Google Summer of Code 2008 work...2008-08-25, by Sam Lantinga
- Merging another last minute fix from force feedback branch (r4036)2008-08-25, by Edgar Simo
- Merged last minute fixes from force feedback branch (r4031, r4033, r4034)2008-08-25, by Sam Lantinga
- Final merge of Google Summer of Code 2008 work...2008-08-25, by Sam Lantinga
- Fixed compile errors introduced during the merge refactoring2008-08-25, by Sam Lantinga
- Added missing X1/X2 button support2008-08-25, by Sam Lantinga
- Final merge of Google Summer of Code 2008 work...2008-08-25, by Sam Lantinga
- Missing keysym defines2008-08-25, by Sam Lantinga
- Testing Subversion commit RSS feed.2008-07-05, by Ryan C. Gordon
- Reverted Holmes' changes, they should be on the iphone branch2008-07-05, by Sam Lantinga
- disabled compile time assertion ... no 64 bit primitive types available on iPhone (it appears)2008-06-22, by Holmes Futrell
- Added iPhone OS (__IPHONEOS__) as a platform2008-06-22, by Holmes Futrell
- iPhone OS uses a custom main2008-06-22, by Holmes Futrell
- Fixed compiler warning2008-05-26, by Sam Lantinga
- Reverted revision 3416, fixing bug #5892008-05-26, by Sam Lantinga
- Date: Wed, 7 May 2008 21:48:10 +02002008-05-08, by Sam Lantinga
- Updated Xcode project from Eric Wing2008-05-02, by Sam Lantinga
- indentgsoc2008_nds 2008-08-27, by Sam Lantinga
- Clean up.gsoc2008_nds 2008-08-27, by Darren Alton
- Some more work on the audio driver.gsoc2008_nds 2008-08-21, by Darren Alton
- Timers work now.gsoc2008_nds 2008-08-18, by Darren Alton
- More sprite-driven texture work in the render/video drivers.gsoc2008_nds 2008-08-17, by Darren Alton
- More sprite-work in the render driver, and some updates to the nds-test-progs.gsoc2008_nds 2008-08-16, by Darren Alton
- Beginnings of sprite support.gsoc2008_nds 2008-08-16, by Darren Alton
- Minor cleanups in renderer.gsoc2008_nds 2008-08-16, by Darren Alton
- Rendering now partially works! (Some BIZARRE bug that I inadvertently fixed.)gsoc2008_nds 2008-08-16, by Darren Alton
- More work and some bugfixes on the graphics driver.gsoc2008_nds 2008-08-16, by Darren Alton
- Some audio work, setting default frequency, volume, etc. and calling a generic playback function that uses them.gsoc2008_nds 2008-08-15, by Darren Alton
- Cleaning up the renderer code to hopefully squish any problems. Starting to incorporate sprites, as wellgsoc2008_nds 2008-08-15, by Darren Alton
- renderer: Added a separate copy of texture pixels in system RAM, copied into VRAM during RenderPresent. Still trying to fix rendering.gsoc2008_nds 2008-08-14, by Darren Alton
- Existing testsprite programs made into NDS projectsgsoc2008_nds 2008-08-13, by Darren Alton
- Making room for test prog'sgsoc2008_nds 2008-08-13, by Darren Alton
- Improved devkitPrO message in Makefile.ds and set better environment variable defaultsgsoc2008_nds 2008-08-11, by Sam Lantinga
- Ongoing video render work; initial work on NDS Timers.gsoc2008_nds 2008-08-08, by Darren Alton
- Some debug work on the video driver, shows an error in the BG's vertical placementgsoc2008_nds 2008-07-26, by Darren Alton
- Some small bug fixes and more work on videogsoc2008_nds 2008-07-25, by Darren Alton
- More work on the accelerated 2D video driver, beginnings of sprite-based rendering support. Also some initial work on an audio driver.gsoc2008_nds 2008-07-19, by Darren Alton
- More NDS video driver work.gsoc2008_nds 2008-07-13, by Darren Alton
- Removed old touchscreen system, starting to implement mouse-based touchscreen. Also, more work on a non-software-rendering video drivergsoc2008_nds 2008-07-10, by Darren Alton
- Starting to work on a more complete video driver.gsoc2008_nds 2008-07-02, by Darren Alton
- Fixed a conflict between the touch and joystick drivers. They now should both behave as expected.gsoc2008_nds 2008-07-01, by Darren Alton
- Started minor changes to the coordinate system used by the touchscreen API as discussed on the mailing list. Also beginning to separate the 'Pressed' and 'Moved' event handling on the private level.gsoc2008_nds 2008-06-29, by Darren Alton
- Started adding framework for Touchscreen API, based on and (consistent with) the existing Joystick API.gsoc2008_nds 2008-06-23, by Darren Alton
- Cleaned up and added joypad support from 1.2.9 NDS port. Also some minor video driver bugfixes.gsoc2008_nds 2008-06-19, by Darren Alton
- NDS video driver is now functional, using software rendering and framebuffer.gsoc2008_nds 2008-06-17, by Darren Alton
- some changes to the dummy driver for debug purposes that should be reverted.gsoc2008_nds 2008-06-12, by Darren Alton
- Fix for the previous commit: actually 'svn add'ed some files.gsoc2008_nds 2008-06-10, by Darren Alton
- First commit. Added header configs for DS as well as a Makefile. Initial work on framebuffer video driver, currently not functioning as desired.gsoc2008_nds 2008-06-10, by Darren Alton
- Creating GSoC 2008 code branchesgsoc2008_nds 2008-04-23, by Sam Lantinga
- Streamer in SDL_RunAudio should be totally implemented, but hasn't been tested yet.gsoc2008_audio_resampling 2008-08-14, by Aaron Wishnick
- Implemented streamer code in SDL_RunAudio() but have not tested it.gsoc2008_audio_resampling 2008-08-13, by Aaron Wishnick
- More streamer work.gsoc2008_audio_resampling 2008-08-12, by Aaron Wishnick
- Added streamer code. I haven't yet incorporated it into SDL_RunAudio() though.gsoc2008_audio_resampling 2008-08-12, by Aaron Wishnick
- General cleanup and fixed a buffer overrun bug. It may be necessary to normalize filter gain differently or something.gsoc2008_audio_resampling 2008-08-12, by Aaron Wishnick
- Made a very significant optimization to the FIR filter which I believe I can take a little further. Right now the FIR filter size is 768 and I get some free() bugs, so this is something I need to debug.gsoc2008_audio_resampling 2008-07-10, by Aaron Wishnick
- The windowed sinc filter generation code seems to be working fine. The FIR filtering code is also now working reasonably well. Occasionally the FIR filter will pop, but setting the normalization factor lower seems to help this. I suspect the problem is in the fixed point multiply/add. I also have a hunch the zero stuffing/sample discarding code is not correct, and I'll look at that soon to get it sorted out.gsoc2008_audio_resampling 2008-07-02, by Aaron Wishnick
- Cleaned up some bugs, but the FIR filter is still distorting.gsoc2008_audio_resampling 2008-07-02, by Aaron Wishnick
- Fixed lots of bugs in FIR filtering. Fixed point code is closer to working, but there seems to be overflow in the FIR filter resulting in distortion.gsoc2008_audio_resampling 2008-06-22, by Aaron Wishnick
- IIR filtering now seems to work fine. Fixed point code also seems to be good.gsoc2008_audio_resampling 2008-06-19, by Aaron Wishnick
- Implemented a lot of fixed point code for the filters. The SDL_FixMpy functions currently don't work properly -- there are some issues with signed vs unsigned.gsoc2008_audio_resampling 2008-06-18, by Aaron Wishnick
- Began implementing IIR and FIR filters, and got zero stuffing and sample discarding working.gsoc2008_audio_resampling 2008-06-18, by Aaron Wishnick
- Added beginnings of resampling code.gsoc2008_audio_resampling 2008-06-18, by Aaron Wishnick
- Creating GSoC 2008 code branchesgsoc2008_audio_resampling 2008-04-23, by Sam Lantinga
- Fixed haptic dummy driver not compiling with some compilers.gsoc2008_force_feedback 2008-08-25, by Edgar Simo
- Fix for mingw compilation of haptic subsystem by Alam.gsoc2008_force_feedback 2008-08-25, by Edgar Simo
- Fixed silly mistake because of coding too fast.gsoc2008_force_feedback 2008-08-25, by Edgar Simo
- Yep, 0 is the correct value heregsoc2008_force_feedback 2008-08-25, by Sam Lantinga
- Fixed code for building with UNICODE and without C runtimegsoc2008_force_feedback 2008-08-25, by Sam Lantinga
- * Fixed autotools never properly detecting directinput.gsoc2008_force_feedback 2008-08-25, by Edgar Simo
- Fixed linux implementation of SDL_HapticStopAll.gsoc2008_force_feedback 2008-08-24, by Edgar Simo
- Added SDL_HapticStopAll.gsoc2008_force_feedback 2008-08-24, by Edgar Simo
- Added support for pausing/unpausing haptic devices.gsoc2008_force_feedback 2008-08-24, by Edgar Simo
- More comments.gsoc2008_force_feedback 2008-08-12, by Edgar Simo
- Made LINUXEV required for haptic.gsoc2008_force_feedback 2008-08-12, by Edgar Simo
- Simplified some error messages.gsoc2008_force_feedback 2008-08-11, by Edgar Simo
- More comments.gsoc2008_force_feedback 2008-08-11, by Edgar Simo
- Fixed force feedback detection of joystick devicesgsoc2008_force_feedback 2008-08-11, by Sam Lantinga
- Casting for warnings.gsoc2008_force_feedback 2008-08-10, by Edgar Simo
- Forgot some headers.gsoc2008_force_feedback 2008-08-10, by Edgar Simo
- First draft of darwin haptic<->joystick stuff.gsoc2008_force_feedback 2008-08-10, by Edgar Simo
- Added testhaptic to test haptic devices.gsoc2008_force_feedback 2008-08-06, by Edgar Simo
- Linux documentation was off, periodic does not imply all the individual effects.gsoc2008_force_feedback 2008-08-06, by Edgar Simo
- Correctness patch my alam.gsoc2008_force_feedback 2008-08-06, by Edgar Simo
- Fixed typo.gsoc2008_force_feedback 2008-08-06, by Edgar Simo
- Exposed the darwin joystick hardware data to the haptic subsystem.gsoc2008_force_feedback 2008-08-06, by Edgar Simo
- Removed TODO.gsoc2008_force_feedback 2008-08-06, by Edgar Simo
- Updating documentation about NumEffects and NumPlaying.gsoc2008_force_feedback 2008-08-06, by Edgar Simo
- Removed TODO.gsoc2008_force_feedback 2008-08-06, by Edgar Simo
- Should remove warnings on compilation.gsoc2008_force_feedback 2008-08-06, by Edgar Simo
- Proper axes support for darwin haptic.gsoc2008_force_feedback 2008-08-06, by Edgar Simo
- Added SDL_HAPTIC_STATUS support to windows haptic port.gsoc2008_force_feedback 2008-08-06, by Edgar Simo
- Forgot to declare instance.gsoc2008_force_feedback 2008-08-06, by Edgar Simo
- Fixd outstanding typo.gsoc2008_force_feedback 2008-08-06, by Edgar Simo
- This should hopefully allow initailizing the joystick/haptic subsystems without calling SetVideoMode first.gsoc2008_force_feedback 2008-08-06, by Edgar Simo
- Documenting special cases.gsoc2008_force_feedback 2008-08-06, by Edgar Simo
- Forgot to alloc the hwdata when opening from joystick.gsoc2008_force_feedback 2008-08-06, by Edgar Simo
- Forgot a return.gsoc2008_force_feedback 2008-08-06, by Edgar Simo
- Made prototypes for all static functions.gsoc2008_force_feedback 2008-08-06, by Edgar Simo
- Need DirectX version 7 or later.gsoc2008_force_feedback 2008-08-06, by Edgar Simo
- Finished implementing the haptic<->joystick functions.gsoc2008_force_feedback 2008-08-06, by Edgar Simo
- Moved the directinput joystick hwdata stuff into a seperate header file.gsoc2008_force_feedback 2008-08-06, by Edgar Simo
- Implemented SDL_SYS_HapticMouse on windows.gsoc2008_force_feedback 2008-08-06, by Edgar Simo
- Fixed another typo.gsoc2008_force_feedback 2008-08-06, by Edgar Simo
- Fixed typo.gsoc2008_force_feedback 2008-08-06, by Edgar Simo
- Check for capabilities at init.gsoc2008_force_feedback 2008-08-06, by Edgar Simo
- Enabled capabilities again.gsoc2008_force_feedback 2008-08-06, by Edgar Simo
- Added FFEFF_OBJECTOFFSETS to darwin port.gsoc2008_force_feedback 2008-08-05, by Edgar Simo
- CONVERT now checks for overflows.gsoc2008_force_feedback 2008-08-05, by Edgar Simo
- Using same syntax as the windows port for updating effects.gsoc2008_force_feedback 2008-08-05, by Edgar Simo
- Undocumented hack to get all force feedback devices.gsoc2008_force_feedback 2008-08-05, by Edgar Simo
- Some correctness, especially on axes.gsoc2008_force_feedback 2008-08-05, by Edgar Simo
- Make sure axes have force feedback actuators.gsoc2008_force_feedback 2008-08-05, by Edgar Simo
- Better handling of direction axes.gsoc2008_force_feedback 2008-08-05, by Edgar Simo
- Fixed mistake in CONVERT.gsoc2008_force_feedback 2008-08-05, by Edgar Simo
- Typo.gsoc2008_force_feedback 2008-08-05, by Edgar Simo
- Get number of axes.gsoc2008_force_feedback 2008-08-05, by Edgar Simo
- Using DIEFF_OBJECTOFFSETS now that seems obligatory.gsoc2008_force_feedback 2008-08-05, by Edgar Simo
- With no axes use spherical direction by default.gsoc2008_force_feedback 2008-08-05, by Edgar Simo
- Fixed stupid mistake.gsoc2008_force_feedback 2008-08-05, by Edgar Simo
- Fixed only supporting last effect.gsoc2008_force_feedback 2008-08-05, by Edgar Simo
- Missed a closing parenthesis.gsoc2008_force_feedback 2008-08-05, by Edgar Simo
- GUID is not a pointer as I thought.gsoc2008_force_feedback 2008-08-05, by Edgar Simo
- Changed EFFECT_TEST again for win32.gsoc2008_force_feedback 2008-08-05, by Edgar Simo
- Missed closing parenthesis.gsoc2008_force_feedback 2008-08-04, by Edgar Simo
- Changed effect comparison a bit.gsoc2008_force_feedback 2008-08-04, by Edgar Simo
- Disabled getting capabilities (not used atm).gsoc2008_force_feedback 2008-08-04, by Edgar Simo
- Seems like you have to get capabilities after setting data format.gsoc2008_force_feedback 2008-08-04, by Edgar Simo
- Fixed typo.gsoc2008_force_feedback 2008-08-04, by Edgar Simo
- Seems like you have to set the data format too.gsoc2008_force_feedback 2008-08-04, by Edgar Simo
- Need to get cooperative level before acquiring.gsoc2008_force_feedback 2008-08-04, by Edgar Simo
- Set an event handler for the Helper Window.gsoc2008_force_feedback 2008-08-04, by Edgar Simo
- Trying to fix some issues with the Helper Window.gsoc2008_force_feedback 2008-08-04, by Edgar Simo
- Seems like you have to register the class and other black magic too.gsoc2008_force_feedback 2008-08-04, by Edgar Simo
- A bit of windows debugging.gsoc2008_force_feedback 2008-08-04, by Edgar Simo
- Fixed warning.gsoc2008_force_feedback 2008-08-04, by Edgar Simo
- Minor changes for it to compile.gsoc2008_force_feedback 2008-08-04, by Edgar Simo
- Added the concept of the HelperWindow to help with DirectInput.gsoc2008_force_feedback 2008-08-04, by Edgar Simo
- Used dxerr instead of dxerr9 in directinput joystick driver.gsoc2008_force_feedback 2008-08-03, by Edgar Simo
- Attempt to fix windows haptic port compilation errors.gsoc2008_force_feedback 2008-08-03, by Edgar Simo
- Fixed some lone malloc and free.gsoc2008_force_feedback 2008-07-31, by Edgar Simo
- Converted some functions to SDL_mem*.gsoc2008_force_feedback 2008-07-31, by Edgar Simo
- Fixed some stray memcpy and free.gsoc2008_force_feedback 2008-07-31, by Edgar Simo
- Windows build should compile after this.gsoc2008_force_feedback 2008-07-31, by Edgar Simo
- More windows haptic patches.gsoc2008_force_feedback 2008-07-31, by Edgar Simo
- More windows haptic patches.gsoc2008_force_feedback 2008-07-31, by Edgar Simo
- Another windows patch.gsoc2008_force_feedback 2008-07-31, by Edgar Simo
- Another patch for windows haptic.gsoc2008_force_feedback 2008-07-31, by Edgar Simo
- Another set of fixes to try to get haptic subsystem compiling on windows.gsoc2008_force_feedback 2008-07-31, by Edgar Simo
- First attempt to fix compilation on windows.gsoc2008_force_feedback 2008-07-31, by Edgar Simo
- Configure should try to use haptic on windows with directinput.gsoc2008_force_feedback 2008-07-31, by Edgar Simo
- Basic haptic support for windows should work. Needs testing (probably won't compile).gsoc2008_force_feedback 2008-07-31, by Edgar Simo
- Fixed broken envelopes.gsoc2008_force_feedback 2008-07-31, by Edgar Simo
- Missed a bracket.gsoc2008_force_feedback 2008-07-31, by Edgar Simo
- More verbose about envelopes.gsoc2008_force_feedback 2008-07-31, by Edgar Simo
- Fixed memory leak.gsoc2008_force_feedback 2008-07-31, by Edgar Simo
- Correctness patch, it's up to the SDL_haptic.c to clean up effects, not SDL_syshaptic.c.gsoc2008_force_feedback 2008-07-31, by Edgar Simo
- Made ValidHaptic cleaner.gsoc2008_force_feedback 2008-07-31, by Edgar Simo
- Allow effects with no axes.gsoc2008_force_feedback 2008-07-30, by Edgar Simo
- Fixed some typos.gsoc2008_force_feedback 2008-07-30, by Edgar Simo
- Made envelopes behave correctly with length of 0.gsoc2008_force_feedback 2008-07-30, by Edgar Simo
- Updated button trigger stuff.gsoc2008_force_feedback 2008-07-30, by Edgar Simo
- Not being able to compile locally gets on my nerves.gsoc2008_force_feedback 2008-07-30, by Edgar Simo
- Warn about using button triggers.gsoc2008_force_feedback 2008-07-30, by Edgar Simo
- Fixed typo.gsoc2008_force_feedback 2008-07-30, by Edgar Simo
- Removed invalid type check.gsoc2008_force_feedback 2008-07-30, by Edgar Simo
- First version of the windows haptic port, won't compile yet.gsoc2008_force_feedback 2008-07-30, by Edgar Simo
- Reset device and enable actuators when initializing.gsoc2008_force_feedback 2008-07-30, by Edgar Simo
- Put haptic defines in SDL_configs, patch by Alam.gsoc2008_force_feedback 2008-07-28, by Edgar Simo
- Updated xcode.gsoc2008_force_feedback 2008-07-28, by Edgar Simo
- Accidently left in hidDevice.gsoc2008_force_feedback 2008-07-22, by Edgar Simo
- Attempt to fix HIDGetDeviceProduct.gsoc2008_force_feedback 2008-07-22, by Edgar Simo
- Allow haptic subsystem to build on mac.gsoc2008_force_feedback 2008-07-22, by Edgar Simo
- Alam pointed out that the dummy haptic driver does not compile.gsoc2008_force_feedback 2008-07-22, by Edgar Simo
- Commented out a bit until definition is found.gsoc2008_force_feedback 2008-07-20, by Edgar Simo
- Fixed some stupid mistakes.gsoc2008_force_feedback 2008-07-20, by Edgar Simo
- More verbose errors.gsoc2008_force_feedback 2008-07-20, by Edgar Simo
- Synced with trunk.gsoc2008_force_feedback 2008-07-20, by Edgar Simo
- Properly support INFINITY length haptic effects on linux.gsoc2008_force_feedback 2008-07-20, by Edgar Simo
- Improved correctiveness in CreateEffect.gsoc2008_force_feedback 2008-07-20, by Edgar Simo
- Support for SDL_HapticName in darwin.gsoc2008_force_feedback 2008-07-19, by Edgar Simo
- Fixed some typos in the doxygen.gsoc2008_force_feedback 2008-07-19, by Edgar Simo
- Added custom effect with support on darwin.gsoc2008_force_feedback 2008-07-19, by Edgar Simo
- Was a typo in the mac os x documentation.gsoc2008_force_feedback 2008-07-18, by Edgar Simo
- Added SDL_HAPTIC_RAMP support for darwin.gsoc2008_force_feedback 2008-07-18, by Edgar Simo
- More comments.gsoc2008_force_feedback 2008-07-18, by Edgar Simo
- Fixed some inconsistancies in coding style.gsoc2008_force_feedback 2008-07-18, by Edgar Simo
- More comments.gsoc2008_force_feedback 2008-07-18, by Edgar Simo
- Can't believe I missed this typo.gsoc2008_force_feedback 2008-07-18, by Edgar Simo
- Fixed some typos.gsoc2008_force_feedback 2008-07-18, by Edgar Simo
- Handle axes for darwin now.gsoc2008_force_feedback 2008-07-18, by Edgar Simo
- More documentation.gsoc2008_force_feedback 2008-07-18, by Edgar Simo
- Added third axis to condition effects.gsoc2008_force_feedback 2008-07-17, by Edgar Simo
- Better handling of opening haptics from joysticks.gsoc2008_force_feedback 2008-07-17, by Edgar Simo
- Haptic subsystem handles haptic axes now.gsoc2008_force_feedback 2008-07-17, by Edgar Simo
- Now compiles cleanly (has yet to work though).gsoc2008_force_feedback 2008-07-15, by Edgar Simo
- Many typo and silly mistake fixes.gsoc2008_force_feedback 2008-07-15, by Edgar Simo
- Adding initial darwin port of haptic subsystem - broken atm.gsoc2008_force_feedback 2008-07-15, by Edgar Simo
- More explicit with iterations and length.gsoc2008_force_feedback 2008-07-15, by Edgar Simo
- * Removed unneeded int.gsoc2008_force_feedback 2008-07-15, by Edgar Simo
- Broke API by introducing iterations to SDL_HapticRunEffects().gsoc2008_force_feedback 2008-07-10, by Edgar Simo
- Created win32 and darwin dirs.gsoc2008_force_feedback 2008-07-10, by Edgar Simo
- Added SDL_HapticNumEffectsPlaying().gsoc2008_force_feedback 2008-07-10, by Edgar Simo
- Minor corrections.gsoc2008_force_feedback 2008-07-10, by Edgar Simo
- Prefixed all haptic errors with "Haptic:" for easier readability.gsoc2008_force_feedback 2008-07-10, by Edgar Simo
- Improved some ioctl handling.gsoc2008_force_feedback 2008-07-10, by Edgar Simo
- Fixed bugs in documentation.gsoc2008_force_feedback 2008-07-09, by Edgar Simo
- Implemented SDL_HAPTIC_CARTESIAN on linux.gsoc2008_force_feedback 2008-07-09, by Edgar Simo
- Dummy SDL haptic driver finally builds now.gsoc2008_force_feedback 2008-07-09, by Edgar Simo
- Fixed some typos preventing SDL from compiling with the haptic dummy driver.gsoc2008_force_feedback 2008-07-09, by Edgar Simo
- Gain is set to max on haptic device open.gsoc2008_force_feedback 2008-07-08, by Edgar Simo
- Added SDL_HapticOpened().gsoc2008_force_feedback 2008-07-08, by Edgar Simo
- Added SDL_HapticIndex.gsoc2008_force_feedback 2008-07-08, by Edgar Simo
- Fixed more mistakes in documentation.gsoc2008_force_feedback 2008-07-07, by Edgar Simo
- Another important typo mistake.gsoc2008_force_feedback 2008-07-07, by Edgar Simo
- Fixed linux directions being inverted.gsoc2008_force_feedback 2008-07-07, by Edgar Simo
- Fixed mistake in example.gsoc2008_force_feedback 2008-07-07, by Edgar Simo
- Implemented polar coordinates in linux.gsoc2008_force_feedback 2008-07-06, by Edgar Simo
- Created SDL_HapticDirection.gsoc2008_force_feedback 2008-07-06, by Edgar Simo
- Fixed various mistakes in the doxygen.gsoc2008_force_feedback 2008-07-06, by Edgar Simo
- Renamed SDL_HapticQueryEffects to SDL_HapticQuery.gsoc2008_force_feedback 2008-07-06, by Edgar Simo
- Using errno for more verbosity in errors.gsoc2008_force_feedback 2008-07-03, by Edgar Simo
- Added SDL_HapticGetEffectStatus().gsoc2008_force_feedback 2008-07-03, by Edgar Simo
- Haptic subsystem should finally be properly attached to the build system.gsoc2008_force_feedback 2008-07-03, by Edgar Simo
- Fixed regex replace mistake.gsoc2008_force_feedback 2008-07-03, by Edgar Simo
- Updated the haptic dummy driver.gsoc2008_force_feedback 2008-07-02, by Edgar Simo
- Commented SDL_syshaptic.h.gsoc2008_force_feedback 2008-07-02, by Edgar Simo
- Some more error checking.gsoc2008_force_feedback 2008-07-02, by Edgar Simo
- Exposed some of the joystick stuff to the haptic subsystem.gsoc2008_force_feedback 2008-07-02, by Edgar Simo
- Added SDL_HapticUpdateEffect().gsoc2008_force_feedback 2008-07-01, by Edgar Simo
- Merged seperate waveforms into types to be more compatible.gsoc2008_force_feedback 2008-07-01, by Edgar Simo
- Added SDL_HAPTIC_CUSTOM (not supported on linux).gsoc2008_force_feedback 2008-07-01, by Edgar Simo
- Added SDL_HapticStopEffect().gsoc2008_force_feedback 2008-07-01, by Edgar Simo
- HapticSetGain checks to see if device supports it.gsoc2008_force_feedback 2008-07-01, by Edgar Simo
- Setting effects memory to 0.gsoc2008_force_feedback 2008-07-01, by Edgar Simo
- Removed the linux only SDL_HAPTIC_RUMBLE (use PERIODIC instead).gsoc2008_force_feedback 2008-07-01, by Edgar Simo
- More comments.gsoc2008_force_feedback 2008-07-01, by Edgar Simo
- Some more error reporting.gsoc2008_force_feedback 2008-07-01, by Edgar Simo
- Added some preliminary support for haptic effect control.gsoc2008_force_feedback 2008-06-30, by Edgar Simo
- Added query functions for haptic devices.gsoc2008_force_feedback 2008-06-30, by Edgar Simo
- Starting to add infrastructure to handle haptic effects.gsoc2008_force_feedback 2008-06-30, by Edgar Simo
- * Implemented opening and closing of haptic devices.gsoc2008_force_feedback 2008-06-23, by Edgar Simo
- Some code cleanup.gsoc2008_force_feedback 2008-06-01, by Edgar Simo
- Properly quit the SDL_haptic subsystem.gsoc2008_force_feedback 2008-06-01, by Edgar Simo
- Properly install the SDL_haptic header.gsoc2008_force_feedback 2008-06-01, by Edgar Simo
- First commit of the SDL_haptic subsystem.gsoc2008_force_feedback 2008-06-01, by Edgar Simo
- Creating GSoC 2008 code branchesgsoc2008_force_feedback 2008-04-23, by Sam Lantinga
- Updated Template script to include symbolic links during copygsoc2008_iphone 2008-08-18, by Holmes Futrell
- Updated template to include CoreGraphics framework (needed), updated template build script to copy config.h.default (necessary file)gsoc2008_iphone 2008-08-18, by Holmes Futrell
- removed build folder from branchgsoc2008_iphone 2008-08-18, by Holmes Futrell
- Fixed problem where creating the view passed NULL as the context for setting current context ... needed to actually pass the context.gsoc2008_iphone 2008-08-18, by Holmes Futrell
- updated template build settingsgsoc2008_iphone 2008-08-18, by Holmes Futrell
- Added instruction to set the active SDKgsoc2008_iphone 2008-08-18, by Holmes Futrell
- modified template build scriptgsoc2008_iphone 2008-08-18, by Holmes Futrell
- update template scriptgsoc2008_iphone 2008-08-18, by Holmes Futrell
- updated template scriptgsoc2008_iphone 2008-08-18, by Holmes Futrell
- grammar, typosgsoc2008_iphone 2008-08-18, by Holmes Futrell
- added descriptiongsoc2008_iphone 2008-08-18, by Holmes Futrell
- Grammar, spelling, clarity.gsoc2008_iphone 2008-08-18, by Holmes Futrell
- updated project for new file pathsgsoc2008_iphone 2008-08-16, by Holmes Futrell
- (none)gsoc2008_iphone 2008-08-16, by Holmes Futrell
- Renamed functions and structures to GLES (rather than GL) to avoid confusion with the OpenGL renderer, which prior used the same names. Removed references to GL_IMG_texture_format_BGRA8888, which will not be supported here. Made it so renderer no longer caches texture filter mode, because I think that is actually bound to specific textures, so we'd need to cache the currently bound texture too ... I don't want to go through that trouble. DOES cache blend function though.gsoc2008_iphone 2008-08-16, by Holmes Futrell
- Filled in list of all OpenGL ES functions, used to contain only functions that were in use.gsoc2008_iphone 2008-08-16, by Holmes Futrell
- whitespacegsoc2008_iphone 2008-08-16, by Holmes Futrell
- removed NULL comment ... it's UIKit now, not NULLgsoc2008_iphone 2008-08-16, by Holmes Futrell
- whitespacegsoc2008_iphone 2008-08-16, by Holmes Futrell
- removed comment about NULL video driver ... it's not null anymore, it's the UIKit video driver.gsoc2008_iphone 2008-08-16, by Holmes Futrell
- Added comments, view now deletes keyboard upon dealloc, function declarations for iPhone keyboard additions now moved to SDL_uikitkeyboard.h.gsoc2008_iphone 2008-08-16, by Holmes Futrell
- comments and trivialsgsoc2008_iphone 2008-08-16, by Holmes Futrell
- updated #include path, added comments.gsoc2008_iphone 2008-08-16, by Holmes Futrell
- Added commentsgsoc2008_iphone 2008-08-16, by Holmes Futrell
- Cleaned up, updated header include pathgsoc2008_iphone 2008-08-16, by Holmes Futrell
- added commentgsoc2008_iphone 2008-08-16, by Holmes Futrell
- Added comments, updated included header namegsoc2008_iphone 2008-08-16, by Holmes Futrell
- Header files that users of the library can include for additional iPhone keyboard functions.gsoc2008_iphone 2008-08-15, by Holmes Futrell
- renamed and moved up one directorygsoc2008_iphone 2008-08-15, by Holmes Futrell
- Elaborated on features and limitations of SDL for iPhone. renamed and moved readme with all the other readmes.gsoc2008_iphone 2008-08-15, by Holmes Futrell
- Renamed jump.c and jump.h to jumphack.c and jumphack.h ... why? Because they are undesirable hacks used to allow an SDL programmer to execute his/her own code upon program exit.gsoc2008_iphone 2008-08-15, by Holmes Futrell
- Cleaned up code, added comments.gsoc2008_iphone 2008-08-15, by Holmes Futrell
- Added macro so that targetconditionals.h isn't included when compiling from versions of Mac OS X earlier than 10.3 (the header file doesn't exist there). Instead, it is just assumed that you want to compile for Mac OS X rather than iPhone ... a fine assumption since you need 10.5 to compile for iPhone.gsoc2008_iphone 2008-08-15, by Holmes Futrell
- Added comments, link to Kronos site.gsoc2008_iphone 2008-08-15, by Holmes Futrell
- Removed useless lines, added comments.gsoc2008_iphone 2008-08-15, by Holmes Futrell
- changed #ifndef statment to _SDL_config_iphoneos_h instead of _SDL_config_minimal_h.gsoc2008_iphone 2008-08-15, by Holmes Futrell
- Added string for iPhone OS platform to the listgsoc2008_iphone 2008-08-15, by Holmes Futrell
- Added line to set proper display resolution on iPhone OSgsoc2008_iphone 2008-08-15, by Holmes Futrell
- Added lines to change path when run on iPhone. Reason: iPhone operates in sandbox and so cannot write files just anywhere ... I use the documents folder in this test.gsoc2008_iphone 2008-08-15, by Holmes Futrell
- Added some code to set proper screensize on iPhonegsoc2008_iphone 2008-08-15, by Holmes Futrell
- A version of testgl2 written using OpenGL ES calls. Necessary because there's no glBegin/glEnd, etc.gsoc2008_iphone 2008-08-15, by Holmes Futrell
- testdyngles is exactly what it sounds like -- a version of testdyngl that uses OpenGL ES calls instead of OpenGL. Was necessary to create because glOrtho is called glOrthof in OpenGL ES, and OpenGL ES doesn't have glBegin() type semantics for specifying geometry.gsoc2008_iphone 2008-08-15, by Holmes Futrell
- Added macros SDL_IPHONE_MAX_GFORCE (which is used in converting the floating point g-force value returned by the iPhone accelerometer to the Sint16 required by SDL_Joystick) and SDL_IPHONE_MULTIPLE_MICE, which when enabled allows multi-touch to be emulated as multiple mice.gsoc2008_iphone 2008-08-15, by Holmes Futrell
- changed macro MAX_G_FORCE to SDL_IPHONE_MAX_GFORCE and moved it to the SDL_config_iphoneos.h file. This should allow users to convert between the Sint16 returned by polling the joystick and units of g-force, which better describe what is going on with the iPhone (and are what the iPhone OS actually gives you). This conversion wouldn't be necessary except that we'd need floating point to store everything as g-force.gsoc2008_iphone 2008-08-15, by Holmes Futrell
- Removed log messagesgsoc2008_iphone 2008-08-15, by Holmes Futrell
- Removed log messages (printf and NSLog)gsoc2008_iphone 2008-08-15, by Holmes Futrell
- Added references to SDL_IPHONE_MAX_GFORCE ... that way this value can change without altering the demos behavior. More understandable too.gsoc2008_iphone 2008-08-15, by Holmes Futrell
- Added conditional compilation line #ifdef __IPHONE_OS__ to prevent other platforms from including iPhone specific line of code that is used to toggle keyboard visibility.gsoc2008_iphone 2008-08-15, by Holmes Futrell
- Just re-ordered some things logically in the project filegsoc2008_iphone 2008-08-15, by Holmes Futrell
- Readme file for iPhone OS Demo applicationsgsoc2008_iphone 2008-08-15, by Holmes Futrell
- (none)gsoc2008_iphone 2008-08-15, by Holmes Futrell
- Originally keyboard support was in the form of a category of the class SDL_uikitview. It turns out this can cause problems with compilation where the code is not actually included and doesn't fail until dynamic dispatch. This is just awful, so I've moved to the code into the SDL_uikitview class itself.gsoc2008_iphone 2008-08-13, by Holmes Futrell
- (none)gsoc2008_iphone 2008-08-13, by Holmes Futrell
- Cleaned up code, added comments, added randomized colors, added check for extension GL_POINT_SIZE_ARRAY_OES, which not all OpenGL ES systems have.gsoc2008_iphone 2008-08-13, by Holmes Futrell
- Fixed a bug where bad access would occur if UIKIT_MakeCurrent is passed NULL for the parameter 'SDL_GLContext context'. Instead, it clears the current context.gsoc2008_iphone 2008-08-13, by Holmes Futrell
- updated XCode project, now includes files for keyboard support (oops)gsoc2008_iphone 2008-08-13, by Holmes Futrell
- Bitmap font used in bitmap font / keyboard demo, along with licsense. The license is Common Public License Version 1.0, so I don't see any problems here.gsoc2008_iphone 2008-08-02, by Holmes Futrell
- just updating XCode project files to include keyboard example as targetgsoc2008_iphone 2008-08-02, by Holmes Futrell
- keyboard.c contains the source code for the bitmap font keyboard example.gsoc2008_iphone 2008-08-02, by Holmes Futrell
- whitespacegsoc2008_iphone 2008-07-29, by Holmes Futrell
- removed reference to pthread.hgsoc2008_iphone 2008-07-29, by Holmes Futrell
- This is the header file for SDL_uikitview.m ... somehow this file was not committed.gsoc2008_iphone 2008-07-29, by Holmes Futrell
- Added SDL_IPHONE_KEYBOARD macro, which controls whether or not the SDL for iPhone is compiled with keyboard support or not.gsoc2008_iphone 2008-07-29, by Holmes Futrell
- keyinfotable.h contains information which SDL_uikitkeyboard uses to convert between unichar characters that it reads from the text field (which acts as the keyboard's target) to SDL_scancodes and key modifiers which are sent to SDL's keyboard system.gsoc2008_iphone 2008-07-29, by Holmes Futrell
- SDL_uikitkeyboard extends SDL_uikitview to add keyboard support. It adds several methods to the SDL_uikitview class for keyboard initialization, showing, and hiding. SDL_uikitkeyboard.m contains the implementation of these methods as well as the implementation of some iPhone specific additions to SDL so that a programmer can access the functionality of hiding and showing the keyboard.gsoc2008_iphone 2008-07-29, by Holmes Futrell
- Added keyboard support in view initialization and proper deallocation of keyboard in -(void)dealloc, if keyboard is enabledgsoc2008_iphone 2008-07-29, by Holmes Futrell
- Added textField view and member variable which shows if keyboard is showngsoc2008_iphone 2008-07-29, by Holmes Futrell
- Added standard SDL header commentsgsoc2008_iphone 2008-07-22, by Holmes Futrell
- removed references to singletons, now uses SDL_WindowData information instead.gsoc2008_iphone 2008-07-22, by Holmes Futrell
- turned singleton window instance into member variable instead. Added convenience method for getting singleton app delegate.gsoc2008_iphone 2008-07-22, by Holmes Futrell
- removed white spacegsoc2008_iphone 2008-07-22, by Holmes Futrell
- Added SDL_WindowData for UIKit video driver. Now looks up instances here instead of assuming we're referring to a singleton.gsoc2008_iphone 2008-07-22, by Holmes Futrell
- Fixed path to plist in fireworks target.gsoc2008_iphone 2008-07-18, by Holmes Futrell
- fixed typogsoc2008_iphone 2008-07-18, by Holmes Futrell
- XCode template for iPhone SDL projectsgsoc2008_iphone 2008-07-18, by Holmes Futrell
- XCode files for iPhone SDL librariesgsoc2008_iphone 2008-07-18, by Holmes Futrell
- ughgsoc2008_iphone 2008-07-18, by Holmes Futrell
- renamed to READMEgsoc2008_iphone 2008-07-18, by Holmes Futrell
- XCode project for iPhone SDL libraries.gsoc2008_iphone 2008-07-18, by Holmes Futrell
- (none)gsoc2008_iphone 2008-07-18, by Holmes Futrell
- Xcode templategsoc2008_iphone 2008-07-18, by Holmes Futrell
- XCode files for test applications (the ones previously bundled with the source, mostly SDL 1.2 demos). README contains some notes on various problems.gsoc2008_iphone 2008-07-18, by Holmes Futrell
- graphics for demosgsoc2008_iphone 2008-07-18, by Holmes Futrell
- Drums sounds for mixer demogsoc2008_iphone 2008-07-18, by Holmes Futrell
- Touch input demo (multitouch)gsoc2008_iphone 2008-07-18, by Holmes Futrell
- Rectangles demo (SDL_RenderFill)gsoc2008_iphone 2008-07-18, by Holmes Futrell
- Drum kit demo (SDL_mixer)gsoc2008_iphone 2008-07-18, by Holmes Futrell
- Happy faces demo (bitmaps)gsoc2008_iphone 2008-07-18, by Holmes Futrell
- fireworks demogsoc2008_iphone 2008-07-18, by Holmes Futrell
- Files used by all demos (random numbers, screen size, etc)gsoc2008_iphone 2008-07-18, by Holmes Futrell
- Demo of iPhone accelerometer as SDL joystickgsoc2008_iphone 2008-07-18, by Holmes Futrell
- XCode and data files for demosgsoc2008_iphone 2008-07-18, by Holmes Futrell
- iPhone SDL 1.3 demos go here. All these demos are written using pure SDL 1.3 code. No compatibility calls! Perhaps if they are any good they could be use as tests for the SDL 1.3 release.gsoc2008_iphone 2008-07-18, by Holmes Futrell
- Just renamed it...gsoc2008_iphone 2008-07-18, by Holmes Futrell
- just a readme for the files located in this directorygsoc2008_iphone 2008-07-18, by Holmes Futrell
- Root directory for iPhone SDL Xcode projects.gsoc2008_iphone 2008-07-18, by Holmes Futrell
- (none)gsoc2008_iphone 2008-07-18, by Holmes Futrell
- Project files for iPhone SDLgsoc2008_iphone 2008-07-18, by Holmes Futrell
- Fixed typogsoc2008_iphone 2008-07-18, by Holmes Futrell
- Changed format of video texture to something compatible with iPhone ... a better solution is probably needed. Also set blending mode of video texture to none.gsoc2008_iphone 2008-07-18, by Holmes Futrell
- Added macros to detect if you are compiling for iPhone OS vs Mac OS X.gsoc2008_iphone 2008-07-18, by Holmes Futrell
- Added line to include SDL_config_iphoneos.h when the platform is __IPHONEOS__gsoc2008_iphone 2008-07-18, by Holmes Futrell
- added SDL_LOADSO_DLOPEN macrogsoc2008_iphone 2008-07-18, by Holmes Futrell
- Added SDL_VIDEO_RENDER_OGL macro back ingsoc2008_iphone 2008-07-18, by Holmes Futrell
- This file serves a similar purpose as SDL_opengl.h, but for OpenGL ES. It is based off of the official OpenGL ES v1.1 header file found at Kronos (http://www.khronos.org/registry/gles/api/1.1/gl.h).gsoc2008_iphone 2008-07-18, by Holmes Futrell
- Added SDL_GL_RETAINED_BACKING to SDL_GLattr enum. Retained backing means the memory for color buffers, depth buffers, etc cannot be overwritten by other applications between frames. The default for this setting is 'on'. I wanted to add this because turning retained backing off on iPhone dramatically increases performance.gsoc2008_iphone 2008-07-18, by Holmes Futrell
- These files contain the audio support for iPhone. They are based on the CoreAudio audio driver for Mac OS X. The principle difference is that the iPhone doesn't seem to have a concept of audio devices ... it just has special units for audio in and audio out. Also had to change some functions to versions which seem to only exist on iPhone and will apparently exist in Mac OS X 10.6(!)gsoc2008_iphone 2008-07-18, by Holmes Futrell
- Fixed a bug where SDL_SYS_JoystickUpdate would send update events even when the accelerometer delegate hadn't received new information from the hardware.gsoc2008_iphone 2008-07-18, by Holmes Futrell
- These files contain the specification for a class which receives updates from the iPhone accelerometer. The class holds the accelerometer information, and is queried by SDL_sysjoystick.m.gsoc2008_iphone 2008-07-18, by Holmes Futrell
- testgsoc2008_iphone 2008-07-18, by Holmes Futrell
- Added declaration of UIKit video bootstrap. Added retained_backing property to glconfig structure.gsoc2008_iphone 2008-07-17, by Holmes Futrell
- These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.gsoc2008_iphone 2008-07-17, by Holmes Futrell
- This file serves an analoguous purpose as SDL_glfuncs.h, but for OpenGL ES. I haven't put the 'unused' functions in this file yet.gsoc2008_iphone 2008-07-17, by Holmes Futrell
- Added support for OpenGL ES and UIKit Video Driver:gsoc2008_iphone 2008-07-17, by Holmes Futrell
- These files contain some environment storage necessary for an ugly hack I had to write so that SDL_QUIT events would be handled correctly on the platform. Please see the comment in UIKit_PumpEvents located in SDL_uikitevents.m and let me know if there is a better way to do this.gsoc2008_iphone 2008-07-17, by Holmes Futrell
- These files contain the events related functions for the UIKit video driver. Right now this is just UIKit_PumpEvents.gsoc2008_iphone 2008-07-17, by Holmes Futrell
- These files contain the window related functions for the UIKit video driver.gsoc2008_iphone 2008-07-17, by Holmes Futrell
- SDL_uikitview is just a generic view class which SDL_uikitopenglview inherits from. The functionality found in this class relates to (right now) mouse/touch input support. The reason for putting it here is that if someone wanted to write a render driver for iPhone based around CoreGraphics rather than OpenGL ES, they could make their Core Graphics view inherit from this class as well.gsoc2008_iphone 2008-07-17, by Holmes Futrell
- SDL_uikitvideo.m is the main file for the UIKit video driver. It has the UIKit video bootstrap, initialization, device creation, etc.gsoc2008_iphone 2008-07-17, by Holmes Futrell
- SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.gsoc2008_iphone 2008-07-17, by Holmes Futrell
- SDL_uikitopengles is responsible for OpenGLES related functions in the UIKit video driver. The main thing to note is UIKit_GL_CreateContext which creates an instance of the SDL_uikitopenglview class, an OpenGL ES View. Most the real functionality is in SDL_uikitopenglview.gsoc2008_iphone 2008-07-17, by Holmes Futrell
- The class SDL_uikitappdelegate acts as the UIApplicationDelegate for an iPhone SDL project. This class is reponsible for application control flow, including initial setup of working directory, forwarding command line arguments to the user's main function, and handling application termination.gsoc2008_iphone 2008-07-17, by Holmes Futrell
- Just the sysjoystick file for the iPhone accelerometer. It doesn't reveal anything under NDA, but I just wanted to make sure that adding files to the repository is working under XCode right now.gsoc2008_iphone 2008-07-11, by Holmes Futrell
- (none)gsoc2008_iphone 2008-07-11, by Holmes Futrell
- (none)gsoc2008_iphone 2008-07-11, by Holmes Futrell
- (none)gsoc2008_iphone 2008-07-11, by Holmes Futrell
- (none)gsoc2008_iphone 2008-07-11, by Holmes Futrell
- Just modified the macro so that iPhone will use the Mac OS X code heregsoc2008_iphone 2008-07-11, by Holmes Futrell
- Added Core Audio iPhone bootstrapgsoc2008_iphone 2008-07-11, by Holmes Futrell
- iPhone port uses custom maingsoc2008_iphone 2008-07-11, by Holmes Futrell
- (none)gsoc2008_iphone 2008-07-11, by Holmes Futrell
- (none)gsoc2008_iphone 2008-07-11, by Holmes Futrell
- (none)gsoc2008_iphone 2008-07-11, by Holmes Futrell
- (none)gsoc2008_iphone 2008-07-11, by Holmes Futrell
- (none)gsoc2008_iphone 2008-07-11, by Holmes Futrell
- (none)gsoc2008_iphone 2008-07-11, by Holmes Futrell
- (none)gsoc2008_iphone 2008-07-11, by Holmes Futrell
- (none)gsoc2008_iphone 2008-07-11, by Holmes Futrell
- just testing commit ... please commit to the right place.gsoc2008_iphone 2008-07-09, by Holmes Futrell
- Creating GSoC 2008 code branchesgsoc2008_iphone 2008-04-23, by Sam Lantinga
- So we don't forget to do this...2008-03-18, by Sam Lantinga
- ran make indent2008-03-14, by Bob Pendleton
- re: bug#563. checking in some commented out trace code and a fix so that the in testalpha.c the background only flashes when alpha == 255. The problem that is being2008-03-14, by Bob Pendleton
- In testdyngl.c the event type was being anded (&) with SDL_KEYDOWN and if the result was none zero the program was quiting. This is very weird because it was2008-03-07, by Bob Pendleton
- oops, need to comment out some debug code.2008-03-07, by Bob Pendleton
- Next version of internationalized input for X11. On my machine (famous last words :-) with a US English keyboard and locale I can compose ` and e and get a text2008-03-07, by Bob Pendleton
- more valgrind errors fixed. Plus I ran make indent which changed a few files.2008-03-07, by Bob Pendleton
- Fixed many valgrind errors. But, I broke testdyngl.2008-03-06, by Bob Pendleton
- Fixing valgrind errors.2008-03-06, by Bob Pendleton
- SetupWindowData in SDL_X11window.c was realloc()ing the display window list and incrementing numwindows even though those are being updated in functions that call2008-03-04, by Bob Pendleton
- Deleted a call to X__PumpEvents at the end of X11_GL_InitExtensions(). This function is being called from SDL_RecreateWindow at a point when the numwindows value in2008-03-01, by Bob Pendleton
- Now the program will process all events and then terminate. :)2008-02-23, by Sam Lantinga
- HandleEvent() returns done each time it is called. If done was set to 0 the program should quit, but because done is not checked until *all* events are handled a2008-02-20, by Bob Pendleton
- Windows also remaps the numeric keypad... grrr2008-02-11, by Sam Lantinga
- Checkout directly to the SDL 1.3 folder2008-02-11, by Sam Lantinga
- Show integer scancode, since that's how it's defined in the header.2008-02-10, by Sam Lantinga
- Disable DirectFB by default, since it hasn't been updated for the 1.3 API yet.2008-02-10, by Sam Lantinga
- Added support for keypad enter2008-02-10, by Sam Lantinga
- Updated Visual C++ project2008-02-10, by Sam Lantinga
- Friggin' Windows remaps alphabetic keys based on keyboard layout.2008-02-09, by Sam Lantinga
- Undo keyboard layout based alphabetic key mapping. Grr.... HACK HACK HACK...2008-02-09, by Sam Lantinga
- Implemented text input event for Win322008-02-09, by Sam Lantinga
- Untested Win32 keyboard scancode code.2008-02-08, by Sam Lantinga
- Fixed array overrun2008-02-07, by Sam Lantinga
- Fixed compile errors2008-02-07, by Sam Lantinga
- First pass of new SDL scancode concept for X11.2008-02-07, by Sam Lantinga
- Christian's comment:2008-02-05, by Sam Lantinga
- First pass implementation of new SDL scancode concept, as discussed with2008-02-05, by Sam Lantinga
- Merged r3534:3535 from branches/SDL-1.2: Reset direction flag in SDL_revcpy().2008-02-04, by Ryan C. Gordon
- Merged fix for bug #542 from SDL 1.22008-01-24, by Sam Lantinga
- Minimal implementation of textinput events for x11. It only works for latin-1.2008-01-15, by Bob Pendleton
- Enabled key board auto repeat in X11_InitKeyboard.c. Had to add a couple of new Xlib symbols.2008-01-12, by Bob Pendleton
- one more time... I must be brain dead...2008-01-12, by Bob Pendleton
- More typos2008-01-12, by Bob Pendleton
- Fixed some typos in SDL_x11keyboard.c2008-01-09, by Bob Pendleton
- Checking in Christian Walther's patch for x11 keyboard input. Minor code tweaks by Bob.2008-01-08, by Bob Pendleton
- Updated config scripts2008-01-03, by Sam Lantinga
- Merged fix for bug #531 from SDL 1.2 revision 35112008-01-01, by Sam Lantinga
- Merged -fvisibility detection fix from SDL 1.2 revision 35002007-12-30, by Sam Lantinga
- Christian Walther fixed bug #5292007-12-29, by Sam Lantinga
- Christian Walther fixed bug #5302007-12-29, by Sam Lantinga
- Merged fix for bug #508 from SDL 1.2 revision 34952007-12-29, by Sam Lantinga
- Merged fix for bug #482 from SDL 1.2 revision 3492.2007-12-29, by Sam Lantinga
- Fixed bug #4782007-12-29, by Sam Lantinga
- Merged fix for bug #503 from SDL 1.2 revision 34872007-12-29, by Sam Lantinga
- Fixed bug #4972007-12-29, by Sam Lantinga
- Fixed bug #4642007-12-29, by Sam Lantinga
- Merged revision 3472 from SDL 1.2, fixing bug #4932007-12-29, by Sam Lantinga
- Fixed fatbuild.sh script for building on Mac OS X 10.52007-12-28, by Sam Lantinga
- Date: Wed, 14 Nov 2007 22:20:27 -05002007-12-28, by Sam Lantinga
- Merged changeset 3463 from SDL 1.2, fixed compile error with Intel compiler.2007-12-28, by Sam Lantinga
- Merged revision 3458 from SDL 1.2, fixed Borland C alloca() prototype2007-12-28, by Sam Lantinga
- Merged revision 3455 from SDL 1.2, fixing documentation typo.2007-12-28, by Sam Lantinga
- Added SDL_rect.h and SDL_surface.h to the initialization of HDRS in Makefile.in. Because they were missing those header files were not being installed and2007-12-13, by Bob Pendleton
- Merged r3449:3450 from branches/SDL-1.2: SDL_config.h.in Linux joystick fix.2007-09-25, by Ryan C. Gordon
- Split out the SDL_rect and SDL_surface functions into their own headers.2007-09-10, by Sam Lantinga
- indent2007-09-10, by Sam Lantinga
- Fixed bug #4712007-08-21, by Sam Lantinga
- Minor PulseAudio fixes: corrected OpenDevice return code, human-readable2007-08-20, by Ryan C. Gordon
- Ported PulseAudio target from 1.2 to 1.3 interfaces, and added it to the trunk.2007-08-20, by Ryan C. Gordon
- Date: Sun, 19 Aug 2007 18:29:28 +02002007-08-19, by Sam Lantinga
- Whoops, missing file...2007-08-19, by Sam Lantinga
- Date: Thu, 05 Jul 2007 14:02:33 -07002007-08-19, by Sam Lantinga
- Okay, still some bugs, but everything builds again...2007-08-18, by Sam Lantinga
- More work in progress integrating SDL_Surface and the new SDL_Texture API2007-08-18, by Sam Lantinga
- More work in progress...2007-08-17, by Sam Lantinga
- Enabled SSE2 intrinsics2007-08-17, by Sam Lantinga
- More work in progress, still doesn't compile...2007-08-17, by Sam Lantinga
- Work in progress: merging new texture features into SDL blit system2007-08-17, by Sam Lantinga
- Enabled 3DNow! intrinsic support2007-08-17, by Sam Lantinga
- indent2007-08-17, by Sam Lantinga
- Date: Fri, 17 Aug 2007 01:12:31 +02002007-08-17, by Sam Lantinga
- Date: Fri, 17 Aug 2007 01:12:31 +02002007-08-17, by Sam Lantinga
- Moved the colorkey and per-surface alpha into the blit info,2007-08-17, by Sam Lantinga
- Getting ready to add slow blitters. Everyone will love me. :)2007-08-16, by Sam Lantinga
- Use MMX intrinsics over GCC inline assembly2007-08-16, by Sam Lantinga
- Oops, didn't want to rename those files...2007-08-16, by Sam Lantinga
- Added notes on the next steps for SDL 1.32007-08-16, by Sam Lantinga
- Removed unnecessary header (SDL_blit.h has SDL_cpuinfo.h)2007-08-16, by Sam Lantinga
- SSE and MMX intrinsics work with Visual Studio now...2007-08-16, by Sam Lantinga
- Fixed a few compiler warnings.2007-08-16, by Sam Lantinga
- Added SSE and MMX optimization for SDL_FillRect()2007-08-16, by Sam Lantinga
- Okay, I figured out the intrinsics for SIMD memcpy2007-08-16, by Sam Lantinga
- Removed hermes since it's LGPL and not compatible with a commercial license.2007-08-15, by Sam Lantinga
- Added code to enable multi-threaded OpenGL on Mac OS X, pending Ryan's PBO/VBO2007-08-15, by Sam Lantinga
- Optimization suggested by Ryan:2007-08-15, by Sam Lantinga
- indent2007-08-15, by Sam Lantinga
- Date: Wed, 15 Aug 2007 01:08:38 +02002007-08-15, by Sam Lantinga
- Date: Wed, 15 Aug 2007 01:08:38 +02002007-08-15, by Sam Lantinga
- Date: Wed, 15 Aug 2007 01:08:38 +02002007-08-15, by Sam Lantinga
- Fixed crash setting 0 bpp video mode.2007-08-15, by Sam Lantinga
- Added SSE version of SDL_FillRect() for 32-bit ARGB surfaces2007-08-13, by Sam Lantinga
- Shark rules!2007-08-13, by Sam Lantinga
- Advertise the most efficient format for the screen. Of course SDL code needs2007-08-13, by Sam Lantinga
- This is byte order dependent.2007-08-12, by Sam Lantinga
- indent2007-08-12, by Sam Lantinga
- Gained 5 FPS in testsprite because Mac OS X memset is highly optimized2007-08-12, by Sam Lantinga
- Test using glTextureRangeAPPLE2007-08-12, by Sam Lantinga
- indent2007-08-12, by Sam Lantinga
- Fixed compiling the Altivec blit code2007-08-12, by Sam Lantinga
- Optimized OpenGL renderer for Mac OS X.2007-08-12, by Sam Lantinga
- Fixed crash if conversion fails. Use ISO name for Latin-12007-08-12, by Sam Lantinga
- Fixed compile warnings with Visual C++2007-08-12, by Sam Lantinga
- Exported the software renderer texture functions to make easier to create2007-08-11, by Sam Lantinga
- Date: Sat, 11 Aug 2007 02:03:16 +0200 (CEST)2007-08-11, by Sam Lantinga
- Updated the credits for SDL 1.32007-08-11, by Sam Lantinga
- Whoops, it's not quite that easy - fixed bug in SDL_ClearDirtyRects()2007-08-11, by Sam Lantinga
- Optimized dirty rect code2007-08-11, by Sam Lantinga
- Emphasized the separation between SDL_Surface and SDL_Texture2007-08-11, by Sam Lantinga
- indent2007-08-11, by Sam Lantinga
- Don't run indent on the Xcode templates2007-08-11, by Sam Lantinga
- Figured out how to optimize the SDL_compat path and simplify writing framebuffer drivers2007-08-10, by Sam Lantinga
- 1.3 video API design chat2007-08-07, by Sam Lantinga
- Some thoughts on 1.3 video written down2007-08-07, by Sam Lantinga
- changed to use SDL_realloc()2007-07-26, by Bob Pendleton
- make indent2007-07-25, by Bob Pendleton
- Added gamma table support to X11. Also now supports DirectColor visuals.2007-07-25, by Bob Pendleton
- make indent2007-07-24, by Bob Pendleton
- Switched afxres.h to winresrc.h2007-07-23, by Sam Lantinga
- Oops, meant PsuedoColor not TrueColor2007-07-23, by Bob Pendleton
- indent2007-07-23, by Sam Lantinga
- Added support for the --depth command line option2007-07-23, by Sam Lantinga
- Fixed bug #4672007-07-22, by Sam Lantinga
- Unpacked project archives to get individual file history in subversion2007-07-21, by Sam Lantinga
- Better windres detection2007-07-18, by Sam Lantinga
- Fixed bug #4602007-07-16, by Sam Lantinga
- Added support for building version.rc in Windows build.2007-07-16, by Sam Lantinga
- Fixed bug #4282007-07-16, by Sam Lantinga
- Merged fix for bug #457 from SDL 1.22007-07-15, by Sam Lantinga
- indent2007-07-15, by Sam Lantinga
- Merged r3292:3293 from branches/SDL-1.2: testjoystick verbose info.2007-07-15, by Ryan C. Gordon
- indent2007-07-15, by Sam Lantinga
- Split acinclude.m4 into its component parts for easy updating2007-07-15, by Sam Lantinga
- Merged r3261:3262 from branches/SDL-1.2: MMX/YUV with __OPTIMIZE__.2007-07-14, by Ryan C. Gordon
- Reverted r3255:3256. Don't actually need it unless the build is broken. :)2007-07-14, by Ryan C. Gordon
- Merged r3257:3258 from branches/SDL-1.2: unused MMX variables.2007-07-14, by Ryan C. Gordon
- Merged r3255:3256 from branches/SDL-1.2: stdlib problem with SDL_memcpy macro.2007-07-14, by Ryan C. Gordon
- Use correct function2007-07-14, by Patrice Mandin
- Missing variable declarations2007-07-14, by Patrice Mandin
- Rename LockAudio,UnlockAudio to LockDevice,UnlockDevice. Also some small fixes2007-07-13, by Patrice Mandin
- Delete old files2007-07-13, by Patrice Mandin
- Update GEM driver to new API, will have to fill the void later :)2007-07-13, by Patrice Mandin
- Disable video extensions atm2007-07-13, by Patrice Mandin
- Missing include file2007-07-13, by Patrice Mandin
- Simplify setting window title2007-07-13, by Patrice Mandin
- This code adds support for DirectColor visuals to SDL 1.3. The support uses part of the Xmu library. To ensure that the library is2007-07-12, by Bob Pendleton
- Merged Ryan's patch from revision 3238 in SDL 1.22007-07-12, by Sam Lantinga
- Whoops, needed to remove the other version of getlocale()2007-07-12, by Sam Lantinga
- Fixed bug #4552007-07-12, by Sam Lantinga
- Updated version to 1.3, added testgl2 test program2007-07-12, by Sam Lantinga
- Yes, you need to set the pixel format before creating a context.2007-07-12, by Sam Lantinga
- Visual C++ compiler warning fixes2007-07-12, by Sam Lantinga
- Creating a context makes it current, per the documentation.2007-07-12, by Sam Lantinga
- Added note about SDL_config.h - merged from revision 3227 on SDL 1.2 branch2007-07-12, by Sam Lantinga
- Fixed joystick name detection - merged from revision 3226 on SDL 1.2 branch2007-07-12, by Sam Lantinga
- Warn Visual C++ users if they have a stale configure generated SDL_config.h2007-07-12, by Sam Lantinga
- indent2007-07-11, by Sam Lantinga
- indent2007-07-11, by Sam Lantinga
- Fixed compiling YUV code2007-07-11, by Sam Lantinga
- Fixed compiling the x11 driver2007-07-11, by Sam Lantinga
- Needed an autorelease pool around the NSText allocation2007-07-11, by Sam Lantinga
- Added key composition support, courtesy of Kuon2007-07-11, by Sam Lantinga
- Merged r3211:3213 from branches/SDL-1.2: YUV MMX inline asm for GCC.2007-07-11, by Ryan C. Gordon
- indent doesn't know how to handle inline asm2007-07-11, by Sam Lantinga
- Updated SVN checkout instructions2007-07-10, by Sam Lantinga
- Merged r3201:3204 from branches/SDL-1.2: win32 rwops tweaks.2007-07-10, by Ryan C. Gordon
- Merged memory leak fix from SDL 1.22007-07-10, by Sam Lantinga
- NAS dynamic loading is going to be have to looked at... *sigh*2007-07-10, by Sam Lantinga
- Added stubs for x11 gamma functions and enabled them in SDL_x11video.c2007-07-10, by Bob Pendleton
- Oh yeah, they're boolean values...2007-07-10, by Sam Lantinga
- Updated to use size_t instead of int for amounts of data.2007-07-10, by Sam Lantinga
- Merged read-ahead support for Win32 file I/O from SDL 1.2 revision 31832007-07-10, by Sam Lantinga
- Merged part of NetBSD pkgsrc patch-aj:2007-07-10, by Sam Lantinga
- Fixed bug #4512007-07-08, by Sam Lantinga
- Fixed configure warning about datarootdir2007-07-08, by Sam Lantinga
- Merged r3165:3166 from branches/SDL-1.2: gcc -Wall fix in arts audio target.2007-07-08, by Ryan C. Gordon
- fixed code for printing mousewheel events to match the new format of mousewheel events.2007-07-06, by Bob Pendleton
- Reverted mousewheel support in 1.2, since it breaks binary compatibility.2007-07-06, by Sam Lantinga
- Fixed bug #3822007-07-06, by Sam Lantinga
- Fixed bug #4362007-07-05, by Sam Lantinga
- Fixed bug #772007-07-05, by Sam Lantinga
- Fixed mode code under VMware running Windows 982007-07-05, by Sam Lantinga
- I'm not sure this is a good idea yet, since it adds a unicows.dll redistribution requirement on windows, but adding unicows allows SDL 1.3 to run on Windows 98.2007-07-05, by Sam Lantinga
- Removed campatibility behavior for 1.32007-07-05, by Sam Lantinga
- Replaced a few memset/memcpy calls with SDL_memset/SDL_memcpy.2007-07-05, by Ryan C. Gordon
- Merged r3140:3141 from branches/SDL-1.2: loopwave fix.2007-07-05, by Ryan C. Gordon
- Merged r3138:3139 from branches/SDL-1.2: Don't init audio callback buffer.2007-07-05, by Ryan C. Gordon
- Fix for bug #447 merged from SDL 1.22007-07-04, by Sam Lantinga
- Fixed bug #3492007-07-04, by Sam Lantinga
- stupid indent2007-07-03, by Sam Lantinga
- Merged r3125:3126 from branches/SDL-1.2: yasm/nasm warning fix.2007-07-03, by Ryan C. Gordon
- Fixed assembly relocation problems, so we can check for NASM on Mac OS X.2007-07-02, by Sam Lantinga
- Merged change from 1.2 to add X11 path for OpenGL detection2007-06-30, by Sam Lantinga
- Patched to compile (missing #endif from a mismerge). Thanks to Peter Mackay2007-06-29, by Ryan C. Gordon
- iconv() doesn't write to the data, just make compilers happy2007-06-28, by Sam Lantinga
- Merge iconv const changes from 1.22007-06-28, by Sam Lantinga
- Merged r3106:3107 from branches/SDL-1.2: Hermes PIC fixes.2007-06-27, by Ryan C. Gordon
- Fixed previous VC6 patch.2007-06-21, by Ryan C. Gordon
- Merged r3094:3095 from branches/SDL-1.2: Visual C++ 6.0 fixes.2007-06-21, by Ryan C. Gordon
- Added a WindowID to the user event and cleaned up a little bit of formating2007-06-20, by Bob Pendleton
- Fixes for compiling with Visual C++ 8.0 Express Edition2007-06-19, by Sam Lantinga
- Key repeat is handled by the OS, since text input is now decoupled from physical key events.2007-06-16, by Sam Lantinga
- Merged r3088:3089 from branches/SDL-1.2: yasm/nasm command line fix.2007-06-16, by Ryan C. Gordon
- Merged r3087:3089 from branches/SDL-1.2: WM_XBUTTON support.2007-06-16, by Ryan C. Gordon
- Removed EPOC port from the 1.3 branch.2007-06-15, by Ryan C. Gordon
- Merge r3079:3080 from branches/SDL-1.2: disable glX if no glu.h header.2007-06-15, by Ryan C. Gordon
- Subversion should ignore sdl.pc ...2007-06-15, by Ryan C. Gordon
- Merged r3075:3076 from branches/SDL-1.2: Careful with __inline__ #define.2007-06-15, by Ryan C. Gordon
- Don't install the extra SDL config headers or SDL_copying.h2007-06-15, by Sam Lantinga
- Reworked r3067:3068 from branches/SDL-1.2: arts unavailable hardware bug fix.2007-06-14, by Ryan C. Gordon
- make indent2007-06-14, by Sam Lantinga
- Fixed running on Windows under VMware2007-06-14, by Sam Lantinga
- Merged r3062:3063 from branches/SDL-1.2: clear inaccurate x11dyn error strings.2007-06-13, by Ryan C. Gordon
- Merged r3059:3060 from branches/SDL-1.2: output key event's keysym.2007-06-13, by Ryan C. Gordon
- Avoid switch to supervisor mode in SDL_GetTicks, by updating system counter from vbl interrupt2007-06-09, by Patrice Mandin
- Set supervisor as volatile as it is modified from an interrupt2007-06-08, by Patrice Mandin
- Merged r3047:3048 from branches/SDL-1.2: SDL_revcpy() off-by-one fix.2007-06-04, by Ryan C. Gordon
- Merged r3044:3045 from branches/SDL-1.2: directfb reported screen size fix.2007-06-04, by Ryan C. Gordon
- Merged r3042:3043 from branches/SDL-1.2: legacy yasm fix.2007-06-04, by Ryan C. Gordon
- Merged r3037:3038 from branches/SDL-1.2: Mac OS X memcpy/memset selection.2007-06-03, by Ryan C. Gordon
- Fixed build issues on Mac OS X2007-05-31, by Sam Lantinga
- Merged r3029:3030 from branches/SDL-1.2: Mac OS X joystick axis fix.2007-05-29, by Ryan C. Gordon
- Allow creation of window bigger than visible size2007-05-27, by Patrice Mandin
- Simply resize existing window2007-05-26, by Patrice Mandin
- GEM has a window manager, of course2007-05-26, by Patrice Mandin
- Date: Wed, 23 May 2007 00:39:47 +03002007-05-22, by Ryan C. Gordon
- Mac OS X port always links with IOKit framework in SDL 1.3.2007-04-04, by Ryan C. Gordon
- Merged r3009:3011 from branches/SDL-1.2: Skip subsystem on --disable-joysticks.2007-04-04, by Ryan C. Gordon
- Merged r3007:3008 from branches/SDL-1.2: MapRGB/MapRGBA const correctness.2007-04-04, by Ryan C. Gordon
- Merge r3005:3006 from branches/SDL-1.2: Alpha blending MMX/3DNow register bug.2007-04-04, by Ryan C. Gordon
- Merged r3002:3003 from branches/SDL-1.2: libdir fix in sdl-config and SDL.spec2007-04-01, by Ryan C. Gordon
- Merged r2999:3000 from branches/SDL-1.2: Visual Studio compilation fix.2007-03-30, by Ryan C. Gordon
- Merge of r2554:2995 from branches/SDL-1.2: AvailabilityMacros.h for Mac OS X.2007-03-27, by Ryan C. Gordon
- Merged r2992:2993 from branches/SDL-1.2: Mac OS X multi-axis joystick support.2007-03-18, by Ryan C. Gordon
- Merge r2990:2991 from branches/SDL-1.2: try to avoid asm/page.h in fbcon.2007-03-14, by Ryan C. Gordon
- Added id of another buggy Microsoft SideWinder to the Linux joystick driver.2007-02-20, by Ryan C. Gordon
- Merged r2985:2986 from branches/SDL-1.2: directfb yuv coop level fix.2007-02-20, by Ryan C. Gordon
- Merged r2981:2982 from branches/SDL-1.2: fbcon getpagesize() compile fix.2007-02-15, by Ryan C. Gordon
- Merged r2979:2980 from branches/SDL-1.2: unsigned char in ctype funcs.2007-02-15, by Ryan C. Gordon
- Merged r2977:2978 from branches/SDL-1.2: BUGS file cutdown.2007-02-14, by Ryan C. Gordon
- Merged r2975:2976 from branches/SDL-1.2: Mac OS X F13-15 key support.2007-02-14, by Ryan C. Gordon
- Merged r2962:2963 from branches/SDL-1.2: wrong SDK path in fatbuild.sh.2007-02-13, by Ryan C. Gordon
- Merged r2960:2961 from branches/SDL-1.2...free all cursors in test/testcursor.c2007-02-13, by Ryan C. Gordon
- Merged r2956:2957 from branches/SDL-1.2: Digital Mars stdint.h usage.2007-02-12, by Ryan C. Gordon
- Merged r2954:2955 from branches/SDL-1.2: Altivec alpha blitter alignment fix.2007-02-12, by Ryan C. Gordon
- make enable match name2007-02-08, by Patrice Mandin
- Merged Bugzilla #354 fix into trunk.2007-02-03, by Ryan C. Gordon
- Updated svn repository2007-01-23, by Sam Lantinga
- Alpha sort the test list, add missing ones, remove removed ones2007-01-05, by Patrice Mandin
- Look for an exact match first when setting a video mode on BeOS.2006-12-08, by Ryan C. Gordon
- Logic error in BeOS video mode selection ("width" where it should be "height").2006-12-08, by Ryan C. Gordon
- From: Torsten Giebl2006-12-01, by Ryan C. Gordon
- Apparently it's possible that MSVC will want to call a built-in function to2006-11-29, by Ryan C. Gordon
- Merge r2918:2919 from 1.2 branch: alloca macro params in parentheses.2006-11-29, by Ryan C. Gordon
- Use SDL_strcmp(), not strcmp().2006-11-29, by Ryan C. Gordon
- Logic error in SDL_video.c (used bitwise OR instead of logical OR).2006-11-29, by Ryan C. Gordon
- Merged r2913:2914 from SDL-1.2 branch into trunk: alpha blit GCC MMX asm fix.2006-11-21, by Ryan C. Gordon
- Save/restore current video mode and palette2006-11-13, by Patrice Mandin
- xbios: preliminary video mode init2006-11-13, by Patrice Mandin
- Merged r2906:2907 from 1.2 branch to trunk: power of two channels in dsp backend.2006-11-13, by Ryan C. Gordon
- Fixed building of Windows waveout audio.2006-11-11, by Ryan C. Gordon
- Merged r2903:2904 from SDL-1.2 branch to trunk: BeOS loadso updates.2006-11-07, by Ryan C. Gordon
- Merged r2901:2902 from SDL-1.2 branch to trunk: printf stupidity fixes.2006-11-07, by Ryan C. Gordon
- Merged r2899:2900 from SDL-1.2 branch to trunk: testloadso program.2006-11-07, by Ryan C. Gordon
- Use dummy joystick backend if subsystem is enabled but no better driver was2006-11-03, by Ryan C. Gordon
- @#$% indent2006-10-29, by Sam Lantinga
- (none)2006-10-29, by Sam Lantinga
- Merged Ryan's fix, in case we need it later.2006-10-29, by Sam Lantinga
- Removed AmigaOS code for 1.3 branch.2006-10-29, by Ryan C. Gordon
- Win32 joystick fix, ported from 1.2 branch r2887:2888. (Thanks, Ondrej!)2006-10-29, by Ryan C. Gordon
- indent is evil2006-10-28, by Sam Lantinga
- Fixed mouse enter/leave events for a single window.2006-10-28, by Sam Lantinga
- Fixed focus comptability bug2006-10-28, by Sam Lantinga
- Oh for crying out loud...2006-10-28, by Ryan C. Gordon
- Whoops, wrong variable name.2006-10-28, by Ryan C. Gordon
- Fix potential memory leaks if CoreAudio initialization fails.2006-10-28, by Ryan C. Gordon
- Patched to compile.2006-10-28, by Ryan C. Gordon
- 1.3 branch version of revision 2878.2006-10-27, by Ryan C. Gordon
- Also save/restore fpu register in vbl interrupt2006-10-21, by Patrice Mandin
- Whoops, need a pointer to an LPDIRECTSOUNDBUFFER and not the2006-10-20, by Ryan C. Gordon
- Patched to compile again (thanks, Rasmus!).2006-10-18, by Ryan C. Gordon
- Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.2006-10-17, by Ryan C. Gordon
- Double Whoops. :P2006-10-01, by Ryan C. Gordon
- Whoops. :)2006-10-01, by Sam Lantinga
- Replaced strncmp for SDL_VIDEODRIVER test with strcasecmp2006-10-01, by Sam Lantinga
- Replaced strncmp for SDL_AUDIODRIVER test with strcasecmp.2006-10-01, by Ryan C. Gordon
- Minor cleanup in the mint driver that was sitting on my laptop (sorry!).2006-10-01, by Ryan C. Gordon
- Formatting update2006-09-24, by Sam Lantinga
- Fixed bug #2922006-09-24, by Sam Lantinga
- Fixed bug #3162006-09-24, by Sam Lantinga
- Fixed bug #3212006-09-24, by Sam Lantinga
- Fixed bug #2702006-09-24, by Sam Lantinga
- (none)2006-09-23, by Sam Lantinga
- Fixed bug #3292006-09-23, by Sam Lantinga
- Pfiou, all of it to update, faster to rewrite from scratch?2006-09-22, by Patrice Mandin
- Started update for 1.32006-09-20, by Patrice Mandin
- Oops, don't need to check that2006-09-20, by Patrice Mandin
- More work for 1.32006-09-20, by Patrice Mandin
- Started work to update for 1.3 api2006-09-20, by Patrice Mandin
- Reenable mouse usage using xbios vectors under MiNT2006-09-20, by Patrice Mandin
- Forward keyboard reworking from 1.22006-09-20, by Patrice Mandin
- Add teamtap support2006-09-16, by Patrice Mandin
- Update for recent changes2006-09-16, by Patrice Mandin
- Save/restore FPU registers in interrupt2006-09-16, by Patrice Mandin
- Fixed typo in windib audio.2006-09-13, by Ryan C. Gordon
- Allow grabing mouse by locking its position2006-09-12, by Patrice Mandin
- Reenable xbios usage to get relative mouse motion2006-09-12, by Patrice Mandin
- Allow mouse to be locked when grabbed with GEM driver2006-09-12, by Patrice Mandin
- Disable MiNT thread usage and use hw access for updating DMA audio pointers2006-09-12, by Patrice Mandin
- Temporarily disabled framebuffer console support for SDL 1.32006-09-12, by Sam Lantinga
- Forgot to reshow mouse cursor when exiting grab/hide mode2006-09-08, by Patrice Mandin
- /me dumb, sizeof(keymap != number of elements2006-09-07, by Patrice Mandin
- Use correct function to free allocated mem2006-09-05, by Patrice Mandin
- Fixed macosx audio initialization (passed wrong struct to CoreAudio).2006-09-02, by Ryan C. Gordon
- Compile fixes.2006-09-02, by Ryan C. Gordon
- Added a FIXME and macro to sun audio.2006-09-01, by Ryan C. Gordon
- Replaced unions with calls to SDL_SwapFloat...2006-09-01, by Ryan C. Gordon
- Fixed S32 audio mixing, but I'm a bit nervous about the use of 64-bit2006-09-01, by Ryan C. Gordon
- Continuing my quest to replace all the bitwise operations on SDL_AudioFormats2006-09-01, by Ryan C. Gordon
- Fixed broken audio conversions between float and unsigned datatypes.2006-09-01, by Ryan C. Gordon
- Whoops, wrong tokens for int32 support in ALSA driver (specified unsigned2006-09-01, by Ryan C. Gordon
- ALSA was testing if (format) was set to zero as an error condition, but2006-09-01, by Ryan C. Gordon
- int32 support for windib and windx5 audio backends.2006-09-01, by Ryan C. Gordon
- QNX6 support for int32/float32 (isn't this just ALSA?!)2006-09-01, by Ryan C. Gordon
- Updated Tru64 audio to support int32.2006-09-01, by Ryan C. Gordon
- MiNT audio driver cleanups for clamping types and channels to supported2006-09-01, by Ryan C. Gordon
- Mac OS 9 support for int32/float32.2006-09-01, by Ryan C. Gordon
- Mac OS X audio backend now supports int32/float32.2006-09-01, by Ryan C. Gordon
- Cleaned up IRIX audio driver, added float32 support and fallbacks when2006-09-01, by Ryan C. Gordon
- Actually, my silly logic bug was actually correct. :/2006-08-31, by Ryan C. Gordon
- Let SDL convert to valid Dreamcast audio formats instead of failing if the2006-08-31, by Ryan C. Gordon
- Let OS/2 DART backend use SDL converters at a higher level (would fail if2006-08-31, by Ryan C. Gordon
- Fixed silly logic thing.2006-08-31, by Ryan C. Gordon
- Added int32 and float32 support (and some others!) to BeOS audio backend.2006-08-31, by Ryan C. Gordon
- Added int32 support to Amiga audio driver and cleaned up some other details2006-08-31, by Ryan C. Gordon
- ALSA backend can handle int32 and float32 data directly.2006-08-31, by Ryan C. Gordon
- Added int32 adn float32 support to SDL_LoadWAV_RW().2006-08-31, by Ryan C. Gordon
- Reordered the favored audio format list a little.2006-08-31, by Ryan C. Gordon
- Take advantage of the existing SDL blitters for normal copy blits.2006-08-29, by Sam Lantinga
- Clear the second texture stage explicitly2006-08-28, by Sam Lantinga
- The dummy renderer can task advantage of the MASK optimization too, though performance probably doesn't matter here...2006-08-28, by Sam Lantinga
- Optimized the copy blitters a little bit2006-08-28, by Sam Lantinga
- Figured out how texture stages work, thanks to this:2006-08-28, by Sam Lantinga
- Implemented color modulation in the D3D renderer.2006-08-28, by Sam Lantinga
- Cleanup for the last checkin2006-08-28, by Sam Lantinga
- Added source color and alpha modulation support.2006-08-28, by Sam Lantinga
- Added SDL_SwapFloat* function/macros. Reference Bugzilla #293.2006-08-24, by Ryan C. Gordon
- Forgot to check in updated SDL_audio.h ...2006-08-24, by Ryan C. Gordon
- First shot at new audio data types (int32 and float32).2006-08-24, by Ryan C. Gordon
- The GGI driver hasn't been maintained in 8 years. It's probably safe to remove. :)2006-08-10, by Sam Lantinga
- Missed a Qtopia change.2006-08-10, by Sam Lantinga
- MacOS Classic is no longer supported.2006-08-10, by Sam Lantinga
- MacOS Classic is no longer supported.2006-08-10, by Sam Lantinga
- David Hedbor is no longer maintaining the Qtopia code.2006-08-10, by Sam Lantinga
- Whoops, remove debug code2006-08-07, by Sam Lantinga
- Added resize support for GDI and Direct3D renderers2006-08-07, by Sam Lantinga
- Added paletted OpenGL texture support.2006-08-06, by Sam Lantinga
- Fixed fullscreen modes with Cocoa video driver.2006-08-06, by Sam Lantinga
- Fixed bug recreating OpenGL textures on window resize2006-08-06, by Sam Lantinga
- Added window resize support for the software renderer2006-08-06, by Sam Lantinga
- Allow the render context to do necessary work when the video mode changes.2006-08-06, by Sam Lantinga
- Clarified the difference between render drivers and render contexts2006-08-06, by Sam Lantinga
- Updated header documentation2006-08-05, by Sam Lantinga
- In general, fill in pointers to structures, rather than return them.2006-08-05, by Sam Lantinga
- Removed old function2006-08-05, by Sam Lantinga
- SDL constants are all uppercase.2006-08-05, by Sam Lantinga
- 1.3 API proposals for audio subsystem. Nothing in here is guaranteed to2006-08-03, by Ryan C. Gordon
- Added SDL_GetCurrentVideoDisplay()2006-08-02, by Sam Lantinga
- Hack to stop the beeping2006-07-30, by Sam Lantinga
- Removed debug code. :)2006-07-30, by Sam Lantinga
- Added numlock support2006-07-30, by Sam Lantinga
- Implemented Cocoa key event handling.2006-07-30, by Sam Lantinga
- Added right/other drag code for Cocoa windows2006-07-29, by Sam Lantinga
- Implemented Cocoa mouse wheel events2006-07-29, by Sam Lantinga
- Simplified driver window creation code.2006-07-29, by Sam Lantinga
- (none)2006-07-29, by Sam Lantinga
- Don't unload the OpenGL library before the X display is closed.2006-07-29, by Sam Lantinga
- We're not querying the glX attributes anymore...2006-07-28, by Sam Lantinga
- Implemented X11 OpenGL support.2006-07-28, by Sam Lantinga
- Initial work on X11 window code in.2006-07-27, by Sam Lantinga
- Started work on the new X11 driver.2006-07-26, by Sam Lantinga
- Placate versions of ranlib which complain about empty files (Mac OS X 10.4)2006-07-26, by Sam Lantinga
- Starting fresh with the X11 driver2006-07-26, by Sam Lantinga
- Oh yeah, more DGA removal2006-07-26, by Sam Lantinga
- Added the dummy audio driver to instructions2006-07-26, by Sam Lantinga
- PicoGUI is no longer maintained by the author.2006-07-26, by Sam Lantinga
- The AAlib driver is fun, but not worth rewriting for SDL 1.32006-07-26, by Sam Lantinga
- The old windows video drivers are superceded by the unified win32 driver.2006-07-26, by Sam Lantinga
- Hopefully glSDL has been superceded by the OpenGL render driver.2006-07-26, by Sam Lantinga
- More DGA removal2006-07-26, by Sam Lantinga
- Removing DGA support for SDL 1.3 - it's still buggy years later, and now2006-07-26, by Sam Lantinga
- SDL applications no longer need to link with Cocoa (unless they want to)2006-07-25, by Sam Lantinga
- Actually use the function we took the trouble to get the pointer for.2006-07-25, by Sam Lantinga
- Fixed Objective-C memory leaks2006-07-25, by Sam Lantinga
- Implemented OpenGL support on Mac OS X2006-07-25, by Sam Lantinga
- Patch from 1.2 branch...fix compilation on Qtopia video target (reference2006-07-24, by Ryan C. Gordon
- Implemented Mac OS X video mode selection.2006-07-24, by Sam Lantinga
- Implemented Cocoa window support2006-07-24, by Sam Lantinga
- Whoops, that's a while loop. :)2006-07-23, by Sam Lantinga
- The Mac OS X Cocoa video driver is under construction...2006-07-23, by Sam Lantinga
- Fixed compiler warnings2006-07-23, by Sam Lantinga
- Added an environment variable to select which driver the software renderer will use.2006-07-23, by Sam Lantinga
- Fixed crash with multiple windows2006-07-23, by Sam Lantinga
- OpenGL renderer is feature complete!2006-07-22, by Sam Lantinga
- Added SDL_GL_ExtensionSupported()2006-07-22, by Sam Lantinga
- Query the maximum texture size for the D3D renderer.2006-07-22, by Sam Lantinga
- If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.2006-07-22, by Sam Lantinga
- Switch OpenGL contexts when switching render contexts.2006-07-22, by Sam Lantinga
- Fixed OpenGL blend modes, added power of 2 texture code2006-07-22, by Sam Lantinga
- Bug fixes to the OpenGL renderer2006-07-22, by Sam Lantinga
- Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.2006-07-22, by Sam Lantinga
- Fixed to compile while the OpenGL renderer is under construction2006-07-19, by Sam Lantinga
- Starting on the OpenGL renderer...2006-07-19, by Sam Lantinga
- Implemented scaling in the D3D renderer2006-07-19, by Sam Lantinga
- Implemented blend modes in the D3D renderer2006-07-19, by Sam Lantinga
- Implemented multi-window OpenGL program with test framework.2006-07-19, by Sam Lantinga
- Added a test program framework for easy initialization.2006-07-18, by Sam Lantinga
- Implemented Windows OpenGL support2006-07-17, by Sam Lantinga
- Setting up the OpenGL support2006-07-16, by Sam Lantinga
- Create a fake desktop mode for windowed mode apps2006-07-16, by Sam Lantinga
- Fixed building on Mac OS X without the Carbon and Cocoa video drivers2006-07-16, by Sam Lantinga
- Look at environment variables in SDL_VideoInit() and SDL_AudioInit()2006-07-15, by Sam Lantinga
- Implemented fully featured dummy renderer2006-07-15, by Sam Lantinga
- Streamlined the API a bit and optimized the software renderer.2006-07-15, by Sam Lantinga
- Changed the name of the dummy renderer2006-07-14, by Sam Lantinga
- Prefer the D3D renderer over GDI, at least for testing.2006-07-14, by Sam Lantinga
- Yay! D3D renderer works!2006-07-14, by Sam Lantinga
- More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...2006-07-14, by Sam Lantinga
- Updated Visual C++ 2005 project2006-07-13, by Sam Lantinga
- Removed libc dependency on Windows again, to fix building with Visual C++ 2005 Express Edition.2006-07-13, by Sam Lantinga
- First stab at a D3D renderer, only 30FPS so far... ?2006-07-12, by Sam Lantinga
- debug cleanup2006-07-12, by Sam Lantinga
- Playing around, trying to find a fast path with GDI2006-07-12, by Sam Lantinga
- Solved the performance problems by introducing the concept of a single-buffered2006-07-12, by Sam Lantinga
- Updated the snapshot build target to reflect the new source location2006-07-10, by Sam Lantinga
- SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.2006-07-10, by Sam Lantinga
- sdl.pc is in build directory, not source2006-07-06, by Patrice Mandin
- Include sdl.pc in the development RPMrelease-1.2.11 2006-06-27, by Sam Lantinga
- Added 1.2.11 patch notes2006-06-27, by Sam Lantinga
- Fixed libiconv detection2006-06-26, by Sam Lantinga
- Fixed problem with nasm hidden visibility detection2006-06-26, by Sam Lantinga
- Almost added Mac OS X nasm support2006-06-26, by Sam Lantinga
- ------- Comment #5 From Marc Peter 2006-06-25 18:03 [reply] -------2006-06-26, by Sam Lantinga
- Updated version to SDL 1.2.12006-06-25, by Sam Lantinga
- Updated the version to 1.2.112006-06-25, by Sam Lantinga
- (none)2006-06-25, by Sam Lantinga
- Fixed including stdint.h with gcc on Win322006-06-25, by Sam Lantinga
- Fix for bug #2402006-06-24, by Sam Lantinga
- Fixed bug #2582006-06-24, by Sam Lantinga
- Fixed bug #2552006-06-24, by Sam Lantinga
- Fixed bug #2602006-06-24, by Sam Lantinga
- Default the X11 dynamically loading on if the OS loader loads libraries2006-06-23, by Sam Lantinga
- Swizzle ALSA channels for 5.1 output to match DirectSound and CoreAudio.2006-06-23, by Ryan C. Gordon
- Fixed bug #692006-06-23, by Sam Lantinga
- Fixed bug #1472006-06-23, by Sam Lantinga
- Only allow dynamic X11 if gcc4 (-fvisibility=hidden) is used.2006-06-23, by Ryan C. Gordon
- Minor bit of sanity-checking debug info in dynamic X11 code.2006-06-23, by Ryan C. Gordon
- Renamed, per Mike's comment on bug #1572006-06-21, by Sam Lantinga
- Renamed, per Mike's comment on bug #1572006-06-21, by Sam Lantinga
- Fixed bug #1572006-06-21, by Sam Lantinga
- Fixed bug #2562006-06-21, by Sam Lantinga
- Date: Fri, 9 Jun 2006 11:35:23 +03002006-06-20, by Sam Lantinga
- Date: Thu, 15 Jun 2006 14:19:47 +0200 (CEST)2006-06-20, by Sam Lantinga
- Fixed bug #2512006-06-20, by Sam Lantinga
- Bug #250, pkg-config support contributed by Mikael Eriksson2006-06-20, by Sam Lantinga
- Bug #250, pkg-config support contributed by Mikael Eriksson2006-06-20, by Sam Lantinga
- I think this fixes bug #2442006-06-20, by Sam Lantinga
- Fixed bug #2412006-06-20, by Sam Lantinga
- Test case for bug #2402006-06-20, by Sam Lantinga
- Fixed bug #2322006-06-20, by Sam Lantinga
- Fixed bug #2322006-06-20, by Sam Lantinga
- Oops, reverted single/double buffer update2006-06-14, by Patrice Mandin
- Add program to test mouse cursor change2006-06-14, by Patrice Mandin
- Fix mouse cursor change2006-06-14, by Patrice Mandin
- Date: Mon, 22 May 2006 01:16:47 -04002006-05-23, by Sam Lantinga
- Moved DirectInput joystick code to 1.3 branch2006-05-21, by Sam Lantinga
- Closed bug #742006-05-21, by Sam Lantinga
- Removed unused variable with undefined type. Fixes Bugzilla #234.2006-05-21, by Ryan C. Gordon
- Try to keep SDL keysyms sane regardless of keyboard layout in windib target.2006-05-18, by Ryan C. Gordon
- Make sure sem_wait didn't return early with EINTR. Fixes Bugzilla #231.2006-05-17, by Ryan C. Gordon
- Fixed thread callback calling conventions, updated OS/2 DLL name to SDL12.dll2006-05-17, by Sam Lantinga
- Fixed uninitialized variable warnings2006-05-17, by Sam Lantinga
- Clean out the tests before creating distribution archiverelease-1.2.10 2006-05-17, by Sam Lantinga
- Updated RPM spec file with License keyword2006-05-17, by Sam Lantinga
- Whoops, clean files in the dist directory2006-05-17, by Sam Lantinga
- (none)2006-05-17, by Sam Lantinga
- Removed support for Darwin, due to build problems on ps2linux2006-05-17, by Sam Lantinga
- Needed unistd.h for unlink()2006-05-17, by Sam Lantinga
- Patch from Ryan to fix compiler warnings2006-05-17, by Sam Lantinga
- Use the correct parameter for GLX_VISUAL_CAVEAT_EXT2006-05-16, by Sam Lantinga
- Updated docs for SDL 1.2.10 release2006-05-16, by Sam Lantinga
- Added information about gcc-fat.sh to README.MacOSX2006-05-16, by Sam Lantinga
- Fixed compiling GS YUV conversion code2006-05-16, by Sam Lantinga
- Date: Mon, 15 May 2006 17:18:34 +03002006-05-16, by Sam Lantinga
- DragonFly BSD has an older version of VGL which SDL doesn't support.2006-05-15, by Sam Lantinga
- Fixed corrupt image2006-05-15, by Sam Lantinga
- OpenBSD doesn't ship with X11 library major version symlinks2006-05-15, by Sam Lantinga
- Added yet another variant of autoconf to the list2006-05-15, by Sam Lantinga
- Added yet another variant of autoconf to the list2006-05-15, by Sam Lantinga
- Fix from Marc Peter: slightly fixed Watcom makefiles for 1.2.10 release2006-05-14, by Sam Lantinga
- Add a reminder to fix current->w,current->h2006-05-14, by Patrice Mandin
- Fixed alloca declaration for MPW2006-05-14, by Sam Lantinga
- Hey, whaddy know! MacOS Classic has 64-bit types!2006-05-13, by Sam Lantinga
- SDLmain compile fix2006-05-13, by Sam Lantinga
- Add missing include file2006-05-12, by Patrice Mandin
- Use the right variables to set stuff for sdl-config script2006-05-12, by Patrice Mandin
- Fixed signed/unsigned issues2006-05-12, by Sam Lantinga
- Whoops, need a space after dnl to make it meaningful. :)2006-05-12, by Sam Lantinga
- Should we always look in /usr/local when compiling natively?2006-05-11, by Sam Lantinga
- Date: Thu, 11 May 2006 19:08:05 -04002006-05-11, by Sam Lantinga
- Date: Thu, 11 May 2006 17:09:17 -04002006-05-11, by Sam Lantinga
- Forgot to declare volatile stuff also in c file2006-05-11, by Patrice Mandin
- Fixed some bugs in string handling2006-05-11, by Sam Lantinga
- Saved a little space by not including the CodeWarrior 5 XML projects2006-05-11, by Sam Lantinga
- Fixed bug #532006-05-11, by Sam Lantinga
- Fixed building with CodeWarrior on MacOS Classic2006-05-11, by Sam Lantinga
- Fixed MacOS Classic build2006-05-11, by Sam Lantinga
- sdl-config doesn't include the OpenGL library in --libs2006-05-11, by Sam Lantinga
- Fixed bug #2082006-05-11, by Sam Lantinga
- Fixed bug #2262006-05-11, by Sam Lantinga
- Fixed bug #2252006-05-11, by Sam Lantinga
- Date: Wed, 10 May 2006 17:43:21 -07002006-05-11, by Sam Lantinga
- Only set Mac OS X default if both parameters are left default2006-05-10, by Sam Lantinga
- (none)2006-05-10, by Sam Lantinga
- Added hardcoded /usr/X11R6 path so GLX detection works on Mac OS X.2006-05-10, by Sam Lantinga
- Need to use __MACOSX__ for the Mac OS X platform.2006-05-10, by Sam Lantinga
- Fixed bug #2212006-05-10, by Sam Lantinga
- Fixed bug #2222006-05-10, by Sam Lantinga
- Prevent both __MACOS__ and __MACOSX__ from being defined in Codewarrior2006-05-10, by Sam Lantinga
- Xcode has trouble compiling different files with the same name for two architectures2006-05-10, by Sam Lantinga
- Removed unused variable2006-05-10, by Sam Lantinga
- Fixed X11 support on Mac OS X Universal build2006-05-10, by Sam Lantinga
- Date: Tue, 9 May 2006 23:01:49 -04002006-05-10, by Sam Lantinga
- Fat test programs! :)2006-05-09, by Sam Lantinga
- Fixed bug #2182006-05-09, by Sam Lantinga
- Fixed bug #2202006-05-09, by Sam Lantinga
- Fixed bug #1372006-05-09, by Sam Lantinga
- Date: Mon, 8 May 2006 14:19:30 -07002006-05-09, by Sam Lantinga
- More compile fixes for systems without the DPMS extension2006-05-09, by Sam Lantinga
- Fixed build errors on systems without the DPMS extension2006-05-09, by Sam Lantinga
- Date: Mon, 8 May 2006 14:19:30 -07002006-05-09, by Sam Lantinga
- Fixed bug #1042006-05-09, by Sam Lantinga
- Fixed bug #1442006-05-09, by Sam Lantinga
- Fixed bug #2012006-05-09, by Sam Lantinga
- Fixed bug #1062006-05-09, by Sam Lantinga
- Fixed DGA mode sorting and eliminated doublescan and interlaced modes2006-05-09, by Sam Lantinga
- Disable the screensaver in DGA mode, which is even more important than X11...2006-05-08, by Sam Lantinga
- Fixed bug #2032006-05-08, by Sam Lantinga
- (none)2006-05-08, by Sam Lantinga
- Get updates to the shadow surface while switched away2006-05-08, by Sam Lantinga
- Fixed bug #492006-05-08, by Sam Lantinga
- Made it easier to test some things on the framebuffer console2006-05-08, by Sam Lantinga
- Fixed detection of current vt when not running as root.2006-05-08, by Sam Lantinga
- Eliminate duplicate video modes2006-05-08, by Sam Lantinga
- SDL_strncpy doesn't exist2006-05-08, by Sam Lantinga
- Date: Sun, 7 May 2006 19:22:33 -04002006-05-08, by Sam Lantinga
- (none)2006-05-07, by Sam Lantinga
- (none)2006-05-07, by Sam Lantinga
- Fixed bug #1022006-05-07, by Sam Lantinga
- Fixed bug #2172006-05-07, by Sam Lantinga
- Fixed bug #2162006-05-07, by Sam Lantinga
- Fixed bug #2152006-05-07, by Sam Lantinga
- Fixed bug #802006-05-05, by Sam Lantinga
- Fixed bug #1962006-05-05, by Sam Lantinga
- (none)2006-05-04, by Sam Lantinga
- Fixed bug #452006-05-04, by Sam Lantinga
- The install target depends on the libraries being built2006-05-04, by Sam Lantinga
- Updated to include new languages and platform support2006-05-04, by Sam Lantinga
- Date: Thu, 4 May 2006 08:44:10 +0200 (CEST)2006-05-04, by Sam Lantinga
- Fixed execv warning when libtool creates wrapper executables2006-05-03, by Sam Lantinga
- Patch from Dmitry Yakimov to fix building on WinCE2006-05-03, by Sam Lantinga
- Added instructions for copying SDL_config.h2006-05-02, by Sam Lantinga
- Updated OS/2 project files2006-05-02, by Sam Lantinga
- Yeah, that's what I meant. :)2006-05-01, by Sam Lantinga
- Using the SDL C runtime functions2006-05-01, by Sam Lantinga
- Don't add NONE/bin to the path - inexplicably fixes building on mingw+msys, apparently2006-05-01, by Sam Lantinga
- Date: Sun, 30 Apr 2006 14:20:05 +10002006-05-01, by Sam Lantinga
- SDL_dummy_main.c:12: warning: ISO C does not allow extra â;â outside of a function2006-05-01, by Sam Lantinga
- SDL_sysjoystick.c:983: warning: 'return' with a value, in function returning void2006-05-01, by Sam Lantinga
- Declare volatile variables modified by interrupt routines2006-04-30, by Patrice Mandin
- Removed redundant rm2006-04-30, by Sam Lantinga
- We want to wrap HAVE_ALLOCA_H, not HAVE_ALLOCA. :)2006-04-30, by Sam Lantinga
- ------- Comment #1 From Max Horn 2006-04-17 03:08 [reply] -------2006-04-29, by Sam Lantinga
- (none)2006-04-29, by Sam Lantinga
- Disable the XRandR extension by default, since KDE maximizes windows which are larger than the new resolution, and then doesn't restore their size and positition when the old resolution is restored.2006-04-29, by Sam Lantinga
- Only use -fvisibility=hidden if SDL will define some symbols as available. :)2006-04-29, by Sam Lantinga
- [From Sam]2006-04-28, by Sam Lantinga
- Future proof C++ code2006-04-28, by Sam Lantinga
- Fixed bug #206, fatbuild.sh works flawlessly on Intel Macs2006-04-28, by Sam Lantinga
- fatbuild fixes:2006-04-27, by Ryan C. Gordon
- Fixed bug #1012006-04-27, by Sam Lantinga
- Trying to fix fatbuild.sh on intel2006-04-27, by Sam Lantinga
- Fixed compile errors on Mac OS X2006-04-27, by Sam Lantinga
- Implemented bug #52006-04-27, by Sam Lantinga
- Implemented bug #2, 117:2006-04-27, by Sam Lantinga
- SDL_Rect now uses int for position and size.SDL-1.3 2006-07-10, by Sam Lantinga
- The general code handles restoring video mode/gamma/etc. when the window loses focus.SDL-1.3 2006-07-09, by Sam Lantinga
- Implemented gamma correction on Windows.SDL-1.3 2006-07-09, by Sam Lantinga
- Implemented Win32 input grabSDL-1.3 2006-07-08, by Sam Lantinga
- SDL_PushEvent() calls the event filter code, and has a return value to tellSDL-1.3 2006-07-08, by Sam Lantinga
- Starting support for Direct3D render driver.SDL-1.3 2006-07-08, by Sam Lantinga
- Fixed compile problems with new OpenGL API.SDL-1.3 2006-07-07, by Sam Lantinga
- Fixed typo in stretch render code.SDL-1.3 2006-07-07, by Sam Lantinga
- Started on the OpenGL API revamp.SDL-1.3 2006-07-07, by Sam Lantinga
- Merged sdl.pc location fix from SDL 1.2SDL-1.3 2006-07-07, by Sam Lantinga
- Implemented Win32 video mode supportSDL-1.3 2006-07-07, by Sam Lantinga
- Proof of concept done - Win32 GDI implementation mostly complete.SDL-1.3 2006-07-06, by Sam Lantinga
- (none)SDL-1.3 2006-07-06, by Sam Lantinga
- Added a userdata parameter for event filters.SDL-1.3 2006-06-30, by Sam Lantinga
- Fixed indenting in MSVC inline assemblySDL-1.3 2006-06-30, by Sam Lantinga
- Cleaned up a bunch of warnings, started adding Win32 event supportSDL-1.3 2006-06-30, by Sam Lantinga
- You can now create multiple windows on Win32SDL-1.3 2006-06-28, by Sam Lantinga
- Further progress on the new Windows video driver:SDL-1.3 2006-06-27, by Sam Lantinga
- Include sdl.pc in the development RPMSDL-1.3 2006-06-27, by Sam Lantinga
- The screen/shadow surface flags are no longer neededSDL-1.3 2006-06-26, by Sam Lantinga
- Fixed libiconv detectionSDL-1.3 2006-06-26, by Sam Lantinga
- Fixed problem with nasm hidden visibility detectionSDL-1.3 2006-06-26, by Sam Lantinga
- Whoops, forgot to indentSDL-1.3 2006-06-26, by Sam Lantinga
- Started framework for Windows video driverSDL-1.3 2006-06-26, by Sam Lantinga
- Almost added Mac OS X nasm supportSDL-1.3 2006-06-26, by Sam Lantinga
- ------- Comment #5 From Marc Peter 2006-06-25 18:03 [reply] -------SDL-1.3 2006-06-26, by Sam Lantinga
- Merged gcc on win32 fix from SDL 1.2SDL-1.3 2006-06-25, by Sam Lantinga
- Merged fix for bug #240 from SDL 1.2SDL-1.3 2006-06-24, by Sam Lantinga
- Passing NULL to SDL_SetDisplayMode() will set the desktop mode.SDL-1.3 2006-06-24, by Sam Lantinga
- Added a multi-window version of testsprite using the new API.SDL-1.3 2006-06-24, by Sam Lantinga
- Merged fix for bug #258 from SDL 1.2SDL-1.3 2006-06-24, by Sam Lantinga
- Merged memory leak fix from SDL 1.2SDL-1.3 2006-06-24, by Sam Lantinga
- Merged SDL_GL_SWAP_CONTROL fix from SDL 1.2SDL-1.3 2006-06-24, by Sam Lantinga
- Merged Ryan's 5.1 audio fix from SDL 1.2SDL-1.3 2006-06-23, by Sam Lantinga
- Merged DirectSound dropout fix from SDL 1.2SDL-1.3 2006-06-23, by Sam Lantinga
- Merged dynamic X11 fix from SDL 1.2SDL-1.3 2006-06-23, by Sam Lantinga
- Renamed, per Mike's comment on bug #157SDL-1.3 2006-06-21, by Sam Lantinga
- Renamed, per Mike's comment on bug #157SDL-1.3 2006-06-21, by Sam Lantinga
- Fixed bug #157SDL-1.3 2006-06-21, by Sam Lantinga
- Fixed bug #256SDL-1.3 2006-06-21, by Sam Lantinga
- Date: Fri, 9 Jun 2006 11:35:23 +0300SDL-1.3 2006-06-20, by Sam Lantinga
- Date: Thu, 15 Jun 2006 14:19:47 +0200 (CEST)SDL-1.3 2006-06-20, by Sam Lantinga
- Fixed bug #251SDL-1.3 2006-06-20, by Sam Lantinga
- Bug #250, pkg-config support contributed by Mikael ErikssonSDL-1.3 2006-06-20, by Sam Lantinga
- I think this fixes bug #244SDL-1.3 2006-06-20, by Sam Lantinga
- Fixed bug #241SDL-1.3 2006-06-20, by Sam Lantinga
- Fixed bug #232SDL-1.3 2006-06-20, by Sam Lantinga
- Fixed bug #232SDL-1.3 2006-06-20, by Sam Lantinga
- This trick only works for EnglishSDL-1.3 2006-06-18, by Sam Lantinga
- Added the unicode keysym memory again for backwards compatibility.SDL-1.3 2006-06-18, by Sam Lantinga
- Fixed YUV overlay crashSDL-1.3 2006-06-18, by Sam Lantinga
- Software YUV texture support in progress...SDL-1.3 2006-06-18, by Sam Lantinga
- Finished palettized display handling.SDL-1.3 2006-06-17, by Sam Lantinga
- Default palette entries to white, instead of black.SDL-1.3 2006-06-16, by Sam Lantinga
- Working on paletted display and texture support (two different issues)SDL-1.3 2006-06-15, by Sam Lantinga
- Dummy video driver works again in high color video modes. Yay!SDL-1.3 2006-06-14, by Sam Lantinga
- More compile fixesSDL-1.3 2006-06-14, by Sam Lantinga
- SDL_SetVideoMode() compiles now...SDL-1.3 2006-06-14, by Sam Lantinga
- Added new style dummy rendererSDL-1.3 2006-06-13, by Sam Lantinga
- Adding software renderer implementationSDL-1.3 2006-06-12, by Sam Lantinga
- Overlay functions are being replaced by YUV textures.SDL-1.3 2006-06-11, by Sam Lantinga
- Finishing up keyboard code revamp, at least for now...SDL-1.3 2006-06-11, by Sam Lantinga
- Keyboard code update in progressSDL-1.3 2006-06-10, by Sam Lantinga
- Updated SDL_Surface code for software-only access, fixed some build errorsSDL-1.3 2006-06-09, by Sam Lantinga
- Moved the cursor handling into the mouse code.SDL-1.3 2006-06-09, by Sam Lantinga
- Work in progress. :)SDL-1.3 2006-06-07, by Sam Lantinga
- The test programs compile again.SDL-1.3 2006-05-29, by Sam Lantinga
- more tweaking indent optionsSDL-1.3 2006-05-29, by Sam Lantinga
- Implemented many compatibility functionsSDL-1.3 2006-05-29, by Sam Lantinga
- The dummy video driver compiles. :)SDL-1.3 2006-05-28, by Sam Lantinga
- more indent cleanupSDL-1.3 2006-05-28, by Sam Lantinga
- more indent cleanupSDL-1.3 2006-05-28, by Sam Lantinga
- fine tuning indent outputSDL-1.3 2006-05-28, by Sam Lantinga
- Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.SDL-1.3 2006-05-28, by Sam Lantinga
- Moved DirectInput joystick code to 1.3 branchSDL-1.3 2006-05-21, by Sam Lantinga
- Added API requested in bug #43:SDL-1.3 2006-05-20, by Sam Lantinga
- Merge trunk-1.3-3SDL-1.3 2006-05-17, by Sam Lantinga
- glSDL supportSDL-1.3 2006-05-01, by Sam Lantinga
- Merge trunk-1.3-2SDL-1.3 2006-04-28, by Sam Lantinga
- SDL-trunk-1.3-merge-1SDL-1.3 2006-04-27, by Sam Lantinga
- SDL_OPENGLBLIT is really gone...SDL-1.3 2006-04-27, by Sam Lantinga
- Updated to 1.3.0, SDL_OPENGLBLIT is no longer supportedSDL-1.3 2006-04-27, by Sam Lantinga
- Creating SDL 1.3 branchSDL-1.3 2006-04-27, by Sam Lantinga
- Info on Subversion repository access.2006-04-26, by Ryan C. Gordon
- subversion conversion complete!2006-04-26, by Sam Lantinga
- Whoops, you can't use Project Builder anymore...2006-04-22, by Sam Lantinga
- Added info about fatbuild.sh2006-04-22, by Sam Lantinga
- Mac OS X fat build works! :)2006-04-22, by Sam Lantinga
- Date: Thu, 20 Apr 2006 10:13:34 +02002006-04-20, by Sam Lantinga
- I think this is it...2006-04-19, by Sam Lantinga
- *** empty log message ***2006-04-17, by Sam Lantinga
- Added a note so I remember what the heck I was doing later. :)2006-04-17, by Sam Lantinga
- More general fix for bug #1892006-04-17, by Sam Lantinga
- Fixed bug #1892006-04-17, by Sam Lantinga
- Fixed bug #1972006-04-17, by Sam Lantinga
- Use the MAKE variable when available2006-04-17, by Sam Lantinga
- Whoops, need the actual flags here2006-04-17, by Sam Lantinga
- Miscellaneous Mac OS X fixes2006-04-17, by Sam Lantinga
- Date: Fri, 31 Mar 2006 18:28:55 -05002006-04-14, by Sam Lantinga
- A script to build a fat version of the SDL library... completely untested!2006-04-14, by Sam Lantinga
- Make sure code is only compiled if the appropriate subsystem is enabled2006-04-14, by Sam Lantinga
- Don't hardcode the output directory2006-04-14, by Sam Lantinga
- From Anders F Bj�rklund:2006-04-14, by Sam Lantinga
- Don't check dlopen on Mac OS X, to retain 10.2 compatibility2006-04-13, by Sam Lantinga
- Fixed MacOS X and Solaris detection2006-04-13, by Sam Lantinga
- Fixed compile error2006-04-13, by Sam Lantinga
- Fixed bug #552006-04-13, by Sam Lantinga
- Fixed bug #1852006-04-13, by Sam Lantinga
- Fixed bug #1792006-04-13, by Sam Lantinga
- Fixed bug #1762006-04-13, by Sam Lantinga
- Fixed bug #1932006-04-13, by Sam Lantinga
- Fixed bug #1922006-04-13, by Sam Lantinga
- Added a delay so the warning message isn't accidentally missed.2006-04-13, by Sam Lantinga
- Fixed bug #1912006-04-13, by Sam Lantinga
- Fixes bug #195:2006-04-13, by Sam Lantinga
- From Anders F Bjorklund:2006-04-12, by Sam Lantinga
- From Anders F Bjorklund:2006-04-12, by Sam Lantinga
- *** empty log message ***2006-04-12, by Sam Lantinga
- Patch from Alex to fix reverted code2006-04-12, by Sam Lantinga
- *** empty log message ***2006-03-31, by Sam Lantinga
- Ugh, more 64-bit cleanup2006-03-31, by Sam Lantinga
- Date: Wed, 29 Mar 2006 17:26:55 +0200 CEST2006-03-31, by Sam Lantinga
- Fixed building DLL on Windows2006-03-25, by Sam Lantinga
- Fixed some ultra-pedantic gcc warnings2006-03-24, by Sam Lantinga
- Fixed bug #1772006-03-24, by Sam Lantinga
- SDL_X11_LoadSymbols() was reporting success when required symbols weren't2006-03-24, by Ryan C. Gordon
- Fixed compiler warning.2006-03-23, by Ryan C. Gordon
- A less rude way of doing the same thing...2006-03-23, by Sam Lantinga
- These files should be included from SDL_config.h (so they get SDL_platform.h)2006-03-23, by Sam Lantinga
- ls shouldn't barf if it gets passed a path starting with - (e.g. -lesd)2006-03-23, by Sam Lantinga
- Fixed bug #1752006-03-23, by Sam Lantinga
- *** empty log message ***2006-03-23, by Sam Lantinga
- Fixed bug #1712006-03-23, by Sam Lantinga
- Fixed DirectFB detection2006-03-23, by Sam Lantinga
- Hopefully fixed up DirectFB detection2006-03-23, by Sam Lantinga
- *sigh*2006-03-23, by Sam Lantinga
- More dynamic X11 mangling...should fix NetBSD builds. And hopefully doesn't2006-03-23, by Ryan C. Gordon
- Need time.h for nanosleep too...2006-03-23, by Sam Lantinga
- Better wscons detection2006-03-23, by Sam Lantinga
- *** empty log message ***2006-03-23, by Sam Lantinga
- Only use the visibility attribute in gcc 4.0 or newer2006-03-23, by Sam Lantinga
- Updated my email address.2006-03-23, by Ryan C. Gordon
- Consolidate all the X11 libraries, so you don't have to update 12 different2006-03-23, by Ryan C. Gordon
- Lines swapped to match ordering elsewhere2006-03-22, by Sam Lantinga
- Close off warning about setAppleMenu on Mac OS X 10.4 SDK.2006-03-22, by Ryan C. Gordon
- Don't detect Altivec on MacOS X Intel2006-03-22, by Sam Lantinga
- Xrandr support in the X11 target.2006-03-22, by Ryan C. Gordon
- Improved DirectFB install detection2006-03-22, by Sam Lantinga
- *** empty log message ***2006-03-22, by Sam Lantinga
- Patched to compile on 32-bit X11, I think.2006-03-22, by Ryan C. Gordon
- Date: Tue, 4 Mar 2003 15:05:31 -08002006-03-22, by Sam Lantinga
- Fixed bug #612006-03-22, by Sam Lantinga
- *** empty log message ***2006-03-22, by Sam Lantinga
- Fixed bug #502006-03-22, by Sam Lantinga
- Eric rocks. :)2006-03-22, by Sam Lantinga
- I'm dumping the old Xcode support, since it's too hard to maintain,2006-03-22, by Sam Lantinga
- The exports file is no longer used by the Xcode project2006-03-22, by Sam Lantinga
- Reverted SDL_config.h from accidental checkin. (see Bugzilla #171).2006-03-22, by Ryan C. Gordon
- GLX_STEREO doesn't have a parameter2006-03-22, by Sam Lantinga
- Whoops, that shouldn't have snuck in there.2006-03-22, by Ryan C. Gordon
- Updated dynamic X11 code. See details in Bugzilla #170.2006-03-22, by Ryan C. Gordon
- Default to use the visibility attribute, on gcc (is this okay?)2006-03-22, by Sam Lantinga
- Added support for gcc4's -fvisibility=hidden option.2006-03-22, by Ryan C. Gordon
- *** empty log message ***2006-03-21, by Sam Lantinga
- Add /usr/local to the build paths by default2006-03-21, by Sam Lantinga
- Updated to libtool-1.5.222006-03-21, by Sam Lantinga
- Fixed bug #1672006-03-21, by Sam Lantinga
- *** empty log message ***2006-03-21, by Sam Lantinga
- Good idea, renaming OpenBSD audio to BSD audio.2006-03-21, by Sam Lantinga
- Allow adding to the INCLUDE path2006-03-21, by Sam Lantinga
- Fixed bug #522006-03-21, by Sam Lantinga
- Show an error message if autoconf isn't found2006-03-21, by Sam Lantinga
- Fall back to autogen259 if autogen isn't available2006-03-21, by Sam Lantinga
- Fixed bug #182006-03-21, by Sam Lantinga
- Try to fill the hardware audio buffer immediately.2006-03-21, by Ryan C. Gordon
- Keep mouse cursor state sane on focus change in Quartz driver.2006-03-21, by Ryan C. Gordon
- ------- Comment #8 From Sergey Svishchev 2006-03-19 12:35 [reply] -------2006-03-20, by Sam Lantinga
- Fixed bug #113:2006-03-20, by Sam Lantinga
- Fixed bug #902006-03-20, by Sam Lantinga
- Fixed bug #842006-03-19, by Sam Lantinga
- Fixed bug #892006-03-19, by Sam Lantinga
- Fixed bug #842006-03-19, by Sam Lantinga
- Left the debug code more explicit2006-03-19, by Sam Lantinga
- Fixed bug #792006-03-19, by Sam Lantinga
- Fixed bug #42006-03-19, by Sam Lantinga
- Fixed bug #1662006-03-19, by Sam Lantinga
- Implemented RISC OS and OS/2 desktop resolution code (thanks to Alan and Doodle)2006-03-18, by Sam Lantinga
- EXTRA_LDFLAGS are the linker flags and libraries needed to build SDL.2006-03-18, by Sam Lantinga
- I did not find in configure.in where SYSTEM_LIBS where set for other platforms, and why I did not have required extra libraries added in sdl-config, so I set it there2006-03-17, by Patrice Mandin
- *** empty log message ***2006-03-16, by Sam Lantinga
- Added current_w and current_h to the SDL_VideoInfo structure, which is set to the desktop resolution during video intialization, and then set to the current resolution when a video mode is set.2006-03-15, by Sam Lantinga
- Fixed bug #332006-03-15, by Sam Lantinga
- From: "Alex Volkov"2006-03-15, by Sam Lantinga
- Fixed bug #152006-03-15, by Sam Lantinga
- Quartz implementation for SDL_DisplayYUVOverlay() was returning non-zero on2006-03-15, by Ryan C. Gordon
- Added disk/dummy audio and dummy video to the Visual CE projects2006-03-15, by Sam Lantinga
- *** empty log message ***2006-03-15, by Sam Lantinga
- *** empty log message ***2006-03-15, by Sam Lantinga
- Corrected dummy audio callback firing to be realistic, cleaned up tabs.2006-03-14, by Ryan C. Gordon
- WIN32 is no longer defined on Windows builds2006-03-14, by Sam Lantinga
- Added disk and dummy drivers to the Visual C++ projects2006-03-14, by Sam Lantinga
- *** empty log message ***2006-03-14, by Sam Lantinga
- By default all the real targets have dummy audio/video and disk audio.2006-03-14, by Sam Lantinga
- Implemented dummy audio driver.2006-03-14, by Ryan C. Gordon
- Fixed cut-and-paste error in DC audio target.2006-03-14, by Ryan C. Gordon
- Updated CodeWarrior export list with SDL_iconv2006-03-14, by Sam Lantinga
- Updated MacOS Classic and MacOS X exports list2006-03-14, by Sam Lantinga
- The check for UTF-* isn't needed anymore since UTF-8 has the same code range.2006-03-14, by Sam Lantinga
- Fixed bug #672006-03-14, by Sam Lantinga
- Fixed bug #1242006-03-14, by Sam Lantinga
- Fixed bug #382006-03-14, by Sam Lantinga
- Fixed bug #462006-03-14, by Sam Lantinga
- (patch tweaked a bit)2006-03-14, by Sam Lantinga
- *** empty log message ***2006-03-14, by Sam Lantinga
- CFLAGS are separate from EXTRA_CFLAGS2006-03-14, by Sam Lantinga
- Add the NAS library directory, since X11 is dynamically loaded now...2006-03-13, by Sam Lantinga
- RFC 3629 restricted the range of characters encoded with UTF-8 to 0000-10FFFF (the UTF-16 accessible range)2006-03-13, by Sam Lantinga
- Updated by Ryan Gordon2006-03-13, by Sam Lantinga
- *** empty log message ***2006-03-13, by Sam Lantinga
- Updated MacOS Classic build2006-03-13, by Sam Lantinga
- The exports file isn't necessary on BeOS anymore2006-03-13, by Sam Lantinga
- Added SDL_iconv.c to the Embedded Visual C++ projects2006-03-13, by Sam Lantinga
- *** empty log message ***2006-03-13, by Sam Lantinga
- Added _strnicmp support2006-03-13, by Sam Lantinga
- Added SDL_iconv.c to MPW Makefile2006-03-13, by Sam Lantinga
- Win32 fixes2006-03-13, by Sam Lantinga
- Added SDL_iconv.c to the Dreamcast Makefile2006-03-13, by Sam Lantinga
- The Win32 exports file isn't used by mingw anymore2006-03-13, by Sam Lantinga
- Fixed bug #1122006-03-13, by Sam Lantinga
- Added SDL_iconv.c to the Visual C++ projects2006-03-13, by Sam Lantinga
- Fixed bug #1392006-03-13, by Sam Lantinga
- *** empty log message ***2006-03-13, by Sam Lantinga
- props yo2006-03-13, by Sam Lantinga
- UTF-32 by definition can't handle characters higher than 0x10FFFF2006-03-13, by Sam Lantinga
- Added UTF-8 <-> UTF-16 <-> UTF-32 <-> UCS-2 <-> UCS-4 conversion capability2006-03-13, by Sam Lantinga
- Blah2006-03-12, by Sam Lantinga
- Fixed bug #1502006-03-12, by Sam Lantinga
- Fixed bug #1492006-03-12, by Sam Lantinga
- Fixes from Dmitry Yakimov:2006-03-11, by Sam Lantinga
- *** empty log message ***2006-03-11, by Sam Lantinga
- Might have fixed 64-bit issues. :)2006-03-11, by Sam Lantinga
- Fixed make distclean2006-03-11, by Sam Lantinga
- Clean up temporary files. I'm not sure how this got removed, but whatever...2006-03-11, by Sam Lantinga
- X11 support isn't installed by default2006-03-11, by Sam Lantinga
- Don't crash if SDL_Flip() is called with an OpenGL mode set2006-03-09, by Sam Lantinga
- Dynamic OpenGL loading is the default now. :)2006-03-09, by Sam Lantinga
- Prettified. :)2006-03-09, by Sam Lantinga
- Eric is setting up X11 support for the XCode project2006-03-09, by Sam Lantinga
- Cleaning up warnings on MacOS X2006-03-09, by Sam Lantinga
- Re-added C runtime support for Visual C++ 5,62006-03-08, by Sam Lantinga
- *** empty log message ***2006-03-08, by Sam Lantinga
- Added documentation on how to build a completely useless SDL library. :)2006-03-08, by Sam Lantinga
- *** empty log message ***2006-03-08, by Sam Lantinga
- QNX changes from Mike Gorchak2006-03-08, by Sam Lantinga
- Yet more Win64 tweaks2006-03-07, by Sam Lantinga
- More Win64 updates2006-03-07, by Sam Lantinga
- Updated MacOS X support2006-03-07, by Sam Lantinga
- Only use Altivec on PowerPC architecture2006-03-06, by Sam Lantinga
- Add missing asm source files2006-03-06, by Patrice Mandin
- Date: Mon, 6 Mar 2006 19:00:45 +01002006-03-06, by Sam Lantinga
- Get Microsoft's preprocessor symbols in there2006-03-06, by Sam Lantinga
- Maybe it's easier to collect the big-endian architectures. :)2006-03-06, by Sam Lantinga
- Whoops, built without libC support - doh!2006-03-06, by Sam Lantinga
- Fixed more Win64 portability issues2006-03-06, by Sam Lantinga
- Enabled libc support on Win32, so we don't break binary compatibility in 1.22006-03-06, by Sam Lantinga
- Fixed declarations to match mingw includes2006-03-06, by Sam Lantinga
- Added ARM and SH4 detection for WinCE development environment2006-03-06, by Sam Lantinga
- Don't put X_LIBS in the linker flags if we're dynamically loading X112006-03-06, by Sam Lantinga
- Removed accidentally copied/pasted script for ALSA detection2006-03-06, by Sam Lantinga
- *** empty log message ***2006-03-05, by Sam Lantinga
- Updated WinCE support by Dmitry (with some tweaks)2006-03-04, by Sam Lantinga
- *** empty log message ***2006-03-04, by Sam Lantinga
- *** empty log message ***2006-03-03, by Sam Lantinga
- *** empty log message ***2006-03-02, by Sam Lantinga
- Updated for Dreamcast KOS June 2005 snapshot:2006-03-02, by Sam Lantinga
- *** empty log message ***2006-03-02, by Sam Lantinga
- Date: Wed, 01 Mar 2006 10:14:31 +00002006-03-02, by Sam Lantinga
- Date: Wed, 1 Mar 2006 23:52:09 +01002006-03-02, by Sam Lantinga
- SetClassLongPtr isn't available in MinGW yet2006-03-01, by Sam Lantinga
- Fixed a bunch of 64-bit compatibility problems2006-03-01, by Sam Lantinga
- Hah, standard stdio code crashed on the test case.2006-02-27, by Sam Lantinga
- Whoops, missed one2006-02-27, by Sam Lantinga
- Date: Mon, 27 Feb 2006 17:01:43 +01002006-02-27, by Sam Lantinga
- *** empty log message ***2006-02-27, by Sam Lantinga
- Argh, I forgot that zip merges files into the archive instead of recreating it.2006-02-27, by Sam Lantinga
- Removing unused Makefile.am files2006-02-27, by Sam Lantinga
- Did I mention I'm anal? :) Fixed spacing in SDL_rwops.h2006-02-27, by Sam Lantinga
- Build both the .tar.gz and .zip archives when creating a CVS snapshot.2006-02-27, by Sam Lantinga
- Prefer the raw Win32 API over stdio for file RWops2006-02-27, by Sam Lantinga
- Date: Mon, 27 Feb 2006 02:17:29 +01002006-02-27, by Sam Lantinga
- Need this or things might misbuild on G3 Mac OS, I think.2006-02-27, by Ryan C. Gordon
- Oops, missed the header2006-02-26, by Sam Lantinga
- Fixed some OpenWatcom warnings2006-02-26, by Sam Lantinga
- Updated OS/2 build, yay!2006-02-26, by Sam Lantinga
- Getting closer... :)2006-02-26, by Sam Lantinga
- Passing a NULL GL library does the right thing nowadays.2006-02-26, by Sam Lantinga
- Fixed warnings in -pedantic mode2006-02-26, by Sam Lantinga
- Date: Sun, 26 Feb 2006 11:25:09 +09002006-02-26, by Sam Lantinga
- Make sure the OpenGL library is loaded before setting up OpenGL2006-02-26, by Sam Lantinga
- Use the right dynamic GL on MacOS Classic2006-02-26, by Sam Lantinga
- Created a single makefile for all the tests2006-02-26, by Sam Lantinga
- Added SDL_sysloadso.c to the Visual C++ project2006-02-25, by Sam Lantinga
- SDL_windows.h is no longer necessary2006-02-25, by Sam Lantinga
- *** empty log message ***2006-02-25, by Sam Lantinga
- Updated CodeWarrior projects (at least MacOS ones)2006-02-25, by Sam Lantinga
- *** empty log message ***2006-02-25, by Sam Lantinga
- Date: Sat, 25 Feb 2006 14:26:19 +0100 (CET)2006-02-25, by Sam Lantinga
- Update for Visual C++ 6.02006-02-24, by Sam Lantinga
- Updated with MrC includes and function definitions2006-02-24, by Sam Lantinga
- *** empty log message ***2006-02-24, by Sam Lantinga
- Hmm, how am I going to keep from committing bad versions of this?2006-02-24, by Sam Lantinga
- Updated MacOS Classic MPW build2006-02-24, by Sam Lantinga
- Updated for Visual Studio Express 20052006-02-24, by Sam Lantinga
- Added pre-configured versions of SDL_config.h for various platforms2006-02-24, by Sam Lantinga
- testplatform replaces testtypes, testendian, and testcpuinfo2006-02-24, by Sam Lantinga
- Added preliminary support for MiNT /dev/mouse driver (disabled atm)2006-02-23, by Patrice Mandin
- *** empty log message ***2006-02-23, by Sam Lantinga
- *** empty log message ***2006-02-23, by Sam Lantinga
- *** empty log message ***2006-02-22, by Sam Lantinga
- Fixed script on mingw2006-02-22, by Sam Lantinga
- *** empty log message ***2006-02-22, by Sam Lantinga
- ranlib needs to be run after the library is installed...2006-02-21, by Sam Lantinga
- FIXME:2006-02-21, by Sam Lantinga
- Fixed include files2006-02-21, by Patrice Mandin
- Fixed assembly alignment error on Intel Macs.2006-02-21, by Sam Lantinga
- *** empty log message ***2006-02-21, by Sam Lantinga
- Fixed build warnings on Intel Mac2006-02-21, by Sam Lantinga
- Fixed some preprocessor mangling2006-02-21, by Sam Lantinga
- Whoops, forgot to check in this fix2006-02-21, by Sam Lantinga
- *** empty log message ***2006-02-21, by Sam Lantinga
- Added a test case2006-02-21, by Sam Lantinga
- *** empty log message ***2006-02-21, by Sam Lantinga
- Catch the C++ and Objective C sources too...2006-02-21, by Sam Lantinga
- Use consistent identifiers for the various platforms we support.2006-02-21, by Sam Lantinga
- *** empty log message ***2006-02-21, by Sam Lantinga
- Date: Mon, 20 Feb 2006 19:54:51 -05002006-02-21, by Sam Lantinga
- *** empty log message ***2006-02-20, by Sam Lantinga
- Whoops. :)2006-02-20, by Sam Lantinga
- Added rules to build libSDLmain.a2006-02-20, by Sam Lantinga
- Add missing include directories2006-02-20, by Patrice Mandin
- Hum badly edited source2006-02-20, by Patrice Mandin
- Set the install permissions correctly2006-02-20, by Sam Lantinga
- Pass LDFLAGS to the build system2006-02-20, by Sam Lantinga
- *** empty log message ***2006-02-20, by Sam Lantinga
- Blargle-fnargle dependencies and build rules2006-02-20, by Sam Lantinga
- Added DESTDIR support2006-02-20, by Sam Lantinga
- Fixed X11 library detection2006-02-20, by Sam Lantinga
- Fixed build dependencies... ugh2006-02-20, by Sam Lantinga
- Tests require SDL 1.2.102006-02-20, by Sam Lantinga
- Pick the right default GL library on IRIX2006-02-20, by Sam Lantinga
- Fixed defaults for 8 bpp visuals2006-02-20, by Sam Lantinga
- build fixes for IRIX 6.5 - dynamic X11 loading works! :)2006-02-20, by Sam Lantinga
- NetBSD support2006-02-20, by Sam Lantinga
- *** empty log message ***2006-02-20, by Sam Lantinga
- On FreeBSD, alloca is defined in stdlib.h2006-02-20, by Sam Lantinga
- Completely removed dependency on automake2006-02-20, by Sam Lantinga
- Use only safe string functions2006-02-19, by Sam Lantinga
- *** empty log message ***2006-02-19, by Sam Lantinga
- *** empty log message ***2006-02-19, by Sam Lantinga
- I don't think we need aclocal anymore (comes from the automake package)2006-02-19, by Sam Lantinga
- sprintf should have been snprintf2006-02-19, by Sam Lantinga
- QuickTime depends on Carbon and ApplicationServices2006-02-19, by Sam Lantinga
- *** empty log message ***2006-02-19, by Sam Lantinga
- Whoops2006-02-19, by Sam Lantinga
- Added a reminder on where to put libSDL.so2006-02-18, by Sam Lantinga
- Detect the X11 library on Solaris x862006-02-18, by Sam Lantinga
- Doh! Bitten by search and replace. :)2006-02-18, by Sam Lantinga
- More fixes for building on BeOS2006-02-18, by Sam Lantinga
- Fixes for BeOS and Solaris builds2006-02-17, by Sam Lantinga
- spaces, not tabs. :)2006-02-16, by Sam Lantinga
- Add missing clause2006-02-16, by Patrice Mandin
- Fix typo2006-02-16, by Patrice Mandin
- Fixed building with cygwin2006-02-16, by Sam Lantinga
- *** empty log message ***2006-02-16, by Sam Lantinga
- New configure-based build system. Still work in progress, but much improved2006-02-16, by Sam Lantinga
- *** empty log message ***2006-02-10, by Sam Lantinga
- *** empty log message ***2006-02-10, by Sam Lantinga
- More header massaging... works great on Windows. ;-)2006-02-10, by Sam Lantinga
- Whoops, need this. :)2006-02-10, by Sam Lantinga
- *** empty log message ***2006-02-10, by Sam Lantinga
- *** empty log message ***2006-02-10, by Sam Lantinga
- Fixed build problem with SDL_string.c2006-02-09, by Sam Lantinga
- Started the process of improving configure support, and merging C types2006-02-09, by Sam Lantinga
- Disable freaking autoheader. :)2006-02-09, by Sam Lantinga
- Changed X11 header order so it works on Solaris.2006-02-08, by Ryan C. Gordon
- Fixes for new SDL embedded libc stuff2006-02-08, by Patrice Mandin
- *** empty log message ***2006-02-08, by Sam Lantinga
- Date: Mon, 6 Feb 2006 11:41:04 -05002006-02-08, by Sam Lantinga
- Check for strtod2006-02-08, by Sam Lantinga
- Default to build SDL without MSVCRT2006-02-08, by Sam Lantinga
- Fixes for Visual C++ 6.02006-02-07, by Sam Lantinga
- G:\SDL-12-CVS\src\video\math_private.h(171) : error C4226:2006-02-07, by Sam Lantinga
- *** empty log message ***2006-02-07, by Sam Lantinga
- Fixed it Hayashi Naoyuki's way. :)2006-02-07, by Sam Lantinga
- Configure dynamically generates SDL_config.h2006-02-07, by Sam Lantinga
- Faster fades when changing to/from/between fullscreen modes on Mac OS X. Also,2006-02-07, by Ryan C. Gordon
- *** empty log message ***2006-02-07, by Sam Lantinga
- Removed uses of stdlib.h and string.h2006-02-07, by Sam Lantinga
- Don't touch code that we brought in from other sources2006-02-07, by Sam Lantinga
- Use SDL_ prefixed versions of C library functions.2006-02-07, by Sam Lantinga
- SDL_config.h will eventually be a general feature set test,2006-02-06, by Sam Lantinga
- Proper credit to uClibc :)2006-02-06, by Sam Lantinga
- *** empty log message ***2006-02-06, by Sam Lantinga
- Update from Alan Buckley2006-02-06, by Sam Lantinga
- A few fixes to get this building on Linux again2006-02-06, by Sam Lantinga
- It's now possible to build SDL without any C runtime at all on Windows,2006-02-06, by Sam Lantinga
- Seek back to start on error2006-02-04, by Sam Lantinga
- Date: Sat, 04 Feb 2006 19:47:23 +09002006-02-04, by Sam Lantinga
- Resolved bug #1302006-02-04, by Sam Lantinga
- From: Hayashi Naoyuki2006-02-03, by Sam Lantinga
- Resolve bug #1202006-02-03, by Sam Lantinga
- Favor using pthread_mutexattr_settype() on Linux.2006-02-03, by Sam Lantinga
- Fixed compile warning2006-02-03, by Sam Lantinga
- Update for mintlib 0.57.6 (m68k-atari-mint libc)2006-02-02, by Patrice Mandin
- Date: Wed, 1 Feb 2006 18:20:33 -08002006-02-02, by Sam Lantinga
- AAlib driver was using C runtime string functions without including string.h.2006-02-02, by Ryan C. Gordon
- Logic bug in X11 Unicode input shutdown...was checking for == NULL2006-02-01, by Ryan C. Gordon
- Eliminate duplicate modes with different refresh rates2006-02-01, by Sam Lantinga
- Updated exports2006-02-01, by Sam Lantinga
- *** empty log message ***2006-02-01, by Sam Lantinga
- Merged useful fixes from 1.3 branch2006-02-01, by Sam Lantinga
- Fixed dynamic X11 for now, I think.2006-02-01, by Ryan C. Gordon
- *** empty log message ***2006-02-01, by Sam Lantinga
- Updated copyright information and removed rcs id lines (problematic in branch merges)2006-02-01, by Sam Lantinga
- *** empty log message ***2006-02-01, by Sam Lantinga
- Add flag to post mouse button events or not, and use defined function to post them2006-01-31, by Patrice Mandin
- Bah, I don't know what I'm doing.2006-01-31, by Sam Lantinga
- Quit building the frigging F77 libtool configuration!2006-01-31, by Sam Lantinga
- We're no longer doing compile checks on the X11 extensions which we include.2006-01-31, by Sam Lantinga
- Changed references to XFree86 to Xext to match change in directory structure.2006-01-31, by Ryan C. Gordon
- Reverted in favor of this one:2006-01-31, by Sam Lantinga
- XFree86 directory renamed to Xext2006-01-31, by Sam Lantinga
- Date: Tue, 05 Jul 2005 21:43:26 +10002006-01-31, by Sam Lantinga
- Date: Sat, 14 Jan 2006 15:16:01 -05002006-01-31, by Sam Lantinga
- Oops2006-01-31, by Sam Lantinga
- Removed some old Mac OS X cruft.2006-01-30, by Ryan C. Gordon
- Corrects dynamic X11 code on Tru64 systems.2006-01-30, by Ryan C. Gordon
- This library is now available under the LGPL 2.1, the major change of which2006-01-30, by Sam Lantinga
- *** empty log message ***2006-01-30, by Sam Lantinga
- Fixed crash:2006-01-30, by Sam Lantinga
- Date: Sun, 6 Mar 2005 17:06:20 +01002006-01-30, by Sam Lantinga
- Date: Fri, 18 Feb 2005 20:49:35 +0200 (EET)2006-01-29, by Sam Lantinga
- Added some useful command line arguments for testing2006-01-29, by Sam Lantinga
- Fixed palette bug on non-WinCE2006-01-29, by Sam Lantinga
- Only save the window position if we're in windowed mode2006-01-29, by Sam Lantinga
- The event code was fine, and calculated the SDL_windowX/Y correctly.2006-01-29, by Sam Lantinga
- Date: Fri, 18 Feb 2005 07:58:00 +02002006-01-29, by Sam Lantinga
- Cleaned up the app registration stuff a bit2006-01-29, by Sam Lantinga
- Date: Tue, 15 Feb 2005 21:28:48 +0900 (JST)2006-01-29, by Sam Lantinga
- Use the executable directory, not the current directory, for stdio output files2006-01-29, by Sam Lantinga
- *** empty log message ***2006-01-29, by Sam Lantinga
- Report both absolute and relative motion2006-01-29, by Sam Lantinga
- Date: Fri, 14 Jan 2005 21:52:46 +01002006-01-29, by Sam Lantinga
- Date: Sat, 15 Jan 2005 02:01:51 +0000 (UTC)2006-01-29, by Sam Lantinga
- *** empty log message ***2006-01-29, by Sam Lantinga
- Re-query the SDL_WINDOWID each time we initialize the video2006-01-29, by Sam Lantinga
- *** empty log message ***2006-01-28, by Sam Lantinga
- Avoid warnings in Visual C++ 20052006-01-27, by Sam Lantinga
- *** empty log message ***2006-01-27, by Sam Lantinga
- Wacky! :)2006-01-27, by Sam Lantinga
- Fixed to match the docs2006-01-27, by Sam Lantinga
- Date: Mon, 23 Feb 2004 23:29:20 -05002006-01-27, by Sam Lantinga
- Who'd have thought that Windows CE wouldn't have the environment APIs?2006-01-26, by Sam Lantinga
- Compile fix for Window CE2006-01-26, by Sam Lantinga
- Whoops! (hope this compiles...)2006-01-26, by Sam Lantinga
- Updated config* from CVS2006-01-26, by Sam Lantinga
- Some explanation on why SDL_RWFromFP doesn't always work on Win322006-01-26, by Sam Lantinga
- Use Win32 API for putenv/getenv to avoid C runtime conflicts2006-01-26, by Sam Lantinga
- Correctly manage mouse relative motion2006-01-25, by Patrice Mandin
- SDL_GetVideoMode, part 3: pixel count compare was failing when only 1 video mode was present2006-01-25, by Patrice Mandin
- Date: Mon, 22 Sep 2003 23:31:54 -0700 (PDT)2006-01-25, by Sam Lantinga
- Date: Sun, 21 Sep 2003 19:52:42 -06002006-01-25, by Sam Lantinga
- *** empty log message ***2006-01-25, by Sam Lantinga
- Hopefully the X servers have been fixed (in 5 years) :)2006-01-25, by Sam Lantinga
- Date: Thu, 04 Sep 2003 02:12:35 +02002006-01-25, by Sam Lantinga
- Date: 10 Jun 2003 15:30:59 -04002006-01-24, by Sam Lantinga
- te: Thu, 17 Apr 2003 11:25:26 -07002006-01-24, by Sam Lantinga
- Date: Thu, 19 Jan 2006 20:02:29 +02002006-01-20, by Sam Lantinga
- [PATCH] SDL_GetVideoMode() does not find best mode, part 22006-01-19, by Patrice Mandin
- Rollback 1.28 change, but only for UpdateRects function this time2006-01-19, by Patrice Mandin
- Fixed MPW include file order2006-01-19, by Sam Lantinga
- *** empty log message ***2006-01-19, by Sam Lantinga
- Implemented ToUnicode() support on Windows 95/98/ME/NT/2000/XP2006-01-19, by Sam Lantinga
- Added .cvsignore to the XME directory.2006-01-19, by Ryan C. Gordon
- Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,2006-01-19, by Ryan C. Gordon
- Fixed up build script to catch some of the newer files in a "make dist" run.2006-01-19, by Ryan C. Gordon
- *** empty log message ***2006-01-19, by Sam Lantinga
- Catch X11 extension errors...since most of these are notifications that we2006-01-14, by Ryan C. Gordon
- Don't trample SDL_LoadObject()'s error message in GL loader.2006-01-13, by Ryan C. Gordon
- Make error message meaningful if dlopen() fails on libX11.2006-01-13, by Ryan C. Gordon
- Patched to compile with debugging enabled.2006-01-13, by Ryan C. Gordon
- More dynamic X11 work.2006-01-13, by Ryan C. Gordon
- Patched to compile.2006-01-12, by Ryan C. Gordon
- Add XME hooks to X11 driver instead of relying on libxme...libxme hasn't2006-01-12, by Ryan C. Gordon
- Properly restore vidmode when switching back to SDL's virtual terminal with2006-01-10, by Ryan C. Gordon
- From Bug #36:2006-01-08, by Ryan C. Gordon
- Rollback2006-01-08, by Patrice Mandin
- Load default OpenGL library if needed at driver initialization2006-01-08, by Patrice Mandin
- Disable XBIOS driver for mouse and joystick under MiNT. Will write a driver for /dev/mouse later.2006-01-06, by Patrice Mandin
- Minor bit of debug output added to dynamic X11 code.2006-01-06, by Ryan C. Gordon
- Make some dynamic X11 symbols option. _XData32 and _XRead32 are only available2006-01-06, by Ryan C. Gordon
- For sanity's sake, removed the '&' when passing copy_row array to asm.2006-01-06, by Ryan C. Gordon
- Patched to compile.2006-01-06, by Ryan C. Gordon
- Added optimized C 32bit RGB<->RGBA alpha masking blitter from Alex Volkov.2006-01-05, by Ryan C. Gordon
- testblitspeed.c improvements: cleaned up output, and allow user to set surface2006-01-05, by Ryan C. Gordon
- From Mike Frysinger and/or Gentoo:2006-01-05, by Ryan C. Gordon
- Patch from Michael Bonfils to add CPUID support for x86 Solaris.2006-01-05, by Ryan C. Gordon
- From Mike Frysinger and/or Gentoo:2006-01-05, by Ryan C. Gordon
- From Mike Frysinger and/or Gentoo:2006-01-05, by Ryan C. Gordon
- More dynamic X11 fixes...catches some code in Xlib headers that caused2006-01-04, by Ryan C. Gordon
- Windows should use _beginthreadex() instead of CreateThread(), to avoid a2006-01-04, by Ryan C. Gordon
- Debug code should check right function names.2006-01-04, by Ryan C. Gordon
- Removed some incorrect comments in the "dc" driver that survived the2006-01-04, by Ryan C. Gordon
- Bumped the version number for the next release2006-01-04, by Sam Lantinga
- Use a simple table for Unicode translation2006-01-02, by Patrice Mandin
- Quartz driver: Make sure we pass a pointer to the right type.2006-01-02, by Ryan C. Gordon
- Quartz driver: Correctly handle SDL_DOUBLEBUF|SDL_FULLSCREEN when the2006-01-02, by Ryan C. Gordon
- Quartz target: set x and y field of mode list to 0 in SDL_ListMode call.2006-01-02, by Ryan C. Gordon
- Oops, actually use the timings in the modes db. :)2006-01-02, by Sam Lantinga
- *** empty log message ***2006-01-02, by Sam Lantinga
- Added support for parsing /etc/fb.modes, based on Stephane Marchesin's patch2006-01-02, by Sam Lantinga
- Toggle flip debugging in testsprite.c on the command line, not as a hardcoded2006-01-02, by Ryan C. Gordon
- Quartz target shouldn't crash if an event thread is used.2006-01-02, by Ryan C. Gordon
- To: sdl@libsdl.org2006-01-02, by Ryan C. Gordon
- To: sdl@libsdl.org2006-01-01, by Ryan C. Gordon
- Bumped windib's priority above DirectX, since both DirectDraw and DirectInput2006-01-01, by Ryan C. Gordon
- Added preliminary missingtranslation from Atari to Unicode charset2006-01-01, by Patrice Mandin
- From: "alan buckley" <alan_baa@hotmail.com>2005-12-23, by Sam Lantinga
- To: sdl@libsdl.org2005-12-21, by Ryan C. Gordon
- Patched to compile on gcc 2.95.3.2005-12-19, by Ryan C. Gordon
- Updated to the latest glext.h2005-12-14, by Sam Lantinga
- Date: Tue, 13 Dec 2005 13:33:50 +00002005-12-13, by Sam Lantinga
- Fixed configure script on latest Mac OS X developer tools (and hopefully2005-12-12, by Ryan C. Gordon
- Matched SDL_AllowRW and SDL_FreeRW calls in SDL_rwops.c ...2005-12-12, by Ryan C. Gordon
- Date: Sat, 10 Dec 2005 18:29:41 +01002005-12-12, by Ryan C. Gordon
- Date: Sun, 11 Dec 2005 20:37:04 +01002005-12-12, by Ryan C. Gordon
- From: Mike Frysinger <vapier@gentoo.org>2005-12-12, by Ryan C. Gordon
- Fixed gcc 4 warnings2005-12-08, by Sam Lantinga
- Fixed compiling with gcc 4, patch applied from Gentoo Bugzilla:2005-12-08, by Sam Lantinga
- Fixed compile warnings with gcc 42005-12-08, by Sam Lantinga
- Fixed OpenGL usage in Quartz target when SDL_SetVideoMode() is called without2005-12-06, by Ryan C. Gordon
- Date: Sun, 04 Dec 2005 21:43:46 -05002005-12-05, by Ryan C. Gordon
- Don't need to link against libstdc++ on Mac OS X now.2005-12-01, by Ryan C. Gordon
- To: sdl@libsdl.org2005-11-28, by Ryan C. Gordon
- Seperate glX from HAVE_OPENGL, for platforms that have both an X server and2005-11-23, by Ryan C. Gordon
- OS/2 port!2005-11-23, by Ryan C. Gordon
- Moved Quartz SDL_GL_LoadLibrary() to SDL_loadso interface.2005-11-23, by Ryan C. Gordon
- Added #include "SDL_loadso.h" to SDL.h.2005-11-23, by Ryan C. Gordon
- To: sdl@libsdl.org2005-11-22, by Ryan C. Gordon
- Patched OpenBSD audio to compile on newer GCC versions.2005-11-22, by Ryan C. Gordon
- Apparently some bits of the BSD joystick code are x86 only...joystick.h2005-11-22, by Ryan C. Gordon
- Date: Tue, 22 Nov 2005 14:11:06 +0100 (MET)2005-11-22, by Ryan C. Gordon
- Fixed bug reported here:2005-11-22, by Ryan C. Gordon
- X11 driver now chooses "libGL.so.1" as a default when a NULL is passed to2005-11-22, by Ryan C. Gordon
- Quartz driver OpenGL updates:2005-11-22, by Ryan C. Gordon
- From: Tyler Montbriand <tsm@accesscomm.ca>2005-11-22, by Ryan C. Gordon
- Don't use X11 unicode keys on anything but keypress events.2005-11-21, by Ryan C. Gordon
- Real Unicode support for X11. Based on updated version of this patch:2005-11-21, by Ryan C. Gordon
- SDL_GL_LoadLibrary() was returning 1, and not 0, to signify "success" on the2005-11-20, by Ryan C. Gordon
- Date: Mon, 17 Oct 2005 20:09:03 -04002005-11-19, by Ryan C. Gordon
- Fixed Altivec support on Mac OS X.2005-11-17, by Ryan C. Gordon
- Enable dynamic X11 on Mac OS X.2005-11-17, by Ryan C. Gordon
- Split up src/SDL_loadso.c into platform directories.2005-11-17, by Ryan C. Gordon
- Don't crash if a NULL is passed for a "%s" parameter to SDL_SetError(),2005-11-17, by Ryan C. Gordon
- Fixed crash when dynamic X11 fails to load system Xlib libraries at runtime.2005-11-17, by Ryan C. Gordon
- Use the right libs in dynamic X11 loading.2005-11-08, by Ryan C. Gordon
- Date: Sun, 06 Nov 2005 18:23:03 +09002005-11-06, by Ryan C. Gordon
- Dynamically load X11 libraries like we currently do for alsa, esd, etc.2005-11-05, by Ryan C. Gordon
- Date: Sat, 05 Nov 2005 17:46:48 +09002005-11-05, by Sam Lantinga
- Date: Tue, 1 Nov 2005 20:25:10 +01002005-11-01, by Sam Lantinga
- Date: Tue, 1 Nov 2005 02:51:09 +00002005-11-01, by Ryan C. Gordon
- Date: Mon, 31 Oct 2005 14:23:34 +01002005-11-01, by Ryan C. Gordon
- Prevent division-by-zero in WarpMouse if surface's pitch is zero (a GL surface?).2005-10-30, by Ryan C. Gordon
- Enable altivec blitters on PowerPC Linux, and some fixes for recent2005-10-20, by Ryan C. Gordon
- Placate gcc's strict aliasing rules with an extra cast.2005-10-20, by Ryan C. Gordon
- Closed a memory leak caused when quitting video subsystem on Quartz target.2005-10-13, by Ryan C. Gordon
- Valgrind fix.2005-10-11, by Ryan C. Gordon
- POSIX clock_gettime() isn't available on Linux before 2.6, and the symbol may2005-10-11, by Ryan C. Gordon
- Date: Mon, 10 Oct 2005 13:09:32 +03002005-10-11, by Ryan C. Gordon
- Date: Tue, 11 Oct 2005 16:58:12 +0300 (EEST)2005-10-11, by Ryan C. Gordon
- Fixed some compiler warnings about "unreachable code" on Watcom C.2005-10-03, by Ryan C. Gordon
- Fixed compiler warnings in Watcom C.2005-10-03, by Ryan C. Gordon
- SDL_CDROMInit() shouldn't be a stub in the dummy driver, since that's2005-10-02, by Ryan C. Gordon
- Updates to PocketPC (WinCE) support, thanks to Dmitry Yakimov at2005-09-29, by Ryan C. Gordon
- Removed atexit() from most of the test programs; atexit(SDL_Quit) isn't safe2005-09-28, by Ryan C. Gordon
- Typo that broke Windows builds.2005-09-28, by Ryan C. Gordon
- Same inline asm bug in S8 mixer, fixed last night, is also in the MSVC version.2005-09-28, by Ryan C. Gordon
- Patched inline assembly to compile on gcc 4.0.1. Details are here:2005-09-28, by Ryan C. Gordon
- From: "Alex Volkov" <avcp-sdlmail@usa.net>2005-09-27, by Ryan C. Gordon
- Date: Sat, 17 Sep 2005 13:38:49 +02002005-09-27, by Ryan C. Gordon
- Patch from Martin Lange (mala-sdl at hotmail.com) to unregister SDL's win322005-09-27, by Ryan C. Gordon
- Date: Sun, 11 Sep 2005 14:41:07 +0300 (EEST)2005-09-27, by Ryan C. Gordon
- Replaced Mac OS X's C++ cdrom code with almost-direct translation to C. Sam2005-09-22, by Ryan C. Gordon
- Date: Fri, 2 Sep 2005 21:56:50 -04002005-09-11, by Sam Lantinga
- If couldn't load a needed GL symbol in SDL_SetVideoMode(), report it more2005-09-08, by Ryan C. Gordon
- iPod Linux framebuffer support.2005-09-08, by Ryan C. Gordon
- Altivec blitter for 555 -> 8888 surface, written by me.2005-09-08, by Ryan C. Gordon
- Commercial-OSS-on-Solaris patch...2005-09-08, by Ryan C. Gordon
- Byte order detection fixes in SDL_endian.h ...2005-09-08, by Ryan C. Gordon
- Fix dlvsym() detection in the configure script.2005-09-08, by Ryan C. Gordon
- Mac Classic and CodeWarrior patches.2005-09-08, by Ryan C. Gordon
- Forgot to add this with the previous Carbon/Cocoa/X11 commit.2005-09-08, by Ryan C. Gordon
- The MacOSX Carbon/Cocoa/X11 all in one library patch. Relevant emails:2005-09-08, by Ryan C. Gordon
- *** empty log message ***2005-08-25, by Sam Lantinga
- Merged the Visual C++ 6 and 7 projects so all Visual C++ users unpack the same set of projects to get started.release-1.2.9 2005-08-24, by Sam Lantinga
- Updated version number2005-08-24, by Sam Lantinga
- Updated the version number...2005-08-23, by Sam Lantinga
- *** empty log message ***2005-08-23, by Sam Lantinga
- Date: Mon, 22 Aug 2005 04:22:46 -04002005-08-23, by Sam Lantinga
- Fix for bug reported by Michael Benfield on the SDL mailing list:2005-08-22, by Ryan C. Gordon
- Apparently MacOS X will sometimes pass command line arguments to a Cocoa2005-08-22, by Ryan C. Gordon
- *** empty log message ***2005-08-21, by Sam Lantinga
- Date: Fri, 08 Jul 2005 22:43:48 +0200 (CEST)2005-08-21, by Sam Lantinga
- From Patrice Mandin:2005-08-20, by Ryan C. Gordon
- Added support for Visual C++ 20052005-08-20, by Sam Lantinga
- Patch by me to fix crash described below.2005-08-18, by Ryan C. Gordon
- SDL_GetAppState() correction when toggling fullscreen on OSX.2005-08-18, by Ryan C. Gordon
- Date: Wed, 17 Aug 2005 11:23:40 -04002005-08-18, by Ryan C. Gordon
- From: Jim Paris <jim_jtan_com>2005-08-17, by Ryan C. Gordon
- Sleep a bit less in thread2005-08-16, by Patrice Mandin
- Fixed mismerged patch.2005-08-11, by Ryan C. Gordon
- Patches to make SDL compatible with Win95 again.2005-08-11, by Ryan C. Gordon
- In MacOSX, when drag'n'dropping a document on an SDL app, or double-clicking a2005-08-11, by Ryan C. Gordon
- Document recent audio updates2005-08-10, by Patrice Mandin
- Use MiNT thread to update DMA pointers instead of unusable MFP interrupt2005-08-10, by Patrice Mandin
- Revert back to 1.6 revision2005-08-09, by Patrice Mandin
- And do not forget the correct test2005-08-08, by Patrice Mandin
- Was checking wrong address for ACIA MIDI2005-08-08, by Patrice Mandin
- Can use both clocks of FDI interface on Falcon, plus digital output2005-08-07, by Patrice Mandin
- Disable XBIOS in interrupt also under Magic2005-07-29, by Patrice Mandin
- Disable Centscreen screensaver2005-07-29, by Patrice Mandin
- Tell user how many bytes are needed2005-07-27, by Patrice Mandin
- Tell SDL to notfree my video surfaces (Damn, no how-to write a SDL driver)2005-07-27, by Patrice Mandin
- Revert back change between 1.29 and 1.302005-07-27, by Patrice Mandin
- Revert back screen centering when using c2p2005-07-21, by Patrice Mandin
- Checking external clock on DSP port was leaving audio crossbar in limbo state2005-07-21, by Patrice Mandin
- Date: Fri, 15 Jul 2005 08:29:01 +01002005-07-21, by Sam Lantinga
- Set MFP interrupt at end of frame2005-07-20, by Patrice Mandin
- Move GSXB callback to C source2005-07-20, by Patrice Mandin
- Reserve space in system buffer to call XBIOS from interrupt2005-07-20, by Patrice Mandin
- XBIOS in interrupt not usable under MiNT2005-07-20, by Patrice Mandin
- Set hardware palette to black in True Colour mode2005-07-18, by Patrice Mandin
- Save all registers on interrupt2005-07-17, by Patrice Mandin
- Forgot variable declaration2005-07-07, by Patrice Mandin
- Correctly process top/bottom event messages2005-07-07, by Patrice Mandin
- Send window to the bottom2005-07-07, by Patrice Mandin
- Don't use both mouse events for the same task2005-07-07, by Patrice Mandin
- Don't generate multiple mouse focus events2005-07-07, by Patrice Mandin
- Document IKBD hardware problem with mouse buttons and joystick fire buttons2005-07-01, by Patrice Mandin
- Cleanup C2P routine2005-06-30, by Patrice Mandin
- 4bits screen also has hardware palette2005-06-30, by Patrice Mandin
- Was not using firstcolor parameter2005-06-30, by Patrice Mandin
- Direct newbies to what to do2005-06-29, by Patrice Mandin
- Avoid generating multiple key press/release messages for the same key2005-06-29, by Patrice Mandin
- Call old interrupt when receiving MIDI stuff2005-06-29, by Patrice Mandin
- Remove debug code2005-06-29, by Patrice Mandin
- Forgot enumeration value for Atari clones2005-06-25, by Patrice Mandin
- Patch from Antonio SJ Musumeci:2005-06-24, by Ryan C. Gordon
- The Darwin/MacOSX joystick code is largely copied from the HID Utilities2005-06-15, by Ryan C. Gordon
- [PATCH] SDL_GetVideoMode() do not find the best video mode2005-06-12, by Patrice Mandin
- Use wrong line length of menubar save buffer2005-06-07, by Patrice Mandin
- Save/restore system palette when application topped/untopped2005-06-07, by Patrice Mandin
- Another forgotten variable declaration2005-06-06, by Patrice Mandin
- Use correct system function to free memory2005-06-06, by Patrice Mandin
- SDL will center surface on screen for us2005-06-06, by Patrice Mandin
- Forgot variable declaration2005-06-06, by Patrice Mandin
- Restore and save menu bar when entering and exiting fullscreen mode2005-06-06, by Patrice Mandin
- Can not grab mouse2005-06-06, by Patrice Mandin
- Better mouse lose/gain focus2005-06-03, by Patrice Mandin
- Resize window to fit asked video mode2005-06-02, by Patrice Mandin
- Enable/disable mouse focus2005-06-02, by Patrice Mandin
- Add Centscreen extended modes support2005-05-31, by Patrice Mandin
- Used wrong offset in joystick packet2005-05-20, by Patrice Mandin
- Date: Tue, 22 Mar 2005 23:50:20 +01002005-05-20, by Sam Lantinga
- Add Falcon Centscreen extension support2005-05-18, by Patrice Mandin
- Support SDL_VIDEO_X11_NODIRECTCOLOR for OpenGL visuals2005-05-16, by Sam Lantinga
- Date: Tue, 10 May 2005 22:15:25 +01002005-05-16, by Sam Lantinga
- Eh, more correct.2005-05-16, by Sam Lantinga
- Date: Mon, 02 May 2005 04:23:16 -05002005-05-16, by Sam Lantinga
- *** empty log message ***2005-05-16, by Sam Lantinga
- *** empty log message ***2005-05-08, by Sam Lantinga
- Add support for ARAnyM Atari emulator2005-05-05, by Patrice Mandin
- Patched to compile again on x86 systems that use the assembly blitters.2005-04-20, by Ryan C. Gordon
- Some work on using accelerated alpha blits with hardware surfaces.2005-04-17, by Ryan C. Gordon
- SDL_CDOpen() fails on Linux if data track on disc is mounted in the2005-04-17, by Ryan C. Gordon
- Holding down shift while moving the mouse's scrollwheel on MacOS X makes the2005-04-17, by Ryan C. Gordon
- Mixer: Visual C MMX asm code now aligns loops to 16 bytes.2005-04-17, by Ryan C. Gordon
- Fixed direction key input on WinCE devices, thanks to2005-04-17, by Ryan C. Gordon
- Altivec-optimized blitters!2005-04-17, by Ryan C. Gordon
- Added some parentheses for a little more macro safety. Recommended by Petri2005-04-17, by Ryan C. Gordon
- Release CPU when waiting2005-04-01, by Patrice Mandin
- Optimize also for 68020 and higher CPUs2005-03-30, by Patrice Mandin
- Disable debug code2005-03-07, by Patrice Mandin
- Dynamically create list of video modes, easier to add new ones2005-03-07, by Patrice Mandin
- Was using width of surface instead of pitch to calculate length of surface width in words2005-03-02, by Patrice Mandin
- Preliminary support for Blowup and Screen Blaster 3 extensions on Atari Falcon 0302005-02-22, by Patrice Mandin
- Added testblitspeed to aid in profiling of SDL's blitters.2005-02-15, by Ryan C. Gordon
- Ugly hack to make this work with gcc 2.x and 3.x2005-02-13, by Sam Lantinga
- Date: Tue, 01 Feb 2005 17:53:07 -08002005-02-12, by Sam Lantinga
- [SDL] [PATCH] fix FB_VideoQuit for ia642005-02-12, by Sam Lantinga
- Date: Wed, 26 Jan 2005 13:37:09 GMT2005-02-12, by Sam Lantinga
- clear convert.buf before filling it2005-01-29, by Patrice Mandin
- The fix is going back in. :)2005-01-25, by Sam Lantinga
- Date: Mon, 24 Jan 2005 21:37:56 +08002005-01-25, by Sam Lantinga
- Date: Sun, 16 Jan 2005 19:20:15 +01002005-01-18, by Sam Lantinga
- Date: Sat, 15 Jan 2005 15:06:01 -06002005-01-18, by Sam Lantinga
- Date: Mon, 17 Jan 2005 20:54:50 +02002005-01-17, by Ryan C. Gordon
- Fix various problems with the timer code.2005-01-13, by Sam Lantinga
- Clarified the code in the pixel format allocation2005-01-12, by Sam Lantinga
- Select patches included from The NetBSD Package Collection (www.pkgsrc.org)2005-01-12, by Sam Lantinga
- Avoid gcc parse errors on Win32. This is fine in general because gcc uses2005-01-08, by Sam Lantinga
- Bumped the minor version number...2005-01-04, by Sam Lantinga
- Fix potential use of freed memory in the threaded timer system2005-01-04, by Sam Lantinga
- *** empty log message ***2005-01-04, by Sam Lantinga
- Date: Sun, 2 Jan 2005 18:36:09 +01002005-01-03, by Sam Lantinga
- Allow SDL to be loaded by Matlab2005-01-02, by Sam Lantinga
- Date: Fri, 31 Dec 2004 04:14:09 +09002005-01-02, by Sam Lantinga
- Date: Fri, 24 Dec 2004 23:32:06 -05002004-12-27, by Sam Lantinga
- *** empty log message ***2004-12-19, by Sam Lantinga
- *** empty log message ***2004-12-16, by Sam Lantinga
- *** empty log message ***2004-12-16, by Sam Lantinga
- Added change log notesrelease-1.2.8 2004-12-15, by Sam Lantinga
- Date: Tue, 14 Dec 2004 12:08:30 +01002004-12-14, by Sam Lantinga
- Date: Mon, 13 Dec 2004 21:28:18 -05002004-12-14, by Sam Lantinga
- *** empty log message ***2004-12-13, by Sam Lantinga
- Whoops. :)2004-12-13, by Sam Lantinga
- No really, don't link with the ALSA library!2004-12-13, by Sam Lantinga
- ALSA is loaded dynamically now, so it's safe to build into the library2004-12-13, by Sam Lantinga
- Document new OpenGL feature2004-12-06, by Patrice Mandin
- Updated SDL for MacOS X Xcode support2004-12-06, by Sam Lantinga
- Some Atari OpenGL implementations draw upside down2004-12-04, by Patrice Mandin
- Be sure to compile without OpenGL enabled2004-12-04, by Patrice Mandin
- Wrong RGB24 to RGB16 conversion2004-12-02, by Patrice Mandin
- Wrong pixel size for source buffer for old drivers2004-12-02, by Patrice Mandin
- *** empty log message ***2004-11-30, by Sam Lantinga
- TinyGL only support RGB24 color buffer2004-11-30, by Patrice Mandin
- Added a usage example for SDL_GetWMInfo()2004-11-30, by Sam Lantinga
- Date: Wed, 24 Nov 2004 01:25:48 +01002004-11-30, by Sam Lantinga
- Date: Sat, 27 Nov 2004 13:35:43 +01002004-11-30, by Sam Lantinga
- Forgot to change window title in the normal case2004-11-30, by Patrice Mandin
- TinyGL does not have glFinish, only glFlush2004-11-28, by Patrice Mandin
- Wrong size of parameters for SDL_Swap32 m68k assembly routine2004-11-27, by Patrice Mandin
- Forgot to flush OpenGL buffer using glFinish2004-11-27, by Patrice Mandin
- Keep current OpenGL context when possible2004-11-26, by Patrice Mandin
- Final touches to OSMesa OpenGL support on Atari, using loadable libraries. Hope SDL 1.2.8 is out soon.2004-11-26, by Patrice Mandin
- Restore everything when a function pointer is NULL2004-11-26, by Patrice Mandin
- Factorize OSMesa OpenGL code for Atari drivers2004-11-25, by Patrice Mandin
- Remove ambiguous/useless code2004-11-22, by Patrice Mandin
- Do not use registers when not necessary2004-11-22, by Patrice Mandin
- Add conversion routines for unsupported screen formats2004-11-22, by Patrice Mandin
- Add m68k assembly routines for endianness conversion2004-11-22, by Patrice Mandin
- Add OSMesa OpenGL support to the Atari GEM video driver2004-11-21, by Patrice Mandin
- Date: Fri, 19 Nov 2004 06:23:53 -0800 (PST)2004-11-21, by Sam Lantinga
- Add missing --add-missing2004-11-20, by Patrice Mandin
- sdl-config already provides needed libs for MiNT build2004-11-20, by Patrice Mandin
- OSMesa draws upside down2004-11-20, by Patrice Mandin
- Grr, have to resort video modes one more time2004-11-17, by Patrice Mandin
- Add support for OpenGL on Atari using OSMesa, the offscreen rendering driver from Mesa2004-11-17, by Patrice Mandin
- Updated for Visual C++ 6 build2004-11-15, by Sam Lantinga
- Updated for Visual C++ 6 build2004-11-15, by Sam Lantinga
- *** empty log message ***2004-11-15, by Sam Lantinga
- Restore the user specified window proc after shutdown2004-11-15, by Sam Lantinga
- Fedora Core 3 has libasound.so in /lib2004-11-15, by Sam Lantinga
- Sort video modes by width then height2004-11-13, by Patrice Mandin
- Date: Mon, 25 Oct 2004 17:30:06 +02002004-11-12, by Sam Lantinga
- Date: Tue, 19 Oct 2004 23:04:58 -07002004-11-12, by Sam Lantinga
- Date: Wed, 13 Oct 2004 17:00:58 -05002004-11-12, by Sam Lantinga
- Date: Mon, 11 Oct 2004 15:17:27 +0300 (EEST)2004-11-12, by Sam Lantinga
- Date: Tue, 5 Oct 2004 11:04:02 -04002004-11-12, by Sam Lantinga
- Video modes are sorted width first, then height2004-11-12, by Sam Lantinga
- Fix from Alfred Perlstein2004-11-12, by Sam Lantinga
- Prevent redraws till internal buffers are correctly setup2004-11-06, by Patrice Mandin
- No need to try to emulate analog axis when SDL support digital hats2004-10-31, by Patrice Mandin
- Forgot to disable debug messages2004-10-29, by Patrice Mandin
- Date: Fri, 29 Oct 2004 11:47:09 +02002004-10-29, by Patrice Mandin
- Date: Sat, 9 Oct 2004 02:46:18 +0300 (EEST)2004-10-09, by Sam Lantinga
- No need to close the window when going to fullscreen mode2004-10-08, by Patrice Mandin
- *** empty log message ***2004-09-17, by Sam Lantinga
- Date: Thu, 2 Sep 2004 19:35:51 +02002004-09-17, by Sam Lantinga
- Date: Mon, 30 Aug 2004 18:20:25 +02002004-09-17, by Sam Lantinga
- Date: Fri, 25 Jun 2004 13:29:15 +01002004-09-17, by Sam Lantinga
- Date: Thu, 02 Sep 2004 01:06:23 +02002004-09-11, by Sam Lantinga
- Backing out new changes, at Chris Nelson's request.2004-09-11, by Sam Lantinga
- Hum.2004-08-31, by Sam Lantinga
- Date: Sun, 29 Aug 2004 20:55:54 +02002004-08-30, by Sam Lantinga
- Date: Tue, 24 Aug 2004 06:16:32 +02002004-08-25, by Sam Lantinga
- I don't know how this got missed, but...2004-08-24, by Sam Lantinga
- Don't fail if we don't have ALSA available2004-08-24, by Sam Lantinga
- Updated libtool support for libtool 1.5.82004-08-21, by Sam Lantinga
- *** empty log message ***2004-08-21, by Sam Lantinga
- *** empty log message ***2004-08-21, by Sam Lantinga
- Date: Wed, 28 Jul 2004 14:56:57 +08002004-08-21, by Sam Lantinga
- Date: Sun, 18 Jul 2004 00:22:07 -04002004-08-21, by Sam Lantinga
- Here are patches for SDL12 and SDL_mixer for 4 or 6 channel2004-08-21, by Sam Lantinga
- Date: Mon, 12 Jul 2004 14:17:47 -05002004-08-21, by Sam Lantinga
- Date: Sat, 10 Jul 2004 21:02:33 +02002004-08-21, by Sam Lantinga
- Date: Tue, 01 Jun 2004 15:27:44 +03002004-08-21, by Sam Lantinga
- Hmm, this should work a little better. :)2004-08-21, by Sam Lantinga
- Date: Tue, 27 Jul 2004 17:14:00 +02002004-08-21, by Sam Lantinga
- CoreAudio driver works on Mac OSX 10.12004-08-21, by Sam Lantinga
- Audio improvements from Max Horn, including a new CoreAudio driver for MacOSX2004-08-21, by Sam Lantinga
- Date: Thu, 17 Jun 2004 11:38:51 -0700 (PDT)2004-08-20, by Sam Lantinga
- Added an option to show the logo at the cursor position for debugging2004-08-20, by Sam Lantinga
- Use the canonical glext.h on MacOS X as well (#define NO_SDL_GLEXT if you don't want this)2004-08-20, by Sam Lantinga
- *** empty log message ***2004-08-20, by Sam Lantinga
- Date: Fri, 20 Aug 2004 08:31:20 +02002004-08-20, by Sam Lantinga
- Date: Mon, 05 Jul 2004 14:37:59 +02002004-08-18, by Sam Lantinga
- Forgot to initialize maximum position for mouse2004-08-10, by Patrice Mandin
- Wrong check for minimum mouse position2004-08-10, by Patrice Mandin
- Give mouse position relative to window position, and do not generate mouse button event if outside of the window2004-08-10, by Patrice Mandin
- Do not destroy window on resize, so we can go back to original size from maximized size2004-08-09, by Patrice Mandin
- Too much backslash-n at end of line2004-08-05, by Patrice Mandin
- Correctly center window on creation2004-08-05, by Patrice Mandin
- Correctly set window size if resized or maximized2004-08-05, by Patrice Mandin
- Use meaningful define instead of numeral value2004-08-05, by Patrice Mandin
- Use SDL_SetError instead of fprintf2004-08-05, by Patrice Mandin
- Absolute mouse position was given as relative movement to SDL2004-08-03, by Patrice Mandin
- Wrongly test if width multiple of 162004-08-03, by Patrice Mandin
- Lock the screen before doing its backup2004-08-02, by Patrice Mandin
- Date: Sun, 25 Jul 2004 23:10:03 +08002004-07-25, by Sam Lantinga
- You can't free locked surfaces!2004-07-25, by Sam Lantinga
- Date: Wed, 23 Jun 2004 17:05:33 -04002004-07-25, by Sam Lantinga
- Date: Mon, 28 Jun 2004 23:15:55 +02002004-07-25, by Sam Lantinga
- *** empty log message ***2004-07-21, by Sam Lantinga
- Date: Mon, 3 May 2004 03:15:01 +01002004-07-18, by Sam Lantinga
- Date: Sat, 26 Jun 2004 14:58:42 +03002004-07-18, by Sam Lantinga
- *** empty log message ***2004-07-18, by Sam Lantinga
- Date: Mon, 28 Jun 2004 19:58:08 +09002004-07-18, by Sam Lantinga
- Date: Mon, 21 Jun 2004 16:52:47 +02002004-07-18, by Sam Lantinga
- Date: Sat, 03 Jul 2004 02:23:48 +02002004-07-18, by Sam Lantinga
- Date: Wed, 7 Jul 2004 12:57:58 +02002004-07-18, by Sam Lantinga
- Date: Fri, 16 Jul 2004 17:25:45 +02002004-07-18, by Sam Lantinga
- Date: Sun, 18 Jul 2004 16:46:44 +02002004-07-18, by Sam Lantinga
- Forgot to initialize video mode list2004-07-17, by Patrice Mandin
- Date: Thu, 24 Jun 2004 15:13:40 +0300 (EEST)2004-06-25, by Sam Lantinga
- *** empty log message ***2004-05-27, by Sam Lantinga
- The tenth time is the charm...2004-05-20, by Sam Lantinga
- *** empty log message ***2004-05-17, by Sam Lantinga
- Date: Tue, 11 May 2004 22:05:32 -04002004-05-17, by Sam Lantinga
- Date: Tue, 16 Mar 2004 12:40:33 +00002004-05-16, by Sam Lantinga
- *** empty log message ***2004-05-16, by Sam Lantinga
- Don't crash if the stretch routines are used on hardware surfaces2004-05-16, by Sam Lantinga
- Fixed crash on exit2004-05-16, by Sam Lantinga
- Date: Sun, 18 Apr 2004 16:09:53 -0400 (EDT)2004-05-16, by Sam Lantinga
- *** empty log message ***2004-05-16, by Sam Lantinga
- Date: Sat, 10 Apr 2004 10:05:46 +02002004-05-16, by Sam Lantinga
- ate: Fri, 09 Apr 2004 20:07:10 +02002004-05-16, by Sam Lantinga
- Date: Sun, 28 Mar 2004 16:38:32 +12002004-05-16, by Sam Lantinga
- Date: Mon, 10 May 2004 10:17:46 -04002004-05-16, by Sam Lantinga
- Date: Sat, 24 Apr 2004 15:13:32 +03002004-05-06, by Sam Lantinga
- Date: Wed, 28 Apr 2004 16:52:41 -04002004-04-30, by Sam Lantinga
- Increment version...2004-04-23, by Sam Lantinga
- Date: Sat, 10 Apr 2004 02:25:33 -04002004-04-11, by Sam Lantinga
- Date: Sun, 11 Apr 2004 13:09:44 +02002004-04-11, by Sam Lantinga
- Date: Tue, 30 Mar 2004 18:18:13 -06002004-04-11, by Sam Lantinga
- Date: Tue, 30 Mar 2004 21:26:47 -06002004-04-11, by Sam Lantinga
- Date: Wed, 31 Mar 2004 09:15:57 -06002004-04-08, by Sam Lantinga
- Argh...2004-04-08, by Sam Lantinga
- Yack... finally fixed the MacOS X development package ... I hope!2004-03-27, by Sam Lantinga
- (Said Max Horn on the SDL mailing list...)2004-03-22, by Ryan C. Gordon
- Fixed the postinstall script2004-03-11, by Sam Lantinga
- Date: Thu, 11 Mar 2004 18:45:17 +09002004-03-11, by Sam Lantinga
- Date: Sun, 07 Mar 2004 22:54:11 +09002004-03-07, by Sam Lantinga
- Date: Fri, 05 Mar 2004 16:08:01 +00002004-03-06, by Sam Lantinga
- Avoid FPE with Linux 2.62004-03-05, by Sam Lantinga
- Date: Wed, 3 Mar 2004 12:44:21 +02002004-03-04, by Sam Lantinga
- Instructive comments from Max Horn2004-03-04, by Sam Lantinga
- sed, it's two, two commands in one!2004-03-03, by Sam Lantinga
- Force recreation of X11 window if going to or from a SDL_NOFRAME vidmode.2004-03-02, by Ryan C. Gordon
- Date: Tue, 2 Mar 2004 11:34:54 +01002004-03-02, by Sam Lantinga
- Date: Sun, 29 Feb 2004 15:14:22 +02002004-03-02, by Sam Lantinga
- Date: Sun, 29 Feb 2004 20:28:27 +02002004-03-02, by Sam Lantinga
- Date: Tue, 2 Mar 2004 08:52:20 +02002004-03-02, by Sam Lantinga
- IRIX doesn't have a GL library versioning system2004-02-26, by Sam Lantinga
- Oops, ignore SIGALRM, not 02004-02-26, by Sam Lantinga
- Create a 2D window and then manually focus a different window on your desktop,2004-02-26, by Ryan C. Gordon
- This works on MacOS X too. :)2004-02-26, by Sam Lantinga
- Date: Wed, 25 Feb 2004 06:41:17 -05002004-02-26, by Sam Lantinga
- Attempt to get FSAA compiling on all versions of MacOS X.2004-02-26, by Ryan C. Gordon
- Date: Mon, 23 Feb 2004 19:00:23 +01002004-02-24, by Sam Lantinga
- I noticed MacOSX SDL sets up working directory to parent of executable.2004-02-24, by Sam Lantinga
- *** empty log message ***2004-02-24, by Sam Lantinga
- Don't allow video modes larger than the maximum size2004-02-24, by Sam Lantinga
- Quartz fix:2004-02-24, by Ryan C. Gordon
- Doh!2004-02-23, by Sam Lantinga
- Added an endian detection and byte swapping test program2004-02-23, by Sam Lantinga
- Added inline byte swapping code for other architectures2004-02-23, by Sam Lantinga
- Avoid using kernel internal headers2004-02-23, by Sam Lantinga
- *** empty log message ***release-1.2.7 2004-02-21, by Sam Lantinga
- *** empty log message ***2004-02-20, by Sam Lantinga
- Fixed a bug in detecting surface mapping changes2004-02-19, by Sam Lantinga
- *** empty log message ***2004-02-18, by Sam Lantinga
- Updated SDL_opengl.h to include the latest version of glext.h2004-02-17, by Sam Lantinga
- Load the correct library on Windows2004-02-17, by Sam Lantinga
- *** empty log message ***2004-02-17, by Sam Lantinga
- *** empty log message ***2004-02-17, by Sam Lantinga
- Added a test program for dynamically loading OpenGL2004-02-17, by Sam Lantinga
- *** empty log message ***2004-02-17, by Sam Lantinga
- *** empty log message ***2004-02-17, by Sam Lantinga
- *** empty log message ***2004-02-17, by Sam Lantinga
- *** empty log message ***2004-02-17, by Sam Lantinga
- *** empty log message ***2004-02-16, by Sam Lantinga
- Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows2004-02-16, by Sam Lantinga
- Date: Mon, 16 Feb 2004 19:21:51 +01002004-02-16, by Sam Lantinga
- Remove automake junk before generating a snapshot2004-02-16, by Sam Lantinga
- *** empty log message ***2004-02-16, by Sam Lantinga
- Fixed mouse focus events after resetting video mode on Windows2004-02-15, by Sam Lantinga
- Lots of people have contributed cash. :)2004-02-15, by Sam Lantinga
- *** empty log message ***2004-02-15, by Sam Lantinga
- Showed how to toggle fullscreen mode if the API isn't supported2004-02-15, by Sam Lantinga
- *** empty log message ***2004-02-15, by Sam Lantinga
- -lgem must appear after -lldg2004-02-15, by Patrice Mandin
- *** empty log message ***2004-02-15, by Sam Lantinga
- Programs should really be handling SIGPIPE themselves2004-02-14, by Sam Lantinga
- Date: Sat, 14 Feb 2004 14:52:40 +02002004-02-14, by Sam Lantinga
- Important crash fix: system vectors for mouse/joystick were not restored2004-02-14, by Patrice Mandin
- Update the version on the SDL shared library. Use SDL stub library for tests.2004-02-14, by Sam Lantinga
- Fixed typo in DirectFB driver (thanks Frank!)2004-02-13, by Sam Lantinga
- *** empty log message ***2004-02-13, by Sam Lantinga
- Date: Fri, 13 Feb 2004 17:03:16 +01002004-02-13, by Sam Lantinga
- *** empty log message ***2004-02-13, by Sam Lantinga
- Use sigaction instead of signal to preserve handler flags (thanks Matthew!)2004-02-12, by Sam Lantinga
- Added support for remote XVideo (thanks Frederic!)2004-02-12, by Sam Lantinga
- *** empty log message ***2004-02-12, by Sam Lantinga
- Don't use hardware overlay by default (seems much faster this way)2004-02-11, by Sam Lantinga
- *** empty log message ***2004-02-11, by Sam Lantinga
- Date: Tue, 13 Jan 2004 19:25:37 +03002004-02-11, by Sam Lantinga
- Simplify code and clean up Valgrind warning2004-02-11, by Sam Lantinga
- Fixed static linking on MacOS X (thanks Max!)2004-02-11, by Sam Lantinga
- Updated projects with cpuinfo API2004-02-10, by Sam Lantinga
- Date: Wed, 04 Feb 2004 13:51:56 +01002004-02-10, by Sam Lantinga
- *** empty log message ***2004-02-10, by Sam Lantinga
- Updated SDL HTML documentation2004-02-10, by Sam Lantinga
- *** empty log message ***2004-02-08, by Sam Lantinga
- Video modes must be sorted by Y size, for SDL_GetVideoMode() to operate properly2004-02-07, by Patrice Mandin
- When commiting code, cleanup before doing it2004-02-06, by Patrice Mandin
- Bugfixes: some info about current framebuffer overwritten by some default values, and screen width must be multiple of 16 pixels to work correctly2004-02-06, by Patrice Mandin
- *** empty log message ***2004-01-31, by Sam Lantinga
- Milan and Hades Atari clones do not have an Atari video chip2004-01-31, by Patrice Mandin
- *** empty log message ***2004-01-31, by Sam Lantinga
- Check for altivec assembly support before trying to use it. :)2004-01-29, by Sam Lantinga
- Updated for the latest version of automake2004-01-29, by Sam Lantinga
- Altivec detection on non-MacOS X systems2004-01-29, by Sam Lantinga
- Added an exports target so I can make the exports all at once. :)2004-01-29, by Sam Lantinga
- *** empty log message ***2004-01-29, by Sam Lantinga
- Date: Wed, 28 Jan 2004 20:25:54 +01002004-01-28, by Sam Lantinga
- Date: Wed, 28 Jan 2004 02:37:04 +01002004-01-28, by Sam Lantinga
- Updated Project Builder projects2004-01-26, by Sam Lantinga
- Date: Sat, 24 Jan 2004 14:49:58 +01002004-01-24, by Sam Lantinga
- *** empty log message ***2004-01-24, by Sam Lantinga
- Fixed bugs in CPU feature detection and added extended feature detection2004-01-24, by Sam Lantinga
- *** empty log message ***2004-01-17, by Sam Lantinga
- *** empty log message ***2004-01-13, by Sam Lantinga
- *** empty log message ***2004-01-11, by Sam Lantinga
- *** empty log message ***2004-01-08, by Sam Lantinga
- Add to temporary includes path to find src/video/windx5/directx.h if we build SDL in a different directory2004-01-07, by Patrice Mandin
- Date: Tue, 6 Jan 2004 21:54:02 +01002004-01-07, by Sam Lantinga
- Date: Tue, 6 Jan 2004 12:42:19 +01002004-01-06, by Sam Lantinga
- *** empty log message ***2004-01-06, by Sam Lantinga
- Added support for /dev/joy* on Free/Net/OpenBSD (thanks Christian!)2004-01-06, by Sam Lantinga
- Fixed playback problems with MacOSX 10.12004-01-05, by Sam Lantinga
- Date: Mon, 5 Jan 2004 00:09:36 +01002004-01-05, by Sam Lantinga
- Date: Sun, 4 Jan 2004 23:48:19 +01002004-01-05, by Sam Lantinga
- Fix buffer underrun problems on slow iBooks2004-01-04, by Sam Lantinga
- Fixed track detection on MacOS X 10.12004-01-04, by Sam Lantinga
- *** empty log message ***2004-01-04, by Sam Lantinga
- Updated copyright information for 2004 (Happy New Year!)2004-01-04, by Sam Lantinga
- Max has been reworking this code so it works on MacOS X 10.12004-01-04, by Sam Lantinga
- Date: Mon, 17 Nov 2003 21:59:24 -08002004-01-04, by Sam Lantinga
- Date: Wed, 26 Nov 2003 01:52:02 +08002004-01-04, by Sam Lantinga
- Editors Note: The original patch was modified to use SDL_Delay() instead of2004-01-04, by Sam Lantinga
- Added function to create RWops from const memory: SDL_RWFromConstMem()2004-01-04, by Sam Lantinga
- Updated for new APIs2004-01-04, by Sam Lantinga
- *** empty log message ***2004-01-04, by Sam Lantinga
- Date: Wed, 31 Dec 2003 21:55:30 +01002004-01-04, by Sam Lantinga
- Oops, we only want to fail creation if the display surface is an OpenGL surface.2003-12-31, by Sam Lantinga
- From: Thomas Jarosch2003-12-22, by Ryan C. Gordon
- Date: Wed, 17 Dec 2003 18:07:29 -0800 PST2003-12-18, by Sam Lantinga
- Date: Sun, 14 Dec 2003 15:16:12 +01002003-12-16, by Sam Lantinga
- te: Mon, 15 Dec 2003 08:25:14 -0800 PST2003-12-16, by Sam Lantinga
- Date: Fri, 12 Dec 2003 11:51:21 +09002003-12-14, by Sam Lantinga
- Fixed "dist" make target for newer versions of automake2003-12-14, by Sam Lantinga
- Date: Thu, 4 Dec 2003 07:48:40 +02002003-12-10, by Sam Lantinga
- *** empty log message ***2003-12-10, by Sam Lantinga
- *** empty log message ***2003-11-24, by Sam Lantinga
- Date: Mon, 24 Nov 2003 20:11:31 +00002003-11-24, by Sam Lantinga
- Updated Visual C++ support2003-11-24, by Sam Lantinga
- *** empty log message ***2003-11-24, by Sam Lantinga
- Check for CPUID before checking for 3DNow!2003-11-24, by Sam Lantinga
- Greatly simplified the SDL CPU info code2003-11-24, by Sam Lantinga
- Greatly simplified the SDL CPU info code2003-11-24, by Sam Lantinga
- Switched data files to binary format2003-11-24, by Sam Lantinga
- *** empty log message ***2003-11-24, by Sam Lantinga
- Fixed building cpuinfo under mingw322003-11-19, by Sam Lantinga
- Date: Mon, 17 Nov 2003 23:12:59 +01002003-11-18, by Sam Lantinga
- Actually hook the cpuinfo module into the library. :)2003-11-18, by Sam Lantinga
- Added SDL_HasMMX(), SDL_Has3DNow(), SDL_HasSSE() in SDL_cpuinfo.h2003-11-18, by Sam Lantinga
- Date: Mon, 10 Nov 2003 19:57:56 +01002003-11-14, by Sam Lantinga
- Small fix for iconification2003-11-14, by Patrice Mandin
- Use new C2P routine + corrections for iconification window2003-11-12, by Patrice Mandin
- Use new C2P routine2003-11-12, by Patrice Mandin
- New C2P conversion routine2003-11-12, by Patrice Mandin
- Date: Mon, 13 Oct 2003 13:37:18 +01002003-11-05, by Sam Lantinga
- Date: Wed, 5 Nov 2003 21:27:47 +01002003-11-05, by Ryan C. Gordon
- *** empty log message ***2003-10-06, by Sam Lantinga
- Use a unique base address for each DLL.2003-10-06, by Sam Lantinga
- Updated libtool support so Mingw32 builds work.2003-10-06, by Sam Lantinga
- MGA CRTC2 support for DirectFB target contributed by Thomas Jarosch.2003-10-03, by Ryan C. Gordon
- Update MiNT CD-ROM driver2003-10-01, by Patrice Mandin
- SDL12: Disable screensaver in windib driver.2003-09-30, by Ryan C. Gordon
- *** empty log message ***2003-09-28, by Sam Lantinga
- Atari CD-ROM support2003-09-27, by Patrice Mandin
- Files now copied to build directory instead of source directory while configuring2003-09-24, by Patrice Mandin
- *** empty log message ***2003-09-21, by Sam Lantinga
- Date: Thu, 18 Sep 2003 14:24:35 -04002003-09-21, by Sam Lantinga
- N Sep 17 8791 Sam Lantinga Re: tks source released2003-09-21, by Sam Lantinga
- Date: Fri, 12 Sep 2003 18:04:19 -04002003-09-21, by Sam Lantinga
- Date: Sat, 13 Sep 2003 15:50:43 +03002003-09-21, by Sam Lantinga
- Date: Sun, 14 Sep 2003 17:04:55 -04002003-09-15, by Ryan C. Gordon
- SDL_JoystickInit: If malloc() fails, pretend no joysticks were detected.2003-09-13, by Ryan C. Gordon
- Date: Mon, 01 Sep 2003 15:37:52 +09002003-09-05, by Sam Lantinga
- Update SDL version2003-09-05, by Sam Lantinga
- Fixed X11 mode line crash with only one video mode (thanks Alan!)2003-09-05, by Sam Lantinga
- Finally bugfixed: the simpler the better2003-09-03, by Patrice Mandin
- Severe bugfix: format->BitsPerPixel not checked in ListModes function2003-09-02, by Patrice Mandin
- Added SDL_loadso.c to the CodeWarrior projectrelease-1.2.6 2003-08-31, by Sam Lantinga
- Added SDL_loadso.c to the project2003-08-31, by Sam Lantinga
- Fixed building SDL_loadso.c on MacOS Classic2003-08-30, by Sam Lantinga
- *** empty log message ***2003-08-30, by Sam Lantinga
- *** empty log message ***2003-08-30, by Sam Lantinga
- *** empty log message ***2003-08-30, by Sam Lantinga
- Small bugfixes2003-08-30, by Patrice Mandin
- *** empty log message ***2003-08-30, by Sam Lantinga
- QNX is now officially supported! Thanks to Mike Gorchak!2003-08-30, by Sam Lantinga
- Date: Sat, 30 Aug 2003 16:28:10 +03002003-08-30, by Sam Lantinga
- *** empty log message ***2003-08-30, by Sam Lantinga
- Fixed some bugs in the Nano-X video driver2003-08-30, by Sam Lantinga
- *** empty log message ***2003-08-30, by Sam Lantinga
- *** empty log message ***2003-08-30, by Sam Lantinga
- Hopefully this will fix the last of the problems with OBJ depend mode.2003-08-27, by Sam Lantinga
- Whitespace2003-08-27, by Sam Lantinga
- *** empty log message ***2003-08-23, by Sam Lantinga
- Date: Sat, 16 Aug 2003 16:22:56 +03002003-08-23, by Sam Lantinga
- Date: Fri, 15 Aug 2003 09:13:59 +03002003-08-23, by Sam Lantinga
- Date: Fri, 15 Aug 2003 09:13:59 +03002003-08-23, by Sam Lantinga
- Fixed use of SDL with XInitThreads()2003-08-23, by Sam Lantinga
- Date: Tue, 19 Aug 2003 17:57:00 +02002003-08-22, by Sam Lantinga
- Date: Tue, 12 Aug 2003 14:26:19 +0200 (MEST)2003-08-12, by Sam Lantinga
- Date: Mon, 11 Aug 2003 22:49:06 +01002003-08-11, by Sam Lantinga
- *** empty log message ***2003-08-10, by Sam Lantinga
- Date: Sun, 10 Aug 2003 13:24:45 -04002003-08-10, by Sam Lantinga
- The cdrom code doesn't build on MacOS X 10.1, disabled for now...2003-08-10, by Sam Lantinga
- Date: Sat, 9 Aug 2003 20:14:06 -04002003-08-10, by Sam Lantinga
- *sigh*2003-08-09, by Sam Lantinga
- More grumble grumble...2003-08-09, by Sam Lantinga
- Grumble grumble2003-08-09, by Sam Lantinga
- *** empty log message ***2003-08-09, by Sam Lantinga
- Turn dynamic loading of esd and arts on by default2003-08-09, by Sam Lantinga
- *** empty log message ***2003-08-09, by Sam Lantinga
- *** empty log message ***2003-08-09, by Sam Lantinga
- Fixed automake warnings about Objective C support2003-08-09, by Sam Lantinga
- Fix compilation on MacOS 10.12003-08-09, by Sam Lantinga
- *** empty log message ***2003-08-08, by Sam Lantinga
- Date: Mon, 28 Jul 2003 18:30:50 +03002003-08-08, by Sam Lantinga
- *** empty log message ***2003-08-08, by Sam Lantinga
- *** empty log message ***2003-08-08, by Sam Lantinga
- *** empty log message ***2003-08-08, by Sam Lantinga
- *** empty log message ***2003-08-08, by Sam Lantinga
- *** empty log message ***2003-08-06, by Sam Lantinga
- ate: Mon, 4 Aug 2003 19:10:14 +03002003-08-06, by Sam Lantinga
- *** empty log message ***2003-08-06, by Sam Lantinga
- Date: Sun, 3 Aug 2003 22:07:57 +02002003-08-04, by Sam Lantinga
- Date: Sat, 2 Aug 2003 16:22:51 +03002003-08-04, by Sam Lantinga
- Date: Sun, 27 Jul 2003 22:37:59 +02002003-07-28, by Sam Lantinga
- *** empty log message ***2003-07-27, by Sam Lantinga
- You can't create a YUV overlay in OpenGL mode2003-07-26, by Sam Lantinga
- *** empty log message ***2003-07-26, by Sam Lantinga
- Use SDL's internal x, y for mouse button events - fixes relative motion bug.2003-07-23, by Sam Lantinga
- Date: Thu, 24 Jul 2003 01:40:17 +02002003-07-23, by Sam Lantinga
- Merged in Ryan's multisample code for MacOS, and changed the constants to match.2003-07-22, by Sam Lantinga
- Date: Thu, 24 Apr 2003 15:13:47 -04002003-07-22, by Sam Lantinga
- Added audio and CD-ROM support for OSF/Tru64 (thanks Hayashi!)2003-07-22, by Sam Lantinga
- *** empty log message ***2003-07-22, by Sam Lantinga
- *** empty log message ***2003-07-22, by Sam Lantinga
- pmandin: Added Atari LDG shared object loader2003-07-16, by Patrice Mandin
- We need to lookup the address of glGetString before calling GL_MakeCurrent(),2003-07-12, by Ryan C. Gordon
- Added some notes from the benefit of my experience. :)2003-07-10, by Sam Lantinga
- Exposed SDL_LoadObject(), SDL_LoadFunction(), and SDL_UnloadObject() APIs2003-07-10, by Sam Lantinga
- Added RISCOS Makefiles to the configure process2003-07-09, by Sam Lantinga
- Fixed incorrect prototype for glXQueryExtensionsString()2003-07-09, by Sam Lantinga
- Atari MiNT: remove useless files2003-07-07, by Patrice Mandin
- Atari MiNT: added more audio drivers2003-07-07, by Patrice Mandin
- Removed direct dependency on OpenGL (call current_video->glGetString() instead2003-07-01, by Ryan C. Gordon
- *** empty log message ***2003-07-01, by Sam Lantinga
- Date: 28 Jun 2003 22:42:52 +01002003-06-28, by Sam Lantinga
- Bugfix: some Makefiles in subdirectories created before their upper-level ones2003-06-28, by Patrice Mandin
- I'm American, does it show? ;-)2003-06-28, by Sam Lantinga
- Date: Sun, 11 May 2003 19:59:06 +03002003-06-28, by Sam Lantinga
- te: 27 Jun 2003 21:16:01 +01002003-06-28, by Sam Lantinga
- *** empty log message ***2003-06-28, by Sam Lantinga
- *** empty log message ***2003-06-22, by Sam Lantinga
- Date: Thu, 05 Jun 2003 09:36:40 +01002003-06-14, by Sam Lantinga
- Add m68k assembly mixing routines2003-06-03, by Patrice Mandin
- Date: Sun, 1 Jun 2003 15:38:45 -0700 (PDT)2003-06-02, by Sam Lantinga
- Date: Mon, 5 May 2003 00:08:51 -04002003-05-29, by Sam Lantinga
- Added initial support for RISC OS (thanks Peter Naulls!)2003-05-29, by Sam Lantinga
- *** empty log message ***2003-05-29, by Sam Lantinga
- *** empty log message ***2003-05-29, by Sam Lantinga
- Fixed compile problem in SDL_stretch.c with gcc 3.32003-05-29, by Sam Lantinga
- *** empty log message ***2003-05-29, by Sam Lantinga
- The compiler option that makes enums having the size of an int must be enabled.2003-05-29, by Sam Lantinga
- More-than-three mouse button support for Quartz target.2003-05-27, by Ryan C. Gordon
- God, this is the never-ending patch. Another USB joystick detection fix for2003-05-25, by Ryan C. Gordon
- Attempt #3: Fixed boolean logic bug that caused all HID joysticks to be2003-05-22, by Ryan C. Gordon
- Whoops...typo prevented compiling. Fixed.2003-05-22, by Ryan C. Gordon
- Find just joysticks and gamepads (as opposed to, say, USB Audio devices), in2003-05-22, by Ryan C. Gordon
- Disable MacOS X screensaver for duration of application run by triggering a2003-05-22, by Ryan C. Gordon
- *** empty log message ***2003-05-03, by Sam Lantinga
- MacOS X joystick fix2003-05-03, by Sam Lantinga
- Oops...2003-04-26, by Sam Lantinga
- Date: Thu, 17 Apr 2003 23:27:34 -04002003-04-20, by Sam Lantinga
- Date: Wed, 9 Apr 2003 18:21:33 -02302003-04-20, by Sam Lantinga
- Added MacOS X CD-ROM audio support (thanks Max and Darrell)2003-04-15, by Sam Lantinga
- Fixed video intitialization problem on Qtopia (thanks David!)2003-04-15, by Sam Lantinga
- Date: Wed, 9 Apr 2003 01:03:25 -0400 (EDT)2003-04-15, by Sam Lantinga
- Date: Mon, 14 Apr 2003 22:08:27 +01002003-04-15, by Sam Lantinga
- *** empty log message ***2003-03-22, by Sam Lantinga
- *** empty log message ***2003-03-09, by Sam Lantinga
- Date: Sat, 1 Mar 2003 16:13:57 -05002003-03-06, by Sam Lantinga
- Date: Fri, 28 Feb 2003 22:47:56 +01002003-03-06, by Sam Lantinga
- IRIX patches from Andrea Suatoni2003-03-06, by Sam Lantinga
- Date: Mon, 24 Feb 2003 16:31:25 -05002003-03-06, by Sam Lantinga
- From: Jonathan Atkins2003-03-06, by Sam Lantinga
- *** empty log message ***2003-03-05, by Sam Lantinga
- Updated Visual C++ projects2003-02-26, by Sam Lantinga
- *** empty log message ***2003-02-26, by Sam Lantinga
- Fixed building thread code under BSD/OS (thanks Steven!)2003-02-21, by Sam Lantinga
- *** empty log message ***2003-02-12, by Sam Lantinga
- *** empty log message ***2003-02-10, by Sam Lantinga
- CVS should ignore files automatically generated by building on MacOS X2003-02-09, by Sam Lantinga
- Don't warp the mouse when a video mode hasn't been set2003-02-07, by Sam Lantinga
- Added support for HID sliders wheels and dials on MacOS X2003-02-04, by Sam Lantinga
- Date: Fri, 31 Jan 2003 15:17:30 +01002003-02-04, by Sam Lantinga
- Fixed crash in SDL_SetIcon() under Quartz (thanks Darrell!)2003-02-01, by Sam Lantinga
- Allow icons of any size2003-02-01, by Sam Lantinga
- Fixed a problem with dlltool when building under MSYS on Windows2003-02-01, by Sam Lantinga
- Removed obsolete Linux joystick code2003-02-01, by Sam Lantinga
- Darrell added support for emulated SDL_DOUBLEBUF on MacOSX2003-02-01, by Sam Lantinga
- Added code to testsprite to detect tearing when flipping2003-02-01, by Sam Lantinga
- Missing has been re-added2003-02-01, by Sam Lantinga
- Working around broken objective C support - Take 22003-02-01, by Sam Lantinga
- *** empty log message ***2003-02-01, by Sam Lantinga
- Doh, this doesn't work on all automake versions.2003-02-01, by Sam Lantinga
- Worked around objective C brokenness in Cygwin's automake2003-02-01, by Sam Lantinga
- *** empty log message ***2003-01-26, by Sam Lantinga
- If a double-buffered surface was requested, and a plain hardware surface2003-01-26, by Sam Lantinga
- Added some language bindings to the README2003-01-21, by Sam Lantinga
- *** empty log message ***2003-01-21, by Sam Lantinga
- Fixed header docs for the joystick hat position2003-01-21, by Sam Lantinga
- Fixed QZ_ToggleFullScreen() return value (thanks Max!)2003-01-21, by Sam Lantinga
- Applied Corona688's patch for output redirection on Windows CE2003-01-21, by Sam Lantinga
- Cth converted the MMX audio mixing routines to VC++ syntax2003-01-20, by Sam Lantinga
- Fixed build error on BeOS2003-01-20, by Sam Lantinga
- Mike Nordell _really_ fixed Win32 windib shift state handling this time. :)2003-01-20, by Sam Lantinga
- Date: Thu, 16 Jan 2003 13:48:31 +02002003-01-20, by Sam Lantinga
- ate: Thu, 16 Jan 2003 13:48:31 +02002003-01-20, by Sam Lantinga
- Date: Thu, 16 Jan 2003 13:48:31 +02002003-01-20, by Sam Lantinga
- Date: Thu, 16 Jan 2003 13:48:31 +02002003-01-20, by Sam Lantinga
- From: David Hedbor2003-01-20, by Sam Lantinga
- Enable the glXGetProcAddressARB code (fixes problems with NVidia drivers)2003-01-20, by Sam Lantinga
- David MacCormack fixed a bug in window sizing with Windows menus2003-01-20, by Sam Lantinga
- Test of the CVS mailing list2003-01-19, by Sam Lantinga
- Massive Quartz input enhancements from Darrell Walisser. His email:2002-12-27, by Ryan C. Gordon
- Added some code to toggle fullscreen and input grab for testing... --ryan.2002-12-20, by Ryan C. Gordon
- Date: Sat, 14 Dec 2002 13:33:05 -05002002-12-15, by Sam Lantinga
- Moved some cleanup stuff to QZ_VideoQuit() from QZ_UnsetVideoMode()...fixes2002-12-13, by Ryan C. Gordon
- Fixed invalid memory access in DGA video driver (thanks ldb!)2002-12-11, by Sam Lantinga
- Fixed left/right shift detection on Windows (thanks Mike!)2002-12-11, by Sam Lantinga
- Updated Atari port for new system headers (thanks Patrice!)2002-12-07, by Sam Lantinga
- Fixed compile error if there is no X11 shared memory support.2002-12-07, by Sam Lantinga
- From: Darrell Walisser2002-12-07, by Sam Lantinga
- Linux joystick cleanups from Alan Swanson2002-12-02, by Sam Lantinga
- There's a bug in the VC7 optimizer relating to the duff loop optimization2002-12-02, by Sam Lantinga
- *** empty log message ***2002-12-02, by Sam Lantinga
- Doh! Compile error if there was no X11 shared image support2002-12-02, by Sam Lantinga
- *** empty log message ***2002-12-02, by Sam Lantinga
- *** empty log message ***2002-11-24, by Sam Lantinga
- Open ALSA devices in non-blocking mode (thanks Aleksey!)2002-11-17, by Sam Lantinga
- Open the ALSA devices in non-blocking mode (thanks Aleksey!)2002-11-17, by Sam Lantinga
- Updated for DirectDB 0.9.15 (thanks Denis!)2002-11-17, by Sam Lantinga
- Save the full pathname for stdout.txt and stderr.txt2002-11-17, by Sam Lantinga
- Fixed bsd joystick detection ... again (thanks Wilbern)2002-11-17, by Sam Lantinga
- *** empty log message ***2002-11-17, by Sam Lantinga
- *** empty log message ***2002-11-17, by Sam Lantinga
- Support 1-bit alpha on surfaces passed to SDL_WM_SetIcon() (thanks Glenn!)2002-11-17, by Sam Lantinga
- Greatly improved X11 DGA video speed (thanks Cezary!)2002-11-09, by Sam Lantinga
- Added MMX audio mixing code for gcc (thanks Stephane!)2002-11-09, by Sam Lantinga
- Added support for testing video flipping with graywin.c2002-11-09, by Sam Lantinga
- *** empty log message ***2002-11-09, by Sam Lantinga
- Fixed potential dropped events under DirectInput2002-11-09, by Sam Lantinga
- Fixed alpha blending bug (thanks Glenn!)2002-10-22, by Sam Lantinga
- Turn on enums always ints for CodeWarrior (thanks Darrell!)2002-10-22, by Sam Lantinga
- *** empty log message ***2002-10-20, by Sam Lantinga
- Return an error with color fills on less than 8 bpp surfaces.2002-10-15, by Sam Lantinga
- Fixed joystick detection problem on Windows XP (thanks Maciej!)2002-10-15, by Sam Lantinga
- Added check for AMD x86-64 ("Hammer") architecture in byte order determination.2002-10-14, by Ryan C. Gordon
- *** empty log message ***2002-10-11, by Sam Lantinga
- Removed unused function declarations2002-10-11, by Sam Lantinga
- Fixed mouse warp position bug with offset video modes2002-10-11, by Sam Lantinga
- Fixed a crash blitting RLE surfaces to RLE surfaces2002-10-11, by Sam Lantinga
- Removed an unnecessary header2002-10-11, by Sam Lantinga
- *** empty log message ***2002-10-08, by Sam Lantinga
- Fixed windows event handling for ActiveX controls (thanks Huib-Jan!)2002-10-08, by Sam Lantinga
- Updated the Project Builder stationary with SDLMain.*2002-10-08, by Sam Lantinga
- Added Visual C++ 7 (.NET) projects (thanks James!)2002-10-08, by Sam Lantinga
- Bumped version to 1.2.6 in CVS2002-10-08, by Sam Lantinga
- *** empty log message ***2002-10-07, by Sam Lantinga
- Fixed compiler warning2002-10-07, by Sam Lantinga
- Fixed building timer code on Windows CE2002-10-07, by Sam Lantinga
- Doh! Forgot to set the Win32 DLL version to 1.2.52002-10-07, by Sam Lantinga
- *** empty log message ***release-1.2.5 2002-10-06, by Sam Lantinga
- *** empty log message ***2002-10-06, by Sam Lantinga
- *** empty log message ***2002-10-06, by Sam Lantinga
- *** empty log message ***2002-10-06, by Sam Lantinga
- Added an environment variable SDL_HAS3BUTTONMOUSE for Quartz2002-10-05, by Sam Lantinga
- *** empty log message ***2002-10-05, by Sam Lantinga
- Added initial support for Dreamcast (thanks HERO!)2002-10-05, by Sam Lantinga
- Fixed gamma correction in Atari video drivers (thanks Patrice!)2002-10-05, by Sam Lantinga
- Atari joystick fixes contributed by Patrice Mandin2002-10-05, by Sam Lantinga
- Fixed cursor resource leak in Windows (thanks Huib-Jan Imbens!)2002-10-05, by Sam Lantinga
- *** empty log message ***2002-10-05, by Sam Lantinga
- Fixed SDL_main.c on Windows CE with applications containing spaces in their names.2002-10-05, by Sam Lantinga
- Fixed memory overwrite in BSD joystick driver (thanks SUGIMOTO Sadahiro!)2002-10-05, by Sam Lantinga
- Fixed mouse wheel events on MacOS X2002-10-05, by Sam Lantinga
- Lots of cleanups by Darrell, added the ability to resize Cocoa windows.2002-10-05, by Sam Lantinga
- Fixed YUV overlay code for Quicktime 62002-10-05, by Sam Lantinga
- Added an aborted try at making fullscreen work on Xinerama screen != 02002-09-30, by Sam Lantinga
- Fixed window update problems on MacOS X 10.2 (thanks Darrell!)2002-09-16, by Sam Lantinga
- Cleaned up the SDL_VIDEO_WINDOW_POS variable support2002-09-16, by Sam Lantinga
- Don't be fooled by unclutter - the mouse isn't really leaving our window2002-09-16, by Sam Lantinga
- Date: Thu, 12 Sep 2002 20:35:51 -04002002-09-16, by Sam Lantinga
- *** empty log message ***2002-09-16, by Sam Lantinga
- Fixed a crash bug in checkkeys.c (thanks John!)2002-09-16, by Sam Lantinga
- *** empty log message ***2002-09-16, by Sam Lantinga
- Applied John Popplewell's fix for left-handed mice under Windows.2002-09-16, by Sam Lantinga
- The portable way of including SDL is #include "SDL.h"2002-09-09, by Sam Lantinga
- Fixed path problem with sdl.m4 macro file2002-09-09, by Sam Lantinga
- Fixed missing cursor after shadow buffer flip (thanks Jan!)2002-09-09, by Sam Lantinga
- Fixed trashing the framebuffer console on broken video drivers2002-09-02, by Sam Lantinga
- Fixed a typo in a previous patch2002-09-02, by Sam Lantinga
- Date: Sun, 1 Sep 2002 21:27:54 -0400 (EDT)2002-09-02, by Sam Lantinga
- Updated MacOS projects with "enums as int" build option2002-09-01, by Sam Lantinga
- *** empty log message ***2002-09-01, by Sam Lantinga
- *** empty log message ***2002-09-01, by Sam Lantinga
- Date: Sat, 31 Aug 2002 15:42:45 +02002002-09-01, by Sam Lantinga
- Fixed some bugs and added some features to the -benchmark facility2002-08-31, by Sam Lantinga
- Added a -benchmark flag for testing the speeds of various video modes2002-08-31, by Sam Lantinga
- Date: Tue, 27 Aug 2002 19:07:38 +02002002-08-31, by Sam Lantinga
- Date: Tue, 27 Aug 2002 16:14:11 +02002002-08-31, by Sam Lantinga
- Tell the dock about command-line launched applications2002-08-31, by Sam Lantinga
- Darrell's Jag joystick fix2002-08-31, by Sam Lantinga
- Doh! Patch by Joel Ray Holveck2002-08-28, by Sam Lantinga
- Added a -fullscreen flag2002-08-25, by Sam Lantinga
- Date: Sun, 25 Aug 2002 09:46:54 -04002002-08-25, by Sam Lantinga
- Date: Sat, 24 Aug 2002 22:20:01 -06002002-08-25, by Sam Lantinga
- Updated the credits2002-08-25, by Sam Lantinga
- Removed unused function2002-08-24, by Sam Lantinga
- Fixed 2048 pixel limitation in DirectX blit code2002-08-24, by Sam Lantinga
- *** empty log message ***2002-08-24, by Sam Lantinga
- *** empty log message ***2002-08-24, by Sam Lantinga
- Updated the Borland C++ projects (thanks Dominique!)2002-08-24, by Sam Lantinga
- Date: Fri, 23 Aug 2002 11:48:56 +02002002-08-24, by Sam Lantinga
- Added compile-time checking for the size of enums to SDL_types.h2002-08-21, by Sam Lantinga
- Fixed offset bug in hardware accelerated fills and blits2002-08-20, by Sam Lantinga
- Date: Thu, 18 Jul 2002 23:51:40 +0200 (MEST)2002-08-20, by Sam Lantinga
- Reset mouse state when changing video modes2002-08-20, by Sam Lantinga
- Fixed bug where video mode wasn't restored after ALT-tab in with DirectX2002-08-20, by Sam Lantinga
- *** empty log message ***2002-08-20, by Sam Lantinga
- *** empty log message ***2002-08-20, by Sam Lantinga
- Fixed crash with invalid bpp in SDL_SetVideoMode()2002-08-20, by Sam Lantinga
- *** empty log message ***2002-08-20, by Sam Lantinga
- Fixed mouse motion on MacOS X (recently broken)2002-08-20, by Sam Lantinga
- Updated for embedded Visual C++ 4.02002-08-20, by Sam Lantinga
- Help with cross-compiling2002-08-19, by Sam Lantinga
- Added SDL_BUTTON_WHEELUP (4) and SDL_BUTTON_WHEELDOWN (5)2002-08-19, by Sam Lantinga
- Added SDL_GL_STEREO for stereoscopic OpenGL contexts2002-08-19, by Sam Lantinga
- Added an environment variable SDL_VIDEO_X11_WMCLASS2002-08-19, by Sam Lantinga
- Fullscreen windows are always topmost under Windows2002-08-19, by Sam Lantinga
- Fixed mouse grab going fullscreen to windowed in Windows2002-08-19, by Sam Lantinga
- *** empty log message ***2002-08-18, by Sam Lantinga
- Fixed video crash on older XFree86 servers2002-08-18, by Sam Lantinga
- Only modifier key state is noted when X11 window opens2002-08-18, by Sam Lantinga
- Added temporarily disabled code for hardware acceleration in windowed mode.2002-08-17, by Sam Lantinga
- Flush message queue when shutting down video mode on Windows2002-08-17, by Sam Lantinga
- Zeroed out SDL_Surface::unused1 so glSDL will work on stock SDL2002-08-17, by Sam Lantinga
- Removed DDFLIP_WAIT flag from DirectX flip for improved performance2002-08-17, by Sam Lantinga
- *** empty log message ***2002-08-17, by Sam Lantinga
- Added a way to get the Windows OpenGL context in SDL_syswm.h2002-08-17, by Sam Lantinga
- Fixed building Windows DLL with latest native Cygwin tools2002-08-17, by Sam Lantinga
- Updated configure.in for automake 1.6.22002-08-17, by Sam Lantinga
- Darrell's fix for Quartz mouse motion2002-08-12, by Sam Lantinga
- Commented double-free buggy code. Will examine more closely later.2002-08-12, by Ryan C. Gordon
- Added initial support for PicoGUI (thanks Micah!)2002-08-01, by Sam Lantinga
- *** empty log message ***2002-08-01, by Sam Lantinga
- Fixed SDL_DisplayFormatAlpha() on RGB surfaces with alpha2002-08-01, by Sam Lantinga
- Make sure width and height passed to SDL_GetVideoMode() are sane.2002-08-01, by Ryan C. Gordon
- Memory leak fixes by Bill May.2002-07-30, by Ryan C. Gordon
- Date: Fri, 12 Jul 2002 11:25:32 GMT+12002-07-29, by Sam Lantinga
- Date: Mon, 29 Jul 2002 15:07:22 +10002002-07-29, by Sam Lantinga
- Fix for USB HID API. Fixes build on NetBSD and FreeBSD, but maybe causes2002-07-26, by Ryan C. Gordon
- Fixed (?) semaphore support on HPUX 11.x ...2002-07-22, by Ryan C. Gordon
- *** empty log message ***2002-07-10, by Sam Lantinga
- More correct error reported when calling SDL_GL_LoadLibrary() without2002-07-10, by Ryan C. Gordon
- Memory leak fix for DirectX software surfaces2002-07-03, by Sam Lantinga
- Bugfix from Corona688: don't reference a string before we've initialized it.2002-07-02, by Ryan C. Gordon
- *** empty log message ***2002-06-20, by Sam Lantinga
- Allow building from another top level directory2002-06-20, by Sam Lantinga
- Updated the QNX audio code for QNX 6.2 (thanks Travis!)2002-06-16, by Sam Lantinga
- *** empty log message ***2002-06-13, by Sam Lantinga
- *** empty log message ***2002-06-13, by Sam Lantinga
- Fixed building with pthreads and the pth library2002-06-13, by Sam Lantinga
- *** empty log message ***2002-06-13, by Sam Lantinga
- Hmm2002-06-13, by Sam Lantinga
- Fix uninitialized variable warning2002-06-13, by Sam Lantinga
- Fix another memory leak2002-06-13, by Sam Lantinga
- *** empty log message ***2002-06-13, by Sam Lantinga
- Fixed memory leaks in YUV code2002-06-13, by Sam Lantinga
- *** empty log message ***2002-06-12, by Sam Lantinga
- API changes on OpenBSD and FreeBSD...2002-06-12, by Sam Lantinga
- Added some more joysticks on Linux2002-06-12, by Sam Lantinga
- *** empty log message ***2002-06-11, by Sam Lantinga
- *** empty log message ***2002-06-11, by Sam Lantinga
- *** empty log message ***2002-06-11, by Sam Lantinga
- *** empty log message ***2002-06-11, by Sam Lantinga
- *** empty log message ***2002-06-11, by Sam Lantinga
- *** empty log message ***2002-06-11, by Sam Lantinga
- Unified the thread detection code for UNIX platforms2002-06-10, by Sam Lantinga
- Added Atari audio support (thanks Patrice!)2002-06-10, by Sam Lantinga
- Pth threading bug fix2002-06-10, by Sam Lantinga
- Added check for ENOMEDIUM to the Linux CDROM code2002-06-10, by Sam Lantinga
- Date: Wed, 5 Jun 2002 12:57:56 +02002002-06-10, by Sam Lantinga
- *** empty log message ***2002-06-10, by Sam Lantinga
- *** empty log message ***2002-06-08, by Sam Lantinga
- *** empty log message ***2002-06-04, by Sam Lantinga
- *** empty log message ***2002-06-01, by Sam Lantinga
- Date: Sat, 1 Jun 2002 17:56:45 -05002002-06-01, by Sam Lantinga
- *** empty log message ***2002-06-01, by Sam Lantinga
- *** empty log message ***2002-06-01, by Sam Lantinga
- Fixed shared library building on MacOS X (thanks Max!)2002-06-01, by Sam Lantinga
- Added a README for Qtopia2002-06-01, by Sam Lantinga
- *** empty log message ***2002-05-31, by Sam Lantinga
- Almost... :)2002-05-29, by Sam Lantinga
- SDL_PushEvent() now returns values as documented.2002-05-29, by Ryan C. Gordon
- Date: Wed, 29 May 2002 17:37:19 +02002002-05-29, by Sam Lantinga
- Wilbern Cobb submitted a fix for building BSD joystick support that should work on all BSD flavors.2002-05-28, by Sam Lantinga
- Date: Wed, 22 May 2002 22:30:58 +03002002-05-28, by Sam Lantinga
- Date: Fri, 24 May 2002 10:32:00 -07002002-05-28, by Sam Lantinga
- *** empty log message ***2002-05-20, by Sam Lantinga
- *** empty log message ***2002-05-20, by Sam Lantinga
- *** empty log message ***2002-05-19, by Sam Lantinga
- Use secondary audio buffers to avoid problems on various soundcards2002-05-19, by Sam Lantinga
- *** empty log message ***2002-05-19, by Sam Lantinga
- Fixed setting OpenGL mode multiple times on Windows2002-05-19, by Sam Lantinga
- *** empty log message ***2002-05-19, by Sam Lantinga
- Added David Hedbor's Qtopia patches2002-05-19, by Sam Lantinga
- Date: Sat, 18 May 2002 17:40:53 +03002002-05-19, by Sam Lantinga
- *** empty log message ***2002-05-19, by Sam Lantinga
- *** empty log message ***2002-05-19, by Sam Lantinga
- The Win32 information has been moved to the FAQ.2002-05-19, by Sam Lantinga
- Avoid a conflict in the definition of int322002-05-18, by Sam Lantinga
- *** empty log message ***2002-05-17, by Sam Lantinga
- Fixed MacOS X installation for SDL 1.2.4 release (thanks Darrell)2002-04-25, by Sam Lantinga
- Date: Thu, 18 Apr 2002 13:50:53 -07002002-04-19, by Sam Lantinga
- *** empty log message ***2002-04-18, by Sam Lantinga
- From: Wilbern Cobb <vedge@csoft.org>2002-04-18, by Sam Lantinga
- Configure fixes from Wilbern Cobb for FreeBSD joystick support.2002-04-18, by Sam Lantinga
- Fixed crash in QZ_SetCaption() (thanks Darrell)2002-04-17, by Sam Lantinga
- Wilbern Cobb fixed joystick code on FreeBSD2002-04-16, by Sam Lantinga
- *** empty log message ***2002-04-15, by Sam Lantinga
- *** empty log message ***2002-04-15, by Sam Lantinga
- Don't build RPM archives that have ALSA dependencies2002-04-15, by Sam Lantinga
- Updated ALSA audio support for ALSA 0.92002-04-15, by Sam Lantinga
- The documented error return value for SDL_WaitEvent() is 0.2002-04-15, by Sam Lantinga
- Fixed SDL_PollEvent() so it only returns a boolean value (not -1)2002-04-15, by Sam Lantinga
- Fixed failed make when running "make distclean"2002-04-14, by Sam Lantinga
- Bump the version, so that it isn't forotten later. :)2002-04-14, by Sam Lantinga
- *** empty log message ***release-1.2.4 2002-04-13, by Sam Lantinga
- Re-added MacOS X audio locking2002-04-13, by Sam Lantinga
- Fixed build warning2002-04-13, by Sam Lantinga
- Fixed precompiled headers on MacOS X2002-04-13, by Sam Lantinga
- *** empty log message ***2002-04-13, by Sam Lantinga
- *** empty log message ***2002-04-13, by Sam Lantinga
- *** empty log message ***2002-04-13, by Sam Lantinga
- *** empty log message ***2002-04-13, by Sam Lantinga
- *** empty log message ***2002-04-11, by Sam Lantinga
- Fixed a minor memory leak in the SDL thread subsystem2002-04-11, by Sam Lantinga
- Fixed spurious keypress at startup on BeOS2002-04-11, by Sam Lantinga
- Fixed gamma ramps in DirectX windowed and OpenGL modes2002-04-11, by Sam Lantinga
- Explicitly specify the SDL API calling convention (C by default)2002-04-11, by Sam Lantinga
- BeOS compile fix for shared object loading code2002-04-10, by Sam Lantinga
- *** empty log message ***2002-04-10, by Sam Lantinga
- Fixed DirectX fullscreen gamma control (thanks John!)2002-04-09, by Sam Lantinga
- Fixed a crash bug in the WM_ACTIVATE code (thanks John!)2002-04-09, by Sam Lantinga
- Mouse wheel fix patch.2002-04-08, by Sam Lantinga
- Date: Thu, 04 Apr 2002 13:27:36 GMT+12002-04-04, by Sam Lantinga
- Date: 03 Apr 2002 15:28:09 +02002002-04-03, by Sam Lantinga
- Patrice's fixes for GNU Pthread support2002-04-01, by Sam Lantinga
- RPM dependency fix courtesy of Edward Rudd2002-03-31, by Sam Lantinga
- *** empty log message ***2002-03-31, by Sam Lantinga
- Disabled QueryPerformanceCounter(), due to problems on Win2K2002-03-31, by Sam Lantinga
- Fixed the bug where mouse cursor and SDL mouse coordinates didn't match2002-03-31, by Sam Lantinga
- *** empty log message ***2002-03-30, by Sam Lantinga
- The audio lock and unlock functions are now a part of the driver.2002-03-30, by Sam Lantinga
- The audio lock and unlock functions are now a part of the driver.2002-03-30, by Sam Lantinga
- Fixes for GNU pthreads from Patrice2002-03-30, by Sam Lantinga
- Date: Thu, 28 Mar 2002 09:20:03 +02002002-03-28, by Sam Lantinga
- *** empty log message ***2002-03-26, by Sam Lantinga
- *** empty log message ***2002-03-24, by Sam Lantinga
- *** empty log message ***2002-03-24, by Sam Lantinga
- Added UNIX RDTSC code by Lompak (disabled by default)2002-03-23, by Sam Lantinga
- Date: Sat, 23 Mar 2002 13:53:37 +02002002-03-23, by Sam Lantinga
- *** empty log message ***2002-03-22, by Sam Lantinga
- *** empty log message ***2002-03-20, by Sam Lantinga
- Used the glext.h from the SGI sample implementation2002-03-20, by Sam Lantinga
- Date: Fri, 15 Mar 2002 18:24:59 GMT+12002-03-20, by Sam Lantinga
- Blit bug fix from John Popplewell2002-03-20, by Sam Lantinga
- *** empty log message ***2002-03-11, by Sam Lantinga
- *** empty log message ***2002-03-10, by Sam Lantinga
- This properly scales axes, and adds support for sliders/wheels2002-03-10, by Sam Lantinga
- Only put surfaces in video memory if there are accelerated blits2002-03-10, by Sam Lantinga
- Atari port cleanups from Patrice2002-03-10, by Sam Lantinga
- *** empty log message ***2002-03-10, by Sam Lantinga
- *** empty log message ***2002-03-07, by Sam Lantinga
- Added Atari joystick support (thanks Patrice!)2002-03-07, by Sam Lantinga
- Fixed dynamic arts support.2002-03-06, by Sam Lantinga
- Fixed dynamic arts support.2002-03-06, by Sam Lantinga
- *** empty log message ***2002-03-06, by Sam Lantinga
- *** empty log message ***2002-03-06, by Sam Lantinga
- Updated copyright information for 20022002-03-06, by Sam Lantinga
- Removed the API changes to preserve SDL 1.2 stability2002-03-06, by Sam Lantinga
- *** empty log message ***2002-03-06, by Sam Lantinga
- Added a new header file: SDL_loadso.h2002-03-06, by Sam Lantinga
- *** empty log message ***2002-03-05, by Sam Lantinga
- Added SDL_LockRect() and SDL_UnlockRect()2002-03-05, by Sam Lantinga
- Date: Thu, 21 Feb 2002 09:18:24 +02002002-03-02, by Sam Lantinga
- *** empty log message ***2002-03-01, by Sam Lantinga
- Fixed "short jump out of range" error in MMX code2002-03-01, by Sam Lantinga
- Updated for Watcom C++ and LCC compilers2002-02-28, by Sam Lantinga
- From: Patrice Mandin <pmandin@caramail.com>2002-02-27, by Sam Lantinga
- Updated for DirectFB 0.9.92002-02-26, by Sam Lantinga
- *** empty log message ***2002-02-22, by Sam Lantinga
- *** empty log message ***2002-02-21, by Sam Lantinga
- Date: Mon, 18 Feb 2002 16:46:59 +12002002-02-20, by Sam Lantinga
- Fixed SDL_OPENGLBLIT with OpenGL API newer than 1.22002-02-20, by Sam Lantinga
- Added initial support for Atari (thanks Patrice!)2002-02-17, by Sam Lantinga
- *** empty log message ***2002-02-14, by Sam Lantinga
- Mike Gorchak added some QNX tweaks, including OpenGL support2002-02-14, by Sam Lantinga
- Added support for joysticks on *BSD (thanks Wilbern!)2002-02-14, by Sam Lantinga
- Added a YUV overlay test program (thanks Jon!)2002-02-14, by Sam Lantinga
- Updated the documentation for the SDL_PushEvent() call.2002-02-13, by Sam Lantinga
- Added support for the pause key under DirectX2002-02-13, by Sam Lantinga
- David Snopek added Borland compiler support2002-02-13, by Sam Lantinga
- *** empty log message ***2002-01-22, by Sam Lantinga
- Date: Sat, 19 Jan 2002 17:24:32 -0500 (EST)2002-01-22, by Sam Lantinga
- Now works "out of the box" on BSDI2002-01-22, by Sam Lantinga
- From: "Mattias Engdeg�rd" <f91-men@nada.kth.se>2002-01-18, by Sam Lantinga
- Added Quartz version of SDL_SetIcon() for MacOS X (thanks Bob)2002-01-18, by Sam Lantinga
- *** empty log message ***2002-01-18, by Sam Lantinga
- *** empty log message ***2002-01-18, by Sam Lantinga
- Added QNX cleanups by Mike Gorchak (thanks!)2002-01-18, by Sam Lantinga
- *** empty log message ***2002-01-18, by Sam Lantinga
- *** empty log message ***2002-01-14, by Sam Lantinga
- Fixed building with Cygwin (thanks Michael)2002-01-10, by Sam Lantinga
- Don't allow multiple audio opens to succeed (until SDL 1.3)2002-01-09, by Sam Lantinga
- *** empty log message ***2002-01-04, by Sam Lantinga
- *** empty log message ***2001-12-26, by Sam Lantinga
- *** empty log message ***2001-12-20, by Sam Lantinga
- *** empty log message ***2001-12-18, by Sam Lantinga
- *** empty log message ***2001-12-18, by Sam Lantinga
- *** empty log message ***2001-12-17, by Sam Lantinga
- Updated Amiga port by Gabriele Greco2001-12-16, by Sam Lantinga
- *** empty log message ***2001-12-14, by Sam Lantinga
- Updated mailing list information2001-12-14, by Sam Lantinga
- Updated the source with the correct e-mail address2001-12-14, by Sam Lantinga
- Updated the headers with the correct e-mail address2001-12-14, by Sam Lantinga
- Added support for building SDL for EPOC/SymbianOS 6.0 (thanks Hannu!)2001-12-14, by Sam Lantinga
- *** empty log message ***2001-12-14, by Sam Lantinga
- Reset the device before closing it - fixes a hang with some audio drivers2001-12-06, by Sam Lantinga
- Fix crash with Linux supermount fstab entries (thanks Erno!)2001-12-05, by Sam Lantinga
- From: "Mattias Engdeg�rd" <f91-men@nada.kth.se>2001-11-27, by Sam Lantinga
- *** empty log message ***2001-11-26, by Sam Lantinga
- Fixed timeout in Linux condition variable implementation2001-11-23, by Sam Lantinga
- Fixed testgl so that SDL_GL_Enter2DMode() allows alpha blending2001-11-22, by Sam Lantinga
- Added support for Xi Graphics XME fullscreen extension2001-11-22, by Sam Lantinga
- Bump the version number on the library2001-11-22, by Sam Lantinga
- Include the README files with the source distribution2001-11-22, by Sam Lantinga
- Added a couple minor tweaks2001-11-22, by Sam Lantinga
- *** empty log message ***2001-11-22, by Sam Lantinga
- Oops, forgot a directory here...release-1.2.3 2001-11-08, by Sam Lantinga
- Fixed X11 icon color allocation (thanks Mattias!)2001-11-07, by Sam Lantinga
- Removed a warning2001-11-07, by Sam Lantinga
- Modified the logo texture load to accept any width/height image2001-11-06, by Sam Lantinga
- SDL_OPENGLBLIT is deprecated, show the "right way" of doing things2001-11-06, by Sam Lantinga
- Don't generate a spurious error on SDL_InitVideo()2001-11-06, by Sam Lantinga
- Updated to include SDL_opengl.h2001-11-04, by Sam Lantinga
- Greatly improved Xinerama video mode support2001-11-04, by Sam Lantinga
- Fix a crash if an OpenGL video mode can't be set.2001-11-04, by Sam Lantinga
- Give more info about the current video mode2001-11-04, by Sam Lantinga
- Added X11 Xinerama support - fullscreen starts on screen 02001-11-03, by Sam Lantinga
- Disabled virtual terminal check for SVGAlib video2001-11-02, by Sam Lantinga
- Fixed building hermes objects with automake 1.5 (thanks winterlion)2001-11-02, by Sam Lantinga
- *** empty log message ***2001-11-02, by Sam Lantinga
- Fixed key repeat interactions with event filters (thanks Elmar!)2001-11-02, by Sam Lantinga
- *** empty log message ***2001-11-02, by Sam Lantinga
- *** empty log message ***2001-11-02, by Sam Lantinga
- *** empty log message ***2001-11-01, by Sam Lantinga
- Updated SDL DirectFB backend for DirectFB version 0.9.72001-11-01, by Sam Lantinga
- Hack workaround to fix MacOS X install problems2001-10-26, by Sam Lantinga
- Use the sticky focus flag so audio isn't muted when application is switched.2001-10-25, by Sam Lantinga
- Fail if setting a video mode when requesting GL and can't get it.2001-10-25, by Sam Lantinga
- Fix shared library creation on QNX2001-10-25, by Sam Lantinga
- Added platform independent OpenGL header - SDL_opengl.h2001-10-25, by Sam Lantinga
- *** empty log message ***2001-10-25, by Sam Lantinga
- *** empty log message ***2001-10-23, by Sam Lantinga
- If we're looking at the /dev/input event devices, and we found2001-10-22, by Sam Lantinga
- *** empty log message ***2001-10-18, by Sam Lantinga
- *** empty log message ***2001-10-16, by Sam Lantinga
- *** empty log message ***2001-10-16, by Sam Lantinga
- Added Darrell Walisser's updated project-builder projects2001-10-16, by Sam Lantinga
- Fixed flashing the screen when creating a window on BeOS2001-10-14, by Sam Lantinga
- Added double-buffering support for SVGAlib (thanks Kutak!)2001-10-14, by Sam Lantinga
- Added photon fixes submitted by Luca Barbato2001-10-08, by Sam Lantinga
- *** empty log message ***2001-09-30, by Sam Lantinga
- Fixed crash when using double-buffering with DGA2001-09-30, by Sam Lantinga
- Fixed last track time calculation (thanks Tchi Southivong)2001-09-30, by Sam Lantinga
- MacOS X fix2001-09-30, by Sam Lantinga
- *** empty log message ***2001-09-23, by Sam Lantinga
- *** empty log message ***2001-09-23, by Sam Lantinga
- *** empty log message ***2001-09-23, by Sam Lantinga
- *** empty log message ***2001-09-23, by Sam Lantinga
- *** empty log message ***2001-09-23, by Sam Lantinga
- Oops, back out that SDL_main -> SDLMain conversion2001-09-23, by Sam Lantinga
- *** empty log message ***2001-09-23, by Sam Lantinga
- Fixed resuming a paused CD on Win2K (thanks Aragorn)2001-09-23, by Sam Lantinga
- Changed SDLMain to SDL_main for MacOS X stuff2001-09-23, by Sam Lantinga
- *** empty log message ***2001-09-23, by Sam Lantinga
- Date: Thu, 13 Sep 2001 14:14:42 -04002001-09-23, by Sam Lantinga
- *** empty log message ***2001-09-23, by Sam Lantinga
- *** empty log message ***2001-09-23, by Sam Lantinga
- *** empty log message ***2001-09-14, by Sam Lantinga
- Added support for the GNU Pth thread lib (thanks Mandin!)2001-09-14, by Sam Lantinga
- Added the Undo key for the Atari keyboard2001-09-14, by Sam Lantinga
- *** empty log message ***2001-09-14, by Sam Lantinga
- Fix XVideo on GeForce by using last available adaptor2001-09-14, by Sam Lantinga
- Updated from the SDL Documentation Project2001-09-14, by Sam Lantinga
- Do proper typecasting so this compiles on IRIX2001-09-13, by Sam Lantinga
- *** empty log message ***2001-09-13, by Sam Lantinga
- Added CD-ROM support for BSD/OS (thanks Steven!)2001-09-13, by Sam Lantinga
- Added library version information to the Windows DLL2001-09-12, by Sam Lantinga
- *** empty log message ***2001-09-11, by Sam Lantinga
- Fix for "make dist"2001-09-11, by Sam Lantinga
- *** empty log message ***2001-09-11, by Sam Lantinga
- Added initial support for EPOC/Symbian OS (thanks Hannu!)2001-09-11, by Sam Lantinga
- Date: Sat, 8 Sep 2001 04:42:23 +02002001-09-11, by Sam Lantinga
- Handle the case where the WAVE magic number was already read in a non-seekable2001-09-11, by Sam Lantinga
- *** empty log message ***2001-09-04, by Sam Lantinga
- Allow building SDL on Windows without audio support2001-09-04, by Sam Lantinga
- Added Max's patches for building MacOS X apps on command line2001-09-04, by Sam Lantinga
- Added support for DirectFB video on Linux (thanks Denis!)2001-09-04, by Sam Lantinga
- Fixed Solaris nitpicks (thanks Mattias!)2001-09-04, by Sam Lantinga
- Joystick initialization fix submitted by Vitaliy Mikitchenko2001-09-04, by Sam Lantinga
- *** empty log message ***2001-09-04, by Sam Lantinga
- Removed SDL_blit_A.h (obsolete)2001-09-04, by Sam Lantinga
- Fixed mouse wheel motion position on Windows2001-08-31, by Sam Lantinga
- An expose event is now sent when using XVideo output.2001-08-31, by Sam Lantinga
- Fix title bar setting bug2001-08-31, by Sam Lantinga
- Time to recognize everyone again. :)2001-08-21, by Sam Lantinga
- Date: Tue, 21 Aug 2001 03:50:01 +02002001-08-21, by Sam Lantinga
- Removed fullscreen menu entry - fixed warning on application startup2001-08-20, by Sam Lantinga
- Is this right??2001-08-20, by Sam Lantinga
- Date: Thu, 16 Aug 2001 21:50:51 -0500 (EST)2001-08-19, by Sam Lantinga
- *** empty log message ***2001-08-18, by Sam Lantinga
- Fixed IDE and SCSI CD-ROM detection on BeOS (thanks Caz!)2001-08-18, by Sam Lantinga
- *** empty log message ***2001-08-18, by Sam Lantinga
- Fix compiler warnings2001-08-18, by Sam Lantinga
- *** empty log message ***2001-08-18, by Sam Lantinga
- Fixed compile errors and added call to SDL_SetModuleHandle() in WinMain()2001-08-09, by Sam Lantinga
- Audio subsystem no longer assumes sun audio API on UNIX systems2001-08-09, by Sam Lantinga
- *** empty log message ***2001-08-09, by Sam Lantinga
- Added SDL_expose.c to the VC++ project2001-08-09, by Sam Lantinga
- Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,2001-08-09, by Sam Lantinga
- Fixed VGL detection on FreeBSD (thanks David!)2001-08-09, by Sam Lantinga
- Updated ltconfig for OpenBSD (thanks Peter!)2001-08-09, by Sam Lantinga
- From: Max Horn <max@quendi.de>2001-08-09, by Sam Lantinga
- Include MacOS X in the distribution2001-08-09, by Sam Lantinga
- Fixed compiling on Windows CE2001-08-09, by Sam Lantinga
- Fixed potential buffer overflow in Linux CD code (thanks Ryan!)2001-08-09, by Sam Lantinga
- Applied Paul Jenner's patches to fix "make distcheck" and "make rpm"2001-08-09, by Sam Lantinga
- Fixed building the static library (still needs to run ranlib afterwards)2001-08-03, by Sam Lantinga
- Added hardware stretching code to scale 640x480 to TV resolution2001-08-01, by Sam Lantinga
- Added initial support for TV output modes2001-08-01, by Sam Lantinga
- Fix compile riva fb problem on older kernels2001-08-01, by Sam Lantinga
- Added support for hardware accelerated NVidia driver on framebuffer console2001-07-31, by Sam Lantinga
- Added button-up with mouse-wheel on framebuffer console2001-07-31, by Sam Lantinga
- Fixed audio format selection for OpenBSD (thanks Peter!)2001-07-31, by Sam Lantinga
- The rectangle argument to SDL_SetClipRect is really const2001-07-31, by Sam Lantinga
- Applied Maxim's patch for VGL detection on FreeBSD2001-07-31, by Sam Lantinga
- Avoid a compiler warning when configured with --disable-threads2001-07-31, by Sam Lantinga
- Oops, that wasn't right...2001-07-31, by Sam Lantinga
- Bump version to 1.2.32001-07-31, by Sam Lantinga
- Fix build when GL_CLIENT_PIXEL_STORE_BIT is not defined2001-07-31, by Sam Lantinga
- Updated version to 1.2.2release-1.2.2 2001-07-23, by Sam Lantinga
- Fixed the project builder project archive2001-07-23, by Sam Lantinga
- Don't worry about a minimum repeat rate - let the user hang themselves...2001-07-23, by Sam Lantinga
- Name changed from OBSD to OPENBSD_AUDIO2001-07-23, by Sam Lantinga
- Re-adding SDLMain.nib.tar.gz, so people don't have to use stationary.2001-07-22, by Sam Lantinga
- *** empty log message ***2001-07-22, by Sam Lantinga
- Fix noise when starting audio under DX5 (thanks Jesse!)2001-07-22, by Sam Lantinga
- Fixed fullscreen mouse events on MacOS X2001-07-22, by Sam Lantinga
- Changed the CVS root to point to libsdl.org2001-07-21, by Sam Lantinga
- Removed debug info accidentally comitted2001-07-21, by Sam Lantinga
- Now returns an error if unable to open audio on BeOS2001-07-20, by Sam Lantinga
- Fixed crash if mouse is outside of the screen bounds for some reason2001-07-18, by Sam Lantinga
- Incorporated slightly modified version of Rainer's WinCE patch2001-07-18, by Sam Lantinga
- Now gets correct keyboard state when starting up on X112001-07-14, by Sam Lantinga
- SDL GL dynamic loading fix for OpenBSD2001-07-14, by Sam Lantinga
- Fixed switching away from the SDL at the framebuffer console2001-07-14, by Sam Lantinga
- *** empty log message ***2001-07-14, by Sam Lantinga
- Fixed crash in testsprite when using the -fast option (nobody caught this?)2001-07-13, by Sam Lantinga
- Merged DGA video surface handling improvements, unified locking code.2001-07-13, by Sam Lantinga
- Some minor name changes to clean up2001-07-13, by Sam Lantinga
- Detect more types of IMPS/2 mouse2001-07-13, by Sam Lantinga
- *** empty log message ***2001-07-13, by Sam Lantinga
- Don't crash if freeing a hardware surface after the video mode has been2001-07-12, by Sam Lantinga
- DGA video driver is now thread-safe2001-07-12, by Sam Lantinga
- Fixed using the video mode extension on older servers2001-07-11, by Sam Lantinga
- Oops, I committed debug code...2001-07-09, by Sam Lantinga
- Fixed some problems with the fullscreen code. Wooo. :)2001-07-09, by Sam Lantinga
- Revert to old non-blocking writes (if it ain't broke, don't fix it)2001-07-09, by Sam Lantinga
- Fixed blocking open bug when using blocking audio writes2001-07-09, by Sam Lantinga
- Updated list of improvements2001-07-08, by Sam Lantinga
- Cleaned up the OpenBSD port, thanks to Peter Valchev2001-07-08, by Sam Lantinga
- Applied Hannu's fix and switched to blocking writes .. seems to work?2001-07-07, by Sam Lantinga
- Fixed the DMA driver not to reset the audio descriptor (not needed, and2001-07-07, by Sam Lantinga
- From: "Markus F.X.J. Oberhumer"2001-07-07, by Sam Lantinga
- Fix to allow SDL compiled under XFree v4 to work with XFree v3 xservers.2001-07-07, by Sam Lantinga
- Added Holger Schemel's fix for SDL_GetTicks() on W2K2001-07-07, by Sam Lantinga
- Hopefully fixed the fullscreen mode code for KDE2001-07-07, by Sam Lantinga
- Added -width and -height command line options2001-07-07, by Sam Lantinga
- Dummy audio and video drivers are enabled (thanks Ryan!)2001-07-02, by Sam Lantinga
- Added support for Visual C++ inline keyword2001-07-02, by Sam Lantinga
- Add a symlink to SDL 1.2 for SDL 1.12001-07-02, by Sam Lantinga
- Oops, don't include debug code2001-06-26, by Sam Lantinga
- When the mouse is grabbed, send the application the motion associated with2001-06-26, by Sam Lantinga
- Added the SDL_VIDEO_YUV_DIRECT hack for better performance when the2001-06-25, by Sam Lantinga
- Oops, reversed the logic of the variable2001-06-23, by Sam Lantinga
- Allow the user to override the relative mouse mode.2001-06-23, by Sam Lantinga
- Added the environment variable SDL_MOUSE_NORELATIVE to completely disable2001-06-23, by Sam Lantinga
- Don't crash if freeing a cursor after quit...2001-06-19, by Sam Lantinga
- Bumped the library version2001-06-19, by Sam Lantinga
- Added patches from FreeBSD ports2001-06-19, by Sam Lantinga
- *** empty log message ***release-1.2.1 2001-06-16, by Sam Lantinga
- Oops, forgot the Quartz video directory2001-06-16, by Sam Lantinga
- Fixed the PS2 GS detection2001-06-16, by Sam Lantinga
- *** empty log message ***2001-06-16, by Sam Lantinga
- Added Linux PlayStation 2 Graphics Synthesizer support2001-06-16, by Sam Lantinga
- Added /dev/usbmouse to the list of mice to check2001-06-16, by Sam Lantinga
- Added an audio driver that writes to disk (thanks Ryan!)2001-06-16, by Sam Lantinga
- Support for SVGALib 2.0, thanks to Benjamin Joel Stover2001-06-16, by Sam Lantinga
- Re-added files in binary form2001-06-16, by Sam Lantinga
- *** empty log message ***2001-06-16, by Sam Lantinga
- Re-added in binary form2001-06-16, by Sam Lantinga
- *** empty log message ***2001-06-16, by Sam Lantinga
- Updated projects2001-06-16, by Sam Lantinga
- Mouse wheel sends mouse button (4/5) events on Windows2001-06-16, by Sam Lantinga
- *** empty log message ***2001-06-11, by Sam Lantinga
- Ryan's IMPS/2 mouse fix2001-06-11, by Sam Lantinga
- * Removed fullscreen menu option from the "Window" menu2001-06-11, by Sam Lantinga
- *** empty log message ***2001-06-11, by Sam Lantinga
- Date: Sun, 10 Jun 2001 17:33:44 -05002001-06-11, by Sam Lantinga
- Added new docs for SDL 1.2.12001-06-10, by Sam Lantinga
- *** empty log message ***2001-06-10, by Sam Lantinga
- Added MacOS X Project Builder projects2001-06-10, by Sam Lantinga
- MacOS X additions from Darrell2001-06-10, by Sam Lantinga
- Disabled /dev/event joystick interface by default2001-06-10, by Sam Lantinga
- Oops, back it out...2001-06-07, by Sam Lantinga
- Fixed bug in joystick motion, thanks to Alexandre Duret-Lutz2001-06-07, by Sam Lantinga
- Mattias' patch2001-06-07, by Sam Lantinga
- Added initial support for Quartz video (thanks Darrell!)2001-06-07, by Sam Lantinga
- *** empty log message ***2001-06-07, by Sam Lantinga
- Fix palette creation in windowed mode at 8 bpp2001-06-07, by Sam Lantinga
- *** empty log message ***2001-05-27, by Sam Lantinga
- I found the pthread package for NetBSD2001-05-27, by Sam Lantinga
- *** empty log message ***2001-05-27, by Sam Lantinga
- *** empty log message ***2001-05-27, by Sam Lantinga
- NetBSD linker fix2001-05-27, by Sam Lantinga
- Minor fixes for NetBSD2001-05-27, by Sam Lantinga
- Oops, typo fix2001-05-26, by Sam Lantinga
- Added native OpenBSD audio driver (thanks vedge!)2001-05-26, by Sam Lantinga
- Windows CE patches contributed by Rainer Loritz2001-05-23, by Sam Lantinga
- Added detection of Open Sound System on Solaris x862001-05-23, by Sam Lantinga
- Minor crash bugfix2001-05-23, by Sam Lantinga
- Silly bug fix from Billy Biggs2001-05-22, by Sam Lantinga
- Reverted ENABLE_X11 patch - FIXME, this needs a better solution in the future.2001-05-22, by Sam Lantinga
- Catch up to Cygwin for the location of the Windows API libraries2001-05-11, by Sam Lantinga
- Added initial support for Nano-X (thanks Hsieh-Fu!)2001-05-11, by Sam Lantinga
- Oops, the OpenBSD fix didn't.2001-05-11, by Sam Lantinga
- Updated config.guess and config.sub2001-05-10, by Sam Lantinga
- The keyboard modifiers are not set to the correct state on X11 startup.2001-05-10, by Sam Lantinga
- Date: Wed, 9 May 2001 18:03:20 -06002001-05-10, by Sam Lantinga
- Date: Wed, 9 May 2001 18:03:20 -06002001-05-10, by Sam Lantinga
- Fixed endian detection on IA64 architectures (thanks Bill!)2001-05-10, by Sam Lantinga
- *** empty log message ***2001-05-10, by Sam Lantinga
- Fixed to work on Solaris x862001-05-10, by Sam Lantinga
- Updated the Amiga OS port of SDL (thanks Gabriele)2001-05-10, by Sam Lantinga
- Remove spurious warning2001-05-10, by Sam Lantinga
- Date: Thu, 19 Apr 2001 08:36:54 +03002001-05-10, by Sam Lantinga
- Added pthread.h - necessary on some configurations2001-05-10, by Sam Lantinga
- Fixed crash in GGI detection2001-05-10, by Sam Lantinga
- Added --disable-dga configure option to disable DGA entirely2001-05-10, by Sam Lantinga
- Don't try to register the app if video code is disabled2001-05-02, by Sam Lantinga
- Fixed stuck keys when changing the video mode2001-05-01, by Sam Lantinga
- Fixed double-mouse event bug on Windows using OpenGL2001-04-29, by Sam Lantinga
- Fix key repeat detection on newer X servers2001-04-29, by Sam Lantinga
- *** empty log message ***2001-04-28, by Sam Lantinga
- Fixed left arrow on iBook keyboard under MacOS X2001-04-28, by Sam Lantinga
- Fixed memory leak in software YUV stretch code2001-04-27, by Sam Lantinga
- Fixed relative motion checking after restore under X112001-04-27, by Sam Lantinga
- *** empty log message ***2001-04-26, by Sam Lantinga
- Fixed 320x200 video mode on framebuffer console2001-04-26, by Sam Lantinga
- Improved robustness for the ELO touchpad (thanks Alex!)2001-04-26, by Sam Lantinga
- Date: Thu, 26 Apr 2001 10:46:23 +02002001-04-26, by Sam Lantinga
- Use correct repository when generating CVS snapshots2001-04-26, by Sam Lantinga
- *** empty log message ***2001-04-26, by Sam Lantinga
- Changes since SDL 1.2.0 release2001-04-26, by Sam Lantinga
- Initial revision2001-04-26, by Sam Lantinga