graph
- Greg Jandl to SDL2011-01-19, by Sam Lantinga
- Greg Jandl to SDL2011-01-18, by Sam Lantinga
- Whoops, good catch from Greg Jandl2011-01-18, by Sam Lantinga
- Fixed building with the latest iOS SDK (4.2)2011-01-18, by Sam Lantinga
- Fixed building with the latest iOS SDK (4.2)2011-01-18, by Sam Lantinga
- Fixed missing source files in static library target2011-01-18, by Sam Lantinga
- Not all MinGW compilers have intrin.h, so we'll only use this with Visual Studio.2011-01-18, by Sam Lantinga
- Fixed building with the latest iOS SDK (4.2)2011-01-18, by Sam Lantinga
- Fixed building with the latest iOS SDK (4.2)2011-01-18, by Sam Lantinga
- Fixed build against 10.4 SDK2011-01-18, by Sam Lantinga
- Fixed compiler error with the latest Xcode package2011-01-18, by Sam Lantinga
- Updated the snapshot script for Mercurial2011-01-18, by Sam Lantinga
- Michael gave permission to use his test code2011-01-18, by Sam Lantinga
- SDL_atomic.h is safe to include in the main header now.2011-01-17, by Sam Lantinga
- Fixed compiler warnings using Windows intrinsics2011-01-17, by Sam Lantinga
- Use compiler intrinsics on Windows2011-01-17, by Sam Lantinga
- Fixed compiler error2011-01-17, by Sam Lantinga
- Fixed compiler errors2011-01-17, by Sam Lantinga
- Use compiler intrinsics, where available2011-01-17, by Sam Lantinga
- Use the portable intrinsic2011-01-17, by Sam Lantinga
- Added testatomic test project2011-01-17, by Sam Lantinga
- Minor documentation consistency cleanup2011-01-17, by Sam Lantinga
- Fixed compiler warning2011-01-16, by Sam Lantinga
- Fixed compiler warning about symbol redefinition2011-01-16, by Sam Lantinga
- Include windows.h in SDL_atomic.h by default, but don't include the atomic API in SDL.h2011-01-16, by Sam Lantinga
- Don't hose code that isn't expecting a windows include2011-01-16, by Sam Lantinga
- Added native atomic operations for Windows, Mac OS X, and gcc compiler intrinsics.2011-01-16, by Sam Lantinga
- Updated the atomic API for better use cases2011-01-15, by Sam Lantinga
- Added some missing config for the iPhone2011-01-15, by Sam Lantinga
- Added "mouse" support for the Android touch screen2011-01-13, by Sam Lantinga
- Cleaned up internal accelerometer interface2011-01-13, by Sam Lantinga
- Make sure we shut down the app if SDL_main() returns instead of exiting.2011-01-13, by Sam Lantinga
- The window is changed to reflect the actual screen dimensions, for now.2011-01-13, by Sam Lantinga
- Removed code from GetPrimtiveArrayCritical() experiment2011-01-13, by Sam Lantinga
- Fixed audio buffer lifecycle and implemented audio shutdown2011-01-13, by Sam Lantinga
- Working audio implementation contributed by Joseph Lunderville2011-01-13, by Sam Lantinga
- Added missing header2011-01-13, by Sam Lantinga
- Implemented translation from Android keycodes to SDL scancodes2011-01-12, by Sam Lantinga
- Added an extra line for consistency2011-01-12, by Sam Lantinga
- Fixed video mode format for unknown surface format2011-01-12, by Sam Lantinga
- Improved error message for unsupported texture format2011-01-12, by Sam Lantinga
- More Android cleanup:2011-01-12, by Sam Lantinga
- Whoops, need to pass that SDL format into native code2011-01-12, by Sam Lantinga
- Set blend mode for textures that were created from surfaces with a colorkey2011-01-12, by Sam Lantinga
- Renderer didn't advertise texture format SDL_PIXELFORMAT_ABGR88882011-01-12, by Sam Lantinga
- Fixed blue-red channel swap in OpenGL ES 16-bit texture formats2011-01-12, by Sam Lantinga
- Support the new 16-bit pixel formats in SDL_CreateTextureFromSurface()2011-01-12, by Sam Lantinga
- Support the new 16-bit formats in SDL_MasksToPixelFormatEnum()2011-01-12, by Sam Lantinga
- Added some missing pixel formats and SDL_GetPixelFormatName()2011-01-12, by Sam Lantinga
- Fill in the video mode with the correct screen format2011-01-12, by Sam Lantinga
- A bit of cleanup in the Android driver2011-01-12, by Sam Lantinga
- Added SDL errors to the Android log stream if DEBUG_ERROR is defined2011-01-12, by Sam Lantinga
- You can't change the resolution on some devices2011-01-12, by Sam Lantinga
- Use a valid window when creating the default renderer2011-01-12, by Sam Lantinga
- Added information about starting a command shell on the device2011-01-12, by Sam Lantinga
- Added information about doing a clean build2011-01-12, by Sam Lantinga
- Added info for building your code without optimizations on2011-01-12, by Sam Lantinga
- Added information about decoding native stack traces2011-01-12, by Sam Lantinga
- Fixed spacing in comments2011-01-12, by Sam Lantinga
- Updated headers to match wiki documentation2011-01-12, by Sam Lantinga
- Include the Android Makefile in the distribution files2011-01-10, by Sam Lantinga
- Need to include SDL_main.h ... eh, just include everything. :)2011-01-10, by Sam Lantinga
- Jcw87 to Sam2011-01-09, by Sam Lantinga
- Added some more information on how the port works2011-01-07, by Sam Lantinga
- Fixed return value2011-01-07, by Sam Lantinga
- Added the Android project and lots of info to README.android2011-01-06, by Sam Lantinga
- Build the SDL library as a shared object on Android, so it will work correctly with SDL_image and SDL_ttf.2011-01-06, by Sam Lantinga
- Fixed screen texture format on Android2011-01-05, by Sam Lantinga
- Backed down to NDK R4b2011-01-04, by Sam Lantinga
- Android has OpenGL ES too...2011-01-04, by Sam Lantinga
- Fixed 2D video on Android2011-01-04, by Sam Lantinga
- Don't continually print stub message for testgles2011-01-04, by Sam Lantinga
- We don't need these scripts anymore2011-01-04, by Sam Lantinga
- Need to set something valid for argc/argv2011-01-04, by Sam Lantinga
- Fixed problem with trailing space2011-01-04, by Sam Lantinga
- Change from jlunder:2011-01-04, by Sam Lantinga
- Added the step to edit local properties2011-01-04, by Sam Lantinga
- Fixed prototype for SDL_main()2011-01-04, by Sam Lantinga
- Android needs the SDL_main() redirect as well2011-01-04, by Sam Lantinga
- Fixes the following warning:2011-01-04, by Sam Lantinga
- Added the Android config include to the default config.h2011-01-04, by Sam Lantinga
- The source rectangle isn't modified in SDL_UpperBlit2011-01-04, by Sam Lantinga
- Fixed crash on Windows XP2011-01-03, by Sam Lantinga
- Fixed trying to create an XRender texture for YUV formats2011-01-01, by Sam Lantinga
- Missing math library for testgesture2011-01-01, by Sam Lantinga
- Final touches on renaming SDL_eventtouch to SDL_x11touch2011-01-01, by Sam Lantinga
- I am using SDL 1.3 on FreeBSD. I found two problems.2011-01-01, by Sam Lantinga
- Use a typedef instead of a #define, to handle syntax like: SDL_TextureID a, b2011-01-01, by Sam Lantinga
- Allow META-Enter to toggle fullscreen mode2011-01-01, by Sam Lantinga
- Updated for NDK R52011-01-01, by Sam Lantinga
- Android has atan() and atan2()2011-01-01, by Sam Lantinga
- Fixed restoring the desktop resolution when toggling fullscreen mode2011-01-01, by Sam Lantinga
- Fixed compiling on Android2010-12-31, by Sam Lantinga
- Don't crash when resizing non-shaped windows2010-12-31, by Sam Lantinga
- Don't overwrite SDL_revision.h with a bad revision if Mercurial isn't installed2010-12-31, by Sam Lantinga
- Return an error code if Mercurial isn't installed2010-12-31, by Sam Lantinga
- Fixed compiling X11 touch interface2010-12-30, by Sam Lantinga
- Hopefully fix X11 compile error2010-12-30, by Sam Lantinga
- Removed carriage returns2010-12-29, by Sam Lantinga
- Fixed SDL_VS2005.vcproj2010-12-15, by Jim Grandpre
- Reverted SDL_VS2005.vcproj to revision 4634.2010-12-15, by Jim Grandpre
- Use the enumerated type for blend and scale mode instead of int2010-12-12, by Sam Lantinga
- Patch from Haiku's Google Code-In student Daniel Marth, fixes an off-by-one issue in bwindow.SDL-1.2 2010-12-03, by Sam Lantinga
- Fixed touch events on Mac OS X 10.62010-12-02, by Sam Lantinga
- Fixed the gcc include path when building on Mac OS X 10.52010-12-01, by Sam Lantinga
- Removed support for 10.3.92010-12-01, by Sam Lantinga
- Allow the SDK path to be rebased2010-12-01, by Sam Lantinga
- Renamed X11 touch files for consistency2010-12-01, by Sam Lantinga
- Don't conflict with glext.h if it's already been included2010-12-01, by Sam Lantinga
- Fixed crash if the gesture coordinates go negative - FIXME: Should this protection be at a lower level?2010-11-30, by Sam Lantinga
- Fixed massive stack memory usage in the gesture functions2010-11-30, by Sam Lantinga
- First pass at Windows multi-touch gesture support2010-11-30, by Sam Lantinga
- Added a Visual Studio project for testgesture2010-11-30, by Sam Lantinga
- Removed references to testwm2010-11-30, by Sam Lantinga
- Better horizontal candidate list rendering.2010-11-28, by Daniel Wyatt
- Fix right mouse event handling in Cocoa2010-05-09, by Jjgod Jiang
- Code style updates.2010-11-23, by Daniel Wyatt
- Windows candidate list support.2010-11-23, by Daniel Wyatt
- Add variables needed for win32 candidate list support.2010-11-23, by Daniel Wyatt
- Add ITfCandidateListUIElement to SDL_msctf.h for MinGW.2010-11-23, by Daniel Wyatt
- Fix and rename VS2010 project files, add tests to VS2010 solution, fix VS compiler warning2010-11-19, by Andreas Schiffler
- Use SDL endian macros in libm.2010-11-16, by Daniel Wyatt
- Fix Xcode project to turns the SDL_gesture.h and SDL_touch.h into public includes (since they are included when using the SDL/SDL.h file)2010-11-16, by Andreas Schiffler
- Fix incorrect shape include and add HAVE_ATAN and HAVE_ATAN2 for OSX builds.2010-11-16, by Andreas Schiffler
- This fixes some keyboard defs for Haiku.2010-10-16, by Sam Lantinga
- This fixes SDL_renderer_gl so that it builds with c89.2010-10-16, by Sam Lantinga
- Removed debug output2010-10-10, by Sam Lantinga
- Documentation clarification2010-09-29, by Sam Lantinga
- Make the union nameless to reduce the complexity of the API.2010-09-29, by Sam Lantinga
- Minor cleanup in patches from Coursoud2010-09-27, by Sam Lantinga
- Merged the Windows custom window system hooks into the union used by X11.2010-09-27, by Sam Lantinga
- attached is a patch to support DirectFB in include/SDL_syswm.h. It2010-09-27, by Sam Lantinga
- XDamageDestroy is called before use_damage is tested. This crashes on my2010-09-27, by Sam Lantinga
- SDL_DestroyWindow is setting window->magic to NULL too early. -2010-09-27, by Sam Lantinga
- Code will never reach SDL_SetTexturePalette since SDL_SetDisplayPalette2010-09-27, by Sam Lantinga
- Fixed documentation typo2010-09-25, by Sam Lantinga
- Fixed compiling with mingw32/642010-09-19, by Sam Lantinga
- Fixed all MinGW problems (except libraries not added to build yet).2010-09-19, by Daniel Wyatt
- Added imm.h include, will be needed on MinGW.2010-09-19, by Daniel Wyatt
- This patch fixes a dllexport directive warning on HaikuSDL-1.2 2010-09-19, by Sam Lantinga
- Fixed crash on systems that don't have StopTextInput2010-09-18, by Sam Lantinga
- Fixed crashing loading 48KHz audio, contributed by Terry Welsh2010-09-18, by Sam Lantinga
- Here's the patch we use when building SDL-1.2.14 and 1.2-hg on Haiku,SDL-1.2 2010-09-18, by Sam Lantinga
- Fixed grammar, thanks to Sheena's suggestion.2010-09-18, by Sam Lantinga
- Updated build for Visual Studio 20102010-09-17, by Sam Lantinga
- Remove superflous sample shapes (same BMPs)2010-09-15, by Andreas Schiffler
- - added directx include path to VS2008 solution2010-09-15, by Andreas Schiffler
- Fixed documentation2010-09-14, by Sam Lantinga
- Ensure compositions are committed when keyboard focus changes.2010-09-15, by dewyatt
- Add missing imm32.lib from VS2010 project2010-09-07, by Andreas Schiffler
- Update VS2010 project to add new files; update new files so code builds on Win32/Win642010-08-23, by Andreas Schiffler
- Documentation consistency2010-08-29, by Sam Lantinga
- Documentation consistency2010-08-29, by Sam Lantinga
- Fixed typo in header2010-08-29, by Sam Lantinga
- Documentation clarification2010-08-29, by Sam Lantinga
- Suspending the screensaver defaults off.2010-08-29, by Sam Lantinga
- Compiling in atan()/atan2() implementation on Visual Studio 2008.2010-08-29, by Sam Lantinga
- Added atan implementation from uClibc2010-08-29, by Sam Lantinga
- Whoops, return "" even if the window is invalid.2010-08-29, by Sam Lantinga
- The title is stored internally as NULL if it's empty, and returned as ""2010-08-29, by Sam Lantinga
- Added atan2 implementation from uClibc2010-08-29, by Sam Lantinga
- Documentation clarification2010-08-29, by Sam Lantinga
- Fixed compiling with Visual Studio 20082010-08-29, by Sam Lantinga
- While you can actually write to the error buffer, conceptually it's read-only.2010-08-29, by Sam Lantinga
- Added a typedef for the thread function to simplify documentation2010-08-28, by Sam Lantinga
- Update VS2010 project to add new files; update new files so code builds on Win32/Win642010-08-23, by Andreas Schiffler
- Fixed documentation typo2010-08-22, by Sam Lantinga
- Fixed obsolete documentation2010-08-22, by Sam Lantinga
- Merged Eli's Google Summer of Code work from SDL-gsoc2010-shaped_windows2010-08-22, by Sam Lantinga
- Merged no changes?2010-08-22, by Sam Lantinga
- Create all shaped windows at -1000,-1000 and save the real coordinates.2010-08-17, by egottlieb
- Recoded Cocoa code that got erased by... failure to commit? Merge? Eh.2010-08-16, by egottlieb
- Moved the +1 to mostly eliminate the visual artifact.2010-08-16, by egottlieb
- Raised binarization cutoff to eliminate alpha-blending of trollface.2010-08-16, by egottlieb
- Condensed flag-setting code and put parantheses in the appropriate places. It was that, in the end.2010-08-16, by egottlieb
- Set flag bits *exactly* as Andreas showed me in his screenshot. This shouldn't be different, but what do I know about C's order of operations?2010-08-15, by Eli Gottlieb
- Removed useless debugging code.2010-08-15, by egottlieb
- Added last test shape. Because.2010-08-15, by Eli Gottlieb
- Added hiding-as-positioning trick and finally fixed flags.2010-08-15, by egottlieb
- Changed flags and positioning (for the fake-hiding) as Andreas recommended.2010-08-15, by Eli Gottlieb
- Mostly seem to have fixed SDL_CalculateShapeTree. Mostly. There still seem to be some rendering artifacts, stepping effects, and such on Windows -- which indicates subtle logic errors in SDL_CalculateShapeTree().2010-08-14, by egottlieb
- Finally got the Win32 API code for shaping to work! Just need to fix SDL_CalculateShapeTree() now!2010-08-14, by egottlieb
- Added SDL_SetWindowPosition() call to SDL_SetWindowShape(), going to see what this does on Windows.2010-08-12, by Eli Gottlieb
- Fixing variable naming style.2010-08-10, by egottlieb
- Fixed a bug in X11 shaping that refused to use color-key mode.2010-08-10, by Eli Gottlieb
- Fixing bugs introduced into X11 shaping implementation by merge.2010-08-10, by Eli Gottlieb
- Switched over to poly-polygon region building and shape-tree traversal for Win32.2010-08-10, by egottlieb
- Fixed formatting of SDL_shape.c post-merge again.2010-08-09, by Eli Gottlieb
- Merged branches again.2010-08-09, by Eli Gottlieb
- Fixed overwriting of SDL_shape.c in merge.2010-08-09, by Eli Gottlieb
- Updated shapes folder.2010-08-09, by egottlieb
- Merging branches. Will begin correcting mistakes introduced by merging.2010-08-09, by Eli Gottlieb
- Reformatting code to match the rest of SDL. Variable names seem OK; replaced tabs with 4 spaces each for indentation.2010-08-09, by Eli Gottlieb
- Fixed lots of little bugs in Win32 shaping and in SDL_CalculateShapeTree(). Still not actually showing anything on Windows, though there's no crashes and everything compiles fine. Bugger.2010-08-06, by egottlieb
- Fixed the off-by-one bug in SDL_RecursivelyCalculateShapeTree().2010-08-06, by egottlieb
- Finally figured out how to use autorelease pools.2010-08-05, by egottlieb
- Improving Cocoa implementation and fixed a small bug in SDL_shape.c.2010-08-05, by egottlieb
- Shaped windows for Cocoa build and testshape runs, but the actual shaping doesn't work. Something, however, is definitely happening, because we get the backgrounds drawn in two different colors.2010-08-05, by egottlieb
- Correcting minor bugs and adding assertions to help me track down a NULL pointer bug in Cocoa code.2010-08-05, by egottlieb
- Building under OS X with command-line tools now works.2010-08-03, by egottlieb
- Compiling for cocoa now works. Does it run? We'll see.2010-08-03, by egottlieb
- Implemented shaped windows for Cocoa. Still need to see if they actually work.2010-08-03, by egottlieb
- Removed superfluous VS2010 build files.2010-08-03, by egottlieb
- Got basic, pre-actually-writing-anything Cocoa to build.2010-08-03, by egottlieb
- Why wasn't this in the repository?2010-08-02, by Eli Gottlieb
- Added SDL_cocoashape.h2010-08-02, by Eli Gottlieb
- Added and re-added VS2010 solution files.2010-08-02, by egottlieb
- Added VS2010 build files.2010-08-02, by egottlieb
- Worked on Windows implementation and the quad-trees.2010-08-02, by egottlieb
- Added VS2010 tests solution file.2010-08-01, by egottlieb
- Added Windows build files for testshape.2010-08-01, by egottlieb
- Converted some project files to VS2010, adding new files. Backups were made.2010-08-01, by egottlieb
- Changed the file name to its correct, required one.2010-08-01, by egottlieb
- Fixed a couple of bugs in the general and X11 shape code, and fixed a bug in testshape that was keeping it from recognizing surfaces without alpha. Thanks to Andreas's bit-bashing tip, X11 shaped windows now work entirely, AFAICT.2010-08-01, by Eli Gottlieb
- Added Andreas's VS2010 patch for testshape.2010-07-30, by Eli Gottlieb
- Added Andreas's patch to fix my silly C++-style errors.2010-07-29, by Eli Gottlieb
- Added the header to the repo. Oops.2010-07-29, by Eli Gottlieb
- Wrote out the system for breaking shape-masks into quad-trees of rectangles, and added code to conglomerate those quad-trees of rectangles into regions for setting shapes under Win32.2010-07-28, by Eli Gottlieb
- Added shapes folder to hg.2010-07-26, by Eli Gottlieb
- Working on Cocoa implementation.2010-07-26, by Eli Gottlieb
- OK, it appears that dramatic hacks are not necessary to make Cocoa work...2010-07-26, by Eli Gottlieb
- Rejiggering the way shaped windows are created as preparation for OS X implementation. Fixed overdrive bug in test program that appears to have been introduced by someone other than myself.2010-07-26, by Eli Gottlieb
- More work on color-key mode.2010-07-23, by Eli Gottlieb
- Added color-key mode and redid the code to work with it.2010-07-22, by Eli Gottlieb
- Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.2010-07-20, by Eli Gottlieb
- Put the render loop back in its right place, but with delaying functionality to keep it down to roughly 60fps, not eating up all the X11 time.2010-07-19, by Eli Gottlieb
- Boxed up the rendering loop and turned it into a redraw/update function. This makes things way more responsive, usable again.2010-07-18, by Eli Gottlieb
- Added code to make testshape switch shapes on keystrokes and exit on an ESC keystroke.2010-07-18, by Eli Gottlieb
- Minor bugfixes. testshape now draws a shaped window with bizarre, pixellated gashes of transparency across it, and in doing so seems to hog a system resource and slow the rest of the video system down.2010-07-18, by Eli Gottlieb
- Added #define's for error codes returned from SDL shaped-window API.2010-07-18, by Eli Gottlieb
- Same place as before, but optimizing a bit to try to isolate the spot in the program that locks things up.2010-07-18, by Eli Gottlieb
- Rewrote test program for shaped windows. It definitely displays recognizable pictures now, but the resizing and shaping functionality isn't behaving correctly, possibly due to a miscalculation of alpha values.2010-07-18, by Eli Gottlieb
- Updated testeyes.c. It now shows some kind of gibberish Missingno-type picture somewhere on the screen and, possibly, hangs the window system. On the upside, the Missingno is definitely a non-rectangular window.2010-07-18, by Eli Gottlieb
- Added SDL_win32shape.h to version control. D'oh.2010-07-18, by Eli Gottlieb
- Added in Visual Studio patch.2010-07-15, by Eli Gottlieb
- Numerous bug fixes that keep testeyes from crashing and dying.2010-07-14, by Eli Gottlieb
- Check configure-defined macro before doing _anything_ with XShape.2010-07-13, by Ryan C. Gordon
- Add XShape test to configure scripts.2010-07-13, by Ryan C. Gordon
- Removed compiled testeyes from revision control. Added it to ignore list.2010-07-13, by Ryan C. Gordon
- Make sure we have XShape symbols before we allow a shaped window.2010-07-13, by Ryan C. Gordon
- Add new X11 symbols that XShape support needs to the dynamic function list.2010-07-13, by Ryan C. Gordon
- Fixed a pair of syntax errors.2010-07-11, by Eli Gottlieb
- Put in a couple of fixes that I realized hadn't gotten done when I wrote out the SCRUM stuff in TODO. Added SCRUM listings in TODO.2010-07-09, by Eli Gottlieb
- Ported over, to the best of my ability, the code for Win32 shaped windows and patched in the correct C syntax and coding conventions of SDL.2010-07-08, by Eli Gottlieb
- Fixed up shape files as best I can.2010-07-07, by Eli Gottlieb
- Updated test code, updated win32 code a bit (still not complete, but hopefully tonight), and removed the last vestiges of ellipse and polygon drawing support.2010-07-06, by Eli Gottlieb
- Added SDL_x11shape.h and removed unnecessary header includes from SDL_x11shape.c. This should help Andreas and Sam to compile the new code.2010-07-02, by Eli Gottlieb
- Added SDL_x11shape.h.2010-07-02, by Eli Gottlieb
- Finished X11 shaped-window functionality and removed ellipse+polygon rendering.2010-06-30, by Eli Gottlieb
- Added Andreas's fixes to the header and stub file for SDL_shape.2010-06-21, by Eli Gottlieb
- Replaced the model of treating a window's shape as a render target with treating a window's shape as a surface passed into an SDL_SetWindowShape() function. I'll send this off to Andreas and Sam and start coding.2010-06-19, by Eli Gottlieb
- Doxygen commenting is all finished up.2010-06-10, by Eli Gottlieb
- Stubbed out the new get/set parameter functions, added the start of the enum, union, and struct for those parameters themselves, and added doxygen comments throughout the SDL_shape.h header.2010-06-10, by Eli Gottlieb
- Fixed names of driver-specific implementation files.2010-06-05, by Eli Gottlieb
- Removed and added back SDL_shape.{c,h} wholesale. Will this get them tracked properly?2010-06-05, by Eli Gottlieb
- Took away a line break to make SDL_shape.c new. Why isn't hg tracking these two files properly?2010-06-05, by Eli Gottlieb
- Updated SDL_shape.h by adding a line break... somehow it's not being tracked correctly.`2010-06-05, by Eli Gottlieb
- Fixed up new functions and files so that they build as part of SDL.2010-06-03, by Eli Gottlieb
- Stubbed out the new drawing, filling, and geometry functions for ellipses and polygons.2010-06-03, by Eli Gottlieb
- Added management and drawing functions for ellipses and polygons.2010-06-03, by Eli Gottlieb
- Moved the SDL_Eyes test program for shaped windows into the Hg repository and got it building and linking as a test.2010-05-31, by Eli Gottlieb
- Added the standard headers and footers that make SDL_shape.h and SDL_shape.c integrate properly into the build.2010-05-27, by Eli Gottlieb
- Changed API for shaped windows to make it much, much simpler. A shaped window's shape mask is now accessed as a render target, which means we can get at it with blit and draw functions, as well as (most likely) OpenGL.2010-05-25, by Eli Gottlieb
- I'm actually going to have to alter this proposed API a fair bit, but it's coming along. I want to keep it as orthogonal to the rest of SDL as possible.2010-05-23, by Eli Gottlieb
- Moved SDL_shape.h, and building out the API as needed by SDL_Eyes.2010-05-21, by Eli Gottlieb
- Added stub files, working on sample program SDLeyes.2010-05-21, by Eli Gottlieb
- Removed Daniel's test code2010-08-22, by Sam Lantinga
- Merged Daniel's Google Summer of Code work from SDL-gsoc2010_IME2010-08-22, by Sam Lantinga
- Cleanup from the Android commit2010-08-22, by Sam Lantinga
- Removed spurious carriage returns2010-08-22, by Sam Lantinga
- Updated to fit SDL style a little more.2010-08-04, by dewyatt
- Large commit with initial reading string support, TSF UILess code, etc.2010-08-03, by dewyatt
- Added SDL_wcslcpy and SDL_wcslcat.2010-08-03, by dewyatt
- Correctly draw cursor based on position.2010-07-25, by dewyatt
- Changed markedText to have its own storage to resolve multiple bugs.2010-07-24, by dewyatt
- Merge with main repo (mainly for non-printable character fix)2010-07-18, by dewyatt
- Added SDL_utf8strlcpy to copy at UTF-8 character boundaries.2010-07-13, by dewyatt
- Changed Start/StopTextInput back to not take any parameters.2010-07-12, by dewyatt
- Initial IMM implementation.2010-07-12, by dewyatt
- Changed StopTextInput to take an SDL_Window parameter.2010-07-10, by dewyatt
- Changed StartTextInput to take an SDL_Window parameter.2010-07-08, by dewyatt
- Fixed fullscreen window position2010-07-06, by Sam Lantinga
- Added missing line to make things compile.2010-07-06, by dewyatt
- Added empty text input functions for win32.2010-07-06, by dewyatt
- Merge2010-07-06, by dewyatt
- Many changes, preparing to pull/merge main repo to get SDL_GetKeyboardFocus.2010-07-06, by dewyatt
- Added mouse button click to toggle IMM.2010-07-06, by dewyatt
- Fixed window title (from GLTSF to GLIMM).2010-07-04, by dewyatt
- Added Get_IMM method to Window.2010-07-04, by dewyatt
- Added GLIMM (using IMM instead of TSF)2010-06-30, by dewyatt
- Added condition check macros to make the code clear and easier to debug.2010-06-27, by dewyatt
- Starting to implement ITextStoreACP.2010-06-21, by dewyatt
- Added support for On_Resized event to App.2010-06-12, by dewyatt
- Renamed Window::Update to Window::Handle_Events.2010-06-12, by dewyatt
- Added vs2008 project files for GLTSF (2008 is much faster on my old computer)2010-06-11, by dewyatt
- Added else to make things clear.2010-06-09, by dewyatt
- Added On_Char method to Window_Listener for WM_CHAR messages.2010-06-09, by dewyatt
- Change SDL to not use DefWindowProc as the window class' window procedure.2010-06-08, by dewyatt
- Implementing base parts of TSF2010-05-30, by dewyatt
- Adding some initial TSF code2010-05-27, by dewyatt
- Adding GLTSF (somewhat based on SFML, no actual TSF code yet)2010-05-25, by dewyatt
- Merged Paul's Google Summer of Code work from SDL-gsoc2010_android2010-08-22, by Sam Lantinga
- Removed obsolete test project2010-08-19, by Sam Lantinga
- Updated the readme2010-08-17, by Paul Hunkin
- Cleanups.2010-08-17, by Paul Hunkin
- Added initial README.android2010-08-14, by Paul Hunkin
- Working on the sound system2010-08-14, by Paul Hunkin
- More joystick stuff2010-07-27, by Paul Hunkin
- - Cleaned up a bunch of code2010-07-27, by Paul Hunkin
- Added accelerometer 'joystick'2010-07-27, by Paul Hunkin
- Oops, I wasn't using pthreads. Fixed so we can have mutexes and stuff2010-07-27, by Paul Hunkin
- Updated test app to init the sound system2010-07-27, by Paul Hunkin
- Added stub android sound system2010-07-27, by Paul Hunkin
- OK, /actually/ fixed the nativeQuit() crash this time2010-07-27, by Paul Hunkin
- Added resize hander stub and initial screen size setter2010-07-27, by Paul Hunkin
- Shut down the C application properly on quit instead of crashing in the most horrible way possible2010-07-27, by Paul Hunkin
- - Modified build system2010-07-27, by Paul Hunkin
- Added preliminary keyboard event support2010-07-07, by Paul Hunkin
- Code cleanup2010-06-29, by Paul Hunkin
- - Restructured threads and application structure.2010-06-29, by Paul Hunkin
- Last test version with GLSurface2010-06-28, by Paul Hunkin
- Tweaks to the libsdl side2010-06-18, by Paul Hunkin
- Added egl headers so we can use eglMakeCurrent()2010-06-18, by Paul Hunkin
- Removed old video subsystem, along with (now-unncessary) egl files.2010-06-18, by Paul Hunkin
- Testing out pthread support in android. Appears to work.2010-06-18, by Paul Hunkin
- Rotating pyramid!2010-06-17, by Paul Hunkin
- Added minimal test project2010-06-17, by Paul Hunkin
- Fixed #includes to fix naming conventions2010-06-10, by Paul Hunkin
- Renamed some files to fit naming conventions2010-06-10, by Paul Hunkin
- Added (partially implemented) android video backend and associated files needed to build2010-06-10, by Paul Hunkin
- Added some android build stuff2010-05-23, by Paul Hunkin
- Added some wrapper shell scripts to make android compiling easier2010-05-23, by Paul Hunkin
- Fix a compile error when SDL_JOYSTICK_DISABLED is set2010-05-23, by Paul Hunkin
- Fix compile errors under Android toolchain. Seems to have the same issue as the NDS.2010-05-23, by Paul Hunkin
- Fixed comment style2010-05-23, by Paul Hunkin
- Initial commit, adding __ANDROID__ to the platform list2010-05-17, by Paul Hunkin
- Merged Jim's Google Summer of Code work from SDL-gsoc2010_gesture2010-08-22, by Sam Lantinga
- Fixed some typos in the documentation2010-08-22, by Sam Lantinga
- According to Jim, the touchTest directory is no longer necessary.2010-08-22, by Sam Lantinga
- Fixed hgIgnore to ignore test/gesturetest2010-08-19, by Jim Grandpre
- Updated README's2010-08-19, by Jim Grandpre
- Added README.touch and README.gesture. Moved touchtest/gestureSDLTest to test/testgesture2010-08-15, by Jim Grandpre
- Fixed bugs related to keyboard handling in gestureSDLTest. Fixed gesture code (dynamic memory allocation). Cleaned up gesture and test code.2010-08-13, by Jim Grandpre
- Fixed so the origin of the touch events is the upper left.2010-08-13, by Sam Lantinga
- Removed some debug prints.2010-08-07, by Jim Grandpre
- Fixed Dollar Recognition.2010-08-07, by Jim Grandpre
- Re-enabled dollar gesture2010-08-06, by Jim Grandpre
- Fixed gestureMulti. Disabled dollar gesture temporarily.2010-08-04, by Jim Grandpre
- Minimized functionality of gestureSDLTest.2010-08-03, by Jim Grandpre
- Fixed some Gesture bugs2010-08-02, by Jim Grandpre
- Fixed sending motion and finger up events2010-07-31, by Sam Lantinga
- Fixed various type and print format issues2010-07-31, by Sam Lantinga
- Added SDL_TouchID, SDL_FingerID, SDL_GestureID types. Converted to integer cioordinates (<- not working).2010-07-31, by jimtla
- Added Iphone project. Iphone multi-touch is now functional.2010-07-31, by jimtla
- Upgraded touchId/fingerId to long. Changed position variables to floats.2010-07-30, by jimtla
- Added better logging2010-07-29, by Jim Grandpre
- Prevented SDL_SendDown from sending on nonexistent touch devices.2010-07-29, by Jim Grandpre
- Fixed the code so we receive Cocoa touch events2010-07-28, by Sam Lantinga
- Added cocoatouch.h2010-07-27, by jimtla
- Finished (untested) OS X code.2010-07-27, by jimtla
- Added preliminary touch code to SDL_cocoakeyboard.m2010-07-24, by jimtla
- Fixed x11 compile bugs.2010-07-22, by jimtla
- Merged changes2010-07-17, by Jim Grandpre
- Fixed Warning related to SDL_GestureAddTouch2010-07-17, by Jim Grandpre
- Revision 3163 added the following formats for OpenGL ES:2010-07-16, by Sam Lantinga
- Merged changes2010-07-16, by Jim Grandpre
- Bug fixes, now using RWops instead of File pointers.2010-07-16, by Jim Grandpre
- Started trying to build gesture code for iPhone2010-07-15, by Sam Lantinga
- Added alternative finger tracking method. Still prefer IPHONE_TOUCH_EFFICIENT_DANGEROUS.2010-07-13, by Jim Grandpre
- Merged changes from the main SDL codebase2010-07-12, by Sam Lantinga
- Added Iphone support (untested)2010-07-12, by Jim Grandpre
- Added some files I had previosuly missed2010-07-11, by Jim Grandpre
- Moved $1 Gestures into the SDL Library2010-07-09, by Jim Grandpre
- Moved Multi finger gesture recognition into the library.2010-07-07, by Jim Grandpre
- Added multi-finger gestures2010-07-06, by Jim Grandpre
- Fixed bugs in input, cleaned up $12010-06-18, by Jim Grandpre
- Added $1 gesture recognition.2010-06-17, by Jim Grandpre
- Started adding vectorization of touch data.2010-06-15, by Jim Grandpre
- Just updated2010-06-14, by Jim Grandpre
- Added gesture test c file. Beginning of gesture recognition.2010-06-14, by Jim Grandpre
- More fixes for windows. Disabled tablet code.2010-06-10, by jimtla
- Addition of VC project for touchTest.c2010-06-05, by jimtla
- Fixed windo build errors. Should now be compilable.2010-06-03, by jimtla
- Fixed some windows compilation bugs - Still does not compile.2010-06-03, by jimtla
- Added include/touch.h Now reading in resolution of touch pad.2010-06-01, by Jim Grandpre
- Auto-detects Wacom touch devices.2010-05-31, by Jim Grandpre
- Added pressure support for touch events.2010-05-29, by Jim Grandpre
- Bug fixes. Basic touch events (finger up, finger down, finger move) supported.2010-05-29, by Jim Grandpre
- Added reading of event* for touch events.2010-05-28, by Jim Grandpre
- Added touch event definitions. Heavily modified events/SDL_touch*.2010-05-27, by Jim Grandpre
- Added SDL_touch.c/SDL_touch_c.h as slightly modifeind SDL_mouse*. Made reads in touchSimp non-blocking.2010-05-25, by Jim Grandpre
- Added Test Directory. Touch input works in touchSimp for wacom bamboo fun on Ubuntu linux. Not yet integrated into library. Should support other touch devices and other linux distros, but not tested on anything else.2010-05-24, by Jim Grandpre
- Don't need to use strlen() to determine if there's text.2010-08-22, by Sam Lantinga
- Fix for deleting the last uncommit character2010-08-12, by Jjgod Jiang
- Couriersud to Sam2010-08-16, by Sam Lantinga
- Fixed documentation error2010-08-14, by Sam Lantinga
- Updated with the latest version of glext.h2010-08-14, by Sam Lantinga
- Documentation and code safety updates. (x11 renderer)2010-08-08, by Sunny Sachanandani
- Fixed the code to use the correct scaling transformation matrix with XRender.2010-08-03, by Sunny Sachanandani
- Merge.2010-08-03, by Sunny Sachanandani
- Added some comments.2010-08-02, by Sunny Sachanandani
- Fixed a huge bug with texture scaling.2010-08-02, by Sunny Sachanandani
- When querying the display size for a fullscreen window, the display size is the size of the fullscreen video mode.2010-07-30, by Sam Lantinga
- Documentation updates2010-07-29, by Sam Lantinga
- For consistency, swapped line order2010-07-28, by Sam Lantinga
- Added dynamic loading of XFixes and XDamage on Mac OS X2010-07-28, by Sam Lantinga
- Oops!2010-07-28, by Sunny Sachanandani
- Depend on XRender version 0.10 or above and XFixes version 2.0 or above. Moved these dependency checks into CheckXRender() and CheckXFixes().2010-07-28, by Sunny Sachanandani
- Set the default XRender filter to "fast". testoverlay2 works now.2010-07-28, by Sunny Sachanandani
- Added missing pixel format2010-07-28, by Sam Lantinga
- Fixed compiling without XRender enabled2010-07-28, by Sam Lantinga
- Moved brace to the beginning of the line for the beginning of functions2010-07-28, by Sam Lantinga
- Merged Sunny's XRender changes from SDL-gsoc2010_xrender2010-07-28, by Sam Lantinga
- Add some comments.2010-07-28, by Sunny Sachanandani
- Add support for texture modulation (both color and alpha). testsprite2 works now with --cyclealpha and --cyclecolor.2010-07-28, by Sunny Sachanandani
- Fixed drawing rectangles. X is evil!2010-07-22, by Sunny Sachanandani
- Code cleanup.2010-07-22, by Sunny Sachanandani
- Remove debugging code.2010-07-22, by Sunny Sachanandani
- Advertise support for all supported texture formats.2010-07-22, by Sunny Sachanandani
- Advertise support for blending modes and scaling modes in the render driver.2010-07-21, by Sunny Sachanandani
- Make the SW renderer work properly by fixing support for textures with no alpha channels.2010-07-21, by Sunny Sachanandani
- Fix cleanup functions.2010-07-21, by Sunny Sachanandani
- Fix X11_DisplayModeChanged.2010-07-21, by Sunny Sachanandani
- Get SDL_BLENDMODE_MOD to work! Tested on nvidia only ATM.2010-07-21, by Sunny Sachanandani
- Implement support for setting texture scale mode.2010-07-20, by Sunny Sachanandani
- Respect environment variables.2010-07-19, by Sunny Sachanandani
- Integrate XFixes and XDamage into the build system.2010-07-19, by Sunny Sachanandani
- Massive speed-up. Fixed the format that is set for the renderer. Included runtime checks for XDamage.2010-07-19, by Sunny Sachanandani
- Use XDamage to optimise drawing operations.2010-07-19, by Sunny Sachanandani
- Resync tip to default. Using named branches is a bad idea.2010-07-18, by Sunny Sachanandani
- Remove experimental cruft.2010-07-18, by Sunny Sachanandani
- Minor changes.experimental 2010-07-18, by Sunny Sachanandani
- Major changes to drawing. Reverted back to core X11 functions due to regressions.2010-07-18, by Sunny Sachanandani
- Start experimental branch for client-side rasterization.experimental 2010-07-18, by Sunny Sachanandani
- Got testsprite2 to work reasonably.2010-07-18, by Sunny Sachanandani
- Fixed a minor bug with texture blending.2010-07-17, by Sunny Sachanandani
- Remove some redundant code.2010-07-17, by Sunny Sachanandani
- Fixed so many things. See the changelog listed below.2010-07-17, by Sunny Sachanandani
- Add necessary symbols to SDL_x11sym.h2010-07-17, by Sunny Sachanandani
- Implement blending modes for textures. Fix off-screen pixmaps to be ARGB rather than RGB to enable blending across frames. Clear the screen and off-screen pixmaps when the renderer is created.2010-07-14, by Sunny Sachanandani
- Fix so many things that there is little place in this column to list them all but the result is that blending modes just work now for drawing primitives.2010-07-09, by Sunny Sachanandani
- Fix blending modes for primitives.2010-07-01, by Sunny Sachanandani
- Preliminary support for blending modes on drawing operations.2010-06-27, by Sunny Sachanandani
- Texture rendering mostly works now. Even SDL_TEXTUREACCESS_STREAMING is supported now with a little overhead. Scaling of textures happens using XRender. :D2010-06-22, by Sunny Sachanandani
- SDL_Textures should work with XRender now provided that the texture format and screen format match. This is only a temporary limitation.2010-06-16, by Sunny Sachanandani
- X11_RenderDrawLines and X11_RenderDrawPoints use XRender now.2010-06-15, by Sunny Sachanandani
- X11_RenderFillRects and X11_RenderDrawRects use a server side mask pixmap of 1 bit depth now. All drawing on these pixmaps is done by server side functions such as XDrawRectangles and XFillRectangles.2010-06-14, by Sunny Sachanandani
- X11_DrawRects now uses a very hacky way of drawing rectangles with XRender. This will be improved in some time.2010-06-08, by Sunny Sachanandani
- It seems that the off-screen buffers (or pixmaps) only need to be cleared while initializing.2010-06-02, by Sunny Sachanandani
- Fix X11_FillRects to work with double buffering as well as triple buffering. This requires that the buffer pixmap be cleared after every render.2010-06-02, by Sunny Sachanandani
- Fix the rendering color channels to be premultiplied with the alpha channel as thats what Xrender expects. Small fixes in X11_CreateTexture. Add some new functions in SDL_x11sym.h as well as support for Xrender.2010-06-02, by Sunny Sachanandani
- X11_RenderPresent now uses XRender to blit back-buffers to the screen.2010-05-31, by Sunny Sachanandani
- Xrender uses 16 bit color per channel. Fixed the color handling in X11_RenderFillRects to match this. Xrender just works now for filling rectangles :D .2010-05-31, by Sunny Sachanandani
- Modified configure.in to allow building with Xrender. Fixed all problems that prevented compilation.2010-05-31, by Sunny Sachanandani
- Add Xrender support to X11_FillRectangles.2010-05-30, by Sunny Sachanandani
- Fix typo.2010-05-28, by Sunny Sachanandani
- Fix initial value of the xrender_available boolean in X11_CreateTexture.2010-05-28, by Sunny Sachanandani
- Completed work on X11_CreateTexture. Added lots of safety features.2010-05-28, by Sunny Sachanandani
- Correctly handle the availability of Xrender in X11_CreateRenderer and X11_DisplayModeChanged.2010-05-26, by Sunny Sachanandani
- Added a #define option for compile time Xrender support.2010-05-24, by Sunny Sachanandani
- Adding a few #defines for Xrender support.2010-05-19, by Sunny Sachanandani
- Andrey A.2010-07-27, by Sam Lantinga
- Couriersud to Sam2010-07-23, by Sam Lantinga
- Daniel Wyatt to slouken2010-07-22, by Sam Lantinga
- Fixed memory corruption on AMD642010-07-21, by Sam Lantinga
- Fixed key repeat detection on X11, and simplified the code for everyone else.2010-07-21, by Sam Lantinga
- Use proper GEM API to handle mouse button eventsSDL-1.2 2010-07-09, by Patrice Mandin
- Fixed multimedia keys2010-07-21, by Sam Lantinga
- Delete is indeed an unprintable character.2010-07-21, by Sam Lantinga
- Fixed remapping the Delete key and detecting the keypad Delete key.2010-07-20, by Sam Lantinga
- Added support for keyboard repeat (only tested on Windows so far)2010-07-20, by Sam Lantinga
- Fixed X11 error when running under window managers that don't support the _NET_SUPPORTING_WM_CHECK protocol.2010-07-20, by Sam Lantinga
- Applied the same logic as the fix for bug 894.2010-07-20, by Sam Lantinga
- Finally fixed bug 894 without breaking bug 716. Yay! :)SDL-1.2 2010-07-20, by Sam Lantinga
- Fixed X error when showing debug info about a deleted property2010-07-19, by Sam Lantinga
- Fixed bug 10152010-07-18, by Sam Lantinga
- Fixed bug 1015SDL-1.2 2010-07-18, by Sam Lantinga
- RedHat patch: SDL-1.2.14-xio_error-rh603984.patchSDL-1.2 2010-07-18, by Sam Lantinga
- RedHat patch: SDL-1.2.14-byteorder.patch2010-07-18, by Sam Lantinga
- RedHat patch: SDL-1.2.14-byteorder.patchSDL-1.2 2010-07-18, by Sam Lantinga
- Fixed bug 10062010-07-18, by Sam Lantinga
- Fixed bug 9932010-07-18, by Sam Lantinga
- RedHat patch: SDL-1.2.14-audiodriver.patch2010-07-18, by Sam Lantinga
- RedHat patch: SDL-1.2.14-audiodriver.patchSDL-1.2 2010-07-18, by Sam Lantinga
- Fixed bug 1006SDL-1.2 2010-07-18, by Sam Lantinga
- Fixed bug 993SDL-1.2 2010-07-18, by Sam Lantinga
- Fixed bug 957SDL-1.2 2010-07-18, by Sam Lantinga
- Better fix for bug 936SDL-1.2 2010-07-18, by Sam Lantinga
- Better fix for bug 9362010-07-18, by Sam Lantinga
- Fixed bug 936SDL-1.2 2010-07-18, by Sam Lantinga
- Debian patch: 215_kfreebsd_gnu.diffSDL-1.2 2010-07-18, by Sam Lantinga
- Debian patch: 012_nasm_include.diffSDL-1.2 2010-07-18, by Sam Lantinga
- Debian patch: 011_no_yasm.diffSDL-1.2 2010-07-18, by Sam Lantinga
- Debian patch: 215_kfreebsd_gnu.diff2010-07-18, by Sam Lantinga
- Double-confirmed, that's not the pause scancode2010-07-18, by Sam Lantinga
- Added back in a little more debugging for the X11 keyboard code2010-07-18, by Sam Lantinga
- Don't put a keysym in there! Shame on you! :)2010-07-18, by Sam Lantinga
- Missed the numbering2010-07-18, by Sam Lantinga
- Logitech G15 on Ubuntu 10.04:2010-07-18, by Sam Lantinga
- Added a couple missing keys on my Logitech G15 keyboard on a Mac Pro running Ubuntu 10.04.2010-07-17, by Sam Lantinga
- Fixed typo in the documentation2010-07-17, by Sam Lantinga
- Fixed bug 10142010-07-17, by Sam Lantinga
- Fixed bug 10222010-07-17, by Sam Lantinga
- Added support for testing window manager icons2010-07-14, by Sam Lantinga
- Fixed bug #10002010-07-14, by Sam Lantinga
- pelya 2010-07-12 03:53:48 PDT2010-07-14, by Sam Lantinga
- Zero any fields not explicitly filled in.2010-07-14, by Sam Lantinga
- Now that the fullscreen wm state works, enable the video modes. Yay! :)2010-07-14, by Sam Lantinga
- Fixed setting fullscreen and maximized states for windows that haven't been mapped yet.2010-07-14, by Sam Lantinga
- Let the window manager know we're a "normal" window2010-07-14, by Sam Lantinga
- Much better debugging of property changes2010-07-14, by Sam Lantinga
- Turned off debug spew2010-07-13, by Sam Lantinga
- Lots of prep for the "real" way to support fullscreen mode on modern window managers.2010-07-13, by Sam Lantinga
- Added test case for maximize code2010-07-13, by Sam Lantinga
- Use a better switch for the clipboard property format2010-07-13, by Sam Lantinga
- Fixed compile warnings2010-07-13, by Sam Lantinga
- Fixed compile warning2010-07-13, by Sam Lantinga
- Fixed compile warning2010-07-13, by Sam Lantinga
- Fixed compile warning.2010-07-13, by Sam Lantinga
- Daniel Wyatt 2010-03-26 14:52:53 PDT2010-07-12, by Sam Lantinga
- Implemented X11 system window manager info for SDL 1.3. It's simple. Really.2010-07-12, by Sam Lantinga
- Made it possible to switch the text format in one place2010-07-12, by Sam Lantinga
- Added X11 clipboard support.2010-07-12, by Sam Lantinga
- Fixed compile warnings2010-07-12, by Sam Lantinga
- Fixed compile warnings2010-07-12, by Sam Lantinga
- Fixed compiler warning2010-07-12, by Sam Lantinga
- Amazingly the Windows code is almost identical to the Mac OS X code. :)2010-07-08, by Sam Lantinga
- Added an event when the clipboard is updated, triggered after the window gains the keyboard focus.2010-07-08, by Sam Lantinga
- Made the new public headers public2010-07-08, by Sam Lantinga
- Updated Xcode project files for clipboard API2010-07-08, by Sam Lantinga
- Added Windows clipboard support2010-07-08, by Sam Lantinga
- Added Mac OS X implementation of clipboard support2010-07-08, by Sam Lantinga
- I missed the Objective C files when updating the copyright date...2010-07-08, by Sam Lantinga
- Added simple clipboard test2010-07-08, by Sam Lantinga
- Need to add new headers to Makefile.in2010-07-07, by Sam Lantinga
- Simplified clipboard API for sanity's sake.2010-07-07, by Sam Lantinga
- Whoops, updated the copyright date2010-07-07, by Sam Lantinga
- First pass at clipboard API, still very much in progress2010-07-07, by Sam Lantinga
- Added SDL_FOURCC()2010-07-07, by Sam Lantinga
- Turn on blending if we're converting from a surface with colorkey enabled2010-07-07, by Sam Lantinga
- Updated iPhone keyboard code (which builds and runs on the iPad and iPhone simulator now)2010-07-07, by Sam Lantinga
- The arguments to main() should be NULL terminated (SuS v3 compliant)2010-07-06, by Sam Lantinga
- Re-implemented single mouse touches on the iPhone/iPad2010-07-06, by Sam Lantinga
- Removed obsolete header file2010-07-06, by Sam Lantinga
- Fixed fullscreen window position2010-07-06, by Sam Lantinga
- Merged changes from default2010-07-05, by Sam Lantinga
- Cleaned up the mouse window focus handling: you always pass in the relative window when sending a mouse event.2010-07-05, by Sam Lantinga
- Removed obsolete test program. Ryan may resurrect it when the new multi-mouse code is implemented.2010-07-05, by Sam Lantinga
- Fixed usage message - it shouldn't have a printf format specifier2010-07-05, by Sam Lantinga
- Removed SDL.lib and SDLmain.lib from the projects since the dependencies are set up properly.2010-07-05, by Sam Lantinga
- Added dependencies on SDL.lib and SDLmain.lib to the test programs2010-07-05, by Sam Lantinga
- Split out the Visual C++ 2005 and 2008 projects explicitly.2010-07-05, by Sam Lantinga
- Fixed revision type for SDL 1.32010-07-05, by Sam Lantinga
- Added missing file to the automated test project2010-07-05, by Sam Lantinga
- Make sure SDL gets installed to the correct prefix for the new cross-compiler tools.2010-07-05, by Sam Lantinga
- Fixed compile warning with latest mingw32 compiler2010-07-05, by Sam Lantinga
- Typo in documentation2010-06-27, by Sam Lantinga
- Removed one more use of ()2010-06-26, by Sam Lantinga
- Mostly cleaned up warnings with -Wmissing-prototypes2010-06-26, by Sam Lantinga
- Hello Sam.2010-06-17, by Sam Lantinga
- Fixed mouse focus window reporting2010-06-17, by Sam Lantinga
- Fixed wording for consistency2010-06-06, by Sam Lantinga
- SDL_KillThread() is no longer supported - it was always dangerous! :)2010-05-24, by Sam Lantinga
- author Eric Wing <ewing . public |-at-| gmail . com>2010-05-17, by Sam Lantinga
- Added the automated test plist file and modified .hgignore to be less aggressive.2010-05-12, by Eric Wing <ewing . public |-at-| gmail . com>
- Removed multi-mouse / multi-keyboard support in anticipation of a real multi-mouse and multi-touch API.2010-05-09, by Sam Lantinga
- Add a default revision string if we can't find hg2010-05-09, by Sam Lantinga
- Don't assume .bashrc exists. :)2010-05-09, by Sam Lantinga
- Tagging version before everything gets ripped out.2010-05-09, by Sam Lantinga
- Make the compiler even happierpre-touch-removal 2010-05-09, by Sam Lantinga
- Make sure events are current before flushing them.2010-05-09, by Sam Lantinga
- Added missing header2010-05-09, by Sam Lantinga
- Removed unused variables2010-05-09, by Sam Lantinga
- Fixed compiler warnings2010-05-09, by Sam Lantinga
- Fixed variable use before initialize warnings2010-05-09, by Sam Lantinga
- Removed unused variables2010-05-09, by Sam Lantinga
- Fixed Eric's changes to allow building from the command line.2010-05-09, by Sam Lantinga
- Updated with the SDL 1.3 list of supported operating systems2010-05-09, by Sam Lantinga
- Updated Mac Xcode project for refactored rwops automated test changes.2010-05-09, by Eric Wing <ewing . public |-at-| gmail . com>
- Refactored automated rwops tests so read and write directories can be more easily customized.2010-05-09, by Eric Wing <ewing . public |-at-| gmail . com>
- Fixes to automated test target for iPhone Xcode project.2010-05-08, by Eric Wing <ewing . public |-at-| gmail . com>
- Exempted writable modes from bundle check on OS X since bundle areas are typically read-only.2010-05-08, by Eric Wing <ewing . public |-at-| gmail . com>
- Adding testsdl (automated test) support to iPhone Xcode project (to match Mac Xcode project).2010-05-08, by Eric Wing <ewing . public |-at-| gmail . com>
- Added automated test to Xcode project plus needed changes to SDL_RWFromFile to be OS X bundle aware.2010-05-08, by Eric Wing <ewing . public |-at-| gmail . com>
- Much improved multi-display support for iPad.2010-05-02, by Ryan C. Gordon
- Test for system version in the Apple Recommended way.2010-05-01, by Ryan C. Gordon
- Implemented SDL power APIs for iPhoneOS.2010-04-30, by Ryan C. Gordon
- Implemented display mode functionality for UIKit.2010-04-29, by Ryan C. Gordon
- SDL-1.2: Quartz fullscreen video contentRect was used uninitialized.SDL-1.2 2010-04-25, by Ryan C. Gordon
- Fixed bug 9782010-04-23, by Sam Lantinga
- Fixed bug 978SDL-1.2 2010-04-23, by Sam Lantinga
- esigra 2010-04-17 03:53:57 PDT2010-04-23, by Sam Lantinga
- esigra 2010-04-17 03:53:57 PDTSDL-1.2 2010-04-23, by Sam Lantinga
- Fix a crash caused by empty keyboard focus2010-04-20, by Jjgod Jiang
- changeset: 4434:4e5dd7dc58cd2010-04-15, by Sam Lantinga
- Minor cleanup on Jiang's patch2010-04-15, by Sam Lantinga
- changeset: 4433:25667ea797fa2010-04-15, by Sam Lantinga
- Fixed bug 9842010-04-15, by Sam Lantinga
- Fixed bug 9442010-04-13, by Sam Lantinga
- Fixed bug 944SDL-1.2 2010-04-13, by Sam Lantinga
- CVS is so last decade...SDL-1.2 2010-04-13, by Sam Lantinga
- General improvements for user custom event registration2010-03-25, by Sam Lantinga
- Fixed bug #9682010-03-10, by Sam Lantinga
- Fixed bug #943SDL-1.2 2010-03-10, by Sam Lantinga
- Fixed bug #9432010-03-10, by Sam Lantinga
- Fixed bug #9612010-03-09, by Sam Lantinga
- Removed reference to compatibility function2010-03-05, by Sam Lantinga
- Disable error checks for reset actuators and set autocenter.2010-02-28, by Edgar Simo
- Replaced README.SVN with Mercurial information, for 1.2 branch.SDL-1.2 2010-02-28, by Ryan C. Gordon
- Changed the Subversion README to Mercurial.2010-02-28, by Ryan C. Gordon
- Added .hgignore file for 1.2 branch.SDL-1.2 2010-02-28, by Ryan C. Gordon
- Changed revision details to be a string (an hg changeset) instead of an int.2010-02-28, by Ryan C. Gordon
- Made an .hgignore to mostly match old svn:ignore properties.2010-02-28, by Ryan C. Gordon
- Readded Xcode.tar.gz to the Mercurial repository.SDL-1.2 2010-02-28, by Ryan C. Gordon
- Closing obsolete SDL-1.3 named branchSDL-1.3 2010-02-28, by Ryan C. Gordon
- Closing obsolete SDL-ryan-multiple-audio-device named branchSDL-ryan-multiple-audio-device 2010-02-28, by Ryan C. Gordon
- Closing obsolete SDL-1.2-olpc named branchSDL-1.2-olpc 2010-02-28, by Ryan C. Gordon
- Closing obsolete gsoc2008_audio_resampling named branchgsoc2008_audio_resampling 2010-02-28, by Ryan C. Gordon
- Closing obsolete gsoc2008_manymouse named branchgsoc2008_manymouse 2010-02-28, by Ryan C. Gordon
- Closing obsolete gsoc2008_iphone named branchgsoc2008_iphone 2010-02-28, by Ryan C. Gordon
- Closing obsolete gsoc2008_force_feedback named branchgsoc2008_force_feedback 2010-02-28, by Ryan C. Gordon
- Closing obsolete gsoc2008_nds named branchgsoc2008_nds 2010-02-28, by Ryan C. Gordon
- Closing obsolete gsoc2009_unit_tests named branchgsoc2009_unit_tests 2010-02-28, by Ryan C. Gordon
- Closing obsolete gsoc2009_IME named branchgsoc2009_IME 2010-02-28, by Ryan C. Gordon
- Closing obsolete gsoc2009_ps3 named branchgsoc2009_ps3 2010-02-28, by Ryan C. Gordon
- update tags2010-02-28, by convert-repo
- First shot at GTK+ video target for the OLPC laptops. Seriously incomplete,SDL-1.2-olpc 2007-04-19, by Ryan C. Gordon
- Branching for some One Laptop Per Child experiments.SDL-1.2-olpc 2007-04-19, by Ryan C. Gordon
- Fixed channel swizzling for ALSA target with 6-channel output.SDL-1.2 2010-02-12, by Ryan C. Gordon
- Fixed uninitialized variable in FreeBSD joystick.SDL-1.2 2010-02-05, by Ryan C. Gordon
- PulseAudio: get the window title for the context name if it wasn't set already.SDL-1.2 2010-01-24, by Ryan C. Gordon
- Patched to compile on Visual C++.SDL-1.2 2010-01-24, by Ryan C. Gordon
- 1.2: let PulseAudio hook into SDL_WM_SetCaption().SDL-1.2 2010-01-24, by Ryan C. Gordon
- Reverted accidental commit.SDL-1.2 2010-01-17, by Ryan C. Gordon
- 1.2 pulseaudio: make some function pointers static.SDL-1.2 2010-01-17, by Ryan C. Gordon
- Call SDL_OutOfMemory() if SDL_malloc() fails.SDL-1.2 2010-01-06, by Ryan C. Gordon
- Merged SDL 1.3 revision 5424, fixing a crash in the joystick code on recent kernels.SDL-1.2 2009-12-17, by Sam Lantinga
- Fixed bug #901SDL-1.2 2009-12-14, by Sam Lantinga
- Fixed bug #898SDL-1.2 2009-12-11, by Sam Lantinga
- Fixed bug #849 some more:SDL-1.2 2009-12-11, by Sam Lantinga
- Fixed bug #895SDL-1.2 2009-12-11, by Sam Lantinga
- Fixed bug #899SDL-1.2 2009-12-11, by Sam Lantinga
- Fixed bug #896SDL-1.2 2009-12-11, by Sam Lantinga
- Missing pop over a jumpSDL-1.2 2009-12-03, by Sam Lantinga
- Fixed crash - need to save and restore rbx around cpuid, since the compiler may be assuming the stack pointer isn't being modified when filling in %0.SDL-1.2 2009-12-02, by Sam Lantinga
- Fixed bug #888SDL-1.2 2009-11-17, by Sam Lantinga
- Fixed bugs #882 and 865, re-opening bug #634SDL-1.2 2009-11-17, by Sam Lantinga
- Gregory SmithSDL-1.2 2009-11-15, by Sam Lantinga
- Forgot a check for Coldfire CPUSDL-1.2 2009-11-09, by Patrice Mandin
- Adapt timer code for ColdfireSDL-1.2 2009-11-07, by Patrice Mandin
- Adapt audio interrupts for ColdfireSDL-1.2 2009-11-07, by Patrice Mandin
- Adapt XBIOS asm routine for ColdfireSDL-1.2 2009-11-07, by Patrice Mandin
- Damn. Need to be more careful with stack stuff.SDL-1.2 2009-11-06, by Patrice Mandin
- Oops. Forgot a change for Coldfire.SDL-1.2 2009-11-06, by Patrice Mandin
- Adapt IKBD asm routine for ColdfireSDL-1.2 2009-11-06, by Patrice Mandin
- Disable C2P routines for Coldfire CPUsSDL-1.2 2009-11-06, by Patrice Mandin
- Disable m68k assembly for Coldfire CPUsSDL-1.2 2009-11-06, by Patrice Mandin
- Update for include file locationsSDL-1.2 2009-11-06, by Patrice Mandin
- 1.2 branch: fixed assembly code register clobbering.SDL-1.2 2009-11-01, by Ryan C. Gordon
- fatbuild.sh: work around directory name change in Xcode 3.2.SDL-1.2 2009-10-28, by Ryan C. Gordon
- C.W. Betts 2009-10-20 09:58:56 PDTSDL-1.2 2009-10-22, by Sam Lantinga
- Better fix for bug #861SDL-1.2 release-1.2.14 2009-10-20, by Sam Lantinga
- Fixed bug #861SDL-1.2 2009-10-20, by Sam Lantinga
- Fixed compiler warningsSDL-1.2 2009-10-19, by Sam Lantinga
- Fixed bug #858SDL-1.2 2009-10-19, by Sam Lantinga
- Fixed bug #857SDL-1.2 2009-10-19, by Sam Lantinga
- Whoops, missing newline!SDL-1.2 2009-10-19, by Sam Lantinga
- Added an untested code path for snd_pcm_wait()SDL-1.2 2009-10-19, by Sam Lantinga
- ALSA write failed (unrecoverable): Resource temporarily unavailableSDL-1.2 2009-10-19, by Sam Lantinga
- Added an error message for when ALSA audio failsSDL-1.2 2009-10-19, by Sam Lantinga
- Getting as close as you can with periods is better than the default parameters.SDL-1.2 2009-10-19, by Sam Lantinga
- Recoomendation from Lennart Poettering:SDL-1.2 2009-10-19, by Sam Lantinga
- Recommendation from Lennart Poettering:SDL-1.2 2009-10-19, by Sam Lantinga
- Recommendation from Lennart Poettering:SDL-1.2 2009-10-19, by Sam Lantinga
- There's a bug with gcc 4.4.1 and -O2 where srcp doesn't get the correct value after the first scanline. Ugh.SDL-1.2 2009-10-18, by Sam Lantinga
- Fixed bug #855SDL-1.2 2009-10-18, by Sam Lantinga
- Use MacOS line endings for Mac resource filesSDL-1.2 2009-10-18, by Sam Lantinga
- Use MacOS line endings for SDL.xSDL-1.2 2009-10-18, by Sam Lantinga
- Fixed bug #853SDL-1.2 2009-10-18, by Sam Lantinga
- We no longer have a DirectInput link requirementSDL-1.2 2009-10-17, by Sam Lantinga
- Fixed bug #849SDL-1.2 2009-10-17, by Sam Lantinga
- Don't need the define anymore...SDL-1.2 2009-10-17, by Sam Lantinga
- Enable the ALSA debug code via environment variableSDL-1.2 2009-10-17, by Sam Lantinga
- Option to fix bug #851SDL-1.2 2009-10-17, by Sam Lantinga
- matthew greenSDL-1.2 2009-10-17, by Sam Lantinga
- Allow the application to resize the window without destroying the OpenGL contextSDL-1.2 2009-10-16, by Sam Lantinga
- patch-pulse (from ahoka@NetBSD.org):SDL-1.2 2009-10-16, by Sam Lantinga
- patch-ac (from mrg@NetBSD.org):SDL-1.2 2009-10-16, by Sam Lantinga
- patch-ab (from reinoud@NetBSD.org):SDL-1.2 2009-10-16, by Sam Lantinga
- It helps to use the right constant. :)SDL-1.2 2009-10-16, by Sam Lantinga
- Use SDL's byte order check, just to be sureSDL-1.2 2009-10-16, by Sam Lantinga
- Don't call it "ALSA 0.9 PCM audio" anymore, since we moved to the stable API.SDL-1.2 2009-10-15, by Ryan C. Gordon
- Fixed building on Mac OS XSDL-1.2 2009-10-15, by Sam Lantinga
- Fixed bug #728SDL-1.2 2009-10-15, by Sam Lantinga
- Thilo helped me track down the audio issue with 22050 hz stereo sound. Yay!SDL-1.2 2009-10-14, by Sam Lantinga
- Add a note for experimental Milan support.SDL-1.2 2009-10-13, by Patrice Mandin
- Use the plug: ALSA devices for surround sound formats, which have automatic sample format/rate conversion.SDL-1.2 2009-10-13, by Sam Lantinga
- Switched from setting the period size and count to setting the buffer size directly, based on feedback from the ALSA development list:SDL-1.2 2009-10-13, by Sam Lantinga
- ALSA's idea of a "frame" is the same as SDL's idea of a "sample". The frame is a single sample on a single channel, and we've defined the frames for each channel as being interleaved.SDL-1.2 2009-10-13, by Sam Lantinga
- Fixed debug code to print correct valuesSDL-1.2 2009-10-13, by Sam Lantinga
- On recent distributions ALSA pipes streams through PulseAudio anyway, so using PulseAudio first when it's available will improve latency and reduce ALSA configuration quirks.SDL-1.2 2009-10-13, by Sam Lantinga
- Corrected my snd_pcm_writei fix.SDL-1.2 2009-10-13, by Ryan C. Gordon
- Only show the dynamic audio libraries if we'll be dynamically loading themSDL-1.2 2009-10-13, by Sam Lantinga
- Simplify and improve dynamic library detection, taken from SDL_imageSDL-1.2 2009-10-13, by Sam Lantinga
- We don't need dlvsym() for ALSA anymore, yay!SDL-1.2 2009-10-13, by Sam Lantinga
- Merged fix from SDL 1.3SDL-1.2 2009-10-12, by Sam Lantinga
- Steven Noonan to sdlSDL-1.2 2009-10-12, by Sam Lantinga
- Joystick patch from FreeBSD ports systemSDL-1.2 2009-10-12, by Sam Lantinga
- Forcibly disabled MMX mixers.SDL-1.2 2009-10-12, by Ryan C. Gordon
- Whoops, need to convert from bits to bytes for frame size.SDL-1.2 2009-10-12, by Ryan C. Gordon
- Corrected misuse of snd_pcm_writei() in ALSA driver.SDL-1.2 2009-10-12, by Ryan C. Gordon
- Added support for SDL_VIDEO_FULLSCREEN_DISPLAY, but mouse events need to be fixed up.SDL-1.2 2009-10-10, by Sam Lantinga
- Added SDL_VIDEO_FULLSCREEN_DISPLAY as a preferred synonym for SDL_VIDEO_FULLSCREEN_HEAD on X11.SDL-1.2 2009-10-10, by Sam Lantinga
- Put the braces on the next line so vi can find the beginning of the function.SDL-1.2 2009-10-10, by Sam Lantinga
- Disable double buffer for Milan. Also set current width,height after we read it.SDL-1.2 2009-10-10, by Patrice Mandin
- Added missing caca filesSDL-1.2 2009-10-10, by Sam Lantinga
- Fixed bug #838SDL-1.2 2009-10-10, by Sam Lantinga
- Adapted from Debian patch: 320_activate_xrandr_on_default.diffSDL-1.2 2009-10-10, by Sam Lantinga
- Debian patch: 310_segfault_noGLX.diffSDL-1.2 2009-10-10, by Sam Lantinga
- Debian patch: f230_manpages.diffSDL-1.2 2009-10-10, by Sam Lantinga
- Debian patch: 218_joystick_memmove.diffSDL-1.2 2009-10-10, by Sam Lantinga
- Debian patch: 216_page_size.diffSDL-1.2 2009-10-10, by Sam Lantinga
- Fixed bug #833SDL-1.2 2009-10-10, by Sam Lantinga
- Don't double-include sys/param.hSDL-1.2 2009-10-10, by Sam Lantinga
- Whoops, FreeBSD 6.2 doesn't define __FreeBSD_kernel_versionSDL-1.2 2009-10-10, by Sam Lantinga
- Adapted from 215_kfreebsd_gnu.diffSDL-1.2 2009-10-10, by Sam Lantinga
- Debian patch: 214_missing_mmx_blit.diffSDL-1.2 2009-10-10, by Sam Lantinga
- Made typedef for SDL_bool the same as the other typedefs.SDL-1.2 2009-10-10, by Sam Lantinga
- Added patch note for revision 5005SDL-1.2 2009-10-10, by Sam Lantinga
- Debian patch: 209_alsa_priority.diffSDL-1.2 2009-10-10, by Sam Lantinga
- Debian patch: 050_altivec_detection.diffSDL-1.2 2009-10-10, by Sam Lantinga
- Changed environment variable to match Debian patch 205_lock_keys.diffSDL-1.2 2009-10-10, by Sam Lantinga
- Disable iPodLinux code by default (can be enabled with --enable-ipod)SDL-1.2 2009-10-10, by Sam Lantinga
- Debian patch: 040_propagate_pic_to_nasm.diffSDL-1.2 2009-10-10, by Sam Lantinga
- Debian patch: 030_pulseaudio_enable.diffSDL-1.2 2009-10-10, by Sam Lantinga
- Debian patch: 020_libcaca_new_api.diffSDL-1.2 2009-10-10, by Sam Lantinga
- Updated change log with recent checkinsSDL-1.2 2009-10-10, by Sam Lantinga
- Fixed bug #627SDL-1.2 2009-10-10, by Sam Lantinga
- Moved to stable ALSA API.SDL-1.2 2009-10-10, by Ryan C. Gordon
- Fixed bug #634SDL-1.2 2009-10-10, by Sam Lantinga
- Cache the swap control setting, even on Mesa.SDL-1.2 2009-10-10, by Ryan C. Gordon
- Fixed incorrect return value test for SGI swap control.SDL-1.2 2009-10-10, by Ryan C. Gordon
- Default value for SGI swap control GL attribute should be -1.SDL-1.2 2009-10-10, by Ryan C. Gordon
- Fixed bug #798SDL-1.2 2009-10-10, by Sam Lantinga
- Fixed bug #831SDL-1.2 2009-10-10, by Sam Lantinga
- Remove sdl.pc during "make uninstall"SDL-1.2 2009-10-08, by Ryan C. Gordon
- Allow Unicode filenames in RWOPS on Windows.SDL-1.2 2009-10-08, by Ryan C. Gordon
- Ozkan Sezer 2009-04-01 23:17:13 PDTSDL-1.2 2009-10-08, by Sam Lantinga
- Update config.guess and config.subSDL-1.2 2009-10-08, by Sam Lantinga
- SDL 1.2.14 is a recommended update.SDL-1.2 2009-10-07, by Sam Lantinga
- Updated documentation with major changes for 1.2.14SDL-1.2 2009-10-07, by Sam Lantinga
- SuSE 11.1 installs directfb-config without directfb-devel, so check toSDL-1.2 2009-10-07, by Sam Lantinga
- Fixed building without OpenGL supportSDL-1.2 2009-10-07, by Sam Lantinga
- Updated libtool to version 2.2.6aSDL-1.2 2009-10-04, by Sam Lantinga
- Fixed make distSDL-1.2 2009-10-04, by Sam Lantinga
- Split acinclude.m4 into its constituent parts for easy upgradingSDL-1.2 2009-10-04, by Sam Lantinga
- Make the temporary black window be the maximum of all visible dimensionsSDL-1.2 2009-10-04, by Sam Lantinga
- You should check for the C compiler before you set CFLAGS. :)SDL-1.2 2009-10-02, by Sam Lantinga
- Fixed nasm detection for newer autotoolsSDL-1.2 2009-10-02, by Sam Lantinga
- Updated version for mingw32 buildSDL-1.2 2009-10-02, by Sam Lantinga
- Fixed VC2005 compiler warningsSDL-1.2 2009-09-30, by Sam Lantinga
- I just tested DGA mouse motion with X.org 1.6.0 and it's working fine,SDL-1.2 2009-09-30, by Sam Lantinga
- Make SDL_GL_GetAttribute(SDL_GL_SWAP_CONTROL) work with GLX_SGI_swap_control.SDL-1.2 2009-09-29, by Ryan C. Gordon
- Removed isCustom ... not used any more.SDL-1.2 2009-09-29, by Ryan C. Gordon
- Removed duplicate memset() calls.SDL-1.2 2009-09-29, by Ryan C. Gordon
- Fixed SDL_VIDEO_WINDOW_POS environment variable for Quartz target.SDL-1.2 2009-09-29, by Ryan C. Gordon
- Batch x11 dga mouse motion events into a single SDL event.SDL-1.2 2009-09-29, by Ryan C. Gordon
- Reverted revision 4880 since this breaks installation on Mac OS X.SDL-1.2 2009-09-29, by Sam Lantinga
- Fixed strict aliasing (or inline asm?) issue.SDL-1.2 2009-09-29, by Ryan C. Gordon
- Temporary band-aid for bug #575SDL-1.2 2009-09-29, by Sam Lantinga
- Removed -rpath from link line.SDL-1.2 2009-09-28, by Ryan C. Gordon
- Added *.dSYM (Mac OS X debug symbols) to svn:ignore list for test dir.SDL-1.2 2009-09-28, by Ryan C. Gordon
- Fixed compile issueSDL-1.2 2009-09-28, by Sam Lantinga
- Added keyboard output for debugging bug #659SDL-1.2 2009-09-28, by Sam Lantinga
- Vitaly Minko to sloukenSDL-1.2 2009-09-28, by Sam Lantinga
- Fixed bug #716SDL-1.2 2009-09-27, by Sam Lantinga
- Fixed bug #616SDL-1.2 2009-09-27, by Sam Lantinga
- Improved bug #759SDL-1.2 2009-09-27, by Sam Lantinga
- Fixed bug #582SDL-1.2 2009-09-27, by Sam Lantinga
- Better fix from Max HornSDL-1.2 2009-09-27, by Sam Lantinga
- Fixed bug #725SDL-1.2 2009-09-27, by Sam Lantinga
- Fixed bug #713SDL-1.2 2009-09-27, by Sam Lantinga
- Added missing DirectX dataSDL-1.2 2009-09-27, by Sam Lantinga
- Fixed bug #586SDL-1.2 2009-09-27, by Sam Lantinga
- Fixed bug #810SDL-1.2 2009-09-26, by Sam Lantinga
- Fixed 32-bit buildSDL-1.2 2009-09-26, by Sam Lantinga
- Fixed bug #806SDL-1.2 2009-09-26, by Sam Lantinga
- Fixed bug #797SDL-1.2 2009-09-26, by Sam Lantinga
- Fixed bug #734SDL-1.2 2009-09-26, by Sam Lantinga
- Fixed crash with right side up BMP filesSDL-1.2 2009-09-26, by Sam Lantinga
- Fixed bug #719SDL-1.2 2009-09-23, by Sam Lantinga
- Fixed bug #732SDL-1.2 2009-09-23, by Sam Lantinga
- Fixed bug #803SDL-1.2 2009-09-23, by Sam Lantinga
- Potentially fixed bug #774SDL-1.2 2009-09-23, by Sam Lantinga
- Fixed endianness issues with fullscreen modeSDL-1.2 2009-09-23, by Sam Lantinga
- Possibly fixed bug #601, definitely fixed a potential issue with threadsSDL-1.2 2009-09-23, by Sam Lantinga
- Added some extra headersSDL-1.2 2009-09-23, by Sam Lantinga
- Added cast macros so SDL_net will compile with SDL 1.2SDL-1.2 2009-09-22, by Sam Lantinga
- Fixed compile error on Win32SDL-1.2 2009-09-22, by Sam Lantinga
- Added missing newlineSDL-1.2 2009-09-22, by Sam Lantinga
- Max correctly pointed out that this will cause unexpected change in applicationSDL-1.2 2009-09-22, by Sam Lantinga
- Whoops, this breaks building on Mac OS X 10.4SDL-1.2 2009-09-22, by Sam Lantinga
- Added header guards for SDLMain.hSDL-1.2 2009-09-21, by Sam Lantinga
- Fix for expression error by Torsten Giebl - Thanks! :)SDL-1.2 2009-09-21, by Sam Lantinga
- Fixed bug #638SDL-1.2 2009-09-21, by Sam Lantinga
- Fixed bug #637SDL-1.2 2009-09-21, by Sam Lantinga
- Whoops, need both the header and the library!SDL-1.2 2009-09-21, by Sam Lantinga
- Fixed bug #727SDL-1.2 2009-09-21, by Sam Lantinga
- Fixed bug #714SDL-1.2 2009-09-21, by Sam Lantinga
- Fixed bug #674SDL-1.2 2009-09-21, by Sam Lantinga
- Fixed bug #795SDL-1.2 2009-09-21, by Sam Lantinga
- Fixed bug #695SDL-1.2 2009-09-21, by Sam Lantinga
- Fixed bug #778SDL-1.2 2009-09-21, by Sam Lantinga
- Fixed bug #706SDL-1.2 2009-09-21, by Sam Lantinga
- Fixed bug #698SDL-1.2 2009-09-21, by Sam Lantinga
- Fixed bug #615SDL-1.2 2009-09-21, by Sam Lantinga
- Oh yeah, we have GLX support too.SDL-1.2 2009-09-21, by Sam Lantinga
- Fixed bug #577SDL-1.2 2009-09-21, by Sam Lantinga
- Fixed bug #591SDL-1.2 2009-09-21, by Sam Lantinga
- Fixed bug #572SDL-1.2 2009-09-21, by Sam Lantinga
- Fixed bug #571.. I think. :)SDL-1.2 2009-09-21, by Sam Lantinga
- Fixed bug #570SDL-1.2 2009-09-21, by Sam Lantinga
- Updated the version to 1.2.14 for the next release.SDL-1.2 2009-09-21, by Sam Lantinga
- Fixed bug #562SDL-1.2 2009-09-21, by Sam Lantinga
- The sound manager code is outdated and should only be used on Mac OS 9 now.SDL-1.2 2009-09-21, by Sam Lantinga
- Use correct value when calculating audio conversion length.SDL-1.2 2009-09-21, by Ryan C. Gordon
- 1.2 Quartz video: Ripped out QuickDraw and QuickTime.SDL-1.2 2009-09-21, by Ryan C. Gordon
- Patched to compile on Mac OS X <= 10.4 SDKs.SDL-1.2 2009-09-21, by Ryan C. Gordon
- Make the list NULL terminated.SDL-1.2 2009-09-20, by Patrice Mandin
- Forgot to allocate memory for native video mode data.SDL-1.2 2009-09-20, by Patrice Mandin
- Oops, need to compile first, before commit.SDL-1.2 2009-09-20, by Patrice Mandin
- Set video mode, allocate buffers, and enable new Milan video xbios support, need a tester now :).SDL-1.2 2009-09-20, by Patrice Mandin
- Define flags for double line and c2p operations. More Milan video work.SDL-1.2 2009-09-20, by Patrice Mandin
- Use loop to allocate needed buffers, instead of code duplication. Add missing header.SDL-1.2 2009-09-19, by Patrice Mandin
- Enumerates custom modesSDL-1.2 2009-09-19, by Patrice Mandin
- Start Milan video supportSDL-1.2 2009-09-19, by Patrice Mandin
- Preliminary work to support the Milan video bios, that will gives access to 24 or 32 bpp modes. I used the svga driver as model to dynamically build video modes list.SDL-1.2 2009-09-19, by Patrice Mandin
- GCC 3.03 support on OS/2.SDL-1.2 2009-09-14, by Ryan C. Gordon
- Made NAS target dynamic, so you can safely include it in shipping binaries.SDL-1.2 2009-09-13, by Ryan C. Gordon
- Put some extra parentheses around some logic, to clarify order of operations.SDL-1.2 2009-09-12, by Ryan C. Gordon
- Fixed CD-ROM code to work with Mac OS X 10.6 SDK and 64-bit targets.SDL-1.2 2009-09-12, by Ryan C. Gordon
- Fixed CoreAudio to compile with Mac OS X 10.6 SDK and 64-bit targets.SDL-1.2 2009-09-12, by Ryan C. Gordon
- Updated some URLs in the comments.SDL-1.2 2009-09-12, by Ryan C. Gordon
- Fixed compiler warning on 64-bit systems (but this is still broken, really).SDL-1.2 2009-09-12, by Ryan C. Gordon
- Fixed compiler warnings on Mac OS X 10.6 SDK.SDL-1.2 2009-09-12, by Ryan C. Gordon
- Don't use NASM on x86_64 builds.SDL-1.2 2009-09-12, by Ryan C. Gordon
- Disable Sound Manager support on Mac OS X.SDL-1.2 2009-09-12, by Ryan C. Gordon
- Patched X11 code to compile on Mac OS X 10.6 SDK.SDL-1.2 2009-09-12, by Ryan C. Gordon
- Fixed bug #746SDL-1.2 2009-08-07, by Sam Lantinga
- Fixed type size for test_bit()SDL-1.2 2009-08-02, by Sam Lantinga
- Patch from Fedora project to fix crashes with SDL_HasSSE() on amd64.SDL-1.2 2009-07-01, by Ryan C. Gordon
- Date: Fri, 24 Apr 2009 17:47:07 +0200SDL-1.2 2009-05-07, by Sam Lantinga
- Fixed dynamic loading on Windows CESDL-1.2 2009-05-07, by Sam Lantinga
- Disable debug codeSDL-1.2 2009-04-27, by Patrice Mandin
- Enable Xbios audio for MagicSDL-1.2 2009-04-26, by Patrice Mandin
- Enable Xbios audio for MagicSDL-1.2 2009-04-26, by Patrice Mandin
- Add Teamtap autodetection, to avoid generating ghost events if it is not presentSDL-1.2 2009-04-24, by Patrice Mandin
- Fixed bug #421SDL-1.2 2009-04-13, by Sam Lantinga
- Fixed bug #675SDL-1.2 2009-04-13, by Sam Lantinga
- Fixed bug #619SDL-1.2 2009-04-13, by Sam Lantinga
- Fixed bug #618SDL-1.2 2009-04-13, by Sam Lantinga
- Fixed bug #611SDL-1.2 2009-04-13, by Sam Lantinga
- Fixed bug #526SDL-1.2 2009-04-13, by Sam Lantinga
- Fixed bug #611SDL-1.2 2009-04-02, by Sam Lantinga
- Added credits for the PS3 codeSDL-1.2 2009-04-02, by Sam Lantinga
- Hello.SDL-1.2 2009-04-02, by Sam Lantinga
- Date: Fri, 6 Mar 2009 12:41:17 -0800SDL-1.2 2009-03-17, by Sam Lantinga
- Fixed bug #646SDL-1.2 2009-02-17, by Sam Lantinga
- GAPI fixes from Stefan KlugSDL-1.2 2009-02-16, by Sam Lantinga
- Corrected documentation for SDL_rwops::read()SDL-1.2 2009-01-30, by Ryan C. Gordon
- Update EmailSDL-1.2 2009-01-15, by Patrice Mandin
- Updated copyright dateSDL-1.2 2008-12-08, by Sam Lantinga
- Date: Sun, 7 Sep 2008 15:17:00 +0200SDL-1.2 2008-11-12, by Sam Lantinga
- Date: Thu, 16 Oct 2008 20:27:34 +0400SDL-1.2 2008-11-07, by Sam Lantinga
- Aranym now has Joypad emulation. Also mask bits for joypad state, for bits only used for buttons, to avoid generating events when dummy bits are setSDL-1.2 2008-11-05, by Patrice Mandin
- Disable Xbios video driver if FVDI present, but still allow it to be used when setting SDL_VIDEODRIVERSDL-1.2 2008-10-13, by Patrice Mandin
- Correct fix for Bugzilla #602.SDL-1.2 2008-09-15, by Ryan C. Gordon
- Whoops, forgot the semicolon. :/SDL-1.2 2008-09-15, by Ryan C. Gordon
- Deal with ELF underscores on Solaris with Sun Studio.SDL-1.2 2008-09-14, by Ryan C. Gordon
- Prevent crash from unaligned memory access on sparc64, etc.SDL-1.2 2008-09-08, by Ryan C. Gordon
- Check defines do not already exist in recent system headersSDL-1.2 2008-08-07, by Patrice Mandin
- Check defines do not already exist in recent system headersSDL-1.2 2008-08-07, by Patrice Mandin
- Tweaked fatbuild.sh so it works with install_name_tool.SDL-1.2 2008-07-25, by Ryan C. Gordon
- Fix bug 545, by returning early whenever an error occurs when initializing joystick structureSDL-1.2 2008-07-19, by Patrice Mandin
- Merged r3674:3675 from trunk: comment in README about svn RSS feed.SDL-1.2 2008-07-05, by Ryan C. Gordon
- Date: Sat, 5 Apr 2008 19:54:28 -0700SDL-1.2 2008-04-13, by Sam Lantinga
- Fix X11 build issue with multiple includes of Xlibint.h ...SDL-1.2 2008-03-31, by Ryan C. Gordon
- Don't recreate the GL content in windib target if SDL_SetVideoMode() is beingSDL-1.2 2008-03-12, by Ryan C. Gordon
- We probably want to still do this for fullscreen surfaces, since we may beSDL-1.2 2008-02-29, by Sam Lantinga
- Added patch note for Sylvain's patchSDL-1.2 2008-02-29, by Sam Lantinga
- Date: Thu, 28 Feb 2008 22:54:29 +0100SDL-1.2 2008-02-29, by Sam Lantinga
- * Added configure option --enable-screensaver, to allow enabling the screensaver by default.SDL-1.2 2008-02-29, by Sam Lantinga
- Date: Tue, 05 Feb 2008 01:41:08 -0500SDL-1.2 2008-02-26, by Sam Lantinga
- Date: Sat, 2 Feb 2008 22:08:05 +0100SDL-1.2 2008-02-04, by Ryan C. Gordon
- Fixed crash in SDL_SetGammaRamp()SDL-1.2 2008-01-25, by Sam Lantinga
- Damien Carbery fixed bug #542SDL-1.2 2008-01-24, by Sam Lantinga
- Updates for building on Windows CE using mingw32ce cross compiler:SDL-1.2 2008-01-03, by Sam Lantinga
- Updated config scriptsSDL-1.2 2008-01-03, by Sam Lantinga
- Fixed bug #531SDL-1.2 2008-01-01, by Sam Lantinga
- Clean up the test directory for releaseSDL-1.2 release-1.2.13 2007-12-31, by Sam Lantinga
- Fixed 1 out of 210 warnings. ;-)SDL-1.2 2007-12-31, by Sam Lantinga
- Don't need the bundle resourceSDL-1.2 2007-12-31, by Sam Lantinga
- Updated MacOS Classic version, added version resource to MPW build.SDL-1.2 2007-12-31, by Sam Lantinga
- Updated gcc-fat.sh to build on Mac OS X 10.5SDL-1.2 2007-12-31, by Sam Lantinga
- Added symbian.zip to released filesSDL-1.2 2007-12-30, by Sam Lantinga
- Don't use -fvisibility if it generates warnings ... like this one:SDL-1.2 2007-12-30, by Sam Lantinga
- Fixed bug #510SDL-1.2 2007-12-29, by Sam Lantinga
- Guillaume Borios fixed bug #508SDL-1.2 2007-12-29, by Sam Lantinga
- Fixed return value for iconifying the window in a couple spots.SDL-1.2 2007-12-29, by Sam Lantinga
- J. Snell fixed bug #482SDL-1.2 2007-12-29, by Sam Lantinga
- Fixed bug #478SDL-1.2 2007-12-29, by Sam Lantinga
- Added patch note for fixing bug #503SDL-1.2 2007-12-29, by Sam Lantinga
- Tony White fixed bug #503SDL-1.2 2007-12-29, by Sam Lantinga
- Fixed bug #502SDL-1.2 2007-12-29, by Sam Lantinga
- Support both 10.2 and 10.3 PPC runtime SDKSDL-1.2 2007-12-29, by Sam Lantinga
- Updated patch notes for 1.2.13SDL-1.2 2007-12-29, by Sam Lantinga
- Fixed bug #497SDL-1.2 2007-12-29, by Sam Lantinga
- Fixed bug #464SDL-1.2 2007-12-29, by Sam Lantinga
- Improved detection of mprotect()SDL-1.2 2007-12-29, by Sam Lantinga
- Updated version to 1.2.13SDL-1.2 2007-12-29, by Sam Lantinga
- Updated version to 1.2.13SDL-1.2 2007-12-29, by Sam Lantinga
- Made the mprotect() fix for SDL_SoftStretch() more general for hardened linux, etc.SDL-1.2 2007-12-29, by Sam Lantinga
- Fixed bug #528SDL-1.2 2007-12-29, by Sam Lantinga
- Erik Heckers fixed bug #493SDL-1.2 2007-12-29, by Sam Lantinga
- Hans de Goede fixed bug #495SDL-1.2 2007-12-29, by Sam Lantinga
- Date: Thu, 27 Dec 2007 07:38:25 +0000SDL-1.2 2007-12-28, by Sam Lantinga
- Fixed fatbuild.sh script for building on Mac OS X 10.5SDL-1.2 2007-12-28, by Sam Lantinga
- Date: Wed, 14 Nov 2007 22:20:27 -0500SDL-1.2 2007-12-28, by Sam Lantinga
- Date: Thu, 15 Nov 2007 10:33:01 +0100SDL-1.2 2007-12-28, by Sam Lantinga
- Oskar Linde fixed bug #507SDL-1.2 2007-12-28, by Sam Lantinga
- Stephen Hurd fixed bug #505SDL-1.2 2007-12-28, by Sam Lantinga
- Brian Fisher fixed bug #513SDL-1.2 2007-12-28, by Sam Lantinga
- Fixed typo in docs, fixing bug #520SDL-1.2 2007-12-28, by Sam Lantinga
- Removed stray C++ commentSDL-1.2 2007-12-28, by Sam Lantinga
- Fixed crash when given video modes > 32 bppSDL-1.2 2007-12-27, by Sam Lantinga
- Date: Mon, 24 Sep 2007 17:54:58 +0200SDL-1.2 2007-09-25, by Ryan C. Gordon
- ANSI C fix (all variables need to be defined at start of block).SDL-1.2 2007-09-01, by Ryan C. Gordon
- Fixed bugs #471 and #480SDL-1.2 2007-08-21, by Sam Lantinga
- Set an error message when SDL_GL_SetAttribute() fails because we can't supportSDL-1.2 2007-08-06, by Ryan C. Gordon
- Removed some C++ style comments from the public headers.SDL-1.2 2007-08-05, by Ryan C. Gordon
- Fixed bug #458SDL-1.2 2007-07-24, by Sam Lantinga
- Switched afxres.h to winresrc.hSDL-1.2 2007-07-23, by Sam Lantinga
- Fixed window titles on Windows 95/98/MESDL-1.2 2007-07-23, by Sam Lantinga
- I'm not sure if this helps anything, but it was clearly wrong.SDL-1.2 release-1.2.12 2007-07-20, by Sam Lantinga
- Merged window position fix from windib codeSDL-1.2 2007-07-20, by Sam Lantinga
- > Hi Ryan,SDL-1.2 2007-07-20, by Sam Lantinga
- Fixed warnings in NO_STDIO modeSDL-1.2 2007-07-20, by Sam Lantinga
- Added patch note for bug #461SDL-1.2 2007-07-19, by Sam Lantinga
- Fixed bug #461SDL-1.2 2007-07-19, by Sam Lantinga
- Updating copyright date for Version.rcSDL-1.2 2007-07-18, by Sam Lantinga
- Better windres detectionSDL-1.2 2007-07-18, by Sam Lantinga
- Always advertise hardware palette, since Windows will remap colors for us.SDL-1.2 2007-07-16, by Sam Lantinga
- Added support for building version.rc in Windows build.SDL-1.2 2007-07-16, by Sam Lantinga
- Fixed bug #428SDL-1.2 2007-07-16, by Sam Lantinga
- Fixed bug #457SDL-1.2 2007-07-15, by Sam Lantinga
- Fixed building on Windows CESDL-1.2 2007-07-15, by Sam Lantinga
- Added a patch note for the Mac OS X cursor bugSDL-1.2 2007-07-15, by Sam Lantinga
- Merged r3295:3296 from trunk/SDL: testjoystick reusing "joystick" variable.SDL-1.2 2007-07-15, by Ryan C. Gordon
- Final fix for bug #373SDL-1.2 2007-07-15, by Sam Lantinga
- Dump more information about each joystick in testjoytick.cSDL-1.2 2007-07-15, by Ryan C. Gordon
- Patch from Christian WaltherSDL-1.2 2007-07-15, by Sam Lantinga
- An attempt at fixing Bugzilla #454.SDL-1.2 2007-07-15, by Ryan C. Gordon
- I think this fixes bug #454SDL-1.2 2007-07-15, by Sam Lantinga
- Use SDL C functions (fixes security warnings on OpenBSD)SDL-1.2 2007-07-14, by Sam Lantinga
- More improvements for bug #373SDL-1.2 2007-07-14, by Sam Lantinga
- Fixed bug #373SDL-1.2 2007-07-14, by Sam Lantinga
- Mac OS X/x86 won't build the MMX/YUV inline assembly without optimizationsSDL-1.2 2007-07-14, by Ryan C. Gordon
- Reverted r3255:3256. Don't actually need it unless the build is broken. :)SDL-1.2 2007-07-14, by Ryan C. Gordon
- Removed some unused static variables.SDL-1.2 2007-07-14, by Ryan C. Gordon
- Mac OS X thinks we want a function call to SDL_memcpy() and not memcpy() here,SDL-1.2 2007-07-14, by Ryan C. Gordon
- Call GEM_CheckMouseMode everytime something may change mouse form, and do it properlySDL-1.2 2007-07-13, by Patrice Mandin
- Simplify setting window titleSDL-1.2 2007-07-13, by Patrice Mandin
- Update default cross-compile install prefix for the latest mingw toolchainSDL-1.2 2007-07-13, by Sam Lantinga
- Formatting with tabsSDL-1.2 2007-07-12, by Patrice Mandin
- A better fix for building DGA code on Solaris 8, inspired by the NetBSD pkgsrc patch.SDL-1.2 2007-07-12, by Sam Lantinga
- Ryan's fix is still good for the built-in version of iconv_open()SDL-1.2 2007-07-12, by Sam Lantinga
- Fixed iconv handling on Solaris 11SDL-1.2 2007-07-12, by Sam Lantinga
- Fixed bug #455SDL-1.2 2007-07-12, by Sam Lantinga
- Added note about SDL_config.hSDL-1.2 2007-07-12, by Sam Lantinga
- Fixed joystick name detectionSDL-1.2 2007-07-12, by Sam Lantinga
- Warn Visual C++ users if they have a stale configure generated SDL_config.hSDL-1.2 2007-07-12, by Sam Lantinga
- Added key composition support, courtesy of KuonSDL-1.2 2007-07-11, by Sam Lantinga
- Added more release notes.SDL-1.2 2007-07-11, by Ryan C. Gordon
- Merged r3207:3208 from trunk/SDL: *INDENT-OFF* for inline asm.SDL-1.2 2007-07-11, by Ryan C. Gordon
- Cleaned up tabs.SDL-1.2 2007-07-11, by Ryan C. Gordon
- GCC inline asm for MMX YUV processing no longer has textrels and now works whenSDL-1.2 2007-07-11, by Ryan C. Gordon
- Fixed VC++ warningsSDL-1.2 2007-07-11, by Sam Lantinga
- Removed unreferenced variableSDL-1.2 2007-07-11, by Sam Lantinga
- I think this fixes bug #261SDL-1.2 2007-07-11, by Sam Lantinga
- Updated SVN checkout instructionsSDL-1.2 2007-07-10, by Sam Lantinga
- Set the error after freeing stuff, just in case one of those functions resetsSDL-1.2 2007-07-10, by Ryan C. Gordon
- Reverted most of r3200:3201: a malloc() failure would leave a zero-byteSDL-1.2 2007-07-10, by Ryan C. Gordon
- Simplified Win32 file opening codeSDL-1.2 2007-07-10, by Sam Lantinga
- Sort of fixed NAS detection on NetBSD - requires that /usr/pkg be in your include/linker/library pathSDL-1.2 2007-07-10, by Sam Lantinga
- Whoops, reverted changes that shouldn't have been committed with #3197.SDL-1.2 2007-07-10, by Ryan C. Gordon
- Don't leak the readahead buffer if win32 rwops file open fails.SDL-1.2 2007-07-10, by Ryan C. Gordon
- Backported the NAS detection from SDL 1.3, replacing the broken NetBSD patchSDL-1.2 2007-07-10, by Sam Lantinga
- Added a '*/' for whiney compilers that don't like comments-in-comments.SDL-1.2 2007-07-10, by Ryan C. Gordon
- Added patch note for file I/O speedupSDL-1.2 2007-07-10, by Sam Lantinga
- Fixed bug #453SDL-1.2 2007-07-10, by Sam Lantinga
- I'm reverting this patch...SDL-1.2 2007-07-10, by Sam Lantinga
- Merged some patches from NetBSD pkgsrc:SDL-1.2 2007-07-10, by Sam Lantinga
- Added patch-aj from NetBSD pkgsrc:SDL-1.2 2007-07-10, by Sam Lantinga
- Fixed signed/unsigned mismatch ... hmm, limited to 2 GB reads? Fix in SDL 1.3SDL-1.2 2007-07-10, by Sam Lantinga
- Added read-ahead support for Win32 file IOSDL-1.2 2007-07-10, by Sam Lantinga
- Removed note about initializing mixing buffers.SDL-1.2 2007-07-09, by Ryan C. Gordon
- Reverted patch in revision #3139, since it changes behaviour, which isn't goodSDL-1.2 2007-07-09, by Ryan C. Gordon
- Applied patch from OpenBSD ports packageSDL-1.2 2007-07-08, by Sam Lantinga
- Merged FreeBSD joystick patchSDL-1.2 2007-07-08, by Sam Lantinga
- Fixed bug #437SDL-1.2 2007-07-08, by Sam Lantinga
- Fixed bug #451SDL-1.2 2007-07-08, by Sam Lantinga
- Fixed configure warning about datarootdirSDL-1.2 2007-07-08, by Sam Lantinga
- Fixed typo... did somebody not compile this before submitting a patch?SDL-1.2 2007-07-08, by Sam Lantinga
- This looks like it might hit Bugzilla #441, too, so we'll play it safe.SDL-1.2 2007-07-08, by Ryan C. Gordon
- Clear the NOFRAME and RESIZABLE flags in the X11 target before setting theirSDL-1.2 2007-07-08, by Ryan C. Gordon
- Fixed compiler warning (gcc w/ -Wall) for using getpid() and kill() withoutSDL-1.2 2007-07-08, by Ryan C. Gordon
- Fixed compiler warning (gcc w/ -Wall) for unused variable, and checked forSDL-1.2 2007-07-08, by Ryan C. Gordon
- Use GL direct updates when possibleSDL-1.2 2007-07-07, by Sam Lantinga
- Fixed bug #360SDL-1.2 2007-07-07, by Sam Lantinga
- Reverted mousewheel support in 1.2, since it breaks binary compatibility.SDL-1.2 2007-07-06, by Sam Lantinga
- Ugh... actually changing what buttons are returned to the application. Maybe we should wait until SDL 1.3 for horizontal scrolling support?SDL-1.2 2007-07-06, by Sam Lantinga
- Fixed bug #382SDL-1.2 2007-07-06, by Sam Lantinga
- Fixed bug #322SDL-1.2 2007-07-06, by Sam Lantinga
- Fixed Windows buildSDL-1.2 2007-07-05, by Sam Lantinga
- Fixed bug #436SDL-1.2 2007-07-05, by Sam Lantinga
- Added Markus Mertama to the CREDITS file for the S60 port.SDL-1.2 2007-07-05, by Ryan C. Gordon
- Minor updates to the Symbian/S60 port, plus project files that weren'tSDL-1.2 2007-07-05, by Ryan C. Gordon
- Added notes about audio callback behaviour.SDL-1.2 2007-07-05, by Ryan C. Gordon
- Fixed our own test app. :)SDL-1.2 2007-07-05, by Ryan C. Gordon
- Don't initialize the audio buffer passed to the application's audio callback,SDL-1.2 2007-07-05, by Ryan C. Gordon
- Oops, didn't mean to commit this...SDL-1.2 2007-07-04, by Sam Lantinga
- Fixed bug #450SDL-1.2 2007-07-04, by Sam Lantinga
- Fixed bug #447SDL-1.2 2007-07-04, by Sam Lantinga
- Fixed bug #349SDL-1.2 2007-07-04, by Sam Lantinga
- Fixed yasm/nasm warning.SDL-1.2 2007-07-03, by Ryan C. Gordon
- Fixed bug #398SDL-1.2 2007-07-03, by Sam Lantinga
- Added some missing patch notes - Ryan, feel free to add them for your commitsSDL-1.2 2007-07-03, by Sam Lantinga
- Added patch note for fixing bug 335SDL-1.2 2007-07-03, by Sam Lantinga
- Fixed bug #335SDL-1.2 2007-07-03, by Sam Lantinga
- Fixed assembly relocation problems, so we can check for NASM on Mac OS X.SDL-1.2 2007-07-02, by Sam Lantinga
- OpenGL is in the X11 directory on some systems.SDL-1.2 2007-06-30, by Sam Lantinga
- Fixed 64-bit compile issuesSDL-1.2 2007-06-30, by Sam Lantinga
- Corrected mismerge of XIM patch, thanks Alissa!SDL-1.2 2007-06-28, by Ryan C. Gordon
- iconv() doesn't write to the data, just make compilers happySDL-1.2 2007-06-28, by Sam Lantinga
- Whoops, need to actually copy inbufSDL-1.2 2007-06-28, by Sam Lantinga
- Okay, apparently the newer standard specifies char** for the inbufSDL-1.2 2007-06-28, by Sam Lantinga
- Better fix for bug 419SDL-1.2 2007-06-28, by Sam Lantinga
- Removed textrels from hermes code.SDL-1.2 2007-06-27, by Ryan C. Gordon
- Updated "What's New" docs.SDL-1.2 2007-06-26, by Ryan C. Gordon
- windib target can now control screensaver with SDL_VIDEO_ALLOW_SCREENSAVER.SDL-1.2 2007-06-26, by Ryan C. Gordon
- Added some new XIM symbols to the dynamic X11 function list.SDL-1.2 2007-06-26, by Ryan C. Gordon
- Whoops, patched to compile.SDL-1.2 2007-06-25, by Ryan C. Gordon
- Significantly improved XIM support.SDL-1.2 2007-06-25, by Ryan C. Gordon
- Oops, 512x512 in 16 bit modeSDL-1.2 2007-06-25, by Sam Lantinga
- Added initial support for Nintendo DS, based on the work by Troy Davis (GPF)SDL-1.2 2007-06-25, by Sam Lantinga
- Added S60 port.SDL-1.2 2007-06-24, by Ryan C. Gordon
- Whoops, fixed previous VC6 support patch.SDL-1.2 2007-06-21, by Ryan C. Gordon
- Fixes for Visual C++ 6.0 with and without the Processor Pack.SDL-1.2 2007-06-21, by Ryan C. Gordon
- Fixed assembler command line for older yasm releases and documented nasmSDL-1.2 2007-06-16, by Ryan C. Gordon
- Fixed win32 event name list (WM_MOUSELAST was listed twice, one should beSDL-1.2 2007-06-16, by Ryan C. Gordon
- Added support for WM_XBUTTON to the windib driver, to support more mouseSDL-1.2 2007-06-16, by Ryan C. Gordon
- Removed some more EPOC stuff I missed.SDL-1.2 2007-06-15, by Ryan C. Gordon
- Removed EPOC port...it's being replaced by an updated Symbian port with theSDL-1.2 2007-06-15, by Ryan C. Gordon
- Make sure to check for glu.h before enabling glX support. We don'tSDL-1.2 2007-06-15, by Ryan C. Gordon
- Added patch note for subversion revision 3076SDL-1.2 2007-06-15, by Sam Lantinga
- Make sure __inline__ isn't defined before #defining it, since some compilersSDL-1.2 2007-06-15, by Ryan C. Gordon
- Clean up have-initialized resources in some failing edge cases.SDL-1.2 2007-06-15, by Ryan C. Gordon
- Added docs for revision 3073 - Ryan, feel free to do this yourself, if you want.SDL-1.2 2007-06-15, by Sam Lantinga
- Support for Gamma Ramps on Mac OS Classic in both the macrom and macdsp videoSDL-1.2 2007-06-15, by Ryan C. Gordon
- Don't install the extra SDL config headers or SDL_copying.hSDL-1.2 2007-06-15, by Sam Lantinga
- Updated docs with bug fixes in subversion.SDL-1.2 2007-06-15, by Sam Lantinga
- Prevent arts audio target from crashing/hanging SDL if the audio hardwareSDL-1.2 2007-06-14, by Ryan C. Gordon
- Actually, this is a better fix...clear the error state once if everything weSDL-1.2 2007-06-13, by Ryan C. Gordon
- Date: Mon, 4 Jun 2007 06:17:59 +0000 (UTC)SDL-1.2 2007-06-13, by Ryan C. Gordon
- Print keysym with key events.SDL-1.2 2007-06-13, by Ryan C. Gordon
- Avoid switch to supervisor mode in SDL_GetTicks, by updating system counter from vbl interruptSDL-1.2 2007-06-09, by Patrice Mandin
- Set supervisor as volatile as it is modified from an interruptSDL-1.2 2007-06-08, by Patrice Mandin
- C fallback for SDL_revcpy() was off by one. Thanks to Emmanuel Jeandel forSDL-1.2 2007-06-04, by Ryan C. Gordon
- Better handling of multiple queued Cocoa mouse events. Thanks to ChristianSDL-1.2 2007-06-04, by Ryan C. Gordon
- Patch to allow DirectFB target to report a correct screen size.SDL-1.2 2007-06-04, by Ryan C. Gordon
- Check if yasm supports a nasm-specific syntax we use (it doesn't in 0.5.0,SDL-1.2 2007-06-04, by Ryan C. Gordon
- Minor macrom comment cleanup.SDL-1.2 2007-06-03, by Ryan C. Gordon
- Minor tab fix in mac drawsprocket code.SDL-1.2 2007-06-03, by Ryan C. Gordon
- Patched to compile on Mac OS X (not that you should necessarily be using thisSDL-1.2 2007-06-03, by Ryan C. Gordon
- Use system memset/memcpy on Mac OS X, since Apple hand-tunes these for eachSDL-1.2 2007-06-03, by Ryan C. Gordon
- Mac OS X joystick calibration code should start with device-specified bounds.SDL-1.2 2007-05-29, by Ryan C. Gordon
- Allow creation of window bigger than visible sizeSDL-1.2 2007-05-27, by Patrice Mandin
- OopsSDL-1.2 2007-05-26, by Patrice Mandin
- Simply resize existing windowSDL-1.2 2007-05-26, by Patrice Mandin
- GEM has a window manager, of courseSDL-1.2 2007-05-26, by Patrice Mandin
- Check correct glX extension name for swap_control, but it doesn't look likeSDL-1.2 2007-05-22, by Ryan C. Gordon
- Committed PulseAudio driver. Thanks, Stephan!SDL-1.2 2007-05-13, by Ryan C. Gordon
- Removing .gdbinit from test directory.SDL-1.2 2007-04-17, by Ryan C. Gordon
- Let Windows OpenGL users use SDL_GL_SWAP_CONTROL even if WGL_ARB_pixel_formatSDL-1.2 2007-04-17, by Ryan C. Gordon
- Let app set SDL_VIDEO_ALLOW_SCREENSAVER environment variable to override SDL'sSDL-1.2 2007-04-06, by Ryan C. Gordon
- There are several subsystems that need IOKit linked in on Mac OS X, so handleSDL-1.2 2007-04-04, by Ryan C. Gordon
- Crap, put this patch in the wrong place.SDL-1.2 2007-04-04, by Ryan C. Gordon
- Don't compile the joystick code if --disable-joystick is specified atSDL-1.2 2007-04-04, by Ryan C. Gordon
- Const correctness patch for SDL_MapRGB and SDL_MapRGBA.SDL-1.2 2007-04-04, by Ryan C. Gordon
- BlitRGBtoRGBPixelAlphaMMX() is putting the wrong value into a register.SDL-1.2 2007-04-04, by Ryan C. Gordon
- Fixed buggy SDL_VIDEO_X11_MOUSEACCEL behaviour...correctly free buffer, andSDL-1.2 2007-04-04, by Ryan C. Gordon
- Date: Sat, 31 Mar 2007 16:39:52 +0200SDL-1.2 2007-04-01, by Ryan C. Gordon
- Adjusted to handle different constness in older versions of iconv.SDL-1.2 2007-03-30, by Ryan C. Gordon
- Patched to compile on Visual Studio.SDL-1.2 2007-03-30, by Ryan C. Gordon
- Fixed Mac OS X config header when compiling with -Wundef.SDL-1.2 2007-03-28, by Ryan C. Gordon
- From: Laurence PassmoreSDL-1.2 2007-03-27, by Ryan C. Gordon
- Mac OS X joystick support: don't ignore kHIDUsage_GD_MultiAxisControllerSDL-1.2 2007-03-18, by Ryan C. Gordon
- Linux fbcon: don't include asm/page.h if we know getpagesize() exists, sinceSDL-1.2 2007-03-14, by Ryan C. Gordon
- Removed some debug printf() calls I accidentally added to Subversion.SDL-1.2 2007-02-23, by Ryan C. Gordon
- Merged r2987:2988 from trunk/SDL: buggy Sidewinder ID added to linux joysticks.SDL-1.2 2007-02-20, by Ryan C. Gordon
- Need to set DLSCL_ADMINISTRATIVE coop level in directfb driver, or YUV overlaySDL-1.2 2007-02-20, by Ryan C. Gordon
- SDL_SetWindowCaption() on Windows: try to use the unicodeSDL-1.2 2007-02-16, by Ryan C. Gordon
- Minor const correctness patch to SDL_iconv.SDL-1.2 2007-02-16, by Ryan C. Gordon
- Patched fbcon to compile on newer Linux kernels that don't #define PAGE_SIZE,SDL-1.2 2007-02-15, by Ryan C. Gordon
- Force chars to unsigned chars in SDL_string.c, so platforms that expectSDL-1.2 2007-02-15, by Ryan C. Gordon
- Removed the contents of the BUGS file, as most (all?) of the issues wereSDL-1.2 2007-02-14, by Ryan C. Gordon
- Quartz code should use F13, F14, and F15 keys instead of PrintScreen,SDL-1.2 2007-02-14, by Ryan C. Gordon
- Corrected wrong SDK path in build-scripts/fatbuild.sh.SDL-1.2 2007-02-13, by Ryan C. Gordon
- Free all the created cursors in test/testcursor.c.SDL-1.2 2007-02-13, by Ryan C. Gordon
- Digital Mars has stdint.h, so use the header on Windows with that compiler.SDL-1.2 2007-02-12, by Ryan C. Gordon
- Handle source data alignment correctly in Blit32to32SurfaceAlphaAltivec().SDL-1.2 2007-02-12, by Ryan C. Gordon
- Patched to compile on BeOS and old, old GCC releases.SDL-1.2 2007-02-05, by Ryan C. Gordon
- Actually, this is dumb, just simplify this for now.SDL-1.2 2007-02-03, by Ryan C. Gordon
- Moved otherwise-unused underscore-prepending code in dlopen backend into anSDL-1.2 2007-02-03, by Ryan C. Gordon
- Updated svn repositorySDL-1.2 2007-01-23, by Sam Lantinga
- Add error message if not using SDL_LoadObjectSDL-1.2 2007-01-14, by Patrice Mandin
- Disable TurboVeille screensaver if presentSDL-1.2 2007-01-11, by Patrice Mandin
- Alpha sort the test list, add missing ones, remove removed onesSDL-1.2 2007-01-04, by Patrice Mandin
- Fix of HBITMAP leak in GAPI driver by Dmitry Yakimov.SDL-1.2 2006-12-11, by Ryan C. Gordon
- Merge r2921:2922 from SDL trunk to 1.2 branch: mingw alloca.h workaround.SDL-1.2 2006-12-01, by Ryan C. Gordon
- Wrapped some macro params in parentheses for alloca wrappers.SDL-1.2 2006-11-29, by Ryan C. Gordon
- From: Gabriel GambettaSDL-1.2 2006-11-21, by Ryan C. Gordon
- Added sdl.pc to svn:ignore.SDL-1.2 2006-11-21, by Ryan C. Gordon
- Check video driver mouse cursor pointers before using themSDL-1.2 2006-11-19, by Patrice Mandin
- X11 backend: tell app that mouse focus has been obtained when grabbing theSDL-1.2 2006-11-13, by Ryan C. Gordon
- Block fruity channel values in dspaudio, or the fragment size won't be aSDL-1.2 2006-11-12, by Ryan C. Gordon
- BeOS loadso code now reports failure correctly from SDL_LoadObject(), and usesSDL-1.2 2006-11-07, by Ryan C. Gordon
- Man, who let this moron near printf()?! :)SDL-1.2 2006-11-07, by Ryan C. Gordon
- Added a test program for loadso subsystem.SDL-1.2 2006-11-07, by Ryan C. Gordon
- Chopped out some code to match changes in revision #2793 to fix build...butSDL-1.2 2006-11-07, by Ryan C. Gordon
- Merged r2896:2897 from trunk (use dummy joystick if subsystem enabled andSDL-1.2 2006-11-03, by Ryan C. Gordon
- A few more AmigaOS things.SDL-1.2 2006-10-29, by Ryan C. Gordon
- Removed broken AmigaOS support.SDL-1.2 2006-10-29, by Ryan C. Gordon
- Added some newer binaries to svn:ignore.SDL-1.2 2006-10-29, by Ryan C. Gordon
- joyGetPosEx() was using the wrong variable for specifying a device; this isSDL-1.2 2006-10-29, by Ryan C. Gordon
- Closing minor memory leak in XME code.SDL-1.2 2006-10-29, by Ryan C. Gordon
- Fix for buffer overflow in audio code, when feeding a device that needsSDL-1.2 2006-10-27, by Ryan C. Gordon
- Also save/restore fpu register in vbl interruptSDL-1.2 2006-10-21, by Patrice Mandin
- backport from 1.3SDL-1.2 2006-10-01, by Sam Lantinga
- 1.2 backport: Replaced strncmp for SDL_AUDIODRIVER test with strcasecmp.SDL-1.2 2006-10-01, by Ryan C. Gordon
- Fixed bug #292SDL-1.2 2006-09-24, by Sam Lantinga
- Fixed formattingSDL-1.2 2006-09-24, by Sam Lantinga
- Fixed bug #286SDL-1.2 2006-09-24, by Sam Lantinga
- Fixed bug #281SDL-1.2 2006-09-24, by Sam Lantinga
- Fixed bug #316SDL-1.2 2006-09-24, by Sam Lantinga
- Fixed bug #321SDL-1.2 2006-09-24, by Sam Lantinga
- Fixed bug #270SDL-1.2 2006-09-24, by Sam Lantinga
- Bumped the version in subversion to 1.2.12SDL-1.2 2006-09-24, by Sam Lantinga
- Fixed bug #278SDL-1.2 2006-09-24, by Sam Lantinga
- Fixed bug #276SDL-1.2 2006-09-24, by Sam Lantinga
- (none)SDL-1.2 2006-09-23, by Sam Lantinga
- Fixed bug #304SDL-1.2 2006-09-23, by Sam Lantinga
- Fixed bug #294SDL-1.2 2006-09-23, by Sam Lantinga
- Forgot cpu boundariesSDL-1.2 2006-09-16, by Patrice Mandin
- Save/restore fpu registers if neededSDL-1.2 2006-09-16, by Patrice Mandin
- Add function to check FPU presenceSDL-1.2 2006-09-16, by Patrice Mandin
- Only saved non preserved registersSDL-1.2 2006-09-16, by Patrice Mandin
- Only convert endianness if both src and dest are 16bitsSDL-1.2 2006-09-16, by Patrice Mandin
- Update to reflect driver changesSDL-1.2 2006-09-15, by Patrice Mandin
- Use new keyboard mapping routinesSDL-1.2 2006-09-13, by Patrice Mandin
- Factorize keyboard mapping between driversSDL-1.2 2006-09-13, by Patrice Mandin
- Allow grabing mouse by locking its positionSDL-1.2 2006-09-12, by Patrice Mandin
- Reenable xbios usage to get relative mouse motionSDL-1.2 2006-09-12, by Patrice Mandin
- Allow mouse to be locked when grabbed with GEM driverSDL-1.2 2006-09-12, by Patrice Mandin
- Disable MiNT thread usage and use hw access for updating DMA audio pointersSDL-1.2 2006-09-12, by Patrice Mandin
- Forgot to reshow mouse cursor when exiting grab/hide modeSDL-1.2 2006-09-08, by Patrice Mandin
- /me dumb, sizeof(keymap) != number of elementsSDL-1.2 2006-09-07, by Patrice Mandin
- Use correct function to free allocated memSDL-1.2 2006-09-05, by Patrice Mandin
- Removed some new 1.3 symbols from code backported to 1.2.SDL-1.2 2006-09-03, by Ryan C. Gordon
- Backport from 1.3: most of the audio drivers can now handle dataSDL-1.2 2006-09-01, by Ryan C. Gordon
- Add teamtap support (4 joypads adapter on 1 port)SDL-1.2 2006-08-02, by Patrice Mandin
- Patched to compile. Fixes Bugzilla #285.SDL-1.2 2006-07-24, by Ryan C. Gordon
- Updated the snapshot build target to reflect the new source locationSDL-1.2 2006-07-10, by Sam Lantinga
- SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.SDL-1.2 2006-07-10, by Sam Lantinga
- Removed distinction between "available" and "init" in audio backends, sinceSDL-ryan-multiple-audio-device 2006-10-17, by Ryan C. Gordon
- ALSA's availability test was wrong in multi-device land. If the ALSA librariesSDL-ryan-multiple-audio-device 2006-10-17, by Ryan C. Gordon
- I really don't want to update these last two audio backends...I added anSDL-ryan-multiple-audio-device 2006-10-17, by Ryan C. Gordon
- Added a FIXME.SDL-ryan-multiple-audio-device 2006-10-17, by Ryan C. Gordon
- Moved DirectSound audio target to SDL 1.3 API and did some house cleaning.SDL-ryan-multiple-audio-device 2006-10-17, by Ryan C. Gordon
- Moved windib (waveout) audio to 1.3 API and made other cleanups.SDL-ryan-multiple-audio-device 2006-10-08, by Ryan C. Gordon
- Some fixes that were discovered when trying to get OS/2 audio working again...SDL-ryan-multiple-audio-device 2006-10-08, by Ryan C. Gordon
- OS/2 audio code works in 1.3 now.SDL-ryan-multiple-audio-device 2006-10-08, by Ryan C. Gordon
- This file probably got corrupted by a pretty printer at some point...SDL-ryan-multiple-audio-device 2006-10-08, by Ryan C. Gordon
- BeOS audio now works in 1.3 branch.SDL-ryan-multiple-audio-device 2006-10-08, by Ryan C. Gordon
- Patched to build on pre-C99 compilers.SDL-ryan-multiple-audio-device 2006-10-08, by Ryan C. Gordon
- Patched to build on pre-C99 compilers.SDL-ryan-multiple-audio-device 2006-10-08, by Ryan C. Gordon
- Still more PAudio renames...SDL-ryan-multiple-audio-device 2006-10-08, by Ryan C. Gordon
- Whoops, changed that symbol name...SDL-ryan-multiple-audio-device 2006-10-07, by Ryan C. Gordon
- Paudio driver moved to 1.3 API.SDL-ryan-multiple-audio-device 2006-10-07, by Ryan C. Gordon
- Forgot to add NTO_Init()...SDL-ryan-multiple-audio-device 2006-10-07, by Ryan C. Gordon
- Fixed some things to use SDL C runtime functions.SDL-ryan-multiple-audio-device 2006-10-07, by Ryan C. Gordon
- Moved NTO audio driver to 1.3 API.SDL-ryan-multiple-audio-device 2006-10-07, by Ryan C. Gordon
- Fixed duplicate include-once blockers.SDL-ryan-multiple-audio-device 2006-10-07, by Ryan C. Gordon
- Moved mme audio driver to 1.3 API.SDL-ryan-multiple-audio-device 2006-10-07, by Ryan C. Gordon
- Minor fixes in dsp driver.SDL-ryan-multiple-audio-device 2006-10-07, by Ryan C. Gordon
- Dynamic loading for NAS audio driver.SDL-ryan-multiple-audio-device 2006-10-07, by Ryan C. Gordon
- Minor ALSA dynamic loading fix.SDL-ryan-multiple-audio-device 2006-10-07, by Ryan C. Gordon
- Look for NAS libraries in normal paths (where Ubuntu installs them).SDL-ryan-multiple-audio-device 2006-10-07, by Ryan C. Gordon
- Minor NAS tweak.SDL-ryan-multiple-audio-device 2006-10-07, by Ryan C. Gordon
- Moved NAS audio driver to 1.3 API.SDL-ryan-multiple-audio-device 2006-10-07, by Ryan C. Gordon
- Moved more audio drivers to 1.3 API (all 5 MiNT backends, BSD, IRIX...), andSDL-ryan-multiple-audio-device 2006-10-07, by Ryan C. Gordon
- Updated a bunch of audio backends to 1.3 API (Dreamcast, OS/2, ALSA, andSDL-ryan-multiple-audio-device 2006-10-06, by Ryan C. Gordon
- Mangled ALSA dynamic loading...static loading will still work if you have theSDL-ryan-multiple-audio-device 2006-10-06, by Ryan C. Gordon
- Patched to compile.SDL-ryan-multiple-audio-device 2006-10-06, by Ryan C. Gordon
- Moved AudioBootstrap section in converted drivers to bottom of source, so ISDL-ryan-multiple-audio-device 2006-10-06, by Ryan C. Gordon
- Updated esd audio driver for 1.3 API.SDL-ryan-multiple-audio-device 2006-10-06, by Ryan C. Gordon
- One more minor cleanup in arts driver.SDL-ryan-multiple-audio-device 2006-10-06, by Ryan C. Gordon
- Removed duplicate state from arts driver.SDL-ryan-multiple-audio-device 2006-10-06, by Ryan C. Gordon
- Updated arts driver for 1.3 audio API.SDL-ryan-multiple-audio-device 2006-10-06, by Ryan C. Gordon
- Removed some prototypes for non-existant functions in dummy audio driver.SDL-ryan-multiple-audio-device 2006-10-06, by Ryan C. Gordon
- Multiple audio device code is now working for dsp and dma targets.SDL-ryan-multiple-audio-device 2006-10-05, by Ryan C. Gordon
- Cleaning out SDL_audiodev.c and related references ...SDL-ryan-multiple-audio-device 2006-10-05, by Ryan C. Gordon
- Another s/video/audio typo.SDL-ryan-multiple-audio-device 2006-10-05, by Ryan C. Gordon
- DART allegedly does up to quad output.SDL-ryan-multiple-audio-device 2006-10-04, by Ryan C. Gordon
- Removed some FIXMEs that'll probably never actually need fixing.SDL-ryan-multiple-audio-device 2006-10-04, by Ryan C. Gordon
- Disk audio can now use device name for target filename.SDL-ryan-multiple-audio-device 2006-10-04, by Ryan C. Gordon
- Removed an if (), which lets this code section be a little less cluttered...SDL-ryan-multiple-audio-device 2006-10-04, by Ryan C. Gordon
- Removed ESD cruft from the core...now the driver will use esound if there'sSDL-ryan-multiple-audio-device 2006-10-04, by Ryan C. Gordon
- Moving more out of core and into drivers...SDL-ryan-multiple-audio-device 2006-10-04, by Ryan C. Gordon
- Removed AmigaOS audio driver from 1.3; it hasn't compiled for years, and itSDL-ryan-multiple-audio-device 2006-10-04, by Ryan C. Gordon
- Changed wording on test output.SDL-ryan-multiple-audio-device 2006-10-04, by Ryan C. Gordon
- Fixed CoreAudio specific device open.SDL-ryan-multiple-audio-device 2006-10-04, by Ryan C. Gordon
- Audio bootstraps can now specify that a driver is only to be used ifSDL-ryan-multiple-audio-device 2006-10-04, by Ryan C. Gordon
- Cut-and-paste typo fix.SDL-ryan-multiple-audio-device 2006-10-04, by Ryan C. Gordon
- Bunch of 1.3 audio cleanups to remove FIXMEs, get driver specific crap out ofSDL-ryan-multiple-audio-device 2006-10-04, by Ryan C. Gordon
- More 1.3 audio work...moved dsp and dma drivers over to new model. Untested!SDL-ryan-multiple-audio-device 2006-10-04, by Ryan C. Gordon
- Test program to play audio to every available device, one at a time, then allSDL-ryan-multiple-audio-device 2006-10-03, by Ryan C. Gordon
- Removed a FIXMESDL-ryan-multiple-audio-device 2006-10-03, by Ryan C. Gordon
- Changed some 1.3 audio symbol names.SDL-ryan-multiple-audio-device 2006-10-03, by Ryan C. Gordon
- Updated 1.3 audio documentation.SDL-ryan-multiple-audio-device 2006-10-03, by Ryan C. Gordon
- Added audio device enumeration for 1.3.SDL-ryan-multiple-audio-device 2006-10-03, by Ryan C. Gordon
- Added testaudioinfo.c ...SDL-ryan-multiple-audio-device 2006-10-03, by Ryan C. Gordon
- More work on the 1.3 CoreAudio code.SDL-ryan-multiple-audio-device 2006-10-03, by Ryan C. Gordon
- Added deinitialize hook.SDL-ryan-multiple-audio-device 2006-10-03, by Ryan C. Gordon
- High level now lets user select a specific audio device with an environmentSDL-ryan-multiple-audio-device 2006-10-03, by Ryan C. Gordon
- Ton of work on CoreAudio driver for new 1.3 features...most of theSDL-ryan-multiple-audio-device 2006-10-03, by Ryan C. Gordon
- First batch of heavy lifting on supporting multiple audio devices at once.SDL-ryan-multiple-audio-device 2006-10-01, by Ryan C. Gordon
- FIXME for later.SDL-ryan-multiple-audio-device 2006-10-01, by Ryan C. Gordon
- Removed the pre-Carbon Mac OS 9 audio code, so Mac OS 8 is officiallySDL-ryan-multiple-audio-device 2006-10-01, by Ryan C. Gordon
- Simplified SDL_ParseAudioFormat() and added support for int32/float32 types.SDL-ryan-multiple-audio-device 2006-10-01, by Ryan C. Gordon
- Temporarily branching 1.3 to do the multiple audio device work, since itSDL-ryan-multiple-audio-device 2006-10-01, by Ryan C. Gordon
- Small improvementsgsoc2008_manymouse 2008-08-14, by Szymon Wilczek
- proximity events bug fixgsoc2008_manymouse 2008-08-06, by Szymon Wilczek
- Sharpened code looks and a minor events upgradegsoc2008_manymouse 2008-08-06, by Szymon Wilczek
- upgraded functionsgsoc2008_manymouse 2008-08-06, by Szymon Wilczek
- Linux updategsoc2008_manymouse 2008-08-05, by Szymon Wilczek
- Cursor support addedgsoc2008_manymouse 2008-08-05, by Szymon Wilczek
- Further x11 code improvments + commentsgsoc2008_manymouse 2008-08-04, by Szymon Wilczek
- First comments and code upgrades in X11gsoc2008_manymouse 2008-08-02, by Szymon Wilczek
- comments added and improved code look(windows part)gsoc2008_manymouse 2008-08-02, by Szymon Wilczek
- Implementation finishedgsoc2008_manymouse 2008-07-31, by Szymon Wilczek
- Project part 2gsoc2008_manymouse 2008-07-30, by Szymon Wilczek
- Project part1gsoc2008_manymouse 2008-07-30, by Szymon Wilczek
- Proximity events, Pressure detection for multiple windows. Tablet button detection on the way.gsoc2008_manymouse 2008-07-23, by Szymon Wilczek
- Pressure levels. Documentation http://wilku.ravenlord.ws/doku.php?id=documentationgsoc2008_manymouse 2008-07-06, by Szymon Wilczek
- Estethic changes noted on the SDL meeting 05.07.08gsoc2008_manymouse 2008-07-05, by Szymon Wilczek
- Relative mode for tablets. Info on wiki.gsoc2008_manymouse 2008-07-03, by Szymon Wilczek
- Proximity events and evil-temporary makefile repairgsoc2008_manymouse 2008-07-02, by Szymon Wilczek
- sync with trunkgsoc2008_manymouse 2008-07-02, by Szymon Wilczek
- Major bug fixesgsoc2008_manymouse 2008-06-19, by Szymon Wilczek
- http://wilku.ravenlord.ws/doku.php?id=documentation for information how things work. Currently implemented: detecting many pointing devices and pressure detection. Still a bug. Each program has to be comipled with a flag -lXigsoc2008_manymouse 2008-06-06, by Szymon Wilczek
- sync with trunkgsoc2008_manymouse 2008-06-06, by Szymon Wilczek
- Sync with trunkgsoc2008_manymouse 2008-05-17, by Szymon Wilczek
- Creating GSoC 2008 code branchesgsoc2008_manymouse 2008-04-23, by Sam Lantinga
- Added simple audio test.gsoc2009_unit_tests 2009-08-17, by Edgar Simo
- Updated README a bit.gsoc2009_unit_tests 2009-08-06, by Edgar Simo
- Added README.gsoc2009_unit_tests 2009-08-06, by Edgar Simo
- More debugging information when test fails.gsoc2009_unit_tests 2009-08-06, by Edgar Simo
- Better error handling.gsoc2009_unit_tests 2009-08-05, by Edgar Simo
- Improved developer documentation.gsoc2009_unit_tests 2009-08-05, by Edgar Simo
- Missed a few things in the last patch.gsoc2009_unit_tests 2009-08-04, by Edgar Simo
- Added placeholder for manual tests.gsoc2009_unit_tests 2009-08-04, by Edgar Simo
- Have SDL_ATprint just call SDL_ATprintVerbose.gsoc2009_unit_tests 2009-08-04, by Edgar Simo
- Fixed errors detected by valgrind.gsoc2009_unit_tests 2009-08-04, by Edgar Simo
- Allocate memory for testsuite/testcase name so pointer doesn't get bashed.gsoc2009_unit_tests 2009-08-04, by Edgar Simo
- You can now disable any of the testsuites.gsoc2009_unit_tests 2009-08-04, by Edgar Simo
- Added more verbosity for platform test.gsoc2009_unit_tests 2009-08-03, by Edgar Simo
- * Added some verbosity output.gsoc2009_unit_tests 2009-08-03, by Edgar Simo
- Run testsdl instead of the individual testcases.gsoc2009_unit_tests 2009-08-02, by Edgar Simo
- Added command line options.gsoc2009_unit_tests 2009-08-02, by Edgar Simo
- Merged into one big app, while keeping modular applications also.gsoc2009_unit_tests 2009-08-02, by Edgar Simo
- Wrapper around return codes to check to see if is supported.gsoc2009_unit_tests 2009-08-02, by Edgar Simo
- Changed placeholder for SDL_ReadPixels.gsoc2009_unit_tests 2009-08-02, by Edgar Simo
- Made rwops tests a bit more complete.gsoc2009_unit_tests 2009-08-02, by Edgar Simo
- Added platform test based ot testplatform.c.gsoc2009_unit_tests 2009-07-20, by Edgar Simo
- Test for capabilities for each test.gsoc2009_unit_tests 2009-07-20, by Edgar Simo
- Finished last of the render testcases.gsoc2009_unit_tests 2009-07-18, by Edgar Simo
- Finished converting the blit testcase.gsoc2009_unit_tests 2009-07-15, by Edgar Simo
- Better handling of makefile dependencies.gsoc2009_unit_tests 2009-07-15, by Edgar Simo
- Converted another testcase to the render system.gsoc2009_unit_tests 2009-07-15, by Edgar Simo
- * Added preliminary render tests, missing some SDL functions to work properly.gsoc2009_unit_tests 2009-07-12, by Edgar Simo
- Minor fix.gsoc2009_unit_tests 2009-07-12, by Edgar Simo
- Using common infrastructure.gsoc2009_unit_tests 2009-07-11, by Edgar Simo
- Fixed accidentle broken compile.gsoc2009_unit_tests 2009-07-11, by Edgar Simo
- Fix double free when destroying event thread for a second time.gsoc2009_unit_tests 2009-07-11, by Edgar Simo
- Added SDL_ATvassert for printf style printing.gsoc2009_unit_tests 2009-07-11, by Edgar Simo
- Use testsur as a parameter.gsoc2009_unit_tests 2009-07-11, by Edgar Simo
- * Added mixture of blending modes test.gsoc2009_unit_tests 2009-07-09, by Edgar Simo
- Added more strict warning flags.gsoc2009_unit_tests 2009-07-09, by Edgar Simo
- Doing individual blend mode testing when blitting.gsoc2009_unit_tests 2009-07-09, by Edgar Simo
- Changed the surface blit test to test colour and alpha mod individually.gsoc2009_unit_tests 2009-07-09, by Edgar Simo
- Moved some code around.gsoc2009_unit_tests 2009-07-07, by Edgar Simo
- Added 3 new tests: loadsurface, blitting, alpha blitting.gsoc2009_unit_tests 2009-07-07, by Edgar Simo
- Fixed my setup, putting a more universal makefile up.gsoc2009_unit_tests 2009-07-07, by Edgar Simo
- Added surfarce blend rendering functions testcase.gsoc2009_unit_tests 2009-07-01, by Edgar Simo
- Initial revision of SDL_Surface testsuite.gsoc2009_unit_tests 2009-07-01, by Edgar Simo
- Test target should build if needed.gsoc2009_unit_tests 2009-06-20, by Edgar Simo
- Better output.gsoc2009_unit_tests 2009-06-20, by Edgar Simo
- Make makefile a bit more complete.gsoc2009_unit_tests 2009-06-19, by Edgar Simo
- First revision of the automated test suite.gsoc2009_unit_tests 2009-06-19, by Edgar Simo
- Creating GSoC 2009 code branchgsoc2009_unit_tests 2009-05-23, by Sam Lantinga
- Removed reference to compatibility function2010-02-26, by Sam Lantinga
- Fixed typo in the comment2010-02-26, by Sam Lantinga
- Adam Strzelecki to SDL2010-02-17, by Sam Lantinga
- Make sure STRICT is defined so the window proc has the correct prototype2010-02-14, by Sam Lantinga
- Fixed compile error using Borland C++2010-02-14, by Sam Lantinga
- Merged r5549:5550 from branches/SDL-1.2: ALSA 6-channel swizzle fix.2010-02-12, by Ryan C. Gordon
- Merged r5547:5548 from branches/SDL-1.2: FreeBSD joystick uninit'd var fix.2010-02-05, by Ryan C. Gordon
- Migrated most of the TODO list to the SDL 1.3 Roadmap wiki2010-02-01, by Sam Lantinga
- Fixed showing and hiding fullscreen windows2010-02-01, by Sam Lantinga
- Fixed bug #7432010-01-27, by Sam Lantinga
- Removed test for "driver is valid, but doesn't see any audio devices."2010-01-26, by Ryan C. Gordon
- Fixed bug #9282010-01-24, by Sam Lantinga
- Fixed bug #9262010-01-24, by Sam Lantinga
- Fixed bug #9352010-01-24, by Sam Lantinga
- Added magic to detect already freed or otherwise invalid windows and textures.2010-01-24, by Sam Lantinga
- Fixed bug #9162010-01-24, by Sam Lantinga
- update window prev links2010-01-22, by Sam Lantinga
- Fixed infinite loop at shutdown - update texture prev links2010-01-22, by Sam Lantinga
- Documentation consistency2010-01-22, by Sam Lantinga
- Fixed compilation on iPhone2010-01-21, by Sam Lantinga
- Fixed crash when there was no mouse focus for some reason (iPhone bug?)2010-01-21, by Sam Lantinga
- Fixed Cocoa and OpenGL builds2010-01-21, by Sam Lantinga
- Fixed compile warning on 64-bit Mac OS X2010-01-21, by Sam Lantinga
- Fixed compile warning2010-01-21, by Sam Lantinga
- Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.2010-01-21, by Sam Lantinga
- Fixed compiler warnings on 32-bit Linux2010-01-21, by Sam Lantinga
- From: Jjgod Jiang2010-01-19, by Sam Lantinga
- Added Xcode-iPhoneOS to make dist2010-01-19, by Sam Lantinga
- Removed obsolete checks for ipod Linux2010-01-18, by Sam Lantinga
- Fixed bug #9202010-01-18, by Sam Lantinga
- Updated Mac OS X projects with new assertion code2010-01-18, by Sam Lantinga
- Fixed bug #9302010-01-18, by Sam Lantinga
- Fixed compiler warning2010-01-18, by Sam Lantinga
- Fixed compile error on Mac OS X 10.42010-01-18, by Sam Lantinga
- Fixed bug #9322010-01-18, by Sam Lantinga
- Minor cleanups in PulseAudio code, to keep this 80-column-friendly.2010-01-17, by Ryan C. Gordon
- Attempt to clean up PulseAudio dynamic loading support.2010-01-17, by Ryan C. Gordon
- Merged r4210:5510 from branches/SDL-1.2/src/audio/pulse: PulseAudio updates.2010-01-17, by Ryan C. Gordon
- Fixed building under Visual Studio2010-01-15, by Sam Lantinga
- Clean up assertion API for public use.2010-01-13, by Ryan C. Gordon
- Whoops, that should be vfprintf(), not fprintf(). :)2010-01-13, by Ryan C. Gordon
- Friendly warning comment.2010-01-13, by Ryan C. Gordon
- Fixed compiler warning.2010-01-13, by Ryan C. Gordon
- Whitespace tweak.2010-01-13, by Ryan C. Gordon
- Fixed comment.2010-01-13, by Ryan C. Gordon
- Handle assert init/quit better.2010-01-13, by Ryan C. Gordon
- Moved the assertion tests to testplatform2010-01-13, by Sam Lantinga
- Handle assertion failures when SDL_Init() isn't called.2010-01-13, by Ryan C. Gordon
- Handle assertion failures during assertion handler.2010-01-13, by Ryan C. Gordon
- Fixed Mac OS X assertion code.2010-01-13, by Ryan C. Gordon
- Don't forget to install the new header. :)2010-01-13, by Sam Lantinga
- Quiet tests shouldn't prompt during assertions2010-01-13, by Sam Lantinga
- Leave fullscreen mode to pop an assertion dialog2010-01-13, by Sam Lantinga
- Assume _exit() is available. It may be, even if unix isn't defined.2010-01-13, by Sam Lantinga
- Moved SDL_FUNCTION out so it's always available, and added SDL_FILE and SDL_LINE2010-01-13, by Sam Lantinga
- Allow configure to override assertion settings, but by default this comes from the build optimization level.2010-01-13, by Sam Lantinga
- Automatically figure out the appropriate assertion level2010-01-13, by Sam Lantinga
- Fixed release level assertions2010-01-13, by Sam Lantinga
- Fixed include ordering2010-01-13, by Sam Lantinga
- Check for signal.h before using it, don't assume unix is available or required2010-01-13, by Sam Lantinga
- The config sets the default assertion level so people can override it for their own use in application code.2010-01-13, by Sam Lantinga
- Fixed build problems with gcc __attribute__.2010-01-13, by Ryan C. Gordon
- First pass at Ryan's assertion code, minor tweaks to come.2010-01-13, by Sam Lantinga
- Added a few basic things to svn:ignore.2010-01-13, by Ryan C. Gordon
- Don't warn about unused variables - there's a ton of them. :)2010-01-13, by Sam Lantinga
- Fixed compiler warning (missing prototype for SDL_Quit())2010-01-13, by Sam Lantinga
- Fixed function prototype2010-01-13, by Sam Lantinga
- Fixed Mac OS X Xcode build2010-01-13, by Sam Lantinga
- Fixed iPhone build2010-01-13, by Sam Lantinga
- DirectFB driver compiles again2010-01-11, by Couriersud
- Fix detection of directfb.h2010-01-11, by Couriersud
- Removed incorrect SDL_GetAudioDeviceName() call from loopwave.c.2010-01-11, by Ryan C. Gordon
- Since we're not using the CoreAudio HAL now, we don't need to use EnableIO.2010-01-11, by Ryan C. Gordon
- Patched to compile.2010-01-11, by Ryan C. Gordon
- Call SDL_Init() before SDL_GetNumAudioDrivers().2010-01-10, by Ryan C. Gordon
- Merged r4874:4875 from branches/SDL-1.2: testwm keyboard debug output.2010-01-10, by Ryan C. Gordon
- Merged r3576:3577 from branches/SDL-1.2: X11 Xlibint.h include fixes.2010-01-10, by Ryan C. Gordon
- Updated 1.2 revisions that need to be revisited2010-01-10, by Sam Lantinga
- Revert r5463: Alpha blend "correctness" patch.2010-01-10, by Ryan C. Gordon
- Merged r5194:5195 from branches/SDL-1.2: coldfire cpu arch support.2010-01-10, by Ryan C. Gordon
- Merge r5179:5180 from branches/SDL-1.2: fatbuild.sh Xcode 3.2 fix.2010-01-10, by Ryan C. Gordon
- Merged r5070:5071 from branches/SDL-1.2: forcibly disable buggy MMX mixers.2010-01-10, by Ryan C. Gordon
- Merged r4991:5154 from branches/SDL-1.2/src/audio/alsa: many 1.2.14 ALSA fixes.2010-01-10, by Ryan C. Gordon
- Merged r5016:5017 from branches/SDL-1.2: PS2 DMA mapping fix.2010-01-10, by Ryan C. Gordon
- Merged r4992:4993 from branches/SDL-1.2: increased alpha blend accuracy.2010-01-10, by Ryan C. Gordon
- Merged r4866:4867 from branches/SDL-1.2: 64-bit Mac OS X 10.5 SDK fix.2010-01-10, by Ryan C. Gordon
- Reverted r5460 ... this was merged from 1.2, but was later reverted there.2010-01-10, by Ryan C. Gordon
- Merged r4784:4785 from branches/SDL-1.2: Mac OS X linker command line fixes.2010-01-10, by Ryan C. Gordon
- Made the comment more readable2010-01-07, by Sam Lantinga
- The OS/2 support has been removed, so we don't need this now.2010-01-07, by Sam Lantinga
- Removed comment referring to previously-removed CD-ROM subsystem.2010-01-06, by Ryan C. Gordon
- Merged r4717:4718 from branches/SDL-1.2: minor OS/2 DECLSPEC/SDLCALL fixes.2010-01-06, by Ryan C. Gordon
- Merged r4713:4714 from branches/SDL-1.2: CoreAudio 64-bit & Snow Leopard fixes.2010-01-06, by Ryan C. Gordon
- Merged r4710:4711 from branches/SDL-1.2: Mac OS X SDL_stdlib qsort build fixes.2010-01-06, by Ryan C. Gordon
- Merged r4433:4434 from branches/SDL-1.2: fbcon fgets() return value test fix.2010-01-06, by Ryan C. Gordon
- Merged r4412:4413 from branches/SDL-1.2: rwops documentation fix.2010-01-06, by Ryan C. Gordon
- Removed the obsolete SDL 1.2 GAPI driver2010-01-06, by Sam Lantinga
- I can't compile this, but it should be updated for the new rendering API now.2010-01-06, by Sam Lantinga
- Merged r4121:4122 from branches/SDL-1.2: more double-free fixes.2010-01-06, by Ryan C. Gordon
- Merged r4121:4122 from branches/SDL-1.2: win32 joystick double-free fix.2010-01-06, by Ryan C. Gordon
- Merged r3808:3809 from branches/SDL-1.2: install_name_tool fix for fatbuild.sh.2010-01-06, by Ryan C. Gordon
- Merged r3787:3788 from branches/SDL-1.2: better failures for joystick opening.2010-01-06, by Ryan C. Gordon
- Fixed GL_RenderWritePixels() - thanks Ryan!2010-01-06, by Sam Lantinga
- Fixed bug #9242010-01-06, by Sam Lantinga
- We're using GNU recursive mutexes2009-12-30, by Sam Lantinga
- Fixed bug #9152009-12-30, by Sam Lantinga
- Removed in the interest of actually finishing 1.3. :)2009-12-30, by Sam Lantinga
- Fixed buffer overflows in resamplers.2009-12-28, by Ryan C. Gordon
- Added missing include for stdio2009-12-24, by Sam Lantinga
- Updated to include new files2009-12-24, by Sam Lantinga
- Updated to compile on Windows2009-12-24, by Sam Lantinga
- Added rectangle test2009-12-24, by Sam Lantinga
- Fixed bug #9122009-12-23, by Sam Lantinga
- Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.2009-12-23, by Sam Lantinga
- Make it possible to slim SDL down quite a bit for people who just want OpenGL2009-12-18, by Sam Lantinga
- Added SDL_DrawRect(), SDL_DrawRects(), SDL_BlendRect() and SDL_BlendRects()2009-12-18, by Sam Lantinga
- In the process of adding rectangle drawing2009-12-18, by Sam Lantinga
- Fixed compile error on Windows.2009-12-17, by Sam Lantinga
- Updated test code to use SDL_setenv()2009-12-17, by Sam Lantinga
- Fixed crash in joystick handling code. Newer 2.6 kernels add an additional 'resolution' field to input_absinfo. Note that we don't use that structure since we want to have enough space for the values even when building with an older kernel.2009-12-17, by Sam Lantinga
- Fixed bug #8412009-12-17, by Sam Lantinga
- Fixed bug #8432009-12-17, by Sam Lantinga
- Implemented 64-bit version of cpuid code2009-12-17, by Sam Lantinga
- Added support for querying the number of CPUs available on Linux. This also happens to work on Mac OS X.2009-12-17, by Sam Lantinga
- Initial band-aids on SDL_GetMouseState() API breakage. More work to come.2009-12-16, by Ryan C. Gordon
- Fixed cpuid assembly to work on PIC code2009-12-16, by Sam Lantinga
- Allocate memory only if we're going to overwrite an environment variable2009-12-16, by Sam Lantinga
- Updated svn:ignore.2009-12-16, by Ryan C. Gordon
- Implemented SDL_setenv(), moved SDL_putenv() to compat.2009-12-16, by Ryan C. Gordon
- Implemented Windows version of SDL_GetCPUCount()2009-12-16, by Sam Lantinga
- Added SDL_GetCPUCount() to see how many cores are available.2009-12-16, by Sam Lantinga
- Fixed bug #7412009-12-16, by Sam Lantinga
- Fixed bug #7362009-12-16, by Sam Lantinga
- Added testfill to test raw fill performance2009-12-16, by Sam Lantinga
- Nuffin'2009-12-16, by Sam Lantinga
- Fixed bug #6852009-12-16, by Sam Lantinga
- Fixed bug #6662009-12-16, by Sam Lantinga
- Fixed bug #6422009-12-16, by Sam Lantinga
- Default to allow either accelerated or not2009-12-15, by Sam Lantinga
- OpenGL hardware acceleration defaults on2009-12-15, by Sam Lantinga
- Fixed bug #8152009-12-15, by Sam Lantinga
- Fixed bug #8182009-12-15, by Sam Lantinga
- Added a warning comment to SDL_putenv().2009-12-15, by Ryan C. Gordon
- Fixed bug #9052009-12-15, by Sam Lantinga
- Fixed bug #9062009-12-15, by Sam Lantinga
- Add a dummy function if SDL doesn't have STDIO support2009-12-15, by Sam Lantinga
- Added notes from e-mail on desktop window implementation2009-12-15, by Sam Lantinga
- Need to test the multi-draw APIs2009-12-15, by Sam Lantinga
- Added svn checkout install step2009-12-14, by Sam Lantinga
- The SDL 1.3 tests have been cleaned up not to include any 1.2 compatibility code.2009-12-14, by Sam Lantinga
- Implemented read/write pixels for the X11 renderer2009-12-14, by Sam Lantinga
- Added a test to check the read/write pixels API2009-12-14, by Sam Lantinga
- Added support for SDL_PIXELFORMAT_RGB24 and SDL_PIXELFORMAT_BGR24 to SDL_PixelFormatEnumToMasks()2009-12-14, by Sam Lantinga
- Added a BLENDMODE_MASK pixel shader so render tests succeed2009-12-14, by Sam Lantinga
- The SDL_PaletteWatch structure is really internal-only.2009-12-13, by Sam Lantinga
- Name the audio callback for documentation clarity.2009-12-13, by Sam Lantinga
- Note that the WritePixels call is unsupported right now.2009-12-13, by Sam Lantinga
- Fixed windows.h include2009-12-13, by Sam Lantinga
- Fixed line drawing for D3D2009-12-12, by Sam Lantinga
- Minor documentation fix2009-12-12, by Sam Lantinga
- Finished implementing RenderReadPixels()2009-12-12, by Sam Lantinga
- Removed the obsolete testcdrom target2009-12-12, by Sam Lantinga
- Fixed building on iPhone2009-12-12, by Sam Lantinga
- Allow points to be outside the window bounds, stress testing the clipping code.2009-12-12, by Sam Lantinga
- Added mouse position for button handling2009-12-12, by Sam Lantinga
- minor notes to self2009-12-12, by Sam Lantinga
- Fixed X11 line implementation - clip lines that are going to go outside the window.2009-12-11, by Sam Lantinga
- Make sure we fully clip the first point before starting to adjust the second point.2009-12-11, by Sam Lantinga
- Added an automated test for rectangle routines, currently only testing line clipping.2009-12-11, by Sam Lantinga
- Fixed constness in RenderRects() parameter2009-12-11, by Sam Lantinga
- Fixed bug #8962009-12-11, by Sam Lantinga
- X11 driver compiles again, lines are not yet implemented2009-12-10, by Sam Lantinga
- Switch to mixed case for consistency with other enumerations2009-12-10, by Sam Lantinga
- Added interfaces for batch drawing of points, lines and rects:2009-12-09, by Sam Lantinga
- Hey, those automated tests are coming in handy! Fixed GDI rendering semantics2009-12-07, by Sam Lantinga
- Implemented RenderReadPixels() and RenderWritePixels() for GDI renderer.2009-12-07, by Sam Lantinga
- This fixes the OpenGL rendering test, at least with my ATI card...2009-12-07, by Sam Lantinga
- Fixed crash initializing the dummy driver2009-12-07, by Sam Lantinga
- On Windows the minimum window size may be larger than 80, so explicitly request the expected rectangle.2009-12-07, by Sam Lantinga
- The window position is display relative, at least for now...2009-12-06, by Sam Lantinga
- Fixed crash2009-12-06, by Sam Lantinga
- Added an API function to query geometry of multiple monitors:2009-12-06, by Sam Lantinga
- Fixed to use the correct display adapter2009-12-06, by Sam Lantinga
- Fixed compiler warnings2009-12-05, by Sam Lantinga
- Fixed compilation on Mac OS X 10.42009-12-05, by Sam Lantinga
- Allow overriding the number of build jobs2009-12-05, by Sam Lantinga
- Made the window flag comments more consistent2009-12-05, by Sam Lantinga
- Added related functions2009-12-05, by Sam Lantinga
- Don't add any renderers if you can't add any displays2009-12-04, by Sam Lantinga
- Fixed calls to SDL_AddRenderDriver()2009-12-04, by Sam Lantinga
- Fixed compiling the D3D renderer2009-12-04, by Sam Lantinga
- Added support for SDL 1.2 environment variables:2009-12-03, by Sam Lantinga
- Fixed mouse events for fullscreen windows on Mac OS X2009-12-03, by Sam Lantinga
- Restore the video mode after shutting down the renderer, which fixes an error deleting the OpenGL context on Mac OS X.2009-12-03, by Sam Lantinga
- Missing pop over a jump2009-12-03, by Sam Lantinga
- Added Ctrl-Z common key binding2009-12-02, by Sam Lantinga
- Restore the desktop mode when requested2009-12-02, by Sam Lantinga
- If we're fullscreen on a single-head system and lose focus, minimize2009-12-02, by Sam Lantinga
- On multi-display systems it's perfectly reasonable to have focus on a window on another monitor while the application is fullscreen.2009-12-02, by Sam Lantinga
- Don't need to hide the menu bar if we're not on the main display2009-12-02, by Sam Lantinga
- Changed so that it's obvious that the two code blocks are related.2009-12-02, by Sam Lantinga
- Fixed mouse coordinates for fullscreen mode2009-12-02, by Sam Lantinga
- The window positions are relative to the origin of the windowing system (upper left of the primary display).2009-12-01, by Sam Lantinga
- Added support for placing windows on different displays2009-12-01, by Sam Lantinga
- Ensure that the main display is picked up first2009-12-01, by Sam Lantinga
- Allow mirrored displays, but only the primary display in a mirrored set.2009-12-01, by Sam Lantinga
- Explicitly clear fullscreen status rather than relying on the window focus behavior.2009-12-01, by Sam Lantinga
- Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.2009-12-01, by Sam Lantinga
- Removed a little redundancy in the naming2009-12-01, by Sam Lantinga
- Work in progress on multi-display support:2009-12-01, by Sam Lantinga
- Reduced the push/pop sequence to a single pair, and ported this fix over to the other architectures.2009-11-30, by Sam Lantinga
- Fixed crash - need to save and restore rbx around cpuid, since the compiler may be assuming the stack pointer isn't being modified when filling in %0.2009-11-30, by Sam Lantinga
- Added support for 32-bit BMP files with an alpha channel2009-11-30, by Sam Lantinga
- Joe 2009-11-23 21:31:10 PST2009-11-27, by Sam Lantinga
- Adam Strzelecki to SDL2009-11-27, by Sam Lantinga
- Adam Strzelecki to SDL2009-11-26, by Sam Lantinga
- SDL_CreateWindowFrom() is actually going to be supported. :)2009-11-25, by Sam Lantinga
- Clarified the windowID parameter2009-11-25, by Sam Lantinga
- Add error messages for failure cases2009-11-25, by Sam Lantinga
- Added the automated test to the Visual Studio 2008 project2009-11-25, by Sam Lantinga
- Override renderer for OpenGL window, only in case if OpenGL or OpenGL ES renderers are enabled.2009-11-24, by Mike Gorchak
- Fixed bug #7712009-11-24, by Sam Lantinga
- Eric Wing to Sam, hfutrell2009-11-24, by Sam Lantinga
- Fixed bug #8912009-11-24, by Sam Lantinga
- Mason Wheeler to sdl2009-11-24, by Sam Lantinga
- Set the error so someone can get more information2009-11-22, by Sam Lantinga
- Made the comment actually mean something. :)2009-11-22, by Sam Lantinga
- More fixes to compile under Visual C++2009-11-22, by Sam Lantinga
- Fixed include paths for Visual C++2009-11-22, by Sam Lantinga
- The Direct3D Read/Write pixels interface is in progress.2009-11-22, by Sam Lantinga
- Whoops, actually set the SDL error, don't just print the error.2009-11-22, by Sam Lantinga
- Added support for QNX default font. Backspace and Return keys now handled.2009-11-21, by Mike Gorchak
- We want to be strict on software renderer tests and opaque tests, but give a decent margin for blending inaccuracy for the blended tests.2009-11-21, by Sam Lantinga
- Increased tolerance a little bit more for multiple blending passes accumulating error.2009-11-21, by Sam Lantinga
- Added comment for pixel-perfect line workaround.2009-11-21, by Sam Lantinga
- Of COURSE that trick wouldn't work on all renderers. Fall back to something for now, hopefully figure out a better way to do this later.2009-11-21, by Sam Lantinga
- This is terrible, but the OpenGL standard says that lines are half open, which means that one endpoint is not covered so adjoining lines don't overlap. It also doesn't define which end is open, and indeed Mac OS X and Linux differ. Mac OS X seems to leave the second endpoint open, but Linux uses the right-most endpoint for x major lines and the bottom-most endpoint for y major lines.2009-11-21, by Sam Lantinga
- Fixed the coordinates for pixel coverage in blits2009-11-21, by Sam Lantinga
- Use 45 degree lines for the diagonal test to avoid aliasing errors in line drawing.2009-11-21, by Sam Lantinga
- It's not the last pixel, it's the rightmost pixel, or if they're both the same x coordinate, the bottommost pixel.2009-11-21, by Sam Lantinga
- RenderReadPixels and RenderWritePixels functions work with back buffer now and all asynchronous operations are flushed before reading or writing to backbuffer. Thanks Sam for clarification of this.2009-11-21, by Mike Gorchak
- My first OpenGL shader! Momma will be so proud!2009-11-21, by Sam Lantinga
- pixels don't need to be dynamically allocated2009-11-21, by Sam Lantinga
- SDL_RenderReadPixels() needs to flush asynchronous operations before it reads.2009-11-21, by Sam Lantinga
- Support for UTF-8 text input has been added.2009-11-20, by Mike Gorchak
- 1. SDL_RenderPresent() call has been added after each test to be sure, that all graphics output is flushed in case if it was asynchronous.2009-11-20, by Mike Gorchak
- Output last SDL error in case of test was failed.2009-11-20, by Mike Gorchak
- RenderReadPixels and RenderWritePixels now work properly.2009-11-20, by Mike Gorchak
- Deinitialization fixes, in case if QNXGF driver is not initialized properly.2009-11-20, by Mike Gorchak
- Added support for generic getopt() function instead of getopt_long(). Because not all platforms have getopt_long().2009-11-19, by Mike Gorchak
- Support for RendererReadPixels and RendererWritePixels has been added to photon renderer.2009-11-19, by Mike Gorchak
- Mike Gorchak to Sam2009-11-19, by Sam Lantinga
- Found a way to implement mask semantics in OpenGL2009-11-19, by Sam Lantinga
- Allow some variation in the pixel values to account for blending accuracy differences.2009-11-19, by Sam Lantinga
- Include the endpoint in the line we're drawing2009-11-19, by Sam Lantinga
- Adjust the vertices to be over the texel center.2009-11-19, by Sam Lantinga
- Fixed a bunch of bugs in the blit blend mode tests2009-11-18, by Sam Lantinga
- Use SDL's string and memory functions instead of stdlib2009-11-18, by Sam Lantinga
- Implemented SDL_RenderReadPixels()/SDL_RenderWritePixels() for the dummy renderer.2009-11-18, by Sam Lantinga
- Don't add the OpenGL renderers for drivers that don't support OpenGL2009-11-18, by Sam Lantinga
- Fixes for the automated rendering test2009-11-18, by Sam Lantinga
- If we explicitly request a driver, try to initialize it.2009-11-18, by Sam Lantinga
- Fixed GL_RenderReadPixels() - thanks Ryan!2009-11-18, by Sam Lantinga
- First pass (untested) at RenderWritePixels()2009-11-18, by Sam Lantinga
- Refactored to use render_loadTestFace()2009-11-18, by Sam Lantinga
- Fixed endianness of the face image surface2009-11-18, by Sam Lantinga
- Trying to figure out why the OpenGL tests are failing...2009-11-18, by Sam Lantinga
- Compare against the correct image2009-11-18, by Sam Lantinga
- Debug info to help track down render test failures2009-11-17, by Sam Lantinga
- Added missing return values2009-11-17, by Sam Lantinga
- Fixed some bugs in the automated test suite, revealed by working SDL_RenderReadPixels()2009-11-17, by Sam Lantinga
- Scott to slouken2009-11-17, by Sam Lantinga
- Thank you automated tests (and bobbens!), fixed alpha blending for accuracy2009-11-16, by Sam Lantinga
- Fixed memory corruption in SW_RenderReadPixels()2009-11-16, by Sam Lantinga
- You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()2009-11-16, by Sam Lantinga
- Added a utility function to convert blocks of pixels2009-11-15, by Sam Lantinga
- Hmm, this isn't going to work, is it?2009-11-15, by Sam Lantinga
- Work in progress: SDL_RenderReadPixels() should be implemented soon.2009-11-15, by Sam Lantinga
- Work in progress on OpenGL ReadPixels/WritePixels interface2009-11-15, by Sam Lantinga
- Updated for the new pixel format structure2009-11-11, by Sam Lantinga
- The docs directory doesn't exist anymore2009-11-11, by Sam Lantinga
- Fixed gcc warning2009-11-09, by Sam Lantinga
- Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.2009-11-09, by Sam Lantinga
- Fixed bug #8782009-11-09, by Sam Lantinga
- Fixed compile warning2009-11-08, by Sam Lantinga
- Skip renderers that fail to initialize2009-11-08, by Sam Lantinga
- Removed the separate static simulator target, all targets create libSDLiPhoneOS.a2009-11-02, by Sam Lantinga
- Fixed bug #8472009-11-02, by Sam Lantinga
- cpuid doesn't actually change the flags register2009-10-30, by Sam Lantinga
- Fixed bug #7342009-10-30, by Sam Lantinga
- Cursor hotspot fixes.2009-10-29, by Mike Gorchak
- Fixed compile error2009-10-28, by Sam Lantinga
- Automatically initialize the video system and create a renderer to simplify use.2009-10-28, by Sam Lantinga
- Adam Strzelecki to SDL2009-10-28, by Sam Lantinga
- Adam Strzelecki to SDL2009-10-28, by Sam Lantinga
- Adam Strzelecki to SDL2009-10-23, by Sam Lantinga
- Adam Strzelecki to SDL2009-10-23, by Sam Lantinga
- Fixes in GLES configuration selection.2009-10-22, by Mike Gorchak
- Fixes in GLES configuration selection. Support for an old QNX 6.3.2.2009-10-22, by Mike Gorchak
- Optimizations.2009-10-22, by Mike Gorchak
- Adam Strzelecki to SDL2009-10-22, by Sam Lantinga
- Support for GL initialization parameters has been added.2009-10-21, by Mike Gorchak
- Partial fix for bug #8592009-10-19, by Sam Lantinga
- There's a bug with gcc 4.4.1 and -O2 where srcp doesn't get the correct value after the first scanline. Ugh.2009-10-18, by Sam Lantinga
- Merged improvements to SDL_SoftStretch() from SDL 1.22009-10-18, by Sam Lantinga
- Fixed bug #8532009-10-18, by Sam Lantinga
- Whoops, need " inside quotes2009-10-17, by Sam Lantinga
- Fixed bug #8522009-10-17, by Sam Lantinga
- iPhone/Xcode for 1.32009-10-17, by Sam Lantinga
- iPhone interruption patch / SDL 1.32009-10-17, by Sam Lantinga
- Working on fullscreen video modes support2009-10-13, by Mike Gorchak
- Fixed memory allocation size.2009-10-13, by Mike Gorchak
- Fixed handling of the initial window size.2009-10-13, by Mike Gorchak
- All 2D operations in Photon driver have been finished. The driver is ready to use. There fullscreen modes and YUV textures are rest only.2009-10-13, by Mike Gorchak
- Options --double --triple have been added to test double and triple buffering.2009-10-13, by Mike Gorchak
- We don't need dlvsym() for ALSA anymore, yay!2009-10-13, by Sam Lantinga
- Fixed SDL_BLENDMODE_MASK for GL and GLES renderers, now blending works like in software renderer.2009-10-13, by Mike Gorchak
- Only show the dynamic audio libraries if we'll be dynamically loading them2009-10-13, by Sam Lantinga
- Simplify and improve dynamic library detection, taken from SDL_image2009-10-13, by Sam Lantinga
- Debian patch: 050_altivec_detection.diff2009-10-13, by Sam Lantinga
- Fixed OpenGL ES primitive alpha blending.2009-10-13, by Mike Gorchak
- Missed converting PULSE to PULSEAUDIO2009-10-13, by Sam Lantinga
- Initial support for fullscreen application modes.2009-10-12, by Mike Gorchak
- Photon SDL renderer almost finished, the double/tripple buffering is left only.2009-10-12, by Mike Gorchak
- Joystick patch from FreeBSD ports system2009-10-12, by Sam Lantinga
- Continue working on 2D support in Photon.2009-10-12, by Mike Gorchak
- Continue working on 2D support in Photon2009-10-11, by Mike Gorchak
- A better solution to making the default build optimization -O32009-10-11, by Sam Lantinga
- Whoops, the ProjectDir is one level lower than the SolutionDir2009-10-11, by Sam Lantinga
- stefanullinger to me2009-10-11, by Sam Lantinga
- pkg-config replaced sdl-config in these cases.2009-10-11, by Sam Lantinga
- Fixed bug #312009-10-11, by Sam Lantinga
- gcc can't generate dependencies for a file that doesn't exist, so first create SDL_revision.h2009-10-11, by Sam Lantinga
- This is crazy. In order to override the default optimization for GCC,2009-10-11, by Sam Lantinga
- Continue working on 2D support for Photon/QNX.2009-10-10, by Mike Gorchak
- MatÄ›j TÃ½Ä 2009-10-05 14:09:03 PDT2009-10-10, by Sam Lantinga
- Revert back. Sorry.2009-10-10, by Mike Gorchak
- Added phrender library linkage for QNX target.2009-10-10, by Mike Gorchak
- Call CommonQuit() at exit has been added.2009-10-10, by Mike Gorchak
- Created windows must be destroyed at CommonQuit().2009-10-10, by Mike Gorchak
- Debian patch: 218_joystick_memmove.diff2009-10-10, by Sam Lantinga
- Fixed bug #8332009-10-10, by Sam Lantinga
- Whoops, FreeBSD 6.2 doesn't define __FreeBSD_kernel_version2009-10-10, by Sam Lantinga
- Adapted from Debian patch: 215_kfreebsd_gnu.diff2009-10-10, by Sam Lantinga
- Made typedef for SDL_bool the same as the other typedefs.2009-10-10, by Sam Lantinga
- Support for the atomic operations for ARM, PPC, MIPS, SH, X86 platforms has been added.2009-10-10, by Mike Gorchak
- Fixed bug #6272009-10-10, by Sam Lantinga
- Merged r4990:4991 from branches/SDL-1.2: ALSA 1.0 API and dlvsym() removal.2009-10-10, by Ryan C. Gordon
- typo2009-10-10, by Sam Lantinga
- Use new 1.3 API for getting audio driver name.2009-10-10, by Ryan C. Gordon
- Added some debug output to loopwave.c2009-10-10, by Ryan C. Gordon
- Use test instead of [ because that's an m4 quote character2009-10-10, by Sam Lantinga
- Fixed bug #8302009-10-08, by Sam Lantinga
- Fixed bug #8302009-10-08, by Sam Lantinga
- Merged r4974:4975 from branches/SDL-1.2: sdl.pc removal on make uninstall.2009-10-08, by Ryan C. Gordon
- Fixed bug #8282009-10-08, by Sam Lantinga
- Update config.guess and config.sub2009-10-08, by Sam Lantinga
- The SDL 1.3 documentation will be primarily online wiki based:2009-10-07, by Sam Lantinga
- SuSE 11.1 installs directfb-config without directfb-devel, so check to2009-10-07, by Sam Lantinga
- Reminder, add multiple icon sizes!2009-10-07, by Sam Lantinga
- Upgrading libtool didn't fix bug #4992009-10-07, by Sam Lantinga
- Eric Wing to Sam2009-10-06, by Sam Lantinga
- Eric Wing to Sam2009-10-06, by Sam Lantinga
- Updated libtool to version 2.2.6a2009-10-04, by Sam Lantinga
- Split out ltoptions.m42009-10-04, by Sam Lantinga
- Fixed make dist2009-10-04, by Sam Lantinga
- Fixed make dist2009-10-04, by Sam Lantinga
- Split acinclude.m4 into its constituent parts for easy upgrading2009-10-04, by Sam Lantinga
- Fixed bug #8262009-10-04, by Sam Lantinga
- Fixed bug #5222009-10-04, by Sam Lantinga
- Eric Wing to Sam2009-10-04, by Sam Lantinga
- Fixed bug #8172009-10-04, by Sam Lantinga
- Fixed bug #8142009-10-04, by Sam Lantinga
- Fixed a bug where when the audio starts paused all the DirectSound buffers2009-10-04, by Sam Lantinga
- Adam Strzelecki to SDL2009-10-04, by Sam Lantinga
- Use gcc's built-in dependency generation, thanks to Adam Strzelecki2009-10-04, by Sam Lantinga
- [SDL] Bad math in SDL_RenderCopy2009-10-03, by Sam Lantinga
- You should check for the C compiler before you set CFLAGS. :)2009-10-02, by Sam Lantinga
- Eric Wing to Sam2009-10-01, by Sam Lantinga
- Getting ready for a new drop from Eric, hopefully the last time I have to wipe this.2009-10-01, by Sam Lantinga
- Added missing templates2009-09-29, by Sam Lantinga
- Reminder to investigate upgrading libtool to fix bug #4992009-09-29, by Sam Lantinga
- Better cross-platform macros for printing 32 and 64 bit values2009-09-29, by Sam Lantinga
- Temporary band-aid for bug #5752009-09-29, by Sam Lantinga
- Ok, added long casts to get rid of compiler warnings.2009-09-28, by Bob Pendleton
- -0.5 is causing trouble according to comments in bug #7832009-09-28, by Sam Lantinga
- Added renderer information for dynamic OpenGL test2009-09-28, by Sam Lantinga
- Fixed bug #7162009-09-27, by Sam Lantinga
- Fixed 32-bit build2009-09-26, by Sam Lantinga
- Fixed bug #7972009-09-26, by Sam Lantinga
- Fixed bug #7772009-09-26, by Sam Lantinga
- Fixed bug #7662009-09-26, by Sam Lantinga
- Fixed bug #7652009-09-26, by Sam Lantinga
- Fixed bug #7642009-09-26, by Sam Lantinga
- Fixed bug #7612009-09-26, by Sam Lantinga
- Fixed bug #7342009-09-26, by Sam Lantinga
- Fixed bug #7052009-09-26, by Sam Lantinga
- Fixed bug #7052009-09-26, by Sam Lantinga
- Fixed bug #7042009-09-26, by Sam Lantinga
- Fixed crash with right side up BMP files2009-09-26, by Sam Lantinga
- Eric Wing to Sam2009-09-26, by Sam Lantinga
- fixed a spelling error in the documentation.2009-09-25, by Bob Pendleton
- Changed to include SDL_atomic.c in the windows version of SDL 1.32009-09-25, by Bob Pendleton
- This version actaully should work on Windows.2009-09-25, by Bob Pendleton
- More TODO!2009-09-24, by Sam Lantinga
- Eric Wing to Sam2009-09-24, by Sam Lantinga
- Updated Xcode project from Eric Wing2009-09-24, by Sam Lantinga
- Getting ready for a new Xcode project from Eric Wing2009-09-24, by Sam Lantinga
- Fixed bug #7322009-09-23, by Sam Lantinga
- Possibly fixed bug #601, definitely fixed a potential issue with threads2009-09-23, by Sam Lantinga
- int testmmousetable.c the arguments to main() are not compatible with what is required in SDL_main.h2009-09-23, by Bob Pendleton
- Whoops, this breaks building on Mac OS X 10.42009-09-22, by Sam Lantinga
- oops2009-09-21, by Bob Pendleton
- Should now compile on 32 bit linux and 64 bit linux2009-09-21, by Bob Pendleton
- Whoops, need both the header and the library!2009-09-21, by Sam Lantinga
- Fixed bug #7142009-09-21, by Sam Lantinga
- Fixed bug #6742009-09-21, by Sam Lantinga
- Fixed bug #6152009-09-21, by Sam Lantinga
- Added reminder to look into 2D vblank synchronization2009-09-21, by Sam Lantinga
- Oh yeah, we have GLX support too.2009-09-21, by Sam Lantinga
- Fixed bug #5772009-09-21, by Sam Lantinga
- Fixed bug #5912009-09-21, by Sam Lantinga
- Fixed bug #5702009-09-21, by Sam Lantinga
- Fixed build on Mac OS X 10.42009-09-21, by Sam Lantinga
- Fall back to opaque sprite if no formats with alpha are supported.2009-09-20, by Sam Lantinga
- Fixed compatibility with SDL 1.2 pixel format (24 bits per pixel of color data with 4 bytes per pixel == 32 bpp)2009-09-20, by Sam Lantinga
- Removed outdated Atari support2009-09-20, by Sam Lantinga
- Oh yeah, need this option for PPC as well now.2009-09-20, by Sam Lantinga
- I'm gussing that this was never compiled where TTF support was missing. As a result a call to SDL_GetError and a call to TTF_GetError were swapped.2009-09-19, by Bob Pendleton
- Merged a cleaned up version of Jiang's code changes from Google Summer of Code 20092009-09-19, by Sam Lantinga
- I think this fixes the texture pixel alignment2009-09-19, by Sam Lantinga
- This is waaaaay outdated. :)2009-09-19, by Sam Lantinga
- This name inconsistency has been bugging me for a while...2009-09-19, by Sam Lantinga
- Removed outdated VGL support2009-09-19, by Sam Lantinga
- Removed outdated wscons support2009-09-19, by Sam Lantinga
- Removed outdated Nano-X support2009-09-19, by Sam Lantinga
- Removed outdated OS/2 support2009-09-19, by Sam Lantinga
- Removed outdated Dreamcast support2009-09-19, by Sam Lantinga
- Oh yeah, this file is gone2009-09-19, by Sam Lantinga
- NASM is no longer used in SDL 1.32009-09-19, by Sam Lantinga
- Removed outdated OS/2 support2009-09-19, by Sam Lantinga
- Removed outdated iPodLinux support2009-09-19, by Sam Lantinga
- testsprite2 should be pixel correct on Direct3D now.2009-09-19, by Sam Lantinga
- More test coverage2009-09-19, by Sam Lantinga
- Added more tests for the different primitive types2009-09-19, by Sam Lantinga
- Fixed bug #7832009-09-19, by Sam Lantinga
- Removing old CD-ROM header reference2009-09-19, by Sam Lantinga
- Stefan Ullinger2009-09-19, by Sam Lantinga
- The new, cleaner, version of the atomic operations. The dummy code is what you should start working with to port atomic ops.2009-09-17, by Bob Pendleton
- Kenneth Bull to SDL2009-09-07, by Sam Lantinga
- Merged Edgar's code changes from Google Summer of Code 20092009-09-07, by Sam Lantinga
- This doesn't actually build on other platforms, I'll have to check with Martin2009-09-07, by Sam Lantinga
- Merged Martin's code changes from Google Summer of Code 20092009-09-07, by Sam Lantinga
- Fixed bug where minimized windows get zero width/height2009-09-06, by Sam Lantinga
- Fixed compiling on 64-bit Windows2009-09-06, by Sam Lantinga
- Upgraded solution to Visual Studio 2008 and added 64-bit target2009-09-06, by Sam Lantinga
- Fixed issues building 64-bit Windows binary2009-09-05, by Sam Lantinga
- Removed CD-ROM code from Visual C projects2009-09-05, by Sam Lantinga
- Updated Xcode project for latest file changes2009-09-05, by Sam Lantinga
- Updated Xcode project for latest file changes2009-09-05, by Sam Lantinga
- Fix build on native 64-bit architecture2009-09-05, by Sam Lantinga
- Added 64-bit architectures to the fat build script2009-09-05, by Sam Lantinga
- From: Jjgod Jiang <gzjjgod@gmail.com>2009-09-05, by Sam Lantinga
- From: Jjgod Jiang <gzjjgod@gmail.com>2009-09-05, by Sam Lantinga
- Updated fatbuild.sh to build for 10.4u SDK2009-09-05, by Sam Lantinga
- Removed references to CD-ROM support from the README files2009-09-05, by Sam Lantinga
- CD-ROM support is so passé :)2009-09-05, by Sam Lantinga
- Bye bye SoundManager, you are officially obsolete...2009-09-05, by Sam Lantinga
- Fixed a few issues compiling with Mac OS X 10.62009-09-05, by Sam Lantinga
- Updated glext.h2009-09-05, by Sam Lantinga
- Fix suggested by Bob2009-08-20, by Sam Lantinga