graph
- Alexei Tereschenko2009-06-16, by Sam Lantinga
- Fixed some compile errors and warnings under Visual C++2009-06-12, by Sam Lantinga
- Mouse events now report the correct window id and window enter/leave events are now reported.2009-06-11, by Bob Pendleton
- Proper window resize handling in GLES test application.2009-06-11, by Mike Gorchak
- Fixed problems with OpenGL ES window resizing.2009-06-11, by Mike Gorchak
- Note about hardware mouse cursor has been added.2009-06-10, by Mike Gorchak
- Fixed bug #7502009-06-10, by Sam Lantinga
- Added missing files for OpenGL ES support2009-06-10, by Sam Lantinga
- Added missing header file for Pandora support2009-06-10, by Sam Lantinga
- Whoops, didn't mean to commit unfinished patch2009-06-10, by Sam Lantinga
- indent is really bad at handling assembly2009-06-10, by Sam Lantinga
- indent2009-06-10, by Sam Lantinga
- Continue working on QNX GF and Photon support.2009-06-10, by Mike Gorchak
- SDL pixel format string is printed near mode number in form of SDL_PIXELFORMAT_XXXXX, when --info option is passed. It is usefull for debugging.2009-06-10, by Mike Gorchak
- Support for 15/16/24/32 bpps of icon.bmp has been added, in case if not an original icon.bmp (8bpp with palette) is used for tests.2009-06-10, by Mike Gorchak
- Support for 24 bpp pixel formats has been added.2009-06-10, by Mike Gorchak
- OK, had to add some casts to get SDL_atomic.h to compile with C++. testatomic still compiles and runs.2009-06-09, by Bob Pendleton
- First commit for SDL atomic operations.2009-06-09, by Bob Pendleton
- zeroing out the rest of the unititialize fields in mouse motion events.2009-06-09, by Bob Pendleton
- 1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.2009-06-09, by Mike Gorchak
- Fixed 4 bit-per-pixel definition. Thanks Mike!2009-06-09, by Sam Lantinga
- make sure that mouse.z == 0 until it is used.2009-06-09, by Bob Pendleton
- Fixed support for 4bpp video modes enumeration, otherwise mode with zero bpp appears in the list.2009-06-08, by Mike Gorchak
- Fixed some typos and added a couple of includes. All were need to get SDL_power to compile on Linux.2009-06-08, by Bob Pendleton
- BeOS support for power subsystem.2009-06-07, by Ryan C. Gordon
- Reverted bogus change to SDLTest xcode project.2009-06-07, by Ryan C. Gordon
- Added power subsystem to Xcode project.2009-06-07, by Ryan C. Gordon
- Initial work on power subsystem for SDL 1.3.2009-06-07, by Ryan C. Gordon
- indent2009-06-07, by Sam Lantinga
- Hi,2009-06-07, by Sam Lantinga