Mercurial > sdl-ios-xcode
view src/video/directfb/SDL_DirectFB_modes.h @ 5284:96a22141cf86 tip
Changed output directory of Universal libSDL.a for iOS to respect build configurations. Template generator was updated to reflect these changes as well.
author | Eric Wing <ewing . public |-at-| gmail . com> |
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date | Sat, 12 Feb 2011 21:52:30 -0800 |
parents | b530ef003506 |
children |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2011 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org SDL1.3 DirectFB driver by couriersud@arcor.de */ #ifndef _SDL_directfb_modes_h #define _SDL_directfb_modes_h #include <directfb.h> #include "../SDL_sysvideo.h" #define SDL_DFB_DISPLAYDATA(win) DFB_DisplayData *dispdata = ((win) ? (DFB_DisplayData *) (win)->display->driverdata : NULL) typedef struct _DFB_DisplayData DFB_DisplayData; struct _DFB_DisplayData { IDirectFBDisplayLayer *layer; DFBSurfacePixelFormat pixelformat; /* FIXME: support for multiple video layer. * However, I do not know any card supporting * more than one */ DFBDisplayLayerID vidID; IDirectFBDisplayLayer *vidlayer; int vidIDinuse; int cw; int ch; }; extern void DirectFB_InitModes(_THIS); extern void DirectFB_GetDisplayModes(_THIS, SDL_VideoDisplay * display); extern int DirectFB_SetDisplayMode(_THIS, SDL_VideoDisplay * display, SDL_DisplayMode * mode); extern void DirectFB_QuitModes(_THIS); extern void DirectFB_SetContext(_THIS, SDL_Window *window); #endif /* _SDL_directfb_modes_h */ /* vi: set ts=4 sw=4 expandtab: */