view docs/man3/SDL_mutexP.3 @ 79:ffadd05de74d

Allow the user to override the relative mouse mode. They almost never want to do this, as it seriously affects applications that rely on continuous relative mouse motion.
author Sam Lantinga <slouken@lokigames.com>
date Sat, 23 Jun 2001 22:00:59 +0000
parents 55f1f1b3e27d
children e5bc29de3f0a
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.TH "SDL_mutexP" "3" "Sun 10 Jun 2001, 19:41" "SDL" "SDL API Reference" 
.SH "NAME"
SDL_mutexP\- Lock a mutex
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
#include "SDL_thread\&.h"
.sp
\fBint \fBSDL_mutexP\fP\fR(\fBSDL_mutex *mutex\fR);
.SH "DESCRIPTION"
.PP
Locks the \fBmutex\fR, which was previously created with \fI\fBSDL_CreateMutex\fP\fR\&. If the mutex is already locked then \fBSDL_mutexP\fP will not return until it is \fIunlocked\fR\&. Returns \fB0\fR on success, or \fB-1\fR on an error\&.
.PP
SDL also defines a macro \fB#define SDL_LockMutex(m) SDL_mutexP(m)\fP\&.
.SH "SEE ALSO"
.PP
\fI\fBSDL_CreateMutex\fP\fR, \fI\fBSDL_mutexV\fP\fR
...\" created by instant / docbook-to-man, Sun 10 Jun 2001, 19:41