view docs/html/wm.html @ 79:ffadd05de74d

Allow the user to override the relative mouse mode. They almost never want to do this, as it seriously affects applications that rely on continuous relative mouse motion.
author Sam Lantinga <slouken@lokigames.com>
date Sat, 23 Jun 2001 22:00:59 +0000
parents 55f1f1b3e27d
children 355632dca928
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<HTML
><HEAD
><TITLE
>Window Management</TITLE
><META
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CONTENT="Modular DocBook HTML Stylesheet Version 1.64
"><LINK
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TITLE="SDL Library Documentation"
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TITLE="SDL_WM_SetCaption"
HREF="sdlwmsetcaption.html"><META
NAME="KEYWORD"
CONTENT="wm"><META
NAME="KEYWORD"
CONTENT="function"></HEAD
><BODY
CLASS="CHAPTER"
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><DIV
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><H1
><A
NAME="WM"
>Chapter 7. Window Management</A
></H1
><DIV
CLASS="TOC"
><DL
><DT
><B
>Table of Contents</B
></DT
><DT
><A
HREF="sdlwmsetcaption.html"
>SDL_WM_SetCaption</A
> &#8212; Sets the window tile and icon name.</DT
><DT
><A
HREF="sdlwmgetcaption.html"
>SDL_WM_GetCaption</A
> &#8212; Gets the window title and icon name.</DT
><DT
><A
HREF="sdlwmseticon.html"
>SDL_WM_SetIcon</A
> &#8212; Sets the icon for the display window.</DT
><DT
><A
HREF="sdlwmiconifywindow.html"
>SDL_WM_IconifyWindow</A
> &#8212; Iconify/Minimise the window</DT
><DT
><A
HREF="sdlwmtogglefullscreen.html"
>SDL_WM_ToggleFullScreen</A
> &#8212; Toggles fullscreen mode</DT
><DT
><A
HREF="sdlwmgrabinput.html"
>SDL_WM_GrabInput</A
> &#8212; Grabs mouse and keyboard input.</DT
></DL
></DIV
><P
>SDL provides a small set of window management functions which allow applications to change their title and toggle from windowed mode to fullscreen (if available)</P
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