view docs/html/sdlshowcursor.html @ 79:ffadd05de74d

Allow the user to override the relative mouse mode. They almost never want to do this, as it seriously affects applications that rely on continuous relative mouse motion.
author Sam Lantinga <slouken@lokigames.com>
date Sat, 23 Jun 2001 22:00:59 +0000
parents 55f1f1b3e27d
children e5bc29de3f0a
line wrap: on
line source

<HTML
><HEAD
><TITLE
>SDL_ShowCursor</TITLE
><META
NAME="GENERATOR"
CONTENT="Modular DocBook HTML Stylesheet Version 1.64
"><LINK
REL="HOME"
TITLE="SDL Library Documentation"
HREF="index.html"><LINK
REL="UP"
TITLE="Video"
HREF="video.html"><LINK
REL="PREVIOUS"
TITLE="SDL_GetCursor"
HREF="sdlgetcursor.html"><LINK
REL="NEXT"
TITLE="SDL_GL_LoadLibrary"
HREF="sdlglloadlibrary.html"></HEAD
><BODY
CLASS="REFENTRY"
BGCOLOR="#FFF8DC"
TEXT="#000000"
LINK="#0000ee"
VLINK="#551a8b"
ALINK="#ff0000"
><DIV
CLASS="NAVHEADER"
><TABLE
WIDTH="100%"
BORDER="0"
CELLPADDING="0"
CELLSPACING="0"
><TR
><TH
COLSPAN="3"
ALIGN="center"
>SDL Library Documentation</TH
></TR
><TR
><TD
WIDTH="10%"
ALIGN="left"
VALIGN="bottom"
><A
HREF="sdlgetcursor.html"
>Prev</A
></TD
><TD
WIDTH="80%"
ALIGN="center"
VALIGN="bottom"
></TD
><TD
WIDTH="10%"
ALIGN="right"
VALIGN="bottom"
><A
HREF="sdlglloadlibrary.html"
>Next</A
></TD
></TR
></TABLE
><HR
ALIGN="LEFT"
WIDTH="100%"></DIV
><H1
><A
NAME="SDLSHOWCURSOR"
>SDL_ShowCursor</A
></H1
><DIV
CLASS="REFNAMEDIV"
><A
NAME="AEN2196"
></A
><H2
>Name</H2
>SDL_ShowCursor&nbsp;--&nbsp;Toggle whether or not the cursor is shown on the screen.</DIV
><DIV
CLASS="REFSYNOPSISDIV"
><A
NAME="AEN2199"
></A
><H2
>Synopsis</H2
><DIV
CLASS="FUNCSYNOPSIS"
><A
NAME="AEN2200"
></A
><P
></P
><PRE
CLASS="FUNCSYNOPSISINFO"
>#include "SDL.h"</PRE
><P
><CODE
><CODE
CLASS="FUNCDEF"
>int <B
CLASS="FSFUNC"
>SDL_ShowCursor</B
></CODE
>(int toggle);</CODE
></P
><P
></P
></DIV
></DIV
><DIV
CLASS="REFSECT1"
><A
NAME="AEN2206"
></A
><H2
>Description</H2
><P
>Toggle whether or not the cursor is shown on the screen. Passing <TT
CLASS="LITERAL"
>SDL_ENABLE</TT
> displays the cursor and passing <TT
CLASS="LITERAL"
>SDL_DISABLE</TT
> hides it. The current state of the mouse cursor can be queried by passing <TT
CLASS="LITERAL"
>SDL_QUERY</TT
>, either <TT
CLASS="LITERAL"
>SDL_DISABLE</TT
> or <TT
CLASS="LITERAL"
>SDL_ENABLE</TT
> will be returned.</P
><P
>The cursor starts off displayed, but can be turned off.</P
></DIV
><DIV
CLASS="REFSECT1"
><A
NAME="AEN2215"
></A
><H2
>Return Value</H2
><P
>Returns the current state of the cursor.</P
></DIV
><DIV
CLASS="REFSECT1"
><A
NAME="AEN2218"
></A
><H2
>See Also</H2
><P
><A
HREF="sdlcreatecursor.html"
><TT
CLASS="FUNCTION"
>SDL_CreateCursor</TT
></A
>,
<A
HREF="sdlsetcursor.html"
><TT
CLASS="FUNCTION"
>SDL_SetCursor</TT
></A
></P
></DIV
><DIV
CLASS="NAVFOOTER"
><HR
ALIGN="LEFT"
WIDTH="100%"><TABLE
WIDTH="100%"
BORDER="0"
CELLPADDING="0"
CELLSPACING="0"
><TR
><TD
WIDTH="33%"
ALIGN="left"
VALIGN="top"
><A
HREF="sdlgetcursor.html"
>Prev</A
></TD
><TD
WIDTH="34%"
ALIGN="center"
VALIGN="top"
><A
HREF="index.html"
>Home</A
></TD
><TD
WIDTH="33%"
ALIGN="right"
VALIGN="top"
><A
HREF="sdlglloadlibrary.html"
>Next</A
></TD
></TR
><TR
><TD
WIDTH="33%"
ALIGN="left"
VALIGN="top"
>SDL_GetCursor</TD
><TD
WIDTH="34%"
ALIGN="center"
VALIGN="top"
><A
HREF="video.html"
>Up</A
></TD
><TD
WIDTH="33%"
ALIGN="right"
VALIGN="top"
>SDL_GL_LoadLibrary</TD
></TR
></TABLE
></DIV
></BODY
></HTML
>