view src/video/SDL_pixels_c.h @ 485:ffa4ca907c67

Date: Sun, 1 Sep 2002 21:27:54 -0400 (EDT) From: "Ryan C. Gordon" Subject: [SDL] Minor X11 hack: Here's a patch to center a newly-created, non-fullscreen X11 window. While this may or may not be suitable for adding to SDL officially, I didn't want to put any Xlib dependencies in my code directly. To use: - Apply patch/rebuild. - export SDL_WINDOW_POS=center - Call SDL_SetVideoMode as needed. (Ideally, this could be expanded to handle other commands like SDL_WINDOW_POS=20x190, etc, and could be implemented for other targets, but this is really a hack to avoid API changes).
author Sam Lantinga <slouken@libsdl.org>
date Mon, 02 Sep 2002 15:58:29 +0000
parents f6ffac90895c
children b8d311d90021
line wrap: on
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002  Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.

    You should have received a copy of the GNU Library General Public
    License along with this library; if not, write to the Free
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

    Sam Lantinga
    slouken@libsdl.org
*/

#ifdef SAVE_RCSID
static char rcsid =
 "@(#) $Id$";
#endif

/* Useful functions and variables from SDL_pixel.c */

#include "SDL_blit.h"

/* Pixel format functions */
extern SDL_PixelFormat *SDL_AllocFormat(int bpp,
		Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask);
extern SDL_PixelFormat *SDL_ReallocFormat(SDL_Surface *surface, int bpp,
		Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask);
extern void SDL_FormatChanged(SDL_Surface *surface);
extern void SDL_FreeFormat(SDL_PixelFormat *format);

/* Blit mapping functions */
extern SDL_BlitMap *SDL_AllocBlitMap(void);
extern void SDL_InvalidateMap(SDL_BlitMap *map);
extern int SDL_MapSurface (SDL_Surface *src, SDL_Surface *dst);
extern void SDL_FreeBlitMap(SDL_BlitMap *map);

/* Miscellaneous functions */
extern Uint16 SDL_CalculatePitch(SDL_Surface *surface);
extern void SDL_DitherColors(SDL_Color *colors, int bpp);
extern Uint8 SDL_FindColor(SDL_Palette *pal, Uint8 r, Uint8 g, Uint8 b);
extern void SDL_ApplyGamma(Uint16 *gamma, SDL_Color *colors, SDL_Color *output, int ncolors);