view docs/man3/SDL_EnableUNICODE.3 @ 485:ffa4ca907c67

Date: Sun, 1 Sep 2002 21:27:54 -0400 (EDT) From: "Ryan C. Gordon" Subject: [SDL] Minor X11 hack: Here's a patch to center a newly-created, non-fullscreen X11 window. While this may or may not be suitable for adding to SDL officially, I didn't want to put any Xlib dependencies in my code directly. To use: - Apply patch/rebuild. - export SDL_WINDOW_POS=center - Call SDL_SetVideoMode as needed. (Ideally, this could be expanded to handle other commands like SDL_WINDOW_POS=20x190, etc, and could be implemented for other targets, but this is really a hack to avoid API changes).
author Sam Lantinga <slouken@libsdl.org>
date Mon, 02 Sep 2002 15:58:29 +0000
parents e5bc29de3f0a
children 546f7c1eb755
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.TH "SDL_EnableUNICODE" "3" "Tue 11 Sep 2001, 22:59" "SDL" "SDL API Reference" 
.SH "NAME"
SDL_EnableUNICODE\- Enable UNICODE translation
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
.sp
\fBint \fBSDL_EnableUNICODE\fP\fR(\fBint enable\fR);
.SH "DESCRIPTION"
.PP
Enables/Disables Unicode keyboard translation\&.
.PP
To obtain the character codes corresponding to received keyboard events, Unicode translation must first be turned on using this function\&. The translation incurs a slight overhead for each keyboard event and is therefore disabled by default\&. For each subsequently received key down event, the \fBunicode\fR member of the \fI\fBSDL_keysym\fR\fR structure will then contain the corresponding character code, or zero for keysyms that do not correspond to any character code\&.
.PP
A value of 1 for \fBenable\fR enables Unicode translation; 0 disables it, and -1 leaves it unchanged (useful for querying the current translation mode)\&.
.PP
Note that only key press events will be translated, not release events\&.
.SH "RETURN VALUE"
.PP
Returns the previous translation mode (\fB0\fR or \fB1\fR)\&.
.SH "SEE ALSO"
.PP
\fI\fBSDL_keysym\fR\fR
...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 22:59