view src/video/qtopia/SDL_QPEApp.h @ 1247:ff73ee89ff4b

Don't trample SDL_LoadObject()'s error message in GL loader.
author Ryan C. Gordon <icculus@icculus.org>
date Fri, 13 Jan 2006 02:36:35 +0000
parents db0cc6034336
children c9b51268668f
line wrap: on
line source

/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997  Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.

    You should have received a copy of the GNU Library General Public
    License along with this library; if not, write to the Free
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

    Sam Lantinga
    slouken@libsdl.org
*/

#ifdef SAVE_RCSID
static char rcsid =
 "@(#) $Id$";
#endif

/* Handle the QPE application loop */

/* Initialize the QPE Application, if it's not already started */
extern int SDL_InitQPEApp(void);

/* Quit the QPE Application, if there's nothing left to do */
extern void SDL_QuitQPEApp(void);

/* Flag to tell whether the app is active or not */
extern int SDL_QPEAppActive;