Mercurial > sdl-ios-xcode
view src/main/macosx/Makefile.am @ 1247:ff73ee89ff4b
Don't trample SDL_LoadObject()'s error message in GL loader.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Fri, 13 Jan 2006 02:36:35 +0000 |
parents | 91a5db3e930a |
children |
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# On OS X, install the SDLMain.nib. # We use an ugly hack to force the creation of the # destination dir, maybe somebody with more automake # experience knows how to do this properly? if TARGET_MACOSX hackhacknibdatadir = $(nibdatadir)/SDLMain.nib hackhacknibdata_DATA = info.nib nibdatadir = $(datadir)/sdl nibdata_DATA = \ SDLMain.nib/classes.nib \ SDLMain.nib/info.nib \ SDLMain.nib/objects.nib \ Info.plist endif EXTRA_DIST = SDLMain.h SDLMain.m info.nib # The nib and exports directories need to be copied into place # when building a distribution. dist-hook: cp -rp SDLMain.nib $(distdir) cp -rp exports $(distdir) (cd $(distdir) && rm -rf `find . -name CVS`)