Mercurial > sdl-ios-xcode
view TODO @ 4090:fedb379bedd0 SDL-1.2
Fixed bug #458
------- Comment #7 From Christian Walther 2007-07-23 01:10:30 [reply] -------
Fix for some Cocoa memory management problems.
OK, I think I've nailed the memory management problems with the attached patch.
Too late for the release, but oh well. It shows that I haven't done much Cocoa
lately... took me a while to figure out that NSWindows don't retain their
delegate.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Tue, 24 Jul 2007 04:21:05 +0000 |
parents | f12379c41042 |
children | 0a53c90a37f9 c121d94672cb |
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Wish list for the 1.3 development branch: http://bugzilla.libsdl.org/ * Add mousewheel events (new unified event architecture?) * DirectInput joystick support needs to be implemented * Be able to enumerate and select available audio and video drivers * Fullscreen video mode support for Mac OS X * Explicit vertical retrace wait (maybe separate from SDL_Flip?) * Shaped windows, windows without borders * Multiple windows, multiple display support * SDL_INIT_EVENTTHREAD on Windows and MacOS? * Add a timestamp to events * Add audio input API * Add hardware accelerated scaled blit * Add hardware accelerated alpha blits * Redesign blitting architecture to allow blit plugins In the jump from 1.2 to 1.3, we should change the SDL_Rect members to int and evaluate all the rest of the datatypes. This is the only place we should do it though, since the 1.2 series should not break binary compatibility in this way. Requests: * PCM and CDROM volume control (deprecated, but possible)