view test/testwm2.c @ 2947:fec0db6c44b7

Date: Thu, 01 Jan 2009 21:32:12 +0100 From: Couriersud Subject: Fusionsound audio driver attached is a diff containing a audio driver for the FusionSound library. This sound library is closely related to DirectFB and uses the same transport (fusion) as DirectFB when running applications "remote", i.e. over the network. As such, it natively redirects sound where DirectFB redirects video. This may be handy for everyone using SDL over DirectFB.
author Sam Lantinga <slouken@libsdl.org>
date Thu, 01 Jan 2009 21:34:22 +0000
parents 8055185ae4ed
children 9de326b3099c
line wrap: on
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#include <stdlib.h>
#include <stdio.h>

#include "common.h"

static CommonState *state;

/* Call this instead of exit(), so we can clean up SDL: atexit() is evil. */
static void
quit(int rc)
{
    CommonQuit(state);
    exit(rc);
}

int
main(int argc, char *argv[])
{
    int i, done;
    SDL_Event event;

    /* Initialize test framework */
    state = CommonCreateState(argv, SDL_INIT_VIDEO);
    if (!state) {
        return 1;
    }
    state->skip_renderer = SDL_TRUE;
    for (i = 1; i < argc;) {
        int consumed;

        consumed = CommonArg(state, i);
        if (consumed == 0) {
            consumed = -1;
        }
        if (consumed < 0) {
            fprintf(stderr, "Usage: %s %s\n", argv[0], CommonUsage(state));
            quit(1);
        }
        i += consumed;
    }
    if (!CommonInit(state)) {
        quit(2);
    }

    /* Main render loop */
    done = 0;
    while (!done) {
        /* Check for events */
        while (SDL_PollEvent(&event)) {
            CommonEvent(state, &event, &done);
        }
    }
    quit(0);
}

/* vi: set ts=4 sw=4 expandtab: */