view test/testloadso.c @ 2947:fec0db6c44b7

Date: Thu, 01 Jan 2009 21:32:12 +0100 From: Couriersud Subject: Fusionsound audio driver attached is a diff containing a audio driver for the FusionSound library. This sound library is closely related to DirectFB and uses the same transport (fusion) as DirectFB when running applications "remote", i.e. over the network. As such, it natively redirects sound where DirectFB redirects video. This may be handy for everyone using SDL over DirectFB.
author Sam Lantinga <slouken@libsdl.org>
date Thu, 01 Jan 2009 21:34:22 +0000
parents 2c835d58faad
children 9de326b3099c
line wrap: on
line source


/* Test program to test dynamic loading with the loadso subsystem. 
*/

#include <stdio.h>
#include <stdlib.h>

#include "SDL.h"

typedef int (*fntype) (const char *);

int
main(int argc, char *argv[])
{
    int retval = 0;
    int hello = 0;
    const char *libname = NULL;
    const char *symname = NULL;
    void *lib = NULL;
    fntype fn = NULL;

    if (argc != 3) {
        const char *app = argv[0];
        fprintf(stderr, "USAGE: %s <library> <functionname>\n", app);
        fprintf(stderr, "       %s --hello <lib with puts()>\n", app);
        return 1;
    }

    /* Initialize SDL */
    if (SDL_Init(0) < 0) {
        fprintf(stderr, "Couldn't initialize SDL: %s\n", SDL_GetError());
        return 2;
    }

    if (strcmp(argv[1], "--hello") == 0) {
        hello = 1;
        libname = argv[2];
        symname = "puts";
    } else {
        libname = argv[1];
        symname = argv[2];
    }

    lib = SDL_LoadObject(libname);
    if (lib == NULL) {
        fprintf(stderr, "SDL_LoadObject('%s') failed: %s\n",
                libname, SDL_GetError());
        retval = 3;
    } else {
        fn = (fntype) SDL_LoadFunction(lib, symname);
        if (fn == NULL) {
            fprintf(stderr, "SDL_LoadFunction('%s') failed: %s\n",
                    symname, SDL_GetError());
            retval = 4;
        } else {
            printf("Found %s in %s at %p\n", symname, libname, fn);
            if (hello) {
                printf("Calling function...\n");
                fflush(stdout);
                fn("     HELLO, WORLD!\n");
                printf("...apparently, we survived.  :)\n");
                printf("Unloading library...\n");
                fflush(stdout);
            }
        }
        SDL_UnloadObject(lib);
    }
    SDL_Quit();
    return (0);
}