Mercurial > sdl-ios-xcode
view test/testhread.c @ 2947:fec0db6c44b7
Date: Thu, 01 Jan 2009 21:32:12 +0100
From: Couriersud
Subject: Fusionsound audio driver
attached is a diff containing a audio driver for the FusionSound
library. This sound library is closely related to DirectFB and uses the
same transport (fusion) as DirectFB when running applications "remote",
i.e. over the network. As such, it natively redirects sound where
DirectFB redirects video. This may be handy for everyone using SDL over
DirectFB.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Thu, 01 Jan 2009 21:34:22 +0000 |
parents | 4436464c4f51 |
children | 0d1b16ee0bca |
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/* Simple test of the SDL threading code */ #include <stdio.h> #include <stdlib.h> #include <signal.h> #include "SDL.h" #include "SDL_thread.h" static int alive = 0; /* Call this instead of exit(), so we can clean up SDL: atexit() is evil. */ static void quit(int rc) { SDL_Quit(); exit(rc); } int SDLCALL ThreadFunc(void *data) { printf("Started thread %s: My thread id is %u\n", (char *) data, SDL_ThreadID()); while (alive) { printf("Thread '%s' is alive!\n", (char *) data); SDL_Delay(1 * 1000); } printf("Thread '%s' exiting!\n", (char *) data); return (0); } static void killed(int sig) { printf("Killed with SIGTERM, waiting 5 seconds to exit\n"); SDL_Delay(5 * 1000); alive = 0; quit(0); } int main(int argc, char *argv[]) { SDL_Thread *thread; /* Load the SDL library */ if (SDL_Init(0) < 0) { fprintf(stderr, "Couldn't initialize SDL: %s\n", SDL_GetError()); return (1); } alive = 1; thread = SDL_CreateThread(ThreadFunc, "#1"); if (thread == NULL) { fprintf(stderr, "Couldn't create thread: %s\n", SDL_GetError()); quit(1); } SDL_Delay(5 * 1000); printf("Waiting for thread #1\n"); alive = 0; SDL_WaitThread(thread, NULL); alive = 1; signal(SIGTERM, killed); thread = SDL_CreateThread(ThreadFunc, "#2"); if (thread == NULL) { fprintf(stderr, "Couldn't create thread: %s\n", SDL_GetError()); quit(1); } raise(SIGTERM); SDL_Quit(); /* Never reached */ return (0); /* Never reached */ }