view src/thread/generic/SDL_sysmutex.c @ 2947:fec0db6c44b7

Date: Thu, 01 Jan 2009 21:32:12 +0100 From: Couriersud Subject: Fusionsound audio driver attached is a diff containing a audio driver for the FusionSound library. This sound library is closely related to DirectFB and uses the same transport (fusion) as DirectFB when running applications "remote", i.e. over the network. As such, it natively redirects sound where DirectFB redirects video. This may be handy for everyone using SDL over DirectFB.
author Sam Lantinga <slouken@libsdl.org>
date Thu, 01 Jan 2009 21:34:22 +0000
parents 99210400e8b9
children 0d1b16ee0bca
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2009 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

/* An implementation of mutexes using semaphores */

#include "SDL_thread.h"
#include "SDL_systhread_c.h"


struct SDL_mutex
{
    int recursive;
    Uint32 owner;
    SDL_sem *sem;
};

/* Create a mutex */
SDL_mutex *
SDL_CreateMutex(void)
{
    SDL_mutex *mutex;

    /* Allocate mutex memory */
    mutex = (SDL_mutex *) SDL_malloc(sizeof(*mutex));
    if (mutex) {
        /* Create the mutex semaphore, with initial value 1 */
        mutex->sem = SDL_CreateSemaphore(1);
        mutex->recursive = 0;
        mutex->owner = 0;
        if (!mutex->sem) {
            SDL_free(mutex);
            mutex = NULL;
        }
    } else {
        SDL_OutOfMemory();
    }
    return mutex;
}

/* Free the mutex */
void
SDL_DestroyMutex(SDL_mutex * mutex)
{
    if (mutex) {
        if (mutex->sem) {
            SDL_DestroySemaphore(mutex->sem);
        }
        SDL_free(mutex);
    }
}

/* Lock the semaphore */
int
SDL_mutexP(SDL_mutex * mutex)
{
#if SDL_THREADS_DISABLED
    return 0;
#else
    Uint32 this_thread;

    if (mutex == NULL) {
        SDL_SetError("Passed a NULL mutex");
        return -1;
    }

    this_thread = SDL_ThreadID();
    if (mutex->owner == this_thread) {
        ++mutex->recursive;
    } else {
        /* The order of operations is important.
           We set the locking thread id after we obtain the lock
           so unlocks from other threads will fail.
         */
        SDL_SemWait(mutex->sem);
        mutex->owner = this_thread;
        mutex->recursive = 0;
    }

    return 0;
#endif /* SDL_THREADS_DISABLED */
}

/* Unlock the mutex */
int
SDL_mutexV(SDL_mutex * mutex)
{
#if SDL_THREADS_DISABLED
    return 0;
#else
    if (mutex == NULL) {
        SDL_SetError("Passed a NULL mutex");
        return -1;
    }

    /* If we don't own the mutex, we can't unlock it */
    if (SDL_ThreadID() != mutex->owner) {
        SDL_SetError("mutex not owned by this thread");
        return -1;
    }

    if (mutex->recursive) {
        --mutex->recursive;
    } else {
        /* The order of operations is important.
           First reset the owner so another thread doesn't lock
           the mutex and set the ownership before we reset it,
           then release the lock semaphore.
         */
        mutex->owner = 0;
        SDL_SemPost(mutex->sem);
    }
    return 0;
#endif /* SDL_THREADS_DISABLED */
}

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