Mercurial > sdl-ios-xcode
view src/audio/mint/SDL_mintaudio.c @ 2947:fec0db6c44b7
Date: Thu, 01 Jan 2009 21:32:12 +0100
From: Couriersud
Subject: Fusionsound audio driver
attached is a diff containing a audio driver for the FusionSound
library. This sound library is closely related to DirectFB and uses the
same transport (fusion) as DirectFB when running applications "remote",
i.e. over the network. As such, it natively redirects sound where
DirectFB redirects video. This may be handy for everyone using SDL over
DirectFB.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Thu, 01 Jan 2009 21:34:22 +0000 |
parents | 99210400e8b9 |
children |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2009 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" /* Audio interrupt variables and callback function Patrice Mandin */ #include <unistd.h> #include <mint/osbind.h> #include <mint/falcon.h> #include <mint/mintbind.h> #include <mint/cookie.h> #include "SDL_audio.h" #include "SDL_mintaudio.h" #include "SDL_mintaudio_stfa.h" /* The audio device */ SDL_AudioDevice *SDL_MintAudio_device; Uint8 *SDL_MintAudio_audiobuf[2]; /* Pointers to buffers */ unsigned long SDL_MintAudio_audiosize; /* Length of audio buffer=spec->size */ volatile unsigned short SDL_MintAudio_numbuf; /* Buffer to play */ volatile unsigned short SDL_MintAudio_mutex; volatile unsigned long SDL_MintAudio_clocktics; cookie_stfa_t *SDL_MintAudio_stfa; /* MiNT thread variables */ SDL_bool SDL_MintAudio_mint_present; SDL_bool SDL_MintAudio_quit_thread; SDL_bool SDL_MintAudio_thread_finished; long SDL_MintAudio_thread_pid; /* The callback function, called by each driver whenever needed */ void SDL_MintAudio_Callback(void) { Uint8 *buffer; SDL_AudioDevice *audio = SDL_MintAudio_device; buffer = SDL_MintAudio_audiobuf[SDL_MintAudio_numbuf]; SDL_memset(buffer, audio->spec.silence, audio->spec.size); if (audio->paused) return; if (audio->convert.needed) { int silence; if (audio->convert.src_format == AUDIO_U8) { silence = 0x80; } else { silence = 0; } SDL_memset(audio->convert.buf, silence, audio->convert.len); audio->spec.callback(audio->spec.userdata, (Uint8 *) audio->convert.buf, audio->convert.len); SDL_ConvertAudio(&audio->convert); SDL_memcpy(buffer, audio->convert.buf, audio->convert.len_cvt); } else { audio->spec.callback(audio->spec.userdata, buffer, audio->spec.size); } } /* Add a new frequency/clock/predivisor to the current list */ void SDL_MintAudio_AddFrequency(_THIS, Uint32 frequency, Uint32 clock, Uint32 prediv, int gpio_bits) { int i, p; if (MINTAUDIO_freqcount == MINTAUDIO_maxfreqs) { return; } /* Search where to insert the frequency (highest first) */ for (p = 0; p < MINTAUDIO_freqcount; p++) { if (frequency > MINTAUDIO_frequencies[p].frequency) { break; } } /* Put all following ones farer */ if (MINTAUDIO_freqcount > 0) { for (i = MINTAUDIO_freqcount; i > p; i--) { SDL_memcpy(&MINTAUDIO_frequencies[i], &MINTAUDIO_frequencies[i - 1], sizeof(mint_frequency_t)); } } /* And insert new one */ MINTAUDIO_frequencies[p].frequency = frequency; MINTAUDIO_frequencies[p].masterclock = clock; MINTAUDIO_frequencies[p].predivisor = prediv; MINTAUDIO_frequencies[p].gpio_bits = gpio_bits; MINTAUDIO_freqcount++; } /* Search for the nearest frequency */ int SDL_MintAudio_SearchFrequency(_THIS, int desired_freq) { int i; /* Only 1 freq ? */ if (MINTAUDIO_freqcount == 1) { return 0; } /* Check the array */ for (i = 0; i < MINTAUDIO_freqcount; i++) { if (desired_freq >= ((MINTAUDIO_frequencies[i].frequency + MINTAUDIO_frequencies[i + 1].frequency) >> 1)) { return i; } } /* Not in the array, give the latest */ return MINTAUDIO_freqcount - 1; } /* Check if FPU is present */ void SDL_MintAudio_CheckFpu(void) { unsigned long cookie_fpu; SDL_MintAudio_hasfpu = 0; if (Getcookie(C__FPU, &cookie_fpu) != C_FOUND) { return; } switch ((cookie_fpu >> 16) & 0xfffe) { case 2: case 4: case 6: case 8: case 16: SDL_MintAudio_hasfpu = 1; break; } } /* The thread function, used under MiNT with xbios */ int SDL_MintAudio_Thread(long param) { SndBufPtr pointers; SDL_bool buffers_filled[2] = { SDL_FALSE, SDL_FALSE }; SDL_MintAudio_thread_finished = SDL_FALSE; while (!SDL_MintAudio_quit_thread) { if (Buffptr(&pointers) != 0) continue; if (((unsigned long) pointers.play >= (unsigned long) SDL_MintAudio_audiobuf[0]) && ((unsigned long) pointers.play <= (unsigned long) SDL_MintAudio_audiobuf[1])) { /* DMA is reading buffer #0, setup buffer #1 if not already done */ if (!buffers_filled[1]) { SDL_MintAudio_numbuf = 1; SDL_MintAudio_Callback(); Setbuffer(0, SDL_MintAudio_audiobuf[1], SDL_MintAudio_audiobuf[1] + SDL_MintAudio_audiosize); buffers_filled[1] = SDL_TRUE; buffers_filled[0] = SDL_FALSE; } } else { /* DMA is reading buffer #1, setup buffer #0 if not already done */ if (!buffers_filled[0]) { SDL_MintAudio_numbuf = 0; SDL_MintAudio_Callback(); Setbuffer(0, SDL_MintAudio_audiobuf[0], SDL_MintAudio_audiobuf[0] + SDL_MintAudio_audiosize); buffers_filled[0] = SDL_TRUE; buffers_filled[1] = SDL_FALSE; } } usleep(100); } SDL_MintAudio_thread_finished = SDL_TRUE; return 0; } void SDL_MintAudio_WaitThread(void) { if (!SDL_MintAudio_mint_present) return; if (SDL_MintAudio_thread_finished) return; SDL_MintAudio_quit_thread = SDL_TRUE; while (!SDL_MintAudio_thread_finished) { Syield(); } } /* vi: set ts=4 sw=4 expandtab: */