view docs/man3/SDL_VideoModeOK.3 @ 2947:fec0db6c44b7

Date: Thu, 01 Jan 2009 21:32:12 +0100 From: Couriersud Subject: Fusionsound audio driver attached is a diff containing a audio driver for the FusionSound library. This sound library is closely related to DirectFB and uses the same transport (fusion) as DirectFB when running applications "remote", i.e. over the network. As such, it natively redirects sound where DirectFB redirects video. This may be handy for everyone using SDL over DirectFB.
author Sam Lantinga <slouken@libsdl.org>
date Thu, 01 Jan 2009 21:34:22 +0000
parents 546f7c1eb755
children 1238da4a7112
line wrap: on
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.TH "SDL_VideoModeOK" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" 
.SH "NAME"
SDL_VideoModeOK \- Check to see if a particular video mode is supported\&.
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
.sp
\fBint \fBSDL_VideoModeOK\fP\fR(\fBint width, int height, int bpp, Uint32 flags\fR);
.SH "DESCRIPTION"
.PP
\fBSDL_VideoModeOK\fP returns \fB0\fR if the requested mode is not supported under any bit depth, or returns the bits-per-pixel of the closest available mode with the given width, height and requested \fIsurface\fR flags (see \fI\fBSDL_SetVideoMode\fP\fR)\&.
.PP
The bits-per-pixel value returned is only a suggested mode\&. You can usually request and bpp you want when \fIsetting\fR the video mode and SDL will emulate that color depth with a shadow video surface\&.
.PP
The arguments to \fBSDL_VideoModeOK\fP are the same ones you would pass to \fISDL_SetVideoMode\fR
.SH "EXAMPLE"
.PP
.nf
\f(CWSDL_Surface *screen;
Uint32 bpp;
\&.
\&.
\&.
printf("Checking mode 640x480@16bpp\&.
");
bpp=SDL_VideoModeOK(640, 480, 16, SDL_HWSURFACE);

if(!bpp){
  printf("Mode not available\&.
");
  exit(-1);
}

printf("SDL Recommends 640x480@%dbpp\&.
", bpp);
screen=SDL_SetVideoMode(640, 480, bpp, SDL_HWSURFACE);
\&.
\&.\fR
.fi
.PP
.SH "SEE ALSO"
.PP
\fI\fBSDL_SetVideoMode\fP\fR, \fI\fBSDL_GetVideoInfo\fP\fR
...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01