view docs/man3/SDL_GetCursor.3 @ 650:fe445b59d307

We need to lookup the address of glGetString before calling GL_MakeCurrent(), since the X11 target needs to query for extensions in there...hopefully this other platforms don't need to have a current context before symbol lookup works or something strange like that... --ryan.
author Ryan C. Gordon <icculus@icculus.org>
date Sat, 12 Jul 2003 13:30:30 +0000
parents e5bc29de3f0a
children 546f7c1eb755
line wrap: on
line source

.TH "SDL_GetCursor" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" 
.SH "NAME"
SDL_GetCursor\- Get the currently active mouse cursor\&.
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
.sp
\fBSDL_Cursor *\fBSDL_GetCursor\fP\fR(\fBvoid\fR);
.SH "DESCRIPTION"
.PP
Returns the currently active mouse cursor\&.
.SH "SEE ALSO"
.PP
\fI\fBSDL_SetCursor\fP\fR, \fI\fBSDL_CreateCursor\fP\fR, \fI\fBSDL_ShowCursor\fP\fR
...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01