view INSTALL @ 650:fe445b59d307

We need to lookup the address of glGetString before calling GL_MakeCurrent(), since the X11 target needs to query for extensions in there...hopefully this other platforms don't need to have a current context before symbol lookup works or something strange like that... --ryan.
author Ryan C. Gordon <icculus@icculus.org>
date Sat, 12 Jul 2003 13:30:30 +0000
parents 263e4884f70d
children 0a45995a7fc3
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To compile and install SDL:

    1.  Run './configure; make; make install'

        If you are cross-compiling from Linux to Win32, you should read
        the file README.Win32

        If you are compiling using Visual C++ on Win32, you should read
        the file VisualC.html

    2.  Look at the example programs in ./test, and check out the HTML
        documentation in ./docs to see how to use the SDL library.

    3.  Join the SDL developer mailing list by sending E-mail to
    	sdl-request@libsdl.org
        and put "subscribe" in the subject of the message.

        Or alternatively you can use the web interface:
            http://www.libsdl.org/mailing-list.php

That's it!
Sam Lantinga <slouken@libsdl.org>