view docs/html/sdlwmtogglefullscreen.html @ 4398:fe15c4e8efe6 SDL-1.2

1.2: let PulseAudio hook into SDL_WM_SetCaption(). This lets Pulse's system-wide list of currently playing sources have accurate names for SDL applications. DO NOT MERGE WITH 1.3...we'll design a more formal API there.
author Ryan C. Gordon <icculus@icculus.org>
date Sun, 24 Jan 2010 08:35:09 +0000
parents 355632dca928
children
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>SDL_WM_ToggleFullScreen</H1
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>Name</H2
>SDL_WM_ToggleFullScreen&nbsp;--&nbsp;Toggles fullscreen mode</DIV
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>Synopsis</H2
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><PRE
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>#include "SDL.h"</PRE
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><CODE
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>int <B
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>SDL_WM_ToggleFullScreen</B
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>(SDL_Surface *surface);</CODE
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>Description</H2
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>Toggles the application between windowed and fullscreen mode, if supported. (X11 is the only target currently supported, BeOS support is experimental).</P
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>Return Value</H2
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>Returns <SPAN
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