view docs/html/sdlresizeevent.html @ 4398:fe15c4e8efe6 SDL-1.2

1.2: let PulseAudio hook into SDL_WM_SetCaption(). This lets Pulse's system-wide list of currently playing sources have accurate names for SDL applications. DO NOT MERGE WITH 1.3...we'll design a more formal API there.
author Ryan C. Gordon <icculus@icculus.org>
date Sun, 24 Jan 2010 08:35:09 +0000
parents 355632dca928
children
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><H1
><A
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>SDL_ResizeEvent</H1
><DIV
CLASS="REFNAMEDIV"
><A
NAME="AEN4453"
></A
><H2
>Name</H2
>SDL_ResizeEvent&nbsp;--&nbsp;Window resize event structure</DIV
><DIV
CLASS="REFSECT1"
><A
NAME="AEN4456"
></A
><H2
>Structure Definition</H2
><PRE
CLASS="PROGRAMLISTING"
>typedef struct{
  Uint8 type;
  int w, h;
} SDL_ResizeEvent;</PRE
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>Structure Data</H2
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><TT
CLASS="STRUCTFIELD"
><I
>type</I
></TT
></TD
><TD
ALIGN="LEFT"
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><TT
CLASS="LITERAL"
>SDL_VIDEORESIZE</TT
></TD
></TR
><TR
><TD
ALIGN="LEFT"
VALIGN="TOP"
><TT
CLASS="STRUCTFIELD"
><I
>w</I
></TT
>, <TT
CLASS="STRUCTFIELD"
><I
>h</I
></TT
></TD
><TD
ALIGN="LEFT"
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>New width and height of the window</TD
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><H2
>Description</H2
><P
><SPAN
CLASS="STRUCTNAME"
>SDL_ResizeEvent</SPAN
> is a member of the <A
HREF="sdlevent.html"
><SPAN
CLASS="STRUCTNAME"
>SDL_Event</SPAN
></A
> union and is used when an event of type <TT
CLASS="LITERAL"
>SDL_VIDEORESIZE</TT
> is reported.</P
><P
>When <TT
CLASS="LITERAL"
>SDL_RESIZABLE</TT
> is passed as a <TT
CLASS="PARAMETER"
><I
>flag</I
></TT
> to <A
HREF="sdlsetvideomode.html"
><TT
CLASS="FUNCTION"
>SDL_SetVideoMode</TT
></A
> the user is allowed to resize the applications window. When the window is resized an <TT
CLASS="LITERAL"
>SDL_VIDEORESIZE</TT
> is report, with the new window width and height values stored in <TT
CLASS="STRUCTFIELD"
><I
>w</I
></TT
> and <TT
CLASS="STRUCTFIELD"
><I
>h</I
></TT
>, respectively. When an <TT
CLASS="LITERAL"
>SDL_VIDEORESIZE</TT
> is recieved the window should be resized to the new dimensions using <A
HREF="sdlsetvideomode.html"
><TT
CLASS="FUNCTION"
>SDL_SetVideoMode</TT
></A
>.</P
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>See Also</H2
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>SDL_Event</SPAN
></A
>,
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>SDL_SetVideoMode</TT
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