Mercurial > sdl-ios-xcode
view src/video/x11/SDL_x11dyn.h @ 1267:fdc7ef6ecab4
Correctly manage mouse relative motion
author | Patrice Mandin <patmandin@gmail.com> |
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date | Wed, 25 Jan 2006 20:36:21 +0000 |
parents | d2c6881935be |
children | 2bf9dda618e5 |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2004 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ #ifndef _SDL_x11dyn_h #define _SDL_x11dyn_h #include <X11/Xlib.h> #include <X11/Xutil.h> #include <X11/Xatom.h> #include <X11/Xproto.h> #include <X11/Xlibint.h> #if defined(__osf__) #include <XFree86/extensions/extutil.h> #else #include <X11/extensions/extutil.h> #endif #ifndef NO_SHARED_MEMORY #include <sys/ipc.h> #include <sys/shm.h> #include <X11/extensions/XShm.h> #endif /* * Never reference Xlib directly...we might load it dynamically at runtime. * Even if we don't, for readability, we still use the function pointers * (although the symbol resolution will be done by the loader in that case). * * We define SDL_X11_SYM and include SDL_x11sym.h to accomplish various * goals, without having to duplicate those function signatures. */ #ifdef __cplusplus extern "C" { #endif /* evil function signatures... */ typedef Bool (*SDL_X11_XESetWireToEventRetType)(Display*,XEvent*,xEvent*); typedef int (*SDL_X11_XSynchronizeRetType)(Display*); typedef Status (*SDL_X11_XESetEventToWireRetType)(Display*,XEvent*,xEvent*); typedef int (*SDL_X11_XSetExtensionErrorHandlerType)(Display *,char *,char *); #define SDL_X11_SYM(req,ret,fn,params) extern ret (*p##fn) params; #include "SDL_x11sym.h" #undef SDL_X11_SYM /* Macro in the xlib headers, not an actual symbol... */ #define pXDestroyImage XDestroyImage /* Workaround code in headers... */ #if !__SDL_NO_REDEFINE_X11_HEADER_SYMS #define _XFlush p_XFlush #define _XFlushGCCache p_XFlushGCCache #define _XReply p_XReply #define _XSend p_XSend #define _XData32 p_XData32 #define XFree pXFree #endif int SDL_X11_LoadSymbols(void); void SDL_X11_UnloadSymbols(void); #ifdef __cplusplus } #endif #endif /* !defined _SDL_x11dyn_h */