Mercurial > sdl-ios-xcode
view src/video/cybergfx/SDL_cgxyuv.c @ 1267:fdc7ef6ecab4
Correctly manage mouse relative motion
author | Patrice Mandin <patmandin@gmail.com> |
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date | Wed, 25 Jan 2006 20:36:21 +0000 |
parents | b8d311d90021 |
children | c9b51268668f |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2004 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ #ifdef SAVE_RCSID static char rcsid = "@(#) $Id$"; #endif /* This is the XFree86 Xv extension implementation of YUV video overlays */ #ifdef XFREE86_XV #include <stdlib.h> #include <string.h> #include <X11/Xlib.h> #include <sys/ipc.h> #include <sys/shm.h> #include <X11/extensions/XShm.h> #include <X11/extensions/Xvlib.h> #include "SDL_error.h" #include "SDL_video.h" #include "SDL_x11yuv_c.h" #include "SDL_yuvfuncs.h" /* The functions used to manipulate software video overlays */ static struct private_yuvhwfuncs x11_yuvfuncs = { X11_LockYUVOverlay, X11_UnlockYUVOverlay, X11_DisplayYUVOverlay, X11_FreeYUVOverlay }; struct private_yuvhwdata { int port; XShmSegmentInfo yuvshm; XvImage *image; }; SDL_Overlay *X11_CreateYUVOverlay(_THIS, int width, int height, Uint32 format, SDL_Surface *display) { SDL_Overlay *overlay; struct private_yuvhwdata *hwdata; int xv_port; int i, j; int adaptors; XvAdaptorInfo *ainfo; XShmSegmentInfo *yuvshm; xv_port = -1; if ( (Success == XvQueryExtension(GFX_Display, &j, &j, &j, &j, &j)) && (Success == XvQueryAdaptors(GFX_Display, RootWindow(GFX_Display, SDL_Screen), &adaptors, &ainfo)) ) { for ( i=0; (i<adaptors) && (xv_port == -1); ++i ) { if ( (ainfo[i].type & XvInputMask) && (ainfo[i].type & XvImageMask) ) { int num_formats; XvImageFormatValues *formats; formats = XvListImageFormats(GFX_Display, ainfo[i].base_id, &num_formats); for ( j=0; j<num_formats; ++j ) { if ( (Uint32)formats[j].id == format ) { xv_port = ainfo[i].base_id; break; } } } } } if ( xv_port == -1 ) { SDL_SetError("No available video ports for requested format"); return(NULL); } /* Create the overlay structure */ overlay = (SDL_Overlay *)malloc(sizeof *overlay); if ( overlay == NULL ) { SDL_OutOfMemory(); return(NULL); } memset(overlay, 0, (sizeof *overlay)); /* Fill in the basic members */ overlay->format = format; overlay->w = width; overlay->h = height; /* Set up the YUV surface function structure */ overlay->hwfuncs = &x11_yuvfuncs; /* Create the pixel data and lookup tables */ hwdata = (struct private_yuvhwdata *)malloc(sizeof *hwdata); overlay->hwdata = hwdata; if ( hwdata == NULL ) { SDL_OutOfMemory(); SDL_FreeYUVOverlay(overlay); return(NULL); } yuvshm = &hwdata->yuvshm; memset(yuvshm, 0, sizeof(*yuvshm)); hwdata->port = xv_port; hwdata->image = XvShmCreateImage(GFX_Display, xv_port, format, 0, width, height, yuvshm); if ( hwdata->image == NULL ) { SDL_OutOfMemory(); SDL_FreeYUVOverlay(overlay); return(NULL); } yuvshm->shmid = shmget(IPC_PRIVATE, hwdata->image->data_size, IPC_CREAT | 0777); if ( yuvshm->shmid < 0 ) { SDL_SetError("Unable to get %d bytes shared memory", hwdata->image->data_size); SDL_FreeYUVOverlay(overlay); return(NULL); } yuvshm->shmaddr = (caddr_t) shmat(yuvshm->shmid, 0, 0); yuvshm->readOnly = False; hwdata->image->data = yuvshm->shmaddr; XShmAttach(GFX_Display, yuvshm); XSync(GFX_Display, False); shmctl(yuvshm->shmid, IPC_RMID, 0); /* We're all done.. */ return(overlay); } int X11_LockYUVOverlay(_THIS, SDL_Overlay *overlay) { overlay->pixels = overlay->hwdata->image->data; /* What should the pitch be set to? */ return(0); } void X11_UnlockYUVOverlay(_THIS, SDL_Overlay *overlay) { overlay->pixels = NULL; } int X11_DisplayYUVOverlay(_THIS, SDL_Overlay *overlay, SDL_Rect *dstrect) { struct private_yuvhwdata *hwdata; hwdata = overlay->hwdata; XvShmPutImage(GFX_Display, hwdata->port, SDL_Window, SDL_GC, hwdata->image, 0, 0, overlay->w, overlay->h, dstrect->x, dstrect->y, dstrect->w, dstrect->h, False); XSync(GFX_Display, False); return(0); } void X11_FreeYUVOverlay(_THIS, SDL_Overlay *overlay) { struct private_yuvhwdata *hwdata; hwdata = overlay->hwdata; if ( hwdata ) { if ( hwdata->yuvshm.shmaddr ) { XShmDetach(GFX_Display, &hwdata->yuvshm); shmdt(hwdata->yuvshm.shmaddr); } if ( hwdata->image ) { XFree(hwdata->image); } free(hwdata); } } #endif /* XFREE86_XV */