Mercurial > sdl-ios-xcode
view sdl.pc.in @ 4079:fda6e33893b7 SDL-1.2
Always advertise hardware palette, since Windows will remap colors for us.
We do grab the system colors if the application requested fullscreen or a
real hardware palette.
This allows gamma fading, etc. to work, and is what previous versions did.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 16 Jul 2007 05:08:20 +0000 |
parents | 926aea04a595 |
children | 824f6dee6648 |
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# sdl pkg-config source file prefix=@prefix@ exec_prefix=@exec_prefix@ libdir=@libdir@ includedir=@includedir@ Name: sdl Description: Simple DirectMedia Layer is a cross-platform multimedia library designed to provide low level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, and 2D video framebuffer. Version: @SDL_VERSION@ Requires: Conflicts: Libs: -L${libdir} @SDL_RLD_FLAGS@ @SDL_LIBS@ Cflags: -I${includedir}/SDL @SDL_CFLAGS@