Mercurial > sdl-ios-xcode
view README.AmigaOS @ 4079:fda6e33893b7 SDL-1.2
Always advertise hardware palette, since Windows will remap colors for us.
We do grab the system colors if the application requested fullscreen or a
real hardware palette.
This allows gamma fading, etc. to work, and is what previous versions did.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 16 Jul 2007 05:08:20 +0000 |
parents | 6d2e1961661a |
children |
line wrap: on
line source
The AmigaOS code has been removed from SDL, since it had been broken for a long time and had a few bits of fairly invasive code #ifdef'd into the SDL core. However, there is an OS4 version of SDL here: http://www.rcdrummond.net/amiga/index.html And a MorphOS version here: http://www.lehtoranta.net/powersdl/ --ryan.