Mercurial > sdl-ios-xcode
view README-SDL.txt @ 4079:fda6e33893b7 SDL-1.2
Always advertise hardware palette, since Windows will remap colors for us.
We do grab the system colors if the application requested fullscreen or a
real hardware palette.
This allows gamma fading, etc. to work, and is what previous versions did.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 16 Jul 2007 05:08:20 +0000 |
parents | 74212992fb08 |
children |
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Please distribute this file with the SDL runtime environment: The Simple DirectMedia Layer (SDL for short) is a cross-platfrom library designed to make it easy to write multi-media software, such as games and emulators. The Simple DirectMedia Layer library source code is available from: http://www.libsdl.org/ This library is distributed under the terms of the GNU LGPL license: http://www.gnu.org/copyleft/lesser.html