Mercurial > sdl-ios-xcode
view Makefile.ds @ 4079:fda6e33893b7 SDL-1.2
Always advertise hardware palette, since Windows will remap colors for us.
We do grab the system colors if the application requested fullscreen or a
real hardware palette.
This allows gamma fading, etc. to work, and is what previous versions did.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 16 Jul 2007 05:08:20 +0000 |
parents | 8582c6a5ca16 |
children |
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#LibSDL 1.2.12 #DS porting by Troy Davis(GPF) ifeq ($(strip $(DEVKITPRO)),) $(error "Please set DEVKITPRO in your environment. export DEVKITPRO=<path to>devkitPro) endif ifeq ($(strip $(DEVKITARM)),) DEVKITARM := $(DEVKITPRO)/devkitARM endif SRCS = $(shell echo ./src/*.c ./src/audio/*.c ./src/cdrom/*.c ./src/cpuinfo/*.c ./src/events/*.c ./src/file/*.c ./src/stdlib/*.c ./src/thread/*.c ./src/timer/*.c ./src/video/*.c ./src/joystick/*.c ./src/joystick/nds/*.c ./src/cdrom/dummy/*.c ./src/thread/generic/*.c ./src/timer/nds/*.c ./src/loadso/dummy/*.c ./src/audio/dummy/*.c ./src/audio/nds/*.c ./src/video/dummy/*.c ./src/video/nds/*.c) OBJS = $(SRCS:.c=.o) SUBDIRS= CC=arm-eabi-gcc CXX=arm-eabi-g++ LDSHARED=$(CXX) AR=arm-eabi-ar rc RANLIB=arm-eabi-ranlib CFLAGS = -mthumb -mthumb-interwork \ -march=armv5te -mtune=arm946e-s \ -O2 -Wall -Wwrite-strings -Wpointer-arith \ -DARM9 -D__NDS__ -I$(DEVKITPRO)/libnds/include -Iinclude CXXFLAGS += $(CFLAGS) all: $(DEVKITPRO)/libnds/lib/libSDL.a $(DEVKITPRO)/libnds/lib/libSDL.a: $(OBJS) $(AR) $@ $(OBJS) -@ ($(RANLIB) $@ || true) >/dev/null 2>&1 clean: find . -name "*.o" |xargs rm -f find . -name "*.d" |xargs rm -f -rm -f *.elf -rm -f *.nds -rm -f *.gba -rm -f *.arm9 -rm -f *.map -rm -f *.img -rm -Rf *.d subdirs: $(patsubst %, _dir_%, $(SUBDIRS)) $(patsubst %, _dir_%, $(SUBDIRS)): $(MAKE) -C $(patsubst _dir_%, %, $@) clean_subdirs: $(patsubst %, _clean_dir_%, $(SUBDIRS)) $(patsubst %, _clean_dir_%, $(SUBDIRS)): $(MAKE) -C $(patsubst _clean_dir_%, %, $@) clean #include $(DEVKITARM)/ds_rules