Mercurial > sdl-ios-xcode
view src/joystick/linux/SDL_sysjoystick_c.h @ 4834:fd5bb97ec05d
Improving Cocoa implementation and fixed a small bug in SDL_shape.c.
author | egottlieb |
---|---|
date | Thu, 05 Aug 2010 18:58:45 -0400 |
parents | f7b03b6838cb |
children | b530ef003506 |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2010 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #if SDL_INPUT_LINUXEV #include <linux/input.h> #endif /* The private structure used to keep track of a joystick */ struct joystick_hwdata { int fd; char *fname; /* Used in haptic subsystem */ /* The current linux joystick driver maps hats to two axes */ struct hwdata_hat { int axis[2]; } *hats; /* The current linux joystick driver maps balls to two axes */ struct hwdata_ball { int axis[2]; } *balls; /* Support for the Linux 2.4 unified input interface */ #if SDL_INPUT_LINUXEV SDL_bool is_hid; Uint8 key_map[KEY_MAX - BTN_MISC]; Uint8 abs_map[ABS_MAX]; struct axis_correct { int used; int coef[3]; } abs_correct[ABS_MAX]; #endif };