view include/SDL_name.h @ 901:fd4a6847ddc0

Date: Thu, 24 Jun 2004 15:13:40 +0300 (EEST) From: Martin_Storsj� Subject: Small patches for SDL/win32 I've tried playing with running SDL compiled for Windows with Wine (and WineX) under Linux. It didn't originally work too well, but I somehow managed to make it work. Most of the fixes was patches to Wine(X), but I also found something in video/windx5/SDL_dx5video.c which, as far as I can tell, actually is a bug in SDL. The result from the COM method Release, which returns the new reference count, is compared to DD_OK. Because QueryInterface is called immediately before, the reference count shouldn't be DD_OK (== 0).
author Sam Lantinga <slouken@libsdl.org>
date Fri, 25 Jun 2004 05:24:50 +0000
parents d2d48e10f370
children
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#ifndef _SDLname_h_
#define _SDLname_h_

#if defined(__STDC__) || defined(__cplusplus)
#define NeedFunctionPrototypes 1
#endif

#define SDL_NAME(X)	SDL_##X

#endif /* _SDLname_h_ */